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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Grimmiers
0uter.heaven Proficiency V.
350
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Posted - 2013.12.04 19:42:00 -
[91] - Quote
Parson Atreides wrote:No mention of PC framerate fixes.
No mention of fix for overheat exploit.
No mention of new maps.
No mention of new complex or sockets.
No mention of comms bug that doesn't let you mute people because there's no bubble icon.
They did mention the new map and volcano mood, but the other things do worry me if they aren't fixed yet.
SoundCloud
Recruiter Link
Pronounced Grim-e-urs
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Pr0phetzReck0ning
Edimmu Warfighters Gallente Federation
90
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Posted - 2013.12.04 19:43:00 -
[92] - Quote
Impressive; Most impressive
I love how the shield stackers are crying in aggony. Honestly you guys are dumb. Sure us armour stackers get a ton of armour but at that cost of speed and mobility. Whereas you shield stackers get NO PENALTY WHATSOEVER. Until now that is and it isnt even all that severe. Now when your shields go you best duck behind cover and let those babies recharge. Its the smart thing to do.. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
459
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Posted - 2013.12.04 19:43:00 -
[93] - Quote
There was actually a hidden buff to shields in 1.6. Perhaps the delay penalty in 1.7 will negate the 1.6 buff and revert shields back to pre 1.6, or perhaps they'll revert back to pre 1.6 and apply the nerf on top of that.
Either way, this just underlines the fact that Gal Logi with full plates/dmg mods and repper hives/external rep is the FOTM. |
Reav Hannari
Red Rock Outriders
2073
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Posted - 2013.12.04 19:45:00 -
[94] - Quote
Poonmunch wrote:Volcano mood and volcano terraforming?
Not sure what it means but it could be fun.
Munch
If it's an updated version of the crashed Titan environment it'll be dark and beautiful.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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Shutter Fly
Molon Labe. RISE of LEGION
119
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Posted - 2013.12.04 19:45:00 -
[95] - Quote
Shield Extender Penalty? Really CCP?
As if my Minmatar Assault isn't already insanely underpowered. Now my obscenely long 10s Shield Depleted Recharge Delay will be even longer, since my only option is to stack Complex Extenders. I can't fit Shield Regulators with only two low slots, especially if they are only being used to keep my recharge delay at base levels. So, now my Minmatar assault isn't just slow and underequipped, it will also be squishy and have Sentinel tier regen.
I don't see how anyone with moderate intelligence can see this being okay. Yes, it helps the problems with logi and Cal Assault dual tanking, but it completely screws the Minmatar Assault. |
Heinrich Jagerblitzen
D3LTA FORC3
1123
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Posted - 2013.12.04 19:48:00 -
[96] - Quote
Let the rage begin! Aren't these days festive. |
Pvt Numnutz
Black Phoenix Mercenaries
390
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Posted - 2013.12.04 19:49:00 -
[97] - Quote
Nooooooooo! Please don't mess with the dropship camera anymore!!!!!!
Otherwise awesome!!!!!!!!!!! |
Daxxis KANNAH
Distinct Covert Initiative
489
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Posted - 2013.12.04 19:50:00 -
[98] - Quote
Pr0phetzReck0ning wrote:Impressive; Most impressive
I love how the shield stackers are crying in aggony. Honestly you guys are dumb. Sure us armour stackers get a ton of armour but at that cost of speed and mobility. Whereas you shield stackers get NO PENALTY WHATSOEVER. Until now that is and it isnt even all that severe. Now when your shields go you best duck behind cover and let those babies recharge. Its the smart thing to do..
While in theory you are correct let me list some recent events.
Armor HP - Buffed Speed Penalty - NERFED Repair Tool - BUFFED
So where is the so called balancing for the game. |
Luna Angelo
We Who Walk Alone
287
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Posted - 2013.12.04 19:51:00 -
[99] - Quote
Pvt Numnutz wrote:Nooooooooo! Please don't mess with the dropship camera anymore!!!!!!
Otherwise awesome!!!!!!!!!!! Hey, Numnutz, did you get on your EVE pilot or merc yesterday? If not, go to EVE Gate here.
Names of playstyles
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Luis rules 1st
Valor Coalition Proficiency V.
16
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Posted - 2013.12.04 19:52:00 -
[100] - Quote
I dunno who decided this, but adding a penalty in shields is NOT the answer. Everyone who uses shields knows armor is the way to go.
Here's the thing, originally I started as minmatar assault. Then found out that my shields, even with 5 shields extender is not above 600, which is ok. BUT! I have a delay for shields of 10s. Which laves that suit pretty much non viable. But now I won't be able to use that much shield (Which I lost in 1 sec anyway) AND will get a penalty for using... lets say 3 shield extenders when shields is pretty much all I can run since I have only two low slots.... Really? +10s for shield delay? and having about 300 shields?
I'm done with assault for the moment Will keep using the minmatar logi till it gets nerfed as well. Stacking armor on that suit leaves me with above 750 and still running at +6.2 Oh, & I get a included armor repairer and I can stack damage mods and still have enough PG/CPU to run some equipment. Yup. Nerf shields. They are way OP.....
Shields will be crappier than ever before. Thanks to CCP "master minds" |
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RAMB0
Condotta Rouvenor Gallente Federation
23
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Posted - 2013.12.04 19:55:00 -
[101] - Quote
Added shield extender penalty - stacking slows down the depleted shield recharge delay.
Why? The high CPU and PG cost for so little HP isn't enough penalty? Boooooooo
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ALT2 acc
The dyst0pian Corporation Zero-Day
3
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Posted - 2013.12.04 19:58:00 -
[102] - Quote
Pr0phetzReck0ning wrote:Impressive; Most impressive
I love how the shield stackers are crying in aggony. Honestly you guys are dumb. Sure us armour stackers get a ton of armour but at that cost of speed and mobility. Whereas you shield stackers get NO PENALTY WHATSOEVER. Until now that is and it isnt even all that severe. Now when your shields go you best duck behind cover and let those babies recharge. Its the smart thing to do.. get shot for 0.25 seconds, take cover for 15 seconds, shoot 2 bullets, shields depleted, take cover, die sounds fun |
Anarchide
Greedy Bastards
1622
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Posted - 2013.12.04 19:59:00 -
[103] - Quote
Looking forward being on a Leaderboard at last!
Greedy Bastards' Hate Lord
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Shutter Fly
Molon Labe. RISE of LEGION
124
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Posted - 2013.12.04 19:59:00 -
[104] - Quote
Luis rules 1st wrote:I dunno who decided this, but adding a penalty in shields is NOT the answer. Everyone who uses shields knows armor is the way to go.
Here's the thing, originally I started as minmatar assault. Then found out that my shields, even with 5 shields extender is not above 600, which is ok. BUT! I have a delay for shields of 10s. Which laves that suit pretty much non viable. But now I won't be able to use that much shield (Which I lost in 1 sec anyway) AND will get a penalty for using... lets say 3 shield extenders when shields is pretty much all I can run since I have only two low slots.... Really? +10s for shield delay? and having about 300 shields?
I'm done with assault for the moment Will keep using the minmatar logi till it gets nerfed as well. Stacking armor on that suit leaves me with above 750 and still running at +6.2 Oh, & I get a included armor repairer and I can stack damage mods and still have enough PG/CPU to run some equipment. Yup. Nerf shields. They are way OP.....
Shields will be crappier than ever before. Thanks to CCP "master minds" Yep, now I really wish I hadn't stopped skilling into Minmatar Logistics. Here I was starting to level up Scrambler Pistols in an attempt to salvage my already crap Min Assault, then CCP goes and kicks me back into the hole I have tirelessly tried to climb my way out of.
Time to start going full on Gal Scout, that is the only viable option I have atm. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
410
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Posted - 2013.12.04 19:59:00 -
[105] - Quote
Kevall Longstride wrote:Don't want to sound cruel but I'm loving the QQing already happening about this. 'Added shield extender penalty - stacking slows down the depleted shield recharge delay.' Well, use a regulator in your low slot then, oooohhh I see, you won't be able to duel tank as well anymore if you have to do that will you..... Boo hoo. You'll have to be a true shield tanker now won't you? Maybe drop a damage modifier or two. You'll have to put some thought into your fittings now. What a shame Mawwhahahahah!!!
I have a fair measure of respect for the work you do with D-Uni and E-Uni but that's a pretty assinine statement.
So...with TTK paper thin you some how think shield tanking need some additional constraints or handicaps thrown in? Perhaps you think that stacking armor mods in low slots and not having to make any choices for high slots other than damage mods is putting thought into fittings? Really? And what fitting do you use...oh wait, you don't actually play Dust much do you?
I rarely poke someone on these forums but I would have thought something sharper than that would have come from you. |
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
50
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Posted - 2013.12.04 20:01:00 -
[106] - Quote
... I'm nostalgic. I had no problem with the clever corporation/ manufacturer prefixes on our vehicle modules. I thought it was cool, a nice sort of "New Eden lore" nudge in the ribs for us.
My vehicle won't feel the same without those proudly-earned words like "Azeotropic" , "Clarity Ward", "Crisis Damage Control", and "Light IGL" stuffed under the hood. Now I'll go to Pep-boys and plunk down my ISK for some...(yawn), "basic", or "...complex" stuff.
Ah well...
Like the Logistics vehicles will, I'll trust that this "purposeless but beautifully-EVE" aspect of the game will someday return to the marketplace. |
Luis rules 1st
Valor Coalition Proficiency V.
18
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Posted - 2013.12.04 20:01:00 -
[107] - Quote
RAMB0 wrote:Added shield extender penalty - stacking slows down the depleted shield recharge delay.
Why? The high CPU and PG cost for so little HP isn't enough penalty? Boooooooo
Nope it's not enough Maybe shields don't give ya that much HP Maybe they will use more CPU/PG Maybe they cost more than armor plates
But shields are OP Nerf them....
While armor stackers complain about.... losing less than 1 in movement.... Passed from 7.4 to 6.4 in minmatar logi using 4 complex plates but having 760HP Armor, where do I sign!? |
Roy Ventus
Foxhound Corporation General Tso's Alliance
625
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Posted - 2013.12.04 20:01:00 -
[108] - Quote
RAMB0 wrote:Added shield extender penalty - stacking slows down the depleted shield recharge delay.
Why? The high CPU and PG cost for so little HP isn't enough penalty? Boooooooo
Last time I checked, the Armor based modules had WAY more CPU and PG cost than Shield based modules.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Nightbird Aeon
Ahrendee Mercenaries EoN.
379
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Posted - 2013.12.04 20:03:00 -
[109] - Quote
Sana Rayya wrote:There was actually a hidden buff to shields in 1.6. Perhaps the delay penalty in 1.7 will negate the 1.6 buff and revert shields back to pre 1.6, or perhaps they'll revert back to pre 1.6 and apply the nerf on top of that.
Either way, this just underlines the fact that Gal Logi with full plates/dmg mods and repper hives/external rep is the FOTM.
What is this "hidden buff" you speak of?
EVE: Bitter-vet, born 2005
DUST: Closed-beta vet: Always hopeful, frequently disappointed.
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Seeth Mensch
highland marines
62
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Posted - 2013.12.04 20:04:00 -
[110] - Quote
Looks like a BIG update with a lot of features! Looking forward to seeing how they balance out.
(My greatest hope is that ARs can stop sniping me, though. That's what SNIPERS are for.)
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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Thor Odinson42
Molon Labe. RISE of LEGION
2145
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Posted - 2013.12.04 20:06:00 -
[111] - Quote
Roy Ventus wrote:RAMB0 wrote:Added shield extender penalty - stacking slows down the depleted shield recharge delay.
Why? The high CPU and PG cost for so little HP isn't enough penalty? Boooooooo
Last time I checked, the Armor based modules had WAY more CPU and PG cost than Shield based modules.
Well you'd be wayyyyy off.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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ADRICK091
PSU GHOST SYNDICATE DARKSTAR ARMY
0
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Posted - 2013.12.04 20:07:00 -
[112] - Quote
CCP, listen to how many people are complaining/have complained so far about the shield nerf. A wise thing to do would be to hold a poll somewhere and link it on facebook. This way the players can have their say, don't stand up there on an ivory tower, listen to the players; don't nerf shelds. |
General Erick
Onslaught Inc RISE of LEGION
178
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Posted - 2013.12.04 20:08:00 -
[113] - Quote
Welp, I'm still gone until you fix my damn HMG.
Unleash the Battlestation!
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Keri Starlight
0uter.heaven Proficiency V.
1730
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Posted - 2013.12.04 20:09:00 -
[114] - Quote
CCP Logibro wrote:
Added shield extender penalty - stacking slows down the depleted shield recharge delay.
ARE YOU F****** KIDDING ME!?
"I load my gun with love instead of bullets"
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WAR-MONGER SLAUGHTER
Unkn0wn Killers Renegade Alliance
25
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Posted - 2013.12.04 20:10:00 -
[115] - Quote
Now those are Patch Notes!!!!!!!!!!!!!!
WAR-MONGER SLAUGHTER ... THE GOD HEAVY
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Parson Atreides
Ahrendee Mercenaries EoN.
848
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Posted - 2013.12.04 20:14:00 -
[116] - Quote
I'd like some reasoning behind the nerf to all AV except the Forge gun, which is also extremely potent against Infantry as well.
I'd also like to know exactly how long the delay extension will be for having shield extenders because right now the penalty to putting on armor is absurdly low considering the amount of health it adds.
"The unexamined life is not worth living."
RNDclan.com
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The Robot Devil
Molon Labe. RISE of LEGION
1281
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Posted - 2013.12.04 20:15:00 -
[117] - Quote
You can now delete or mark all mail as read in the currently selected mailbox with a single operation. Why is this my favorite part? Well that and the volcano stuff. Good notes and I hope that this trend continues and we can get down to adding content. Thanks for the hard work and for your commitment to our game.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
410
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Posted - 2013.12.04 20:15:00 -
[118] - Quote
Should have posted this earlier... Great Job, CCP.
I am all on board for the patch and I think you guys are making great strides with the game. Huge fan of the faction warfare changes and how it makes EVE connections that much more important.
I am a little confused at the shield nerf (mostly enlight of the obvious TTK issues)...Could a blue tag let us know the rationale behind this? I fully admit there maybe are vaild reason, it's just not apparent to a lot of us. |
Terra Thesis
HDYLTA Defiant Legacy
380
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Posted - 2013.12.04 20:19:00 -
[119] - Quote
ADRICK091 wrote:CCP, listen to how many people are complaining/have complained so far about the shield nerf. A wise thing to do would be to hold a poll somewhere and link it on facebook. This way the players can have their say, don't stand up there on an ivory tower, listen to the players; don't nerf shelds.
while i disagree with the shield nerf, designing by poll is an incredibly terrible idea.
HDYLTA - Freedom Delivered
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Parson Atreides
Ahrendee Mercenaries EoN.
851
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Posted - 2013.12.04 20:19:00 -
[120] - Quote
Grimmiers wrote:Parson Atreides wrote:No mention of PC framerate fixes.
No mention of fix for overheat exploit.
No mention of new maps.
No mention of new complex or sockets.
No mention of comms bug that doesn't let you mute people because there's no bubble icon. They did mention the new map and volcano mood, but the other things do worry me if they aren't fixed yet.
They call it a "mood" and the other is a backdrop.
To me a backdrop is like a skybox (or close enough to) and a mood is like a time of day or something. Ash in the air doesn't make a map new, but I guess we'll see.
Like when they added legitimately new maps in 1.4, they didn't call them moods. They each had specific map names like the other ones.
"The unexamined life is not worth living."
RNDclan.com
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