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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
459
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Posted - 2013.12.04 19:43:00 -
[1] - Quote
There was actually a hidden buff to shields in 1.6. Perhaps the delay penalty in 1.7 will negate the 1.6 buff and revert shields back to pre 1.6, or perhaps they'll revert back to pre 1.6 and apply the nerf on top of that.
Either way, this just underlines the fact that Gal Logi with full plates/dmg mods and repper hives/external rep is the FOTM. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
460
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Posted - 2013.12.04 20:20:00 -
[2] - Quote
Nightbird Aeon wrote:Sana Rayya wrote:There was actually a hidden buff to shields in 1.6. Perhaps the delay penalty in 1.7 will negate the 1.6 buff and revert shields back to pre 1.6, or perhaps they'll revert back to pre 1.6 and apply the nerf on top of that.
Either way, this just underlines the fact that Gal Logi with full plates/dmg mods and repper hives/external rep is the FOTM. What is this "hidden buff" you speak of?
I haven't mentioned it on the forums in an attempt to keep it a secret. But message me in game and if you promise to do the same, I'll tell you.
Of course, if CCP "corrects" the mistake of this buff then I don't care if it gets out on the forums. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
468
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Posted - 2013.12.05 04:47:00 -
[3] - Quote
So the 3% applies regardless of what tier your shield extender is? And it only applies with each extender after the first one (i.e., a Cal Logi stacking 5x Complex will get a 12% longer depleted shield delay)? I can live with that, assuming CCP doesn't remove the secret shield buff. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
526
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Posted - 2013.12.11 13:44:00 -
[4] - Quote
IAmDuncanIdaho II wrote:Just logged in.
Can confirm Shield Extender penalty values increase based on variant:
Basic: 3% Enhanced: 4% (I think...) Complex: 7%
Also not sure it's a stacking penalty based on the wording. It says a percentage penalty to depleted shield recharge rate for each one...I think, could be wrong on this, PS3 is off and can't be bothered to log all the way back in to double-check. The scaling penalty increase definitely happens though.
On a Cal Logi, having 5x Complex Extenders on your suit gives you a 12 second depleted delay after fluxing yourself. So it looks to me like it's actually 10% per extender with no stacking penalties applied per each, which is BS since armor penalties don't work that way.
CCP, get your **** together. Shield tankers, esp. Cal Logis, did not need ANOTHER nerf and this is a slap in the face. |
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