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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Pisidon Gmen
Ivory Vanguard
14
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Posted - 2013.12.13 04:37:00 -
[451] - Quote
ruthless killer39 wrote:So now that isk is no longer earned in factional war matches, how is it earned now is my question.
play pub match 4 isk this makes players play more of the game not just 1 mode |
Pisidon Gmen
Ivory Vanguard
15
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Posted - 2013.12.13 04:52:00 -
[452] - Quote
Edcas wrote:Shijima Kuraimaru wrote:Edcas wrote:No one have noticed the orbital strikes nerfings?? Now they're more hard to make on faction wars,.. Someone have discovered the way to call'em again on faction contracts???? Please tell us!! The new gauss and combat weapons aren't enough!!!!!.... Tactical strikes have to be earned Eve side now. If no pilots are there to supply them, you don't get any. But in Dust's faction contracts, how they get earned?
they are not "earned " war pts only have value in sp in factional warfare now it takes an eve pilot in orbit to call it in when a pilot in orbit dose what is needed to get an orbital it will be available to all squad leaders and the eve pilot gets to pick which 1 to drop it on |
Pisidon Gmen
Ivory Vanguard
15
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Posted - 2013.12.13 04:56:00 -
[453] - Quote
Niru Beinzu wrote:BFT Hawk wrote:Seriously? I guess you want HAVs to dominate even more... You increased their speed and meneuverability all while once again nerfing AV grenades and swarm launchers? And now you're penalizing shield stacking. I run caldari suits with multiple shield extenders, and let me tell you there's enough broken crap in this game as it is. I can run around with 300+ and 200+ armor and still miraculously be killed by 2 shots from a gek13. If I run proto and increase my shield to 500+ it takes 3-4 shots to kill me. Wtf is that? As it's already been said, armor is the problem, and more than that, all the stuff you break every time you "fix" something. Like the unbalanced nature of scrambler rifles, or how any rifle can somehow do over 500hp of damage in 2-3 shots. I maxed out my AR skills a long time ago, and I can't kill anyone that easily. Btw, you think it's easy to get close enough to a fully manned tank and lob enough AV grenades to destroy it? You must, since you nerfed them again. And why do we still have mouse and keyboard on a platform game? I might as well go back to PC games since the people there dumb enough to use controllers will get owned. One of the main reasons people play consoles is to level the playing field, so skill alone can determine the outcome. Thanks for ruining that too. I agree its ridiculous now. tanks so fast people using them as cars... i seeing atleast 6 tanks a game. before men use to be up in there tanks on a hill because they fraid to get it destroyed now the all up in your face chasing you... i av tanks forg gunning it while some one rocket launching it and it simply runs away because of its speed heals and comes back. you nerfing shields when a complex extender still less than a basic amor plate. bullshit!!!!!!!!!!!!!
yes shield nurff was so not needed they don't add enough hp to make a big diff 33 hp is 1 hit from any AR the problem is hp is not high enough 4 the damage of several weapons ccp stop fixing 1 thing and braking 3 more |
Pisidon Gmen
Ivory Vanguard
15
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Posted - 2013.12.13 05:04:00 -
[454] - Quote
Z9XERO wrote:Jakobi Wan wrote:Kekklian Noobatronic wrote:Looks like CCP never learned their lessons from beta...
AV effectiveness drastically reduced, forge guns nerfed, tanks reworked in to viable murder platforms. CCP doesn't want people killing tanks, they just want them "harassing" them off the field temporarily. That way, they don't have to deal with tank driver crying over losing their "investment" - despite AV players and standard foot soldiers losing theirs by the boatload.
Welcome back Tank514. As someone who dedicated themselves to AV, I don't think I'll be bothering to come back after this deployment. so CCP wants me to drop a forge/plasma/swarm and instead of actually getting kills with it.. just sit around until the birds fly home? that's cool.. guess i'll just have to use my proxies until they nerf those too.. but that'll be a long time from now and way before any real advancement with the game is made.. that's good to know.. jeeze i hope they pay these people for more than just readjusting numbers... AV is still effective but it'll be a "Team effort" for example loitering on a tall peak that vacates all cover a tank may have in order to be effective in combat while delivering payload after payload of damage at the expense of a small amount of isk to be lost at death "Yet you respawn any ways " so it shouldn't be a huge deal
I am so sick of this team effort crap so meany people keep spitting out
1 av guy in a squad is team effort!!!!!!!!!!! he is av the other guys save him from the other 15 players on the map well he kills the tank keeping his team pined down. More then 1 or may be 2 av guys in 1 squad make 4 a squad that cant defend infantry atts so pull your head out team doesn't mean it takes every one to remove a tank or lav it means that the group is an effective fighting force |
Pisidon Gmen
Ivory Vanguard
15
|
Posted - 2013.12.13 05:22:00 -
[455] - Quote
DeeJay One wrote:Protector Peace wrote:All these new updates are cool but wth was with the shield Nerf? when Armor is over 900+ The combat and rail rifles go through armour like a knife through warm butter ;)
combat has a 10% buff to armor damage and is op as hell with way to high a fire rate the barrel should melt (higher fire rate then sub side arm) rail goes through shields fast but is slower on armor + its very hard to keep on target under continuous fire |
Pisidon Gmen
Ivory Vanguard
15
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Posted - 2013.12.13 05:26:00 -
[456] - Quote
dustwaffle wrote:Atheor Sindromer wrote:Uhm, I just spent like 1mil. SP in the AR Damage skill lvl 5 because I just came back from 4 months of inactivity and didn't realize they were adding new rifles. A skill respec would be really appreciated since I have no SP left to put into the Minmatar Combat Rifles :(.
There should be an option to at least allow 1 free SP respec in every Dust 514 merc's lifetime, for cases like these. Either that or I would be fine with CCP allowing me to reset my total SP I've put into weaponry (since you guys ****** me over with the Flaylock Pistol RIGHT BEFORE the update that nerfed it).
Other than that, nice update! (Although my Minmatar Assault doesn't appreciate the shield nerf since my life usually depends on shields). So instead of taking the time to read up, or at least ask around, you dumped a significant amount of SP into something which you now regret? Yep, sounds about right. No respec, CCP can't patch stupid. your fault 4 not reading up on a game or asking players b4 u put all ur sp in to something but AR still are a good all around weapon |
Shijima Kuraimaru
warravens League of Infamy
422
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Posted - 2013.12.13 11:01:00 -
[457] - Quote
Scottish Eye wrote:Now calm yourselves before you put a bullet to me yet, but reading through comments, audio, and feedback of many a player it seems lag has become the greatest determining factor in your performance. Of course its obvious to almost everyone that dust has been known to be quite the jar of pickles for lag inducing rage quits. Let us take a trip back to open beta where the graphics were not half bad and render glitch sniping was in its prime just as it is today. Could most of you think back to just some lag spikes and not the constant pain after getting punched in the sack during that time? Now fast forward to tanks that fly in the air and easily catch up to an LAV. Now ever see a tank completely disappear for a few seconds and had already damaged you, but you receive all that damage delayed behind cover. Same goes with dropsuit against dropsuit. Your damage notification has quite the delay mostly near structures of the map have you noticed that pattern? Ever have your own plasma cannon shot hit you in the back firing it while running? Thats new to me. Honestly 1.7 was like an early Christmas or Chrismahanukwanzakah (whatever gets you through) present wrapped in the nicest bow inside new toys bringing joyous sounds of rata tat tat and rrrrrrnn pew pew pew pew. Your bright happy faces bringing murdery death on the complete opposite of a wintery wonderland now with volcanic ash and stuff. Yet behind the chrismahanukwanzakah ficus tree some poorly wrapped gifts lie in wait. Suddenly thump thump thump and then the warning sound the orbital strikes make came a bit too late. Luckily it wasn't too bad so you dust off the corpse ashes of your team only to soil yourself to a sight of a tank gliding toward you at mach speed. The thing lands like a Miley Cyrus wrecking ball taking the ficus tree with it and not a scratch on it. Gathering your wits as it mows down your team you gracefully chuck every AV grenade like a monkey flinging turds. Looks like its just pissed off when out of the fray a cheap LAV laced with proximity mines galore takes it out like a champ yet barely a dent to itself. Hail of missiles burst at your feet you re soil your suit when a brave teammate wielding a trusty swarm launcher the only weapon that can be used in the event of a target being vehicle or installation gives the dropship a nice tap on the shoulder to let you know hey I'm right here give me a hug of explosives. But all hope is not lost for in the way back of your map the thump thump thump of a militia large rail gun tank saves your soiled pants continues to hug the safety of the red line till three more tanks join in joyous red lineing festivities. While I get in the fetal position clutching a laggy misfiring flaylock pistol I hope you had fun with your rail rifle.
BRAVO!
I still can't find tanks on the market. All I see are those HAVs.
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gamboon
Blauhelme Die Fremdenlegion
9
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Posted - 2013.12.13 11:20:00 -
[458] - Quote
Vehicle Changes well you know ... been an AVer.. and yeah it was too easy, but that Knight Rider Kit-style, or General Lee style of flying is too much (talking about the speed) otherwise, I got my tactics to destroy everyone and their mother in tanks.. (the typical adaption every eve player should know) since everyone uses their milita versions in almost every match.. Tank Superiority Mode .. who is up for that?
Vulcano Mod Like it alot.. gimme more o'dat shiat! Water to cooldown? Underwaterlogilove?
Weapons pretty nice.. awesomesauce.. railrifle is not my taste but I am having a good time with the CR
Factional Contracts I see big issues here. Standing growth in end of match screen seems to be incorrect. Fluxing mates, planting remote explosives on my own LAV, or even blowing myself up causes a kick/ban which I am not really liking. This is totally unacceptable, since it is myself I am hurting. And my tactic to destroy tanks atm is using remotes, and it can happen to blow oneself up pretty often. Remote Repping as an excuse? To lower that 5000 dmg limit? - nah, certainly a stupid idea. And why no trading? What shall I do with the stuff that I am not able to use? Cmon CCP, lemme at least hand over these HMG to mate who could use them. And while we are at it. I've foreseen this - Faction Amarr Heavy Suit + Faction HMG from the Minmatar .. time for a Heavy Lazzor Gun!!!
Misc seeing HP bars was soooo neccessary.. Thank you for that. But what the hell happened to the nanoinjection? Very often I am not able to revive. TTK is impossibly low. Not liking this .. no not at all.. I see no point in Armor or Shield tanking. Where is the difference? Makes the usage of a Scoutsuit ridiculous.
"I have a very strict gun control policy: if there's a gun around, I want to be in control of it."
- Clint Eastwood
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Heavy Smurf
Resheph Interstellar Strategy Gallente Federation
0
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Posted - 2013.12.13 13:48:00 -
[459] - Quote
So we get new guns guns which seem to have crazy killing power at distance. No nerf to the grenade launcher that fires like a semi-automatic weapon, and the heavies getted nerfed? In smaller and smaller applications is the heavy a useful part of combat. Thanks for nothing. |
Sam Booty
Valor Coalition Proficiency V.
11
|
Posted - 2013.12.13 13:55:00 -
[460] - Quote
Let us all buy tanks to the point where everyone gives up on this game. The last person should close the door and switch off the lights before leaving. |
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nick ctx
Zumari Force Projection Caldari State
0
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Posted - 2013.12.13 21:22:00 -
[461] - Quote
I keep getting wasted but keep playing its a bit of fun but one day............... ah **** it wheres me trooper beer |
Dudeguy94 Hal
7
|
Posted - 2013.12.13 21:36:00 -
[462] - Quote
Pisidon Gmen wrote:Z9XERO wrote:Jakobi Wan wrote:Kekklian Noobatronic wrote:Looks like CCP never learned their lessons from beta...
AV effectiveness drastically reduced, forge guns nerfed, tanks reworked in to viable murder platforms. CCP doesn't want people killing tanks, they just want them "harassing" them off the field temporarily. That way, they don't have to deal with tank driver crying over losing their "investment" - despite AV players and standard foot soldiers losing theirs by the boatload.
Welcome back Tank514. As someone who dedicated themselves to AV, I don't think I'll be bothering to come back after this deployment. so CCP wants me to drop a forge/plasma/swarm and instead of actually getting kills with it.. just sit around until the birds fly home? that's cool.. guess i'll just have to use my proxies until they nerf those too.. but that'll be a long time from now and way before any real advancement with the game is made.. that's good to know.. jeeze i hope they pay these people for more than just readjusting numbers... AV is still effective but it'll be a "Team effort" for example loitering on a tall peak that vacates all cover a tank may have in order to be effective in combat while delivering payload after payload of damage at the expense of a small amount of isk to be lost at death "Yet you respawn any ways " so it shouldn't be a huge deal I am so sick of this team effort crap so meany people keep spitting out 1 av guy in a squad is team effort!!!!!!!!!!! he is av the other guys save him from the other 15 players on the map well he kills the tank keeping his team pined down. More then 1 or may be 2 av guys in 1 squad make 4 a squad that cant defend infantry atts so pull your head out team doesn't mean it takes every one to remove a tank or lav it means that the group is an effective fighting force Supply depo I don't like the idea of a full proto tank costing under 500k and militia costing stupidly low, Maybe raise the price at least so people don't spam tanks like crazy?
Lick a Lizard.
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Driver Cole
Nor Clan Combat Logistics
6
|
Posted - 2013.12.14 18:10:00 -
[463] - Quote
Before the update my Python (Assult dropship) filly fit cost around 700k, after the update it cost around 400k. The difference in price is around 40-45%. From another character I have I remember that my tank cost around 1.4 million. I don't know what the current price of a fully fit tank now but if its between 500-700k then its to under price.
I'm not sure how I feel about the lowed price on the dropships, I mean I like being able to call a dropship every match and not worry about loosing it, but I feel the 40% discount is a little to much.
Tanks are not OP themselves but their speen buff is. A few squad members and I tryed to destroy one tank in a match but because of its speed we could never land a killing blow. |
JP Acuna
war-legends elite
50
|
Posted - 2013.12.14 19:35:00 -
[464] - Quote
But... i like new prices
Before this patch, i never called in my DS and didn't even want to try tanks. Now i'm having fun with them, if prices go up again it's gonna be a shame.
Give it some time. Changes are new, everyone is trying different stuff, vehicles, weapons, tactics... In time they'll realize that you can't win a match with tanks only (except for ambush).
Well, maybe AV is underpowered, though dropships are more viable this way...
Prices are fine IMO. |
Driver Cole
Nor Clan Combat Logistics
6
|
Posted - 2013.12.15 00:30:00 -
[465] - Quote
I think CCP changed the AV weapon targets.
swarm launcher are to mainly be used against Dropships and are almost useless against tanks. Forge guns and proximity remote explosives are to be used against tanks, especially now that remote explosives stick.
I don't count Plasma cannons because they are generally useless unless you have the proto version. |
Sam Booty
Valor Coalition Proficiency V.
12
|
Posted - 2013.12.15 12:11:00 -
[466] - Quote
This game is **** now CCP. Swarms launchers are useless against a good tanks or dropship. I am to the point were I am just playing to get more SP, it is not fun any more. You ruined a completely decent game. Swarms should have increased damage since you took out range. I mean heavy damage like 500 per missile with militia swarm. One direct hit should take out an average tank. AV grenades should have 50% more damage than version 1.6. If nobody uses tanks, the better
Every time you change it gets worse so why don't you just fix the damn bugs?
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Driver Cole
Nor Clan Combat Logistics
6
|
Posted - 2013.12.15 18:57:00 -
[467] - Quote
Sam Booty wrote:This game is **** now CCP. Swarms launchers are useless against a good tanks or dropship. I am to the point were I am just playing to get more SP, it is not fun any more. You ruined a completely decent game. Swarms should have increased damage since you took out range. I mean heavy damage like 500 per missile with militia swarm. One direct hit should take out an average tank. AV grenades should have 50% more damage than version 1.6. If nobody uses tanks, the better
Every time you change it gets worse so why don't you just fix the damn bugs?
Swarms are not useless against tanks it just takes more to kill a tank. Now it takes a full AV suit armed with swarms, AV grenades, and nanohives to destroy a tank. Another thing shield tanks are not a problem armor tanks are. The standard armor tank has a base of 1200 shield and 4000 armor. If you fit two armor hardeners on it you'll be almost invincible. And 500 damage per missile for a swarm is ridiculous, you would do more damage then a rail turret and a forge gun. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1299
|
Posted - 2013.12.17 10:49:00 -
[468] - Quote
About the new hotfix: Can some dev explain how exactly FF was fixed? Does damaging null-cannons still count towards it? |
UNIVERSE DESTRUCTOR
Maphia Clan Corporation
0
|
Posted - 2013.12.17 12:18:00 -
[469] - Quote
Please, rename this name in "Tanks 514". This game has began a tanks game. In some match you can see 7 or 8 tanks in a squad allied with 7 or 8 proto players. All this players fighting against 16 poor newbie... I let you Guess the result of the battle..... Zero fun for new players that have not SP or ISK to buy Tanks or proto armours !! A lot of kill for players that have tanks or proto suits, and probably zero fun for this easyest kills...
Do you think that a newbye can have fun this way? Do you think that peolple can continue to play this game anymore ?
If CCP wanted to ruin this game, then mission is accomplished !
If the purpose of CCP is to push people to spend aurum to buy tanks or proto armours, i can understund it, but i think that people will leave this game.
Let me say something to think about: Dear CCP, you have to balance the battles with limit to number of tanks in each squad. I suggest max one tank per squad ! Otherwise, let the player choose if play a battle with tanks or without tanks.
A mercenary have to value the convenience of a contract !!
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Fristname Family name
The New Age Outlaws WINMATAR.
37
|
Posted - 2013.12.17 15:32:00 -
[470] - Quote
Every one....... shut the f*** up about tanks and saying " waaaaahhhh tanks are op and Im to stupid to notice that they arent "
Just get a lav and load the front up with REs and jump in you lav or car bomb as its now called and drive towards the so called " op unkillable tank " and activate nitros and hit, the tank with the front of your lav and there you go. Now stop spaming every section and ccp with your tanks are op crap they arent friendly fire is op. And every type of ar and race rifle.
___________killing tanks since 1989______
Hershal noooooooo :(
( walking dead
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TunRa
RETR0 PR0 GAMERS INTERGALACTIC WARPIGS
264
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Posted - 2013.12.17 22:52:00 -
[471] - Quote
UNIVERSE DESTRUCTOR wrote:Please, rename this name in "Tanks 514". This game has began a tanks game. In some match you can see 7 or 8 tanks in a squad allied with 7 or 8 proto players. All this players fighting against 16 poor newbie... I let you Guess the result of the battle..... Zero fun for new players that have not SP or ISK to buy Tanks or proto armours !! A lot of kill for players that have tanks or proto suits, and probably zero fun for this easyest kills...
Do you think that a newbye can have fun this way? Do you think that peolple can continue to play this game anymore ?
If CCP wanted to ruin this game, then mission is accomplished !
If the purpose of CCP is to push people to spend aurum to buy tanks or proto armours, i can understund it, but i think that people will leave this game.
Let me say something to think about: Dear CCP, you have to balance the battles with limit to number of tanks in each squad. I suggest max one tank per squad ! Otherwise, let the player choose if play a battle with tanks or without tanks.
A mercenary have to value the convenience of a contract !!
You have no likes and therefor no credit.
Thanks CCP Foxfour
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Mitch Laurence
The Unholy Legion Of DarkStar DARKSTAR ARMY
2
|
Posted - 2013.12.18 04:22:00 -
[472] - Quote
Nothing mentioned about the new charge sniper rifle sound. Nothing mentioned about charging sound now able to be heard by enemies.
PLEASE FIX/UPDATE POST |
fansythat
Psygod9 D.E.F.I.A.N.C.E
0
|
Posted - 2013.12.19 00:21:00 -
[473] - Quote
With this update I was glitched to where when i try to talk the voice chat doesn't go through and i can't hear anyone and if i attempt to change the voice channel it kicks me off dust. CCP please fix this |
Ninja Troll
4
|
Posted - 2013.12.19 17:24:00 -
[474] - Quote
Mitch Laurence wrote:Nothing mentioned about the new charge sniper rifle sound. Nothing mentioned about charging sound now able to be heard by enemies.
PLEASE FIX/UPDATE POST Yeah I was wondering about this, the sound is irritating. I've switched to Thale sniper rifle last night.
[Request] Infantry Only Mode or Option - No Vehicles
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Ninja Troll
4
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Posted - 2013.12.19 17:32:00 -
[475] - Quote
CCP Frame wrote:* Lowered rate of fire of missile installations. The missile installation was one of the best ways of dealing with tanks and dropships. It'd be great if you made them more difficult to destroy or adjust the WP.
Installations take less than a minute to destroy and give 100 WP. A CRU takes much longer to destroy and gives 50 WP.
[Request] Infantry Only Mode or Option - No Vehicles
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Sam Booty
Valor Coalition
12
|
Posted - 2013.12.19 17:41:00 -
[476] - Quote
Fristname Family name wrote:Every one....... shut the f*** up about tanks and saying " waaaaahhhh tanks are op and Im to stupid to notice that they arent "
Just get a lav and load the front up with REs and jump in you lav or car bomb as its now called and drive towards the so called " op unkillable tank " and activate nitros and hit, the tank with the front of your lav and there you go. Now stop spaming every section and ccp with your tanks are op crap they arent friendly fire is op. And every type of ar and race rifle.
That is so dumb. Basically your solution is to become a kamikaze scrub.
A better way would be to a create a new character enter team of OP tanks and just press suicide button until no clones are left. Just ruin the game for your tank noob team. Why go through the trouble of buying RE and LAVs?
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SLADE8U
ROGUE SPADES
9
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Posted - 2013.12.19 18:06:00 -
[477] - Quote
fansythat wrote:With this update I was glitched to where when i try to talk the voice chat doesn't go through and i can't hear anyone and if i attempt to change the voice channel it kicks me off dust. CCP please fix this
Dude since 1.7, everytime I turn on my ps3 and login into dust my voice chat doesn't work. Voice is enabled and push to talk is off, switching channels as you said doesn't work. Your ps3 audio settings are correct and you can hear yourself when tested. To fix it go to your start menu in dust and select "LOGOUT" , as you know it will quickly take you to the "GO" button again to re- enter the game. When you come back your voice will work. I don't know why but all of my corp mates do this and it works everytime.
"EVERYBODY HAS A PLAN UNTIL THEY GET PUNCHED IN THE MOUTH!"
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Ninja Troll
6
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Posted - 2013.12.23 20:54:00 -
[478] - Quote
Please improve match-making to prevent too many players from the same corporation on one team. Currently in a FW battle where the enemy has 10 players from Tech Guard.
This is not the first time in FW that 8 or more players on a team were from the same corporation I thought there were Corporation contracts for these people to play.
[Request] Infantry Only Mode or Option - No Vehicles
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Jade Hasegawa
Intrepidus XI EoN.
132
|
Posted - 2013.12.25 22:24:00 -
[479] - Quote
I have not played for a while, not had the time:( If the warbarge strike has been removed in Faction contracts, then what do NON EVE supported players get? NOTHING? Can that be clarified please?
Other issue: No ISK forFW contracts, uhm hangon we are mercs, MERCS FIGHT FOR MONEY!
Everything else sounds pretty sweet though
EDIT: Not sure bout the friendly fire though, have to see how that pans out, cos there is always some idiot that griefs others or someone else so desperate to steal war points they will run in front of you and that will go against you |
Awesome Pantaloons
Tech Guard RISE of LEGION
185
|
Posted - 2013.12.27 16:38:00 -
[480] - Quote
Ninja Troll wrote:Please improve match-making to prevent too many players from the same corporation on one team. Currently in a FW battle where the enemy has 10 players from Tech Guard.
This is not the first time in FW that 8 or more players on a team were from the same corporation I thought there were Corporation contracts for these people to play.
If it's not possible, then match them against a team with similar number of players from one corp.
Join a corp, hobo.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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