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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Timtron Victory
Tech Guard RISE of LEGION
0
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Posted - 2013.12.28 06:31:00 -
[481] - Quote
Ninja Troll wrote:Please improve match-making to prevent too many players from the same corporation on one team. Currently in a FW battle where the enemy has 10 players from Tech Guard.
This is not the first time in FW that 8 or more players on a team were from the same corporation I thought there were Corporation contracts for these people to play.
If it's not possible, then match them against a team with similar number of players from one corp.
I am a member of Tech Guard, how exactly is that a bad thing?
We lost a FW match even when we had a squad and maybe more from Tech Guard. It's not like being from a Corp gives the players super powers haha. |
Ninja Troll
7
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Posted - 2013.12.28 18:12:00 -
[482] - Quote
Timtron Victory wrote:Ninja Troll wrote:Please improve match-making to prevent too many players from the same corporation on one team. Currently in a FW battle where the enemy has 10 players from Tech Guard. This is not the first time in FW that 8 or more players on a team were from the same corporation I thought there were Corporation contracts for these people to play. If it's not possible, then match them against a team with similar number of players from one corp. I am a member of Tech Guard, how exactly is that a bad thing? We lost a FW match even when we had a squad and maybe more from Tech Guard. It's not like being from a Corp gives the players super powers haha. Most of the matches when a team has dominated usually had 8 or more players from the same corp. They are better organized and most likely have played together a lot. CCP just need to match them against a team with similar number of players from one corp.
Recently I've seen some matches where players from same corp are on different teams. Sometimes in these cases the player(s) will do team kills or suicide to help the opposing team.
Awesome Pantaloons wrote:Join a corp, hobo. Currently improving my characters and like the challenge of playing with different people. I'll join one of the better corps later.
[Request] Infantry Only Mode or Option - No Vehicles
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Tom Hamp
Subsonic Synthesis RISE of LEGION
4
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Posted - 2014.01.03 04:31:00 -
[483] - Quote
this might be off topic but is there going to be a another patch coming soon because you guys send a new one out every month?
the sentinel AK.0 heavy pointmen of defense
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1469
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Posted - 2014.01.03 18:04:00 -
[484] - Quote
Tom Hamp wrote:this might be off topic but is there going to be a another patch coming soon because you guys send a new one out every month?
No patch this month due to holidays.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Tom Hamp
Subsonic Synthesis RISE of LEGION
4
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Posted - 2014.01.03 19:52:00 -
[485] - Quote
well crap
the sentinel AK.0 heavy pointmen of defense
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Dudeguy94 Hal
8
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Posted - 2014.01.05 01:57:00 -
[486] - Quote
Whats the difference between assault and basic dropsuits other than the cost?
Lick a Lizard.
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Ninja Troll
7
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Posted - 2014.01.05 04:05:00 -
[487] - Quote
Dudeguy94 Hal wrote:Whats the difference between assault and basic dropsuits other than the cost? For Assault Suits there is a +5% shield recharge rate bonus per level. Then each suit has a racial bonus per level, for ex Amarr has 5% reduction in laser weapon buid-up per level. Press "Triangle" to show info in the Skills map tier for that suit.
[Request] Infantry Only Mode or Option - No Vehicles
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Tikuto Oikinawa
Expert Intervention Caldari State
0
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Posted - 2014.01.05 15:26:00 -
[488] - Quote
im a capsuleer.. i feel sexual from this |
Tikuto Oikinawa
Expert Intervention Caldari State
0
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Posted - 2014.01.05 15:27:00 -
[489] - Quote
Ninja Troll wrote:Dudeguy94 Hal wrote:Whats the difference between assault and basic dropsuits other than the cost? For Assault Suits there is a +5% shield recharge rate bonus per level. Then each suit has a racial bonus per level, for ex Amarr has 5% reduction in laser weapon buid-up per level. Press "Triangle" to show info in the Skills map tier for that suit.
Are they Tech 2 like the Assault spaceship frigates? Just curious
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Dudeguy94 Hal
8
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Posted - 2014.01.05 18:35:00 -
[490] - Quote
Ninja Troll wrote:Dudeguy94 Hal wrote:Whats the difference between assault and basic dropsuits other than the cost? For Assault Suits there is a +5% shield recharge rate bonus per level. Then each suit has a racial bonus per level, for ex Amarr has 5% reduction in laser weapon buid-up per level. Press "Triangle" to show info in the Skills map tier for that suit. Oh not really worth it then, in my opinion of course.
Lick a Lizard.
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Dudeguy94 Hal
8
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Posted - 2014.01.05 19:42:00 -
[491] - Quote
Tikuto Oikinawa wrote:im a capsuleer.. i feel sexual from this
Lick a Lizard.
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IAmDuncanIdaho II
R 0 N 1 N
221
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Posted - 2014.01.08 15:46:00 -
[492] - Quote
Dudeguy94 Hal wrote:Ninja Troll wrote:Dudeguy94 Hal wrote:Whats the difference between assault and basic dropsuits other than the cost? For Assault Suits there is a +5% shield recharge rate bonus per level. Then each suit has a racial bonus per level, for ex Amarr has 5% reduction in laser weapon buid-up per level. Press "Triangle" to show info in the Skills map tier for that suit. Oh not really worth it then, in my opinion of course.
Dunno, the advanced version of each has a significant ISK difference. Then again, that only matters more if you die more I guess :-p
I found myself wondering the other day why I went Sentinel L3 suits when I couldn't care less about the suit bonuses. Then I remembered it was the ISK costs. |
comandante Nacimento
DUST BRASIL S.A Covert Intervention
2
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Posted - 2014.01.11 04:49:00 -
[493] - Quote
CCP Logibro wrote:Grumble Grr.. I could have sworn the Forge Gun numbers were in there. I'll track them down for you guys and post them when I find them.
temos a maior corpora+º+úo brasileira de dust514 e gostar+¡amos muito de um suporte em portugues um forum em portugues
we have the largest Brazilian corporation and would love a support forum in Portuguese BRAZILIAN
100% fiel a dust brasil s.a
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Dysnomia Pandora
Third Rock From The Sun INTERGALACTIC WARPIGS
24
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Posted - 2014.01.12 02:10:00 -
[494] - Quote
So tell me why does 1.7 suuuuuuuuuuuuuuuuuuck so much with its freezing and useless factionwarfare, why does ccp everything to make this game fail. Whats happening now is a buncha little kid developers doing there own thing, not even improving the gameplay. You guys need people to help you not conected to Eve, real Dust players that realy care about the game. Cus this game is going straight to the gutter, ccp knows it the players know it and yeah even sony knows it.
Why ccp why, why give us useless events and not better gameplay? |
Arkena Wyrnspire
Fatal Absolution Covert Intervention
7826
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Posted - 2014.01.12 22:53:00 -
[495] - Quote
Dysnomia Pandora wrote:So tell me why does 1.7 suuuuuuuuuuuuuuuuuuck so much with its freezing and useless factionwarfare, why does ccp everything to make this game fail. Whats happening now is a buncha little kid developers doing there own thing, not even improving the gameplay. You guys need people to help you not conected to Eve, real Dust players that realy care about the game. Cus this game is going straight to the gutter, ccp knows it the players know it and yeah even sony knows it.
Why ccp why, why give us useless events and not better gameplay?
You seem upset.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
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Jenova Rhapsodos
Fatal Absolution Covert Intervention
86
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Posted - 2014.01.12 23:42:00 -
[496] - Quote
Arkena Wyrnspire wrote:Dysnomia Pandora wrote:So tell me why does 1.7 suuuuuuuuuuuuuuuuuuck so much with its freezing and useless factionwarfare, why does ccp everything to make this game fail. Whats happening now is a buncha little kid developers doing there own thing, not even improving the gameplay. You guys need people to help you not conected to Eve, real Dust players that realy care about the game. Cus this game is going straight to the gutter, ccp knows it the players know it and yeah even sony knows it.
Why ccp why, why give us useless events and not better gameplay? You seem upset.
Yes, he does seem rather upset doesn't he. |
Ninja Troll
15
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Posted - 2014.01.13 22:51:00 -
[497] - Quote
CCP Logibro wrote:Factional Contracts -Friendly fire has been enabled in all factional contract matches. Please watch your fire while participating in these battles. -The ability to punish team kills has been added to factional contract matches. You may now forgive or punish teammates when they kill you. -If a player receives multiple punishes for team killing they will be removed from all factional contract matches and unable to join again for the day. -Dealing damage to teammates, team vehicles and team equipment will be tracked on a per match basis. If a player deals 5,000 damage to teammates, vehicles or equipment in a single match they will be removed from the match and unable to join again for the rest of the day. Damage to installations is not counted. I started a thread that suggest the use of negative WP after the 0 WP limit. https://forums.dust514.com/default.aspx?g=posts&t=135384
If you search "Friendly Fire", you'll find threads complaining about the current FF system. Please consider reviewing it and possibly getting the community's feedback.
[REQ] Infantry Only Mode or Option- No Vehicles
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Espartoi
Zero-Day Attack Zero-Day
0
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Posted - 2014.01.21 18:01:00 -
[498] - Quote
I was expecting more with this changes. Its like the new changes sometimespass unnoticed.
Why no create a different match for corps?, like a siege battle intead the same skirmish type?.
Adding limitations in Shield/armor point type of suit so the matches would be like more balanced or at least to limit the use of items that change that stats so avoid to see so many tanks. Even medium suits can reach above 800 easely.
Force more the friendly fire not much peole play faction contracts so if the FF has more effect on matchs it would be better, i think there is a post tlaking already about that.
Also force the game that looks more like a battlefield that represent Dust514 is more different thatn COD/Batlefield with bunny jumping mechanics and ridiculous moves. |
Ralden Caster
Omega Elite Mercs INC.
28
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Posted - 2014.01.23 18:47:00 -
[499] - Quote
CCP Logibro wrote:Uprising 1.7 Patch Notes
Logistics LAV and Enforcer HAV roles have been removed pending an update before reintroduction. Available roles are:
- Standard HAV - Caldari & Gallente. - Standard LAV - Caldari & Gallente. - Standard Dropship - Caldari & Gallente. - Assault Dropship - Caldari & Gallente.
It makes no mention of Scout LAVs. So are they available still or no?
Minmatar Dropship.
Uprising 1.7.
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amie parbhoe
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
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Posted - 2014.01.24 10:11:00 -
[500] - Quote
there is no merc pack??????????? |
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amie parbhoe
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
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Posted - 2014.01.24 10:13:00 -
[501] - Quote
I want the toxin......submachine gun |
murder death KILLler
Murder Junkies
1
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Posted - 2014.02.04 02:40:00 -
[502] - Quote
fw still glitchen some cranberrys are being mistaken for blueberries or im color blind then when u get booted u lose ya items.that dont make sense its not my mistake but i pay 4 it
may death becme u
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Sam Booty
Valor Coalition
19
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Posted - 2014.02.04 13:14:00 -
[503] - Quote
1.7 = Tankbush. Worst patch ever. |
NK Scout
Storm Wind Strikeforce Caldari State
234
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Posted - 2014.02.04 15:42:00 -
[504] - Quote
Sam Booty wrote:1.7 = Tankbush. Worst patch ever. The first day of 1.7 was the best Fun proto swarms hitting me, no rais turrets, fun micro warp drive.....
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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JP Acuna
Pendejitos Canis Eliminatus Operatives
59
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Posted - 2014.02.04 19:23:00 -
[505] - Quote
murder death KILLler wrote:fw still glitchen some cranberrys are being mistaken for blueberries or im color blind then when u get booted u lose ya items.that dont make sense its not my mistake but i pay 4 it
Yeah, this happened to me once. I was flying my incubus and was attacking a red tank when it kicked me out for FF. I lost my ship and all. Before that in the same game, i found it weird that a CRU in my team's groundspawn was red... how would anyone hack a CRU so far into our redline? |
noname warrior
Molon Labe. General Tso's Alliance
53
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Posted - 2014.02.17 16:12:00 -
[506] - Quote
Sam Booty wrote:1.7 = Tankbush. Worst patch ever.
I joined this game right after it became public and endured the ritualistic proto stomping by those who were involved in the beta and that wasn't enough to delude me about Dust. I endured the murder taxi craze and as irritating as that was, it wasn't enough to delude me about Dust.
But this tankageddon crap... Yeah, indeed worst effin update EVER! Not even the introduction of some decent new assault rifles, the rail and the combat, is enough to salvage it. I turn on my PS3 and I'm lookin for a game to start and my screen hovers over the Dust logo and I think... naw. Ain't at all interested in watching a tank swarm rampage all over every map I land on today. And then my screen passes over Dust and onto something still actually enjoyable to play.
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masul masul
Mikramurka Shock Troop Minmatar Republic
0
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Posted - 2014.02.26 14:47:00 -
[507] - Quote
Parson Atreides wrote:CCP Logibro wrote:Grumble Grr.. I could have sworn the Forge Gun numbers were in there. I'll track them down for you guys and post them when I find them. Alright. But until it gets a further reduction to damage done to infantry, it's still too powerful in situations where people can just camp on high towers. It doesn't provide for any interesting counter-play. Remember when people could dumbfire swarm launchers at infantry way back in the closed beta? Yea it was really frustrating and imbalanced because the weapon is designed for AV damage but it was being applied to things with 1/10 the health. It's the same case with the forge gun now.
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NextDark Knight
Hellstorm Inc League of Infamy
225
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Posted - 2014.02.28 14:34:00 -
[508] - Quote
Still no 1.8.. BE GONE 1.7 PATCH NOTES !
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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ALT2 acc
219
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Posted - 2014.03.03 20:29:00 -
[509] - Quote
CCP Saberwing wrote:Aero Yassavi wrote:What happened to the Caldari Production Facility? I don't see it in the patch notes? Delayed? It was pulled for performance reasons from 1.7 and requires a little more time. Should hopefully make an appearance in a release soon. Regarding all the questions around shield extenders: the penalty is 3%. Edit: Patch notes should be updated to reflect that. :) For the people who dont know
Trolling proficiency 5
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NextDark Knight
Hellstorm Inc League of Infamy
290
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Posted - 2014.03.14 21:17:00 -
[510] - Quote
Be gone patch notes!!
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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