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Void Echo
Blades of Dust
1911
|
Posted - 2013.10.22 02:00:00 -
[211] - Quote
KING CHECKMATE wrote:True Adamance wrote:KING CHECKMATE wrote:
You might be a god compared to me skill wise, but not a very smart one if you are exposed for so long that gets your tank killed by ONE ;Aver...LOLnot as good as self proclaimed then....
BTW insulting me wont get you nowhere, i dont take any of this personal,not like you... pushed you buttons there scrubby? Oh im sorry you thought that being skilled made you less of a scrub > LOL
He isn't joking King when we shoot at you half our shots phase right through you. What? Yeah i know, same as swarms being invisible, they are ALL problem thatneeds fix But True A. You are not following me here. As response from you tankers LOOSING the main argument,you know: '' Why should tankers run solo and AV be done in teams'' You are coming out with all kind of possible arguments that are not to the case... We all know swarms are invisible, yup We know rendering is still crap, tank turret hit detection is not as good as it should be. We all know tanks need buffs We all know tanks are not worth their ISK price. But comming to tell me a GOD tanker gets dropped by ONE Avers EVERYTIME in less than 10 secs..? please bro, if thats true then True Adamamance must be the King Of Gods of Tanking ; Surviving multiple Avers with a SCOUT tanks....
and neither are you with all your arguments saying tanks are fine as they are. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1985
|
Posted - 2013.10.22 02:01:00 -
[212] - Quote
Void Echo wrote:
well:
1. he has more likes than you, so its probably that he has more respect overall because his posts appeal to people.
2. hes in imperfects, without a doubt one of the best corps to be in this game even in retirement status.
3. iv never heard of you before a month ago lol.
4. your just making yourself a joke with these threads.
While commenting on the game we ALL play: Likes, corp ,-K-D ratio etc dont apply.
We all have the same level of importance ; Opinion wise.
-1 void |
Void Echo
Blades of Dust
1911
|
Posted - 2013.10.22 02:02:00 -
[213] - Quote
Iron Wolf Saber wrote:Want to talk nerfing
I used to remember the days where my heavy suit could eat a railgun shell to the shoulder and live.
I remember when it took 3-4 guys with prototype swarms to kill my surya and sagaris and when my railgun could do over 6k damage in one shot.. and your bringing up nerfs. |
Iron Wolf Saber
Den of Swords
9600
|
Posted - 2013.10.22 02:02:00 -
[214] - Quote
Imps who?
Talking about imps is like talking about band of brothers in eve. |
Atiim
Living Like Larry Schwag
279
|
Posted - 2013.10.22 02:02:00 -
[215] - Quote
True Adamance wrote:Atiim wrote:Caeli SineDeo wrote:Right I am seeing horrible reasoning If we make it team work and you guys call in 6 tanks we will need 12 to 16 guys in AV to take them all out.
Actually no you would only need 4 smart AV players to clear the field easily. Yes there might be a little choas right away But truely if we mad it using team work where at least 2 AV needed to take down a tank at decent rate of time. 4 good av guys working together would handle 6 tanks no problem.
You do not run around like chickens with your heads cut off you actually play smart. You set up in a location you know a tank is coming to jump it 1 down. You move as a group behind your team next tank comes to kill them you kill it 2 down. pretty soon you have the tanks down to 1 or 2 with just 4 guys. Yes if you run in throwing AV nades sucidal against 2-3 tanks together expect to die.
Just because something takes teamwork does not mean that if there are more then 1 tank in the game that you need to keep doubling to match with AV. Hell it is even better for AV to have more tanks because that means less infantry to counter while setting up to jump tanks.
Sorry your reasoning is thrown out the window.
One thing I expect is during those 30-45 seconds I am running my modules is to be able to take AV fire and push a little help my team. then retreat to recover before my next push. As a smart tanker I will be thinking and looking out for any traps that might happen as I recover. A smart AV team will work to push as I attack but have a guy set up to catch me on retreat when my modules are down and I am easy pickings.
Currently in my armor tank with all modules running fully pimped out reping I can be taken down by a single guy in 10 seconds. Any fully set up AV pro can take me out in 10 seconds while I am running all modules no matter the build.
So when we have proto tanks you will not cry OPwhen we shrug off your ishukone forge guns?
During the time I am running my modules I should expect 4-5 guys taking 20 seconds+ to bust my tank. Yes one guy should be able to take me if my pants are down and I am on full cool down but he should be bent over for trying to take me on while I have access to active modules.
If I run a full passive fit I should expect 2 guys take around 20 seconds to drop me 3+ will do quick work.
Remember this is me running full proto and them running full proto.
I do not want to be god but I do expect fo be rewarded for playing smart. And forcing AV players to play just as smart to take me out. Yeah CURRENTLY it only takes 4 AV players to take down LOLTank squads. Now with the an AV nerf and the fact that most tankers want to see ppl have to use 3-4 ppl to take out ONE tank, It WILL take an entire team of AV to deal with them. And BTW it's proto AV. It does it's job. Do you think that they are supposed to tickle? Do you think that they are supposed to fire warning shots to tanks out in the open? And If your tanks modules are down and/or your are retreating then why complain if we destroy your crap Has your IQ dropped to 30? And other than the brown (or blue) aura around your tank when your reppers are on, how do we push together and know when your tank's modules are down? From my 4+ months of tanking I can guarantee that it is not possible. Huh look. My friend named Common Sense grabbed my reasoning and placed it back on the table. Now look, he won't even let your bad reasoning in through the back door. So you will not cry OP when I am shrugging off you Ishukone forge gun in my Proto Tank? I mean it is a proto tank and its supposed to do its job. ENGLISH MOTHERFLUXER DO YOU READ IT!!
I use SWARM LAUNCHERS. And yeah if we both go toe to toe in PRO gear then yeah I would have a problem with that. You wanna know why? Because we are both in PRO gear and if PRO gear can be shrugged then that makes the PRO tank OP.
For example, if You and I were 1v1, You with an Imperial and me with a Freedom, what if I absorbed all your shots, shrugged it off and then blew you to pieces? Wouldn't that be a problem?
STD=STD ADV=ADV PRO=PRO
PRO>ADV & STD
Your logic implies:
PRO>PRO ADV & STD
SMH |
Void Echo
Blades of Dust
1911
|
Posted - 2013.10.22 02:03:00 -
[216] - Quote
KING CHECKMATE wrote:Void Echo wrote:
well:
1. he has more likes than you, so its probably that he has more respect overall because his posts appeal to people.
2. hes in imperfects, without a doubt one of the best corps to be in this game even in retirement status.
3. iv never heard of you before a month ago lol.
4. your just making yourself a joke with these threads.
While commenting on the game we ALL play: Likes, corp ,-K-D ratio etc dont apply.
We all have the same level of importance ; Opinion wise.-1 void
you do realize that was a joke post right??
I don't comment seriously on people's reputation or their status on the forums. |
Caeli SineDeo
Imperfects Negative-Feedback
710
|
Posted - 2013.10.22 02:03:00 -
[217] - Quote
KING CHECKMATE wrote:Caeli SineDeo wrote:KING CHECKMATE wrote:Caeli SineDeo wrote:
Currently in my armor tank with all modules running fully pimped out reping I can be taken down by a single guy in 10 seconds. Any fully set up AV pro can take me out in 10 seconds while I am running all modules no matter the build.
t
This is the kind of BS tankers want us to believe LOLIf thats true: You tank sucks balls and so do youAnd why do i know its a lie?: I have tried soloing tanks with a LOT of damage at the same time: 4-PE + PRO Packed Grenades + up to 5 PROTO SWARMS WITH PROF AND DAM MODs , and they survive and run away. SURVIVE and RUN AWAY. This means in good theory if he had seen me before i saw him he could have killed me without me able to inflict ANY important damage. I run ADV P/E + Proto SWARMS + Lai Dai Packed nades on an Amarr logi.And even while emptying EVERYTHING tanks have been able to survive. Your pitiful.'' aw gawd my tank gets soloed all the time by 1 AVer'' just makes you look bad, you are not fooling anyone.
On other notes. Yeah tanks need a buff, just not chromo level buff.... First off you need to go talk to any recognizable player in this forum. And ask him who I am. And if I am good. Before you say I suck and do not know what I am doing. Consider me a ******* god compared to your scrawny noobie self. And yes any armor tank can be dropped in 10 seconds by AV. While modules are running. I can run a 4 damage mod LOL Swarm Fire 2 Shots then throw 4 AV nades in 10 seconds. You might be a god compared to me skill wise, but not a very smart one if you are exposed for so long that gets your tank killed by ONE ;Aver...LOLnot as good as self proclaimed then.... BTW insulting me wont get you nowhere, i dont take any of this personal,not like you... pushed you buttons there scrubby? Oh im sorry you thought that being skilled made you less of a scrub > LOL
If you can not solo me with AV I consider you a **** player. Tanks do not take much skill to solo. I run around with Standard swarm set up and melt tanks all day long. I can kill tankers with out a single skill point put into AV. I have Dren Swarms, Aurum AV nades and standard Damage modes. And I run over tanks no problem. Hop in LAV drive past all infantry get out run around until I find a spot that I know tanker is going to start engaging friendlies near wait until he engages shoot swarms throw AV as he run put last few volleys of swarms into him. Easy kill. No tanker can defend against it because by the time they take swarm damage and I have AV nades thrown they are just turning around turret or trying to run.
I can run around all day long in a tank and never die without entering my redline and kill AV all day long but the problem is as the biggest assest to my team I am doing nothing but that. I play to win so yes I expect to be able to not have to play a full game just engaging AV. I expect to be able to play with my team and be involved in taking objectives.
When has helping taking a objective become the incorrect way to play. I am a horrible tanker for slowing down and getting near a objective to kill people and allow my team to push. Ya sorry.
You prove your noobieness in how little you know in how mocho you think you are because you think your bothering me. Trust me I do not loose a ounce of sleep over this. But I will stat my opinion to try to make a better game even through CCP seems to like listening to you low IQ dimwits. Thats why they have a amazing population of 3k players on at peaks Maybe a lucky 5k if they throw a event. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1985
|
Posted - 2013.10.22 02:03:00 -
[218] - Quote
Void Echo wrote:KING CHECKMATE wrote:True Adamance wrote:KING CHECKMATE wrote:
You might be a god compared to me skill wise, but not a very smart one if you are exposed for so long that gets your tank killed by ONE ;Aver...LOLnot as good as self proclaimed then....
BTW insulting me wont get you nowhere, i dont take any of this personal,not like you... pushed you buttons there scrubby? Oh im sorry you thought that being skilled made you less of a scrub > LOL
He isn't joking King when we shoot at you half our shots phase right through you. What? Yeah i know, same as swarms being invisible, they are ALL problem thatneeds fix But True A. You are not following me here. As response from you tankers LOOSING the main argument,you know: '' Why should tankers run solo and AV be done in teams'' You are coming out with all kind of possible arguments that are not to the case... We all know swarms are invisible, yup We know rendering is still crap, tank turret hit detection is not as good as it should be. We all know tanks need buffs We all know tanks are not worth their ISK price. But comming to tell me a GOD tanker gets dropped by ONE Avers EVERYTIME in less than 10 secs..? please bro, if thats true then True Adamamance must be the King Of Gods of Tanking ; Surviving multiple Avers with a SCOUT tanks.... and neither are you with all your arguments saying tanks are fine as they are.
IN THIS SAME post you quoted me i said tanks need a buff; which means ,you re not even reading my post. which means i wont even read your anymore ....
|
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1985
|
Posted - 2013.10.22 02:05:00 -
[219] - Quote
Caeli SineDeo wrote:KING CHECKMATE wrote:Caeli SineDeo wrote:KING CHECKMATE wrote:Caeli SineDeo wrote:
Currently in my armor tank with all modules running fully pimped out reping I can be taken down by a single guy in 10 seconds. Any fully set up AV pro can take me out in 10 seconds while I am running all modules no matter the build.
t
This is the kind of BS tankers want us to believe LOLIf thats true: You tank sucks balls and so do youAnd why do i know its a lie?: I have tried soloing tanks with a LOT of damage at the same time: 4-PE + PRO Packed Grenades + up to 5 PROTO SWARMS WITH PROF AND DAM MODs , and they survive and run away. SURVIVE and RUN AWAY. This means in good theory if he had seen me before i saw him he could have killed me without me able to inflict ANY important damage. I run ADV P/E + Proto SWARMS + Lai Dai Packed nades on an Amarr logi.And even while emptying EVERYTHING tanks have been able to survive. Your pitiful.'' aw gawd my tank gets soloed all the time by 1 AVer'' just makes you look bad, you are not fooling anyone.
On other notes. Yeah tanks need a buff, just not chromo level buff.... First off you need to go talk to any recognizable player in this forum. And ask him who I am. And if I am good. Before you say I suck and do not know what I am doing. Consider me a ******* god compared to your scrawny noobie self. And yes any armor tank can be dropped in 10 seconds by AV. While modules are running. I can run a 4 damage mod LOL Swarm Fire 2 Shots then throw 4 AV nades in 10 seconds. You might be a god compared to me skill wise, but not a very smart one if you are exposed for so long that gets your tank killed by ONE ;Aver...LOLnot as good as self proclaimed then.... BTW insulting me wont get you nowhere, i dont take any of this personal,not like you... pushed you buttons there scrubby? Oh im sorry you thought that being skilled made you less of a scrub > LOL If you can not solo me with AV I consider you a **** player. Tanks do not take much skill to solo. I run around with Standard swarm set up and melt tanks all day long. I can kill tankers with out a single skill point put into AV. I have Dren Swarms, Aurum AV nades and standard Damage modes. And I run over tanks no problem. Hop in LAV drive past all infantry get out run around until I find a spot that I know tanker is going to start engaging friendlies near wait until he engages shoot swarms throw AV as he run put last few volleys of swarms into him. Easy kill. No tanker can defend against it because by the time they take swarm damage and I have AV nades thrown they are just turning around turret or trying to run. I can run around all day long in a tank and never die without entering my redline and kill AV all day long but the problem is as the biggest assest to my team I am doing nothing but that. I play to win so yes I expect to be able to not have to play a full game just engaging AV. I expect to be able to play with my team and be involved in taking objectives. When has helping taking a objective become the incorrect way to play. I am a horrible tanker for slowing down and getting near a objective to kill people and allow my team to push. Ya sorry. You prove your noobieness in how little you know in how mocho you think you are because you think your bothering me. Trust me I do not loose a ounce of sleep over this. But I will stat my opinion to try to make a better game even through CCP seems to like listening to you low IQ dimwits. Thats why they have a amazing population of 3k players on at peaks Maybe a lucky 5k if they throw a event.
ARe you serious? |
Void Echo
Blades of Dust
1911
|
Posted - 2013.10.22 02:06:00 -
[220] - Quote
KING CHECKMATE wrote:Void Echo wrote:KING CHECKMATE wrote:True Adamance wrote:KING CHECKMATE wrote:
You might be a god compared to me skill wise, but not a very smart one if you are exposed for so long that gets your tank killed by ONE ;Aver...LOLnot as good as self proclaimed then....
BTW insulting me wont get you nowhere, i dont take any of this personal,not like you... pushed you buttons there scrubby? Oh im sorry you thought that being skilled made you less of a scrub > LOL
He isn't joking King when we shoot at you half our shots phase right through you. What? Yeah i know, same as swarms being invisible, they are ALL problem thatneeds fix But True A. You are not following me here. As response from you tankers LOOSING the main argument,you know: '' Why should tankers run solo and AV be done in teams'' You are coming out with all kind of possible arguments that are not to the case... We all know swarms are invisible, yup We know rendering is still crap, tank turret hit detection is not as good as it should be. We all know tanks need buffs We all know tanks are not worth their ISK price. But comming to tell me a GOD tanker gets dropped by ONE Avers EVERYTIME in less than 10 secs..? please bro, if thats true then True Adamamance must be the King Of Gods of Tanking ; Surviving multiple Avers with a SCOUT tanks.... and neither are you with all your arguments saying tanks are fine as they are. IN THIS SAME post you quoted me i said tanks need a buff; which means ,you re not even reading my post. which means i wont even read your anymore ....
since when do you ever read mine when im not agreeing with you?
and btw, im replying to your most recent post, not an old post. |
|
Atiim
Living Like Larry Schwag
279
|
Posted - 2013.10.22 02:07:00 -
[221] - Quote
Void Echo wrote:Atiim wrote:Caeli SineDeo wrote:KING CHECKMATE wrote:Caeli SineDeo wrote:
Currently in my armor tank with all modules running fully pimped out reping I can be taken down by a single guy in 10 seconds. Any fully set up AV pro can take me out in 10 seconds while I am running all modules no matter the build.
t
This is the kind of BS tankers want us to believe LOLIf thats true: You tank sucks balls and so do youAnd why do i know its a lie?: I have tried soloing tanks with a LOT of damage at the same time: 4-PE + PRO Packed Grenades + up to 5 PROTO SWARMS WITH PROF AND DAM MODs , and they survive and run away. SURVIVE and RUN AWAY. This means in good theory if he had seen me before i saw him he could have killed me without me able to inflict ANY important damage. I run ADV P/E + Proto SWARMS + Lai Dai Packed nades on an Amarr logi.And even while emptying EVERYTHING tanks have been able to survive. Your pitiful.'' aw gawd my tank gets soloed all the time by 1 AVer'' just makes you look bad, you are not fooling anyone.
On other notes. Yeah tanks need a buff, just not chromo level buff.... First off you need to go talk to any recognizable player in this forum. And ask him who I am. And if I am good. Before you say I suck and do not know what I am doing. Consider me a ******* god compared to your scrawny noobie self. And yes any armor tank can be dropped in 10 seconds by AV. While modules are running. I can run a 4 damage mod LOL Swarm Fire 2 Shots then throw 4 AV nades in 10 seconds. Nah you suck. Consider ME a god compared to your scrawny noobie tank. Where do you go of addressing people like that? well: 1. he has more likes than you, so its probably that he has more respect overall because his posts appeal to people. 2. hes in imperfects, without a doubt one of the best corps to be in this game even in retirement status. 3. iv never heard of you before a month ago lol. 4. your just making yourself a joke with these threads. XD
Dude with this POS reasoning, I'm suprised CCP and IWS take you seriously!
It doesn't matter if you've only heard about him a month ago, his likes, or his corp. If he has a point then he has a point
END OF STORY |
DUST Fiend
OSG Planetary Operations Covert Intervention
7127
|
Posted - 2013.10.22 02:07:00 -
[222] - Quote
Iron Wolf Saber wrote:Want to talk nerfing
I used to remember the days where my heavy suit could eat a railgun shell to the shoulder and live. I used to live for circling heavies with my shotgun
|
Void Echo
Blades of Dust
1911
|
Posted - 2013.10.22 02:09:00 -
[223] - Quote
Atiim wrote: Dude with this POS reasoning, I'm suprised CCP and IWS take you seriously!
It doesn't matter if you've only heard about him a month ago, his likes, or his corp. If he has a point then he has a point
END OF STORY
with your reasoning and all, im surprised people even bother to try to understand you.
that doesn't seem to be the case here since your getting little support and a lot of hate.
IWS? nah, we don't take each other seriously, CCP? since when do they listen to anyone with a brain. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1985
|
Posted - 2013.10.22 02:10:00 -
[224] - Quote
Void Echo wrote:
you do realize that was a joke post right??
I don't comment seriously on people's reputation or their status on the forums.
No i didnt sorry. |
Taurion Bruni
D3M3NT3D M1NDZ The Umbra Combine
189
|
Posted - 2013.10.22 02:12:00 -
[225] - Quote
Atiim wrote:Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO!
It should not take half a team to tackle one vehicle, but one forge gun anywhere on the map is also a bit unbalanced.
it should be possible to solo a vehicle, much like a militia user still has a ghost of a chance to take on a full proto by himself. but take my dropship for example, I have little to no cover in my operating altitude, any swarmer /FG within 300m of the objective I try to cover / provide transport for can deny me the whole area. and with some of the maps as small as they are, someone on a tall structure can deny me the whole map.
In criticism to my own thoughts, I do believe that an actual fix to rendering can solve most of our problems (Where do you guys hide all of the time) but we still need to work together as a community to try and find the middle ground to make the experience fun for both parties. nobody likes to feel underpowered, or suffer from a small wallet.
I would suggest btw that if you all go to av to tackle 6 tanks, then you are obously not efficient, you need to prioritize the tanks, allow them to come to you, and deny them the area, even if you cannot destroy them, you prevent them from doing anything, and your team is still sound to defend/ attack |
Caeli SineDeo
Imperfects Negative-Feedback
710
|
Posted - 2013.10.22 02:14:00 -
[226] - Quote
Void Echo wrote:Atiim wrote: Dude with this POS reasoning, I'm suprised CCP and IWS take you seriously!
It doesn't matter if you've only heard about him a month ago, his likes, or his corp. If he has a point then he has a point
END OF STORY
with your reasoning and all, im surprised people even bother to try to understand you. that doesn't seem to be the case here since your getting little support and a lot of hate. IWS? nah, we don't take each other seriously, CCP? since when do they listen to anyone with a brain. CCP listens to people with a brain. See they even posted in my thread.
https://forums.dust514.com/default.aspx?g=posts&t=62956&find=unread
Ohhhh wait. They posted then they went and did exactly what I said is going to happen. And all of a sudden the only viable tank became Maudrugers.
Ahh good old CCP. Just a bunch of monkeys in the lab experimenting hoping one of those test tubes comes up with the correct answer. |
Iron Wolf Saber
Den of Swords
9601
|
Posted - 2013.10.22 02:17:00 -
[227] - Quote
Well you have your Soma at standard, Madrugger at adv and Surya/Falcion at proto. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
270
|
Posted - 2013.10.22 02:17:00 -
[228] - Quote
8213 wrote:Common argument is: HAV costs 500,000-2.5 million ISK. Swarms on a Protobuild costs 150,000 ISK. One player shouldn't be able to destory a HAV with an kind of ease.
However, what if the other team has 5 HAVs on it? This has been happening more and more, because now Squad Finder is making teams of nothing but HAV users. What if the other team has 10 HAVs on it? All 16 are in HAVs... So, the other team can't compete against that (especially in Ambush). The only thing that can combat this is to bring in 5, 10, or 16 HAVs on your side...
Eventually DUST will turn into HAV wars as more players finish their Infantry SP Grind and go into Vehicles. After a player hits the 10 million marks, they are safe to start their HAV build... the longer the game goes, the more people will just be using HAVs. **snort** Vehichle deployment limits kiddo. Look em up. People are ignoring you because your suggestion is physically impossible. "Team vehicle limit reached!" |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1987
|
Posted - 2013.10.22 02:20:00 -
[229] - Quote
Dovallis Martan JenusKoll wrote:8213 wrote:Common argument is: HAV costs 500,000-2.5 million ISK. Swarms on a Protobuild costs 150,000 ISK. One player shouldn't be able to destory a HAV with an kind of ease.
However, what if the other team has 5 HAVs on it? This has been happening more and more, because now Squad Finder is making teams of nothing but HAV users. What if the other team has 10 HAVs on it? All 16 are in HAVs... So, the other team can't compete against that (especially in Ambush). The only thing that can combat this is to bring in 5, 10, or 16 HAVs on your side...
Eventually DUST will turn into HAV wars as more players finish their Infantry SP Grind and go into Vehicles. After a player hits the 10 million marks, they are safe to start their HAV build... the longer the game goes, the more people will just be using HAVs. **snort** Vehichle deployment limits kiddo. Look em up. People are ignoring you because your suggestion is physically impossible. "Team vehicle limit reached!"
A team in a REGULAR PUB MATCH, can have up to 5-6 HAVs thats more than enough considering the LOW 16 vs 16 players per game....
In 5 Tanks you can fit up to 15 players in them so.... Hm.... |
Commander Tzu
L.O.T.I.S. Public Disorder.
19
|
Posted - 2013.10.22 02:20:00 -
[230] - Quote
Well this thread is getting boring, all QQ threads have a limited life, within which they are fun and entertaining but now I think this one is on it's last legs, just gonna devolve into petty arguments (Which are entertaining still sure, but more so over the voice channels). Anyway, I have been saying the problem with this balancing issue is actually a lot simpler than people make it out to be. Point in case: render issue. This one problem is throwing off everyone's data about balancing, an invisible enemy is invincible as far as his target is concerned. And, honestly, I think if the ISK cost was reduced it would balance this out, forget about PC because as people have said these corps/alliances have infinite ISK so 1.5m and 700k are effectively the same to them, but it would help with perceived balance anyway. Or, keep the costs the same and give us back our +5% to PG skill, AV would still do a ton of damage but with a little bit more health it might help bring it between Chromosome and what it is currently. |
|
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3482
|
Posted - 2013.10.22 02:21:00 -
[231] - Quote
Iron Wolf Saber wrote:Well you have your Soma at standard, Madrugger at adv and Surya/Falcion at proto.
I bet you if they ever do add what you guys want standard/adv/proto tanks all of them will have the same HP, Speed, Performance, Stats like infantry do with only one major defining change between each tier, slots and fit.
Which last I check is probably going to be worse than what you guys currently have.
Wait you are saying the Enforcers are proto? They are worse than standard.
But the issue is where are the Marauders now? Will they come back, will I get my goddamn respect for the changing of skills and general bullshit. |
Iron Wolf Saber
Den of Swords
9601
|
Posted - 2013.10.22 02:23:00 -
[232] - Quote
True Adamance wrote:Iron Wolf Saber wrote:Well you have your Soma at standard, Madrugger at adv and Surya/Falcion at proto.
I bet you if they ever do add what you guys want standard/adv/proto tanks all of them will have the same HP, Speed, Performance, Stats like infantry do with only one major defining change between each tier, slots and fit.
Which last I check is probably going to be worse than what you guys currently have. Wait you are saying the Enforcers are proto? They are worse than standard. But the issue is where are the Marauders now? Will they come back, will I get my goddamn respect for the changing of skills and general bullshit.
To argue otherwise would be to call the Surya and Sagaris Militia tanks as well and anyone who had to face these things back in beta will abosultely laugh at the idea of such classification.
They're both in the same tier very different stats to which the stats on the enforcer are lol worthy. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1987
|
Posted - 2013.10.22 02:23:00 -
[233] - Quote
True Adamance wrote:Iron Wolf Saber wrote:Well you have your Soma at standard, Madrugger at adv and Surya/Falcion at proto.
I bet you if they ever do add what you guys want standard/adv/proto tanks all of them will have the same HP, Speed, Performance, Stats like infantry do with only one major defining change between each tier, slots and fit.
Which last I check is probably going to be worse than what you guys currently have. Wait you are saying the Enforcers are proto? They are worse than standard. But the issue is where are the Marauders now? Will they come back, will I get my goddamn respect for the changing of skills and general bullshit.
No he is saying that tankers compare so much with dropsuits that they are ALL (tanks) going to be the same; just with more slots and CPU PG but a lot more expensive. LOL
I like this XD |
Commander Tzu
L.O.T.I.S. Public Disorder.
19
|
Posted - 2013.10.22 02:24:00 -
[234] - Quote
Iron Wolf Saber wrote:Well you have your Soma at standard, Madrugger at adv and Surya/Falcion at proto.
Um, wrong, the Soma is actually Militia, so it's less than standard which leaves the Madrugar as the standard level and the Surya at Advanced. And yea Enforcers suck so they aren't exactly "Advanced", why do you think they are being removed with all the other vehicle variants that don't work? |
Iron Wolf Saber
Den of Swords
9601
|
Posted - 2013.10.22 02:25:00 -
[235] - Quote
Commander Tzu wrote:Iron Wolf Saber wrote:Well you have your Soma at standard, Madrugger at adv and Surya/Falcion at proto. Um, wrong, the Soma is actually Militia, so it's less than standard which leaves the Madrugar as the standard level and the Surya at Advanced. And yea Enforcers suck so they aren't exactly "Advanced", why do you think they are being removed with all the other vehicle variants that don't work?
Most Milita = Standard with a slight notch in it. Which comes in the form of higher fitting which at low level don't matter jack much. |
Void Echo
Blades of Dust
1911
|
Posted - 2013.10.22 02:26:00 -
[236] - Quote
Iron Wolf Saber wrote:Well you have your Vayu/Falcion at militia, Sica/Soma at standard, and Gunnlogi/Madrugger at adv.
fixed it for you |
Iron Wolf Saber
Den of Swords
9604
|
Posted - 2013.10.22 02:28:00 -
[237] - Quote
Void Echo wrote:Iron Wolf Saber wrote:Well you have your Vayu/Falcion at militia, Sica/Soma at standard, and Gunnlogi/Madrugger at adv. fixed it for you
Stats wise maybe, tree wise far from. |
Void Echo
Blades of Dust
1911
|
Posted - 2013.10.22 02:30:00 -
[238] - Quote
Iron Wolf Saber wrote:Void Echo wrote:Iron Wolf Saber wrote:Well you have your Vayu/Falcion at militia, Sica/Soma at standard, and Gunnlogi/Madrugger at adv. fixed it for you Stats wise maybe, tree wise far from.
well.. when it comes to combat effectiveness and efficiency, the way I just reposted your comment is correct. why do some people actually use them? they aren't worth the isk they cost. |
Commander Tzu
L.O.T.I.S. Public Disorder.
20
|
Posted - 2013.10.22 02:31:00 -
[239] - Quote
Iron Wolf Saber wrote:Commander Tzu wrote:Iron Wolf Saber wrote:Well you have your Soma at standard, Madrugger at adv and Surya/Falcion at proto. Um, wrong, the Soma is actually Militia, so it's less than standard which leaves the Madrugar as the standard level and the Surya at Advanced. And yea Enforcers suck so they aren't exactly "Advanced", why do you think they are being removed with all the other vehicle variants that don't work? Most Milita = Standard with a slight notch in it. Which comes in the form of higher fitting which at low level don't matter jack much.
Yea, I guess your right, which is why you see so many people running proto gear on milita suits, because they are just so similar to standard level. Oh, wait, they actually have fewer slots so they are much weaker and can't be fit as well, especially in vehicles where you can gain up to two slots, which vastly improves your fitting potential and survivability. But, you are correct, apart from the fact that Militia is worse in almost every measurable way they are so close to standard it's scary. /sarcasm.
P.S. only a few hours left in this thread, hurry and reply, I can't wait to poke holes in all your silly little arguments! |
Commander Tzu
L.O.T.I.S. Public Disorder.
20
|
Posted - 2013.10.22 02:32:00 -
[240] - Quote
Void Echo wrote:Iron Wolf Saber wrote:Void Echo wrote:Iron Wolf Saber wrote:Well you have your Vayu/Falcion at militia, Sica/Soma at standard, and Gunnlogi/Madrugger at adv. fixed it for you Stats wise maybe, tree wise far from. well.. when it comes to combat effectiveness and efficiency, the way I just reposted your comment is correct. why do some people actually use them? they aren't worth the isk they cost.
Dude shutup, do you have any idea how much more money and salvage I get when people call in those Failtanks =) |
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