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Atiim
Living Like Larry Schwag
290
|
Posted - 2013.10.22 13:57:00 -
[271] - Quote
Takahiro Kashuken wrote:Atiim wrote:Takahiro Kashuken wrote:Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts Why cant the best counter to a tank be another tank? Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV. So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO! Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30? It used to be Was awesome back in the day 300k is nothing, i pay upto 2mil for a basic hull/mods and a proto turret which gets outshined by a handheld AV weapon which is cheaper and easier to use Also proto AV vs basic vehicles which cannot be upgraded PRO Modules |
Beeeees
KILL-EM-QUICK RISE of LEGION
275
|
Posted - 2013.10.22 13:58:00 -
[272] - Quote
Atiim wrote: Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV.
You dont have to use the best counter, you could use a counter instead.
Atiim wrote: So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO!
No, but the prices should reflect the effective output of an item, but this has no place in the argument because its a general problem with the game right now.
Atiim wrote: Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30?
Its PRO AV in a build without PRO vehicles.
The whole argument is non sequitur, PRO AV is insanely OP as of now. |
Takahiro Kashuken
Red Star. EoN.
1493
|
Posted - 2013.10.22 14:07:00 -
[273] - Quote
Atiim wrote:Takahiro Kashuken wrote:Atiim wrote:Takahiro Kashuken wrote:Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts Why cant the best counter to a tank be another tank? Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV. So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO! Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30? It used to be Was awesome back in the day 300k is nothing, i pay upto 2mil for a basic hull/mods and a proto turret which gets outshined by a handheld AV weapon which is cheaper and easier to use Also proto AV vs basic vehicles which cannot be upgraded PRO Modules
Not yet |
Gelan Corbaine
Sebiestor Field Sappers Minmatar Republic
210
|
Posted - 2013.10.22 14:08:00 -
[274] - Quote
Takahiro Kashuken wrote:
It used to be
Was awesome back in the day
300k is nothing, i pay upto 2mil for a basic hull/mods and a proto turret which gets outshined by a handheld AV weapon which is cheaper and easier to use
Also proto AV vs basic vehicles which cannot be upgraded
AV tends to die a hell of a lot more than a tank . That adds up ... back in chrome AVers were deep in the red because of higher prices back then and the fact that you only get paid for killing not suppressing. (Add the fact that there was also Proto tanks back then AV was losing the isk war BADLY)
Sure it's fun for tanks but it was hell for everyone else . Chrome Manus Peak anyone ?
|
Jack McReady
DUST University Ivy League
731
|
Posted - 2013.10.22 14:10:00 -
[275] - Quote
Beeeees wrote: No, but the prices should reflect the effective output of an item, but this has no place in the argument because its a general problem with the game right now.
this is not how New Eden is working, your point is null and void. |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
267
|
Posted - 2013.10.22 16:46:00 -
[276] - Quote
Atiim wrote:Takahiro Kashuken wrote:Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts Why cant the best counter to a tank be another tank? Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV. So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO! Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30? Yes it is proto AV, Should we get an early warning system? Yes absolutely. "Well then why doesn't everyone just show up on the mini map for at users?!" Look most of the time I can't even see AV, which is why AV kills me. Invisible swarms come out of nowhere with no trail and the hit marker tells me the exact opposite of where they shot me. That is already incredibly unbalanced!
So yes we should get an icon on our mini map when swarms are locking and forgeguns are charging. Because 7 times out Of 10 the AV Kills the tank/drop ship before the pilot even knows where he is being engaged from, not because the AV player was skillful at hiding, but because he is basically invisible to the vehicle he is destroying. It may only take 30 IQ to bunny hop while locking and firing but brining a vehicle back takes the most skill in this game.
|
Monkey MAC
killer taxi company General Tso's Alliance
853
|
Posted - 2013.10.22 16:52:00 -
[277] - Quote
Takahiro Kashuken wrote:Atiim wrote:Takahiro Kashuken wrote:Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts Why cant the best counter to a tank be another tank? Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV. So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO! Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30? It used to be Was awesome back in the day 300k is nothing, i pay upto 2mil for a basic hull/mods and a proto turret which gets outshined by a handheld AV weapon which is cheaper and easier to use Also proto AV vs basic vehicles which cannot be upgraded
"It used to be, was awsome back in the day"
Yeah it used to be awsome for YOU, ever spared a thought for all those poor avers who would have been more effective hurling rocks? All the infantry that had to hide ride round corners!
Also I told you not too use those arguments, they have been dismissed many times. 300k is small in comparison, but your forgetting the sp required for
Proto suit, (to have pg/cpu) Swarm profciency (for damage) Swarm ammo (for TIC) Swarm reload (as above) Swarm optimization (for pg/cpu) Weapon upgrades (for dmg mods) Armour/shield modules (for survivability) Sidearm modules (as many as swarm modules) Nanocircuitry (for hives)
Thats for a decent aver, who only runs av. So id say its about even. A tank might be 10x the cost, but a swarmer will probably die a lot more often than 10x per tank he decommissions.
Heavies aren't that heavily armoured, correct, thats the point the HAV of suits isn't as survivable as its lighter counterparts. Your weapons are useless? ******** tell that to the droves of infantry that die to them! Prehaps if you are using missiles against infantry you should try the fragmented, it seems to work pretty well! |
Commander Tzu
L.O.T.I.S. Public Disorder.
20
|
Posted - 2013.10.22 17:18:00 -
[278] - Quote
Monkey MAC wrote:Takahiro Kashuken wrote:Atiim wrote:Takahiro Kashuken wrote:Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts Why cant the best counter to a tank be another tank? Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV. So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO! Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30? It used to be Was awesome back in the day 300k is nothing, i pay upto 2mil for a basic hull/mods and a proto turret which gets outshined by a handheld AV weapon which is cheaper and easier to use Also proto AV vs basic vehicles which cannot be upgraded "It used to be, was awsome back in the day" Yeah it used to be awsome for YOU, ever spared a thought for all those poor avers who would have been more effective hurling rocks? All the infantry that had to hide ride round corners! Also I told you not too use those arguments, they have been dismissed many times. 300k is small in comparison, but your forgetting the sp required for Proto suit, (to have pg/cpu) Swarm profciency (for damage) Swarm ammo (for TIC) Swarm reload (as above) Swarm optimization (for pg/cpu) Weapon upgrades (for dmg mods) Armour/shield modules (for survivability) Sidearm modules (as many as swarm modules) Nanocircuitry (for hives) Thats for a decent aver, who only runs av. So id say its about even. A tank might be 10x the cost, but a swarmer will probably die a lot more often than 10x per tank he decommissions. Heavies aren't that heavily armoured, correct, thats the point the HAV of suits isn't as survivable as its lighter counterparts. Your weapons are useless? ******** tell that to the droves of infantry that die to them! Prehaps if you are using missiles against infantry you should try the fragmented, it seems to work pretty well!
Well, I know I said I was gonna ignore this thread cause it was getting stupid but I wanna see what kind of backlash I can cause! Anyway, here we go:
The SP required for a pure AV fit is less than what you need for a pure tank character. The reason is because tanks really only do one thing, kill stuff. The dropsuits are designed around the idea that one (I am just assuming your using assault suit here, this is less true with Heavies) can fulfill many different roles. The tanks only get three options really, and that's the type of turret they want to use. Sure there are active and passive tanks but those are just two different ways of doing the same thing, like choosing whether to use armor or shield dropsuit, or deciding between using armor plates and shield extenders or shield rechargers/regulators or armor reppers. The SP cost of tanks and dropsuits can't really be compared because the trees are set up around a totally different idea, one is set up so you can have a huge variety of weapons and tactics available to you, the other only really lets you decide between how you wanna kill things and which of the two tanks you want to drive. LAV's and Dropships are in the vehicle skill tree and can add variety but skilling into the standard ones is not really worth it right now unless you just really really like them, almost all the jobs they do can be done just as well as the militia versions for less ISK. LLAV's were once good but that was only because the game engine was kinda screwed when it came to running people over, now it might get a few roadkills but unless your enemy is just newbs or horrible you are probably better off just using a militia lav and getting out to shoot them.
BTDubs, if you're trying to make a point as to how many skills dropsuits need, that's kinda hilarious. Tanks had way more skills in Chromosome (Mainly because so many of the upgrade skills now worked for everything then) than they do now and even though we still had a little less, the multipliers were higher to compensate. Only reason we lost those skills is because QQVers. |
Monkey MAC
killer taxi company General Tso's Alliance
855
|
Posted - 2013.10.22 17:28:00 -
[279] - Quote
Commander Tzu wrote:Monkey MAC wrote:Takahiro Kashuken wrote:Atiim wrote:Takahiro Kashuken wrote:
Why cant the best counter to a tank be another tank?
Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit
Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV
The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map
Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can
Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV. So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO! Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30? It used to be Was awesome back in the day 300k is nothing, i pay upto 2mil for a basic hull/mods and a proto turret which gets outshined by a handheld AV weapon which is cheaper and easier to use Also proto AV vs basic vehicles which cannot be upgraded "It used to be, was awsome back in the day" Yeah it used to be awsome for YOU, ever spared a thought for all those poor avers who would have been more effective hurling rocks? All the infantry that had to hide ride round corners! Also I told you not too use those arguments, they have been dismissed many times. 300k is small in comparison, but your forgetting the sp required for Proto suit, (to have pg/cpu) Swarm profciency (for damage) Swarm ammo (for TIC) Swarm reload (as above) Swarm optimization (for pg/cpu) Weapon upgrades (for dmg mods) Armour/shield modules (for survivability) Sidearm modules (as many as swarm modules) Nanocircuitry (for hives) Thats for a decent aver, who only runs av. So id say its about even. A tank might be 10x the cost, but a swarmer will probably die a lot more often than 10x per tank he decommissions. Heavies aren't that heavily armoured, correct, thats the point the HAV of suits isn't as survivable as its lighter counterparts. Your weapons are useless? ******** tell that to the droves of infantry that die to them! Prehaps if you are using missiles against infantry you should try the fragmented, it seems to work pretty well! Well, I know I said I was gonna ignore this thread cause it was getting stupid but I wanna see what kind of backlash I can cause! Anyway, here we go: The SP required for a pure AV fit is less than what you need for a pure tank character. The reason is because tanks really only do one thing, kill stuff. The dropsuits are designed around the idea that one (I am just assuming your using assault suit here, this is less true with Heavies) can fulfill many different roles. The tanks only get three options really, and that's the type of turret they want to use. Sure there are active and passive tanks but those are just two different ways of doing the same thing, like choosing whether to use armor or shield dropsuit, or deciding between using armor plates and shield extenders or shield rechargers/regulators or armor reppers. The SP cost of tanks and dropsuits can't really be compared because the trees are set up around a totally different idea, one is set up so you can have a huge variety of weapons and tactics available to you, the other only really lets you decide between how you wanna kill things and which of the two tanks you want to drive. LAV's and Dropships are in the vehicle skill tree and can add variety but skilling into the standard ones is not really worth it right now unless you just really really like them, almost all the jobs they do can be done just as well as the militia versions for less ISK. LLAV's were once good but that was only because the game engine was kinda screwed when it came to running people over, now it might get a few roadkills but unless your enemy is just newbs or horrible you are probably better off just using a militia lav and getting out to shoot them. BTDubs, if you're trying to make a point as to how many skills dropsuits need, that's kinda hilarious. Tanks had way more skills in Chromosome (Mainly because so many of the upgrade skills now worked for everything then) than they do now and even though we still had a little less, the multipliers were higher to compensate. Only reason we lost those skills is because QQVers.
Prescisely, tanks are already bloody effecient at killing that is why they cost so much money and sp, on scale of usefulness vs sp a tank gets more bang for its buck, av gets well av! All the more reason for Takahiro to STFU!
Oooh, I understand why people like saying that! |
Thumb Green
Novashift
479
|
Posted - 2013.10.22 17:43:00 -
[280] - Quote
I've got to stop coming to the forum. The amount of asinine drivel in this thread is actually making me angry (aka your stupidity is driving me crazy). To avoid any confusion, this is not directed at the OP. Now excuse me while I go smoke a bowl before I burst a blood vessel. |
|
Beeeees
KILL-EM-QUICK RISE of LEGION
286
|
Posted - 2013.10.23 01:51:00 -
[281] - Quote
Jack McReady wrote: this is not how New Eden is working, your point is null and void.
New Eden isnt working at all in DUST as of now, hopefully later, but not right now. |
Takahiro Kashuken
Red Star. EoN.
1498
|
Posted - 2013.10.23 12:11:00 -
[282] - Quote
Monkey MAC wrote:Takahiro Kashuken wrote:Atiim wrote:Takahiro Kashuken wrote:Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts Why cant the best counter to a tank be another tank? Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV. So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO! Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30? It used to be Was awesome back in the day 300k is nothing, i pay upto 2mil for a basic hull/mods and a proto turret which gets outshined by a handheld AV weapon which is cheaper and easier to use Also proto AV vs basic vehicles which cannot be upgraded "It used to be, was awsome back in the day" Yeah it used to be awsome for YOU, ever spared a thought for all those poor avers who would have been more effective hurling rocks? All the infantry that had to hide ride round corners! Also I told you not too use those arguments, they have been dismissed many times. 300k is small in comparison, but your forgetting the sp required for Proto suit, (to have pg/cpu) Swarm profciency (for damage) Swarm ammo (for TIC) Swarm reload (as above) Swarm optimization (for pg/cpu) Weapon upgrades (for dmg mods) Armour/shield modules (for survivability) Sidearm modules (as many as swarm modules) Nanocircuitry (for hives) Thats for a decent aver, who only runs av. So id say its about even. A tank might be 10x the cost, but a swarmer will probably die a lot more often than 10x per tank he decommissions. Heavies aren't that heavily armoured, correct, thats the point the HAV of suits isn't as survivable as its lighter counterparts. Your weapons are useless? ******** tell that to the droves of infantry that die to them! Prehaps if you are using missiles against infantry you should try the fragmented, it seems to work pretty well!
Back in the day i went pure infantry, proto suit/proto breach AR/24mil into pure assault and it was awesome and beast and when i saw i tank i **** myself and ran as fast as i could in the opposite direction because missiles would **** me up, a good hit with e rail would kill me or wipe out my shield tank and blaster would ****
You know what i did when SP was 4x the rate it was an unlimited? i went from a tryhard into a vehicle and started to tank so if a tank did pop out i could bring my own out and i liked it so much and went back into tanks
Now its like meh, missiles need a direct hit/rail needs a direct hit and maybe blaster is the best for getting at least a good hit on something
Also that list is meh to what a basic tank needs, let alone we dont even have the pilot suit yet and dont even know if it will bring any new mods to the table and now our turrets have a few more skills and they have taken out some mods which also require skills and 12 vehicles which also require skills which are supposed to be coming back
If you want to say well PG/CPU is a 5x for infantry well good for you at least you get a skill which actually gives bonuses where ours are SP sinks and useless like our turret prof is a bonus to turret rotation speed where as any other prof for a handheld weapon is more damage
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chase rowland
The Enclave Syndicate Dark Taboo
38
|
Posted - 2013.10.23 13:28:00 -
[283] - Quote
Atiim wrote:Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO! lol yea ok |
chase rowland
The Enclave Syndicate Dark Taboo
38
|
Posted - 2013.10.23 13:36:00 -
[284] - Quote
chase rowland wrote:[quote=Atiim]Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO!
you sir are an idiot. that being said, you are a troll. did you forget the cost of a tank? how about we make swarms 2 mill isk and 10 mill sp to use? sorry you cant do your 360 no-scope with a basic swarm and solo tanks and infantry. this is dust, if you hate vehicles then go back to COD |
chase rowland
The Enclave Syndicate Dark Taboo
38
|
Posted - 2013.10.23 13:40:00 -
[285] - Quote
chase rowland wrote:chase rowland wrote:[quote=Atiim]Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO! you sir are an idiot. that being said, you are a troll. did you forget the cost of a tank? how about we make swarms 2 mill isk and 10 mill sp to use? sorry you cant do your 360 no-scope with a basic swarm and solo tanks and infantry. this is dust, if you hate vehicles then go back to COD.
ps: i tank and use AV. i solo them and i get solod by them. AV needs a COMPLETE rework. i bet you never even drove a tank. |
Atiim
Living Like Larry Schwag
309
|
Posted - 2013.10.23 13:57:00 -
[286] - Quote
chase rowland wrote:chase rowland wrote:[quote=Atiim]Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO! you sir are an idiot. that being said, you are a troll. did you forget the cost of a tank? how about we make swarms 2 mill isk and 10 mill sp to use? sorry you cant do your 360 no-scope with a basic swarm and solo tanks and infantry. this is dust, if you hate vehicles then go back to COD Cost: So if I pay 400k AUR for a BPO suit with Wirykomi swarms, 2 complex damage mods, 2 slots with Lai Dai Packed AV Grenades, I should be able OHKO you because I paid more? LOL NO!
Basic swarms do jack $#!t against a Madrugar and a Gunlogi. No basic swarm is capable of soloing a good tanker. TRY AGAIN DUDE!
Who the heck wants to play COD?
Yep 400k per tank is enough do justify making the entire other team go to AV to deal with them. Good Logic |
Atiim
Living Like Larry Schwag
309
|
Posted - 2013.10.23 13:59:00 -
[287] - Quote
chase rowland wrote:chase rowland wrote:chase rowland wrote:[quote=Atiim]Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO! you sir are an idiot. that being said, you are a troll. did you forget the cost of a tank? how about we make swarms 2 mill isk and 10 mill sp to use? sorry you cant do your 360 no-scope with a basic swarm and solo tanks and infantry. this is dust, if you hate vehicles then go back to COD. ps: i tank and use AV. i solo them and i get solod by them. AV needs a COMPLETE rework. i bet you never even drove a tank. I use Madrugars.
But I'll take you on that bet. 20 Million ISK says that i'm both a tanker and AV. |
johnhonorcrest2
RestlessSpirits
14
|
Posted - 2013.10.23 14:05:00 -
[288] - Quote
Kane Fyea wrote:True Adamance wrote:Attim I was starting to like you.... then this....
Auto Locking double DPS weapons that are fire and forget do not deserve to be, nor should have the capability to solo HAV. We need to reach a point of balance where players actually want to deploy tanks to the map, this way we get the fights that we see in trailers.....
However as you and many others would have it. AV dominates the map with no downsides nor need to leave the red line granting free 150 + 50 WP at regular intervals for doing nothing.
Your 500K SP, and 300K ISK investment is denying dynamic gameplay and destroying 10+ Million SP, and destroying 1-2 Million SP vehicles with too much ease.
Swarm Lock time needs an increase, fire rate needs to remain the same, with swarms not making 180- degree turns and able to be unlocked by terrain and such. 1. No downside are you high. The only defense I have is a fking SMG with a 15m optimal range. Any AR user can kill me with little to no effort 2. 500k SP investment? You must be forgetting that to be effective at AV you first have to have at least advanced suits, complex damage mods, shield and/or armor modules so you don't die instantly, and have at least advanced swarms (Standard ones are sh it 3. You guys can redline snipe why can't we redline AV?
we cant redline snipe the rendering distance in tanks is cut in half. and ur sp even with all that other **** still is no where near are investment good day sir |
Vrain Matari
ZionTCD Public Disorder.
1134
|
Posted - 2013.10.23 14:42:00 -
[289] - Quote
These long tank threads are getting easier and easier to read through, because as soon as i realize a post is talking about a tank operating without dedicated infantry i just file it under 'totally irrelevant' and hop to the next post.
Eliminates about 80% of the thread ;) |
Monkey MAC
killer taxi company General Tso's Alliance
862
|
Posted - 2013.10.23 22:23:00 -
[290] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote:Takahiro Kashuken wrote:Atiim wrote:Takahiro Kashuken wrote:
Why cant the best counter to a tank be another tank?
Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit
Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV
The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map
Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can
Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV. So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO! Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30? It used to be Was awesome back in the day 300k is nothing, i pay upto 2mil for a basic hull/mods and a proto turret which gets outshined by a handheld AV weapon which is cheaper and easier to use Also proto AV vs basic vehicles which cannot be upgraded "It used to be, was awsome back in the day" Yeah it used to be awsome for YOU, ever spared a thought for all those poor avers who would have been more effective hurling rocks? All the infantry that had to hide ride round corners! Also I told you not too use those arguments, they have been dismissed many times. 300k is small in comparison, but your forgetting the sp required for Proto suit, (to have pg/cpu) Swarm profciency (for damage) Swarm ammo (for TIC) Swarm reload (as above) Swarm optimization (for pg/cpu) Weapon upgrades (for dmg mods) Armour/shield modules (for survivability) Sidearm modules (as many as swarm modules) Nanocircuitry (for hives) Thats for a decent aver, who only runs av. So id say its about even. A tank might be 10x the cost, but a swarmer will probably die a lot more often than 10x per tank he decommissions. Heavies aren't that heavily armoured, correct, thats the point the HAV of suits isn't as survivable as its lighter counterparts. Your weapons are useless? ******** tell that to the droves of infantry that die to them! Prehaps if you are using missiles against infantry you should try the fragmented, it seems to work pretty well! Back in the day i went pure infantry, proto suit/proto breach AR/24mil into pure assault and it was awesome and beast and when i saw i tank i **** myself and ran as fast as i could in the opposite direction because missiles would **** me up, a good hit with e rail would kill me or wipe out my shield tank and blaster would **** You know what i did when SP was 4x the rate it was an unlimited? i went from a tryhard into a vehicle and started to tank so if a tank did pop out i could bring my own out and i liked it so much and went back into tanks Now its like meh, missiles need a direct hit/rail needs a direct hit and maybe blaster is the best for getting at least a good hit on something Also that list is meh to what a basic tank needs, let alone we dont even have the pilot suit yet and dont even know if it will bring any new mods to the table and now our turrets have a few more skills and they have taken out some mods which also require skills and 12 vehicles which also require skills which are supposed to be coming back If you want to say well PG/CPU is a 5x for infantry well good for you at least you get a skill which actually gives bonuses where ours are SP sinks and useless like our turret prof is a bonus to turret rotation speed where as any other prof for a handheld weapon is more damage
So your telling me you enjoyed being on the recieving end of an indestructible tank? Come on, don't give me that. You thought it was fair that if at least 1 tanker on your team your guaranteed failure, you were happy having to run home with a tail between youf legs every time a turret turned to face you? You were happy hiding on maps with no where to get away? Really?
And no the skill tree for infantry is not nothing in comparison! Infact after the changes they will be almost identical! Except for an aver needs to skill 2 light weapons and 1 sidearm to be effective! Tankers won't even fit light turrets to there tanks anymore! As for your complaint about prof not giving damage, you do enough already, passive damage bonuses to a large turret would be broken! Increased tracking speed is very useful!
But this still comes down to a single point! 1 man in a TANK should NOT be additivily worth more than 1 man on the ground! If you can't understand that then I might as well try and convince white is black, it would be a lot easier to do!
|
|
Spkr4theDead
Red Star. EoN.
1114
|
Posted - 2013.10.25 11:31:00 -
[291] - Quote
Atiim wrote:Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO! LOL You are not a tanker. Stop lying to everybody. |
Monkey MAC
killer taxi company General Tso's Alliance
872
|
Posted - 2013.10.25 11:33:00 -
[292] - Quote
Spkr4theDead wrote:Atiim wrote:Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO! LOL You are not a tanker. Stop lying to everybody.
And you are not av, get out of an av thread, jack***
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3759
|
Posted - 2013.10.25 12:10:00 -
[293] - Quote
Atiim wrote:Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO! Dumbass HAV drivers need to stop cheering about being able to take the Small Turrets off their tanks and grow a damn brain.
If it has 3 seats, don't you think that's part of the balance for them? Why the hell aren't you getting squad members to occupy those and help defend you from AV? |
pegasis prime
BIG BAD W0LVES
1199
|
Posted - 2013.10.25 12:12:00 -
[294] - Quote
DUST Fiend wrote:AV is supposed to be buffer damage to assist your allied armor in taking out enemy tanks.
Sorry that you want to camp on a tower spamming the right trigger thinking you're good.
someone give this man a can of quafe |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
529
|
Posted - 2013.10.25 12:27:00 -
[295] - Quote
this thread is disgusting :( |
Takahiro Kashuken
Red Star. EoN.
1507
|
Posted - 2013.10.25 12:27:00 -
[296] - Quote
Monkey MAC wrote:
So your telling me you enjoyed being on the recieving end of an indestructible tank? Come on, don't give me that. You thought it was fair that without at least 1 tanker on your team your guaranteed failure, you were happy having to run home with a tail between youf legs every time a turret turned to face you? You were happy hiding on maps with no where to get away? Really?
And no the skill tree for infantry is not nothing in comparison! Infact after the changes they will be almost identical! Except for an aver needs to skill 2 light weapons and 1 sidearm to be effective! Tankers won't even fit light turrets to there tanks anymore! As for your complaint about prof not giving damage, you do enough already, passive damage bonuses to a large turret would be broken! Increased tracking speed is very useful!
But this still comes down to a single point! 1 man in a TANK should NOT be additivily worth more than 1 man on the ground! If you can't understand that then I might as well try and convince white is black, it would be a lot easier to do!
I was fast and agile, i ran the other way when a tank was on the field and i was infantry, logical thing to do and half the time the vast majority of infantry didnt skill into AV so they deserved to get whacked
No skill trees wont be identical when you get skills to increase base shield/armor/CPU/PG/dmg etc and vehicles cannot
I can use 2ppl in my tank and use teamwork, still take 1 solo AV with lolproto to kill me
Anyway have a look at the new changes, looks like and hopefully is that AV now has to adpat like vehicle pilots have dont for at least 6months and use teamwork like vehicle pilots do
Its gonna be hard for you lot to adapt |
Takahiro Kashuken
Red Star. EoN.
1507
|
Posted - 2013.10.25 12:29:00 -
[297] - Quote
Monkey MAC wrote:Spkr4theDead wrote:Atiim wrote:Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO! LOL You are not a tanker. Stop lying to everybody. And you are not av, get out of an av thread, jack***
He has proto FG to prof 3 i think, maybe 4 i dunno and has FG half the time in beta anyways
Hell i have proto swarms
We have no problem killing tanks and see how easy it is with all the problems vehicles have |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
529
|
Posted - 2013.10.25 12:31:00 -
[298] - Quote
Mobius Wyvern wrote:Atiim wrote:Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO! Dumbass HAV drivers need to stop cheering about being able to take the Small Turrets off their tanks and grow a damn brain. If it has 3 seats, don't you think that's part of the balance for them? Why the hell aren't you getting squad members to occupy those and help defend you from AV? maybe if blue dots understood when to get out of a hav and did not steal vehicles and cause tankers so much misery. tanks can never be op the have a persistent nerf the bue dot stupidity bug.
and one day soon all you blue dots who cause vehicle users so much trouble can wonder why you'll never sit in a mini turret again.
no tank in dust is op they are crap expensive coffins...its almost like ccp strapped c4 to the side of every tank so no matter what i do i am insta popping them |
Takahiro Kashuken
Red Star. EoN.
1507
|
Posted - 2013.10.25 12:31:00 -
[299] - Quote
Mobius Wyvern wrote:Atiim wrote:Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO! Dumbass HAV drivers need to stop cheering about being able to take the Small Turrets off their tanks and grow a damn brain. If it has 3 seats, don't you think that's part of the balance for them? Why the hell aren't you getting squad members to occupy those and help defend you from AV?
Because small turrets dont have 400m range to kill faggots on hills or towers spamming swarms or FG at us, only turret which can reach is the railgun which has travel time and dip and needs a direct hit because splash is worse than FG splash |
calvin b
Molon Labe. RISE of LEGION
753
|
Posted - 2013.10.25 13:13:00 -
[300] - Quote
Tanks will be harder to destroy that's for sure. Like it was said to have 3 individuals to fight one tank, now lets just say 3 are on the field with a proto squad. Yep like I thought, throws hand in the air and camps in MCC. |
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