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Void Echo
Blades of Dust
1911
|
Posted - 2013.10.22 02:35:00 -
[241] - Quote
Commander Tzu wrote:Void Echo wrote:Iron Wolf Saber wrote:Void Echo wrote:Iron Wolf Saber wrote:Well you have your Vayu/Falcion at militia, Sica/Soma at standard, and Gunnlogi/Madrugger at adv. fixed it for you Stats wise maybe, tree wise far from. well.. when it comes to combat effectiveness and efficiency, the way I just reposted your comment is correct. why do some people actually use them? they aren't worth the isk they cost. Dude shutup, do you have any idea how much more money and salvage I get when people call in those Failtanks =)
yeah I do, I destroy them all the time.... they are worth the isk to the people destroying them, but not to the people using them |
nakaya indigene
0uter.Heaven
89
|
Posted - 2013.10.22 02:39:00 -
[242] - Quote
Atiim wrote:Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO!
all i have to say is 2 lai dai grenades. or 2 proto FG shots. how long do you think a tank pilot has to respond? not to mention he cant see past 3 tanks around him because of the render issues.. this tank has the highest resists and the highest skill tank on it. the answer is about 6 seconds max (sometimes less) to get to cover.. it takes at least that much on most maps. meaning there is either no way to escape the damage or kill the opposing force. in most cases the AV is either behind a wall lobbing or on a tower out of reach.. so.. why do you think tanks are OP? |
Commander Tzu
L.O.T.I.S. Public Disorder.
20
|
Posted - 2013.10.22 02:41:00 -
[243] - Quote
Yea! so shhhhhhhhhhhhhhhhhhh xD. |
Atiim
Living Like Larry Schwag
281
|
Posted - 2013.10.22 02:42:00 -
[244] - Quote
Hey for all those who doubt that I have a tank, I'll be on in 10 minutes if you have to see it to believe it. |
Commander Tzu
L.O.T.I.S. Public Disorder.
20
|
Posted - 2013.10.22 02:49:00 -
[245] - Quote
Atiim wrote:Hey for all those who doubt that I have a tank, I'll be on in 10 minutes if you have to see it to believe it.
I doubt you have the ability to order a pizza from one of the restaurants in my town and have it delivered to me, PROVE ME WRONG! Pepperoni please!
|
Atiim
Living Like Larry Schwag
281
|
Posted - 2013.10.22 02:50:00 -
[246] - Quote
Commander Tzu wrote:Atiim wrote:Hey for all those who doubt that I have a tank, I'll be on in 10 minutes if you have to see it to believe it. I doubt you have the ability to order a pizza from one of the restaurants in my town and have it delivered to me, PROVE ME WRONG! Pepperoni please! I'll bet you 20 Million ISK |
Gelan Corbaine
Sebiestor Field Sappers Minmatar Republic
203
|
Posted - 2013.10.22 02:51:00 -
[247] - Quote
Teaming up is always to an AVer's detriment if he looks to be reasonably compensated for his work . 4 AV's may wipe out a tank quick but only one gets paid for it while another gets a partial check. the other two are SOL . This is a problem when the tank's AI support comes calling in revenge.
In that situation someone is going home in the red. As long as getting a killing blow or next to the killing blow is the only way for a AVer to be paid then he should reasonably able solo.
We aint doing this out of goodness of our heart .
|
Atiim
Living Like Larry Schwag
281
|
Posted - 2013.10.22 02:51:00 -
[248] - Quote
Atiim wrote:Commander Tzu wrote:Atiim wrote:Hey for all those who doubt that I have a tank, I'll be on in 10 minutes if you have to see it to believe it. I doubt you have the ability to order a pizza from one of the restaurants in my town and have it delivered to me, PROVE ME WRONG! Pepperoni please! I'll bet you 20 Million ISK Mail me in-game if your on |
Commander Tzu
L.O.T.I.S. Public Disorder.
20
|
Posted - 2013.10.22 02:53:00 -
[249] - Quote
Atiim wrote:Atiim wrote:Commander Tzu wrote:Atiim wrote:Hey for all those who doubt that I have a tank, I'll be on in 10 minutes if you have to see it to believe it. I doubt you have the ability to order a pizza from one of the restaurants in my town and have it delivered to me, PROVE ME WRONG! Pepperoni please! I'll bet you 20 Million ISK Mail me in-game if your on Hold on I will be on in a minute, this is a lot of work just for you to have a pizza delivered to me xD. |
Alldin Kan
MoIden Heath PoIice Department EoN.
708
|
Posted - 2013.10.22 02:57:00 -
[250] - Quote
I have a Falchion at Level 3 with proto missile turrets, two 30% hardeners, 6300 Shields and 2 Damage mods but it wasn't enough to destroy a Ion Cannon Madrugar with 5000 Armor + Proto Rep + 2 hardeners... I TRIED MY BEST DAMN IT. |
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
4285
|
Posted - 2013.10.22 03:02:00 -
[251] - Quote
A dislike button wouldn't do enough justice to this thread. Where's the "Burn in hell for all of eternity" button? |
Commander Tzu
L.O.T.I.S. Public Disorder.
20
|
Posted - 2013.10.22 03:02:00 -
[252] - Quote
Alldin Kan wrote:I have a Falchion at Level 3 with proto missile turrets, two 30% hardeners, 6300 Shields and 2 Damage mods but it wasn't enough to destroy a Ion Cannon Madrugar with 5000 Armor + Proto Rep + 2 hardeners... I TRIED MY BEST DAMN IT.
Pizza. Pizza solves everything. |
Iron Wolf Saber
Den of Swords
9604
|
Posted - 2013.10.22 03:07:00 -
[253] - Quote
Alldin Kan wrote:I have a Falchion at Level 3 with proto missile turrets, two 30% hardeners, 6300 Shields and 2 Damage mods but it wasn't enough to destroy a Ion Cannon Madrugar with 5000 Armor + Proto Rep + 2 hardeners... I TRIED MY BEST DAMN IT.
I am scared to **** of madrugers in my sica, I only ever managed to kill them when I shove three full vollies into their pipes before the rdv dropped it off. |
Eurydice Itzhak
Militaires Sans Jeux
226
|
Posted - 2013.10.22 04:04:00 -
[254] - Quote
KING CHECKMATE wrote:I'll just say it one more time.
Tank or no tank, Proto or MLT.
If you can Solo playing as a tanker; then you should be able to solo said tanker if you have equally tier'd equipment.
Why because this is for balance sake, even if you spent 50 milion sp and 500 billions in tanks, if you get in a game ALONE, then ALONE you should be able to die....
Infantry can do MANY things a tank cannot. Why should one person take out a tank? This kicks tanks out literally their ONLY role.
When my tank costs 100k and i can hack points from it and throw down uplinks, then it should be abode to be solod.
Jesus Christ you're so dumb. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1992
|
Posted - 2013.10.22 04:06:00 -
[255] - Quote
Eurydice Itzhak wrote:KING CHECKMATE wrote:I'll just say it one more time.
Tank or no tank, Proto or MLT.
If you can Solo playing as a tanker; then you should be able to solo said tanker if you have equally tier'd equipment.
Why because this is for balance sake, even if you spent 50 milion sp and 500 billions in tanks, if you get in a game ALONE, then ALONE you should be able to die....
Infantry can do MANY things a tank cannot. Why should one person take out a tank? This kicks tanks out literally their ONLY role. When my tank costs 100k and i can hack points from it and throw down uplinks, then it should be abode to be solod. Jesus Christ you're so dumb.
They do have Mobile CRU's...thats something like uplinks rite? :3 |
Eurydice Itzhak
Militaires Sans Jeux
226
|
Posted - 2013.10.22 04:32:00 -
[256] - Quote
KING CHECKMATE wrote:Eurydice Itzhak wrote:KING CHECKMATE wrote:I'll just say it one more time.
Tank or no tank, Proto or MLT.
If you can Solo playing as a tanker; then you should be able to solo said tanker if you have equally tier'd equipment.
Why because this is for balance sake, even if you spent 50 milion sp and 500 billions in tanks, if you get in a game ALONE, then ALONE you should be able to die....
Infantry can do MANY things a tank cannot. Why should one person take out a tank? This kicks tanks out literally their ONLY role. When my tank costs 100k and i can hack points from it and throw down uplinks, then it should be abode to be solod. Jesus Christ you're so dumb. They do have Mobile CRU's...thats something like uplinks rite? :3
You cant spawn at a mobile cru until you bleed out unlike an uplink and fitting one costs you lots of ehp.
Infantry have a myriad of roles that cannot be performed by vehicles.
This is why you only brong one tank to pc. You can't afford to lose the footpower.
Stop talking if you have no idea how matches are played. |
Lanius Pulvis
Osmon Surveillance Caldari State
22
|
Posted - 2013.10.22 04:46:00 -
[257] - Quote
[/quote] Never had a problem with invisible swarms in my Madrugar
Then again, I guess we are both probably ignorant of the glitches that the other side faces while in combat.[/quote]
Wow, first sensible thing I've ever seen you post. |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
265
|
Posted - 2013.10.22 07:20:00 -
[258] - Quote
well i know im a little out of place here but im going to say this anyway, av should be required to use teamwork against vehicles. two av infatry with very high skills should be able to destroy a well fit and skilled tanker.
I fell like AV players often forget how little their SP/ISK investment is when compaired to that of real tank and dropship pilots. In order to get my dropship to be effective i had to get max vehicle skills and i HAVE to use proto fit assault dropships if i want to have a chance of bringing it back and making some money.
When AV comes on the field I have to use teamwork to kill them, maybe i can fight them if they are using low level swarms with no skills. However even if i do try and kill them my gun is extremely hard to aim and if a militia forge with lvl 1 prof spawns next to him my dropship is toast. So your rebutle to vehicle users asking for some more HP is to make AV stronger to keep it where its at? where all my work and skill and training is null because someone switched out to a basic forge gun at a supply depo?
If AV users talked to some dedicated pilots, instead of reacting to "loltankers" about constructive ways of balancing the AV/V game we might actually make some progress. But allas another rally cry for AV to unite against vehicle users....
Here is a thought, you can keep your stats as they are, but give a little ground, make it so we can see AV threats on the mini map when swarms are locking or forge guns are charging. Either way it cant stay as it is, its far too hard to be a dedicated pilot and make a living. Its not fun, and thats all vehicle pilots want. So why not help us out a little? maybe help us lower vehicle prices? i know AV wont have fun if there arent any vehicles to destroy...
I have invested roughly 12 mil SP into vehicles and my python fit costs me 1.19 mil per ship. I can be two shotted by a forge gun (sometimes one) and an ADV swarm with a dmg mod is enough to force me to leave the area (which is the swarms max range)
how much did you invest to shoot me down? now ask yourself, is that really balanced? |
Gelan Corbaine
Sebiestor Field Sappers Minmatar Republic
203
|
Posted - 2013.10.22 08:50:00 -
[259] - Quote
Eurydice Itzhak wrote:
You cant spawn at a mobile cru until you bleed out unlike an uplink and fitting one costs you lots of ehp.
Infantry have a myriad of roles that cannot be performed by vehicles.
This is why you only brong one tank to pc. You can't afford to lose the footpower.
Stop talking if you have no idea how matches are played.
Infantry tend to only be able to to do a few of those roles at a time and have a much MUCH lower survival rate than a tank. |
Jack McReady
DUST University Ivy League
727
|
Posted - 2013.10.22 09:23:00 -
[260] - Quote
I can only repeat this:
tanks are force multipliers, not solo invulnerable killing machines. current (yes even ARMOR tanks) are already able to absorb 6 proto swarm hits if fit properly, this is plenty of time to get into cover. it all comes to down to player driving skills and awareness. if you rambo on your own into squad and die you just suck and you deserve to lose your toy. unfortunately this is how most tank drivers are using their tanks, as a noobstomper invulnerable killing machines and when someone takes out their AV to spell death on them they cry because they got killed out in open in the middle of an enemy squad with no support. I have bad news for you, the tank is not the problem, it is you. it also does not matter what you think tanks should be because taking your driving skills into account you just have no credibility
you pay for high HP, immunity to majority of weapons, speed and range. the price might be a bit harsh and could be adjusted but a high price tag for it is well justified.
and beside that a single player will always be able to destroy a tank with AV solo, any other way and it creates artificial numbers advantage and will turn the game into tanks 514, the devs know this and wont change it.
this is not rocket science and if you dont see it then you have no credibility.
PS: announced tank changes will bring you 20k ehp vehicles, so stop crying like a kid. |
|
Rusty Shallows
Black Jackals
430
|
Posted - 2013.10.22 09:32:00 -
[261] - Quote
Kane Fyea wrote:Pocket Rocket Girl wrote:DUST Fiend wrote: snip
Proto AV just feels entirely too strong, from both ends of the spectrum.
what protoav do you use? He uses forge guns I believe. Actually he's a pilot who uses Forge Guns and posts claiming how OP they are. Basically playing the Forum Metagame with the endgame goal of bringing back the HAV win-button.
Sgt Kirk wrote:This is one reason I'm glad CCP doesn't listen to their players.
90% of the player base are idiots. This sorta sums it up. |
Gelan Corbaine
Sebiestor Field Sappers Minmatar Republic
207
|
Posted - 2013.10.22 10:29:00 -
[262] - Quote
Squad 6 vs Squad 6 * note this is baring stupid rendering glitches and tower camping scenarios*
Squad 1 has 6 AI Squad 2 has 6 AI Conclusion Even
Squad 1 has 5 AI 1 HAV Squad 2 6 AI no AV nades Conclusion Victory for Squad 1
Squad 1 has 5 AI 1 HAV Squad 2 6 AI AV nades Conclusion Slight advantage Squad 2
Squad 1 has 4 AI 2 HAV Squad 2 6 AI AV nades Conclusion Advantage Squad 1
5 AI 1 HAV 5 AI no nade 1 AV Slight Advantage Squad 2 due to AV reduced effectiveness against AI, Advantage Squad 1 if AV is a PC
4 AI 2 HAV 5 AI no nade 1 AV Heavy Advantage Squad 1
5 AI 1 HAV 4 AI 2 AV Slight Advantage Squad 1 due to Squad 2 reduced AI effectivness
4 AI 2 HAV 4 AI 2 AV Advantage Squad 2
5 AI 1 HAV 4 AI 1 AV 1 HAV Victory Squad 2
The only thing I see throwing off balance are AV nades . Marginalize AV anymore and every scenario becomes one who bring the tank wins .
|
Takahiro Kashuken
Red Star. EoN.
1493
|
Posted - 2013.10.22 10:38:00 -
[263] - Quote
Atiim wrote:Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb"
Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at you and so are the enemy infantry. If you are really lucky then you are able to wail on the tank, and destroy it, which most times is not the case. We will be gunned down by infantry long before this happens.
Now lets name the perfect example (The ones people QQ about). The tank drives in a wide open field. Not paying attention, the Swarms wail on him to death with everything it's got, and the tanker QQs about being destroyed.
So CCP listens to thier BS reasons and balance AV around teamwork. So for arguments sake, lets say that it now takes 3 people (half a squad) to tank out a tank. The LOLTank squad now uses 5-6 tanks, and we all have to use teamwork to defeat them.
But it is "balanced" to force 3 people to take out ONE Tank.
That would mean 15-16 people on AV just to deal with them (WHICH IS ONE ENTIRE TEAM!). And what about the enemy infantry? You think that they are just gonna sit there and watch the fireworks? NO!! They will go after all the objectives while the tanks freely stomp everyone without good AV resistance.
Then you have the drug users who say MLT AV OHKO's thier "good" loltank. Well the only way to OHKO a "good" loltank would be to have Profecincy lvl 4 or 5 and a complex damage mod.
These loltankers want tanks to become god and have MCC level health and resistance. They know what would happen if we "balance" AV this way. Don't let them stomp us! AV users unite! Let your voice be heard and put this evil to rest.
And if CCP does listen to the tankers and tanks become the most OP thing in video game history, I'm gonna file a help ticket and Demand 1B ISK and 1M AUR, as well as a store front picture on the market of me saying I TOLD YOU SO!
Is this guy the new leukoplast? or is it his alt
Swarms are not mid range, most will use them long range and a select few will bunny hop in front of you at CQC range, but lolrendering which isnt going to be fixed till 1.7 or 1.8 more likely means we never see the AV guy or the missiles he fires
As for swarms are avoidable lolno, they are completely broken
With swarms i can lock onto the the tank when behind cover, all i have to see is a small part of the tank and the square pops up for me to lock on to
The swarm launcher also keeps lock when you are not looking at the tank, say you want to fire behind cover well you can, you just lock on then look up and fire the missiles into the air above you because you do not lose lock on for a few seconds
The missiles themselves have poor tracking, instead of tracking where you are they track to where you were, so say the tank is on a corner, when the missiles are launched they travel to where he was at the corner but if he reverse back around the corner the missiles will follow the tank because when they reach the 1st marker they just do a 90deg turn and then hit the tank
Sometimes missiles will go through objects to hit me
Missiles are invisible to vehicle pilots
Proto swarms vs basic hull and mods, self explanatory
Generally it takes 3ppl with basic AV to kill a basic tank with mods against a very good pilot who has correctly set the tank and knows how to use the tank and the mods to its best effect
I would say its general 1-2 to kill an average pilot, average pilot makes mistakes and generally has a dodgy fit
But you cry 2ppl like its a bad thing, when player counts do go up so its no longer 16v16 but 32v32 and hopefully more then you may see vehicle convoys, imagine vehicle convoys now with proto AV, 2ppl with proto AV could get rid of every tank with ease even if ther was 20 of em so that makes vehicle pointless to have
The whole point of vehicles and tanks is to take some punishment, if its 1 guy to 1 tank then when playercounts go up more players with AV will alpha vehicles, 1 basic AV to take out 1 basic tank, what if its 32v32 and 3 ppl bring out basic AV for 1 tank? it would get alpha'd, no matter how much skill the pilot has doesnt matter because the AV is strong enough to solo it so 3 would kill it dead instantly, but having 1-3ppl to kill it depending on the pilots skill is a fairer way, it means those skilled pilots would be harder to kill because they know how to tank effectively
I dont want to be god, i want the chance to survive because i know how to fit up a vehicle and drive it, AV is currently far too easy and require zero skill, yet to pilot right now takes the most skill aswell as the most SP and ISK
|
Monkey MAC
killer taxi company General Tso's Alliance
852
|
Posted - 2013.10.22 10:38:00 -
[264] - Quote
This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts |
Beeeees
KILL-EM-QUICK RISE of LEGION
272
|
Posted - 2013.10.22 11:34:00 -
[265] - Quote
It is balanced, deal with it.
By all rights, if someone paid 10x of your suit for his shooty volkswagen, only 3x the effort to take him down sounds like a bargain.
Artillery =/= Infantery. You cant balance them out by making them equal in every regard. Its like balancing the MD against the AR by removing the projectile arc, upping the magazine size to 60 and making it full auto.
This grey mud smearing attitude is the cancer that is killing competitive gaming from inside out. Instead of embracing the challenge through diversity and adapting to different situations, crafting strategies and taking joy in overcoming seemingly impossible odds, you people have the guts to demand everyone to come into your kiddy pool of cornerless safety and lukewarm pisswater comfort.
TL;DR: Balance =/= Communism |
Takahiro Kashuken
Red Star. EoN.
1493
|
Posted - 2013.10.22 12:04:00 -
[266] - Quote
Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts
Why cant the best counter to a tank be another tank?
Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit
Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV
The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map
Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can |
Atiim
Living Like Larry Schwag
290
|
Posted - 2013.10.22 13:36:00 -
[267] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts Why cant the best counter to a tank be another tank? Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can Bad hit detection with missiles? Railgun sand Blasters maybe, but not Missile Launchers.
I have no problem killing people with my Missiles, and they are the basic ones.
Just ask Commander Tzu about how I blew that guy clean of the mountaintop when he was charging up a forge on his Gunnlogi |
Atiim
Living Like Larry Schwag
290
|
Posted - 2013.10.22 13:48:00 -
[268] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts Why cant the best counter to a tank be another tank? Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV.
So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO!
Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30? |
Takahiro Kashuken
Red Star. EoN.
1493
|
Posted - 2013.10.22 13:52:00 -
[269] - Quote
Atiim wrote:Takahiro Kashuken wrote:Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts Why cant the best counter to a tank be another tank? Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can Bad hit detection with missiles? Railgun sand Blasters maybe, but not Missile Launchers. I have no problem killing people with my Missiles, and they are the basic ones. Just ask Commander Tzu about how I blew that guy clean of the mountaintop when he was charging up a forge on his Gunnlogi
Missiles are iffy at best, i use proto missiles and the guy can be right in the middle of all 4 missiles, barely takes any splash damage and i need a direct hit consistantly to kill
I can use a MD and kill with splash with relative ease |
Takahiro Kashuken
Red Star. EoN.
1493
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Posted - 2013.10.22 13:55:00 -
[270] - Quote
Atiim wrote:Takahiro Kashuken wrote:Monkey MAC wrote:This? Again?
But here is a simple question, why should 1 man in a tank, require more than 1 man with av to neutrilize?
Answers that aren't valid:
I have invested Money and SP So did the guy using Proto AV
Its a tank Against anti-tank weaponry
It doesn't fit the rock paper scissors style of this game Of course it does Infantry < Tank < AV < Infantry
Its supposed to be highly armoured So is the heavy
Our weapons are useless The new ones coming soon look pretty damn good to me
I can't fufill my role if I can't stay on the frontline of course you can, tanks are infantry close support, not muderous juggernauts Why cant the best counter to a tank be another tank? Investing less than 2mil for lolswarms is not an investment when it takes at least 8mil for the basic tank and costs 10times more at least, at least investing in the FG is more of an investement because of the suit Its a tank, meaning its supposed to be the most heavily armored thing on the battlefield, yet it get solo'd frequently because lolbasic vehicle vs proto AV The heavy is not that highly armored, also a scout or medium suit using swarms is not highly armored at all so that goes out the window completely as they bunny hop the map Our weapons are useless, blaster hit detection is poor, railguns have less damage and splash than a FG while costing 10times more in ISK, missiles barely hit infantry half the time unless you get a direct hit and cant kill with splash while the MD can Tanks can't be the best counter because that forces everyone to use a tank. And I don't want to have to pull mine out every time I want to take down an enemy HAV. So if I pay 300k AUR for a BPO with IA Swarm Launchers, Lai Dais, and two complex damage mods, I should be a god killer and be the best because I paid more? LOL NO! Again, it's PRO AV. Should it tickle? Should it fire warning shots? Should I just try spraying and praying with my SMG to let you know that I'm about to fire at you? Has your IQ dropped to 30?
It used to be
Was awesome back in the day
300k is nothing, i pay upto 2mil for a basic hull/mods and a proto turret which gets outshined by a handheld AV weapon which is cheaper and easier to use
Also proto AV vs basic vehicles which cannot be upgraded |
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