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1001. What Happened in 1.8 - in General Discussions [original thread]
Awry Barux wrote: Zahle Undt wrote: This is all easily explained by 3 words. Made in China. It's actually really not. China makes your precious iPhones, and everyone seems to think they're the most quality thing since machine-sliced bread....
- by Vell0cet - at 2014.04.08 21:45:00
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1002. Allow Ground Pounders (GroPos) to travel the universe! - in General Discussions [original thread]
Jadd Hatchen wrote: Vell0cet wrote: Major concerns: 1. If you can use the inter bus system to move goods around new eden without the risk of being ganked, this could be abused by EVE players with DUST alts to ferry high value items around Ne...
- by Vell0cet - at 2014.04.08 18:46:00
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1003. Allow Ground Pounders (GroPos) to travel the universe! - in General Discussions [original thread]
Major concerns: 1. If you can use the inter bus system to move goods around new eden without the risk of being ganked, this could be abused by EVE players with DUST alts to ferry high value items around New Eden risk-free. It would break the sandb...
- by Vell0cet - at 2014.04.08 17:46:00
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1004. How to fix the Active Scanner - in General Discussions [original thread]
For the current scanners, they could start by reducing the cooldown a bit and increasing the arc some, then re-evaluate. I'd also like to see a new scanner variant introduced. It's an active scanner that scans in 360 degrees for only a 20m radius...
- by Vell0cet - at 2014.04.08 15:37:00
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1005. Allowing EVE players to Give Dust Players isk - in General Discussions [original thread]
Captain Africa Clone1 wrote: 21yrOld Knight wrote: Conversion rates are currently at between 6:1 and 3:1. There should be tax that would cause isk exchange between dust and eve to be at similar ratios. Why ? Fuxk the tax idea a suit does...
- by Vell0cet - at 2014.04.08 15:10:00
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1006. A year of work has gone to working on Dust 514 core mechanics - in General Discussions [original thread]
Spectral Clone wrote: Vell0cet wrote: It's so much better than 1.0. You guys are crazy, or have terrible memories. 1.0 was a train wreck. The gameplay still needs love, but it's pretty decent now, and much better than 1.0. In 6 months from n...
- by Vell0cet - at 2014.04.08 07:35:00
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1007. The new railgun range... - in General Discussions [original thread]
Lunatic Kota wrote: 300 meter nerf was overkill. But hey, ADS pilots are the princesses of the dust world and they were complaining. So high five for your temper tantrum actually working. Buff Rail Gun range to 450-500 meters. Doesn't make ...
- by Vell0cet - at 2014.04.08 07:11:00
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1008. A year of work has gone to working on Dust 514 core mechanics - in General Discussions [original thread]
It's so much better than 1.0. You guys are crazy, or have terrible memories. 1.0 was a train wreck. The gameplay still needs love, but it's pretty decent now, and much better than 1.0. In 6 months from now this game should be decent enough to port...
- by Vell0cet - at 2014.04.08 07:01:00
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1009. Allowing EVE players to Give Dust Players isk - in General Discussions [original thread]
This does need to happen at some point. I expect CCP to levy steep taxes though to keep the relative value of items in each game balanced.
- by Vell0cet - at 2014.04.08 02:59:00
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1010. If Everything Gets Ballanced Eventually - in General Discussions [original thread]
Death Shadow117 wrote: Explain how its a bad idea everyone restarts you get the original 500,000 sp but you have all of your aurum and boosters back everyone would start out at the same level One OBVIOUS problem with this is with all that AUR...
- by Vell0cet - at 2014.04.07 22:57:00
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1011. EVE/Dust/Valkyrie interplay - in Feedback/Requests [original thread]
Valkyrie pilots can't fly on the same grid as EVE players. It's a technical limitation. EVE works on a 1 second "tick" that gets smoothly interpolated between ticks by the client app. You could only have Valkyrie pilots in EVE if they had a 1 fram...
- by Vell0cet - at 2014.04.07 21:31:00
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1012. See you all at 1.9... - in General Discussions [original thread]
Cotsy8 wrote: If we ignore the game issues, lag, etc... Here's the list: Remove cloaks, minor tweaks some classes with overhaul to assault class needed. Add racial parity in equipment, weapons, vehicles. More, better maps. Why the fuss, just ...
- by Vell0cet - at 2014.04.07 04:46:00
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1013. Wow they are still running around solo and dieing to scounts - CCP - in General Discussions [original thread]
Cotsy8 wrote: Many people make decent arguments about nerf'ing cloaks, other people make good arguments for getting rid if cloaks altogether. You know who can't come up with any justifications for cloaks, the people who support them. It's been ...
- by Vell0cet - at 2014.04.06 20:19:00
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1014. Is it worth coming back? - in General Discussions [original thread]
It's worth checking out for sure; the game has changed a lot since you were playing. You should have a decent amount of passive SP banked up. Don't spend it all right away, get a feel for the changes before committing. I don't expect to ever see a...
- by Vell0cet - at 2014.04.06 19:36:00
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1015. another heavy minmatar weapon! :D - in Feedback/Requests [original thread]
I'd like to see a mortar introduced *eventually* (after missing racial heavy weapons) that requires the heavy to deploy it so they're stationary while using it. It would be long range (it can't target closer than 20m) with very large blast radius ...
- by Vell0cet - at 2014.04.06 14:36:00
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1016. URGENT!!! Medium Frames Broken=DUST broken - in Feedback/Requests [original thread]
Min logis are force multipliers. They should be a primary target for scouts with brains. Heavies receiving reps should likewise see anything shooting their Logi as the most urgent priority. It seems like you've had bad luck squadding up with the r...
- by Vell0cet - at 2014.04.06 14:00:00
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1017. No more nerfing! - in General Discussions [original thread]
Nerfs make more sense than buffing sometime. TTK is feeling much better, if you never nerf things, and only buff, then TTK will gradually get f*cked again. As IWS says, power creep. I think the CR/RR may still be a bit too strong and could use a ...
- by Vell0cet - at 2014.04.06 13:36:00
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1018. #1 cause of issues in Dust - in General Discussions [original thread]
Correlation doesn't equal causation. Good players and vets tend to run squads because it is a smarter way to play (you tend to loose fewer suits), and they have been in the game a while and have social bonds with friends. Make them all play solo a...
- by Vell0cet - at 2014.04.05 16:37:00
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1019. Sticky:DUST Uprising 1.8 Static Data Export - in DUST 514 Technology Lab [original thread]
Glad to see this project continuing to see love. o7
- by Vell0cet - at 2014.04.05 03:53:00
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1020. So fanfest is less than a month away - in General Discussions [original thread]
knight of 6 wrote: xxwhitedevilxx M wrote: CCP Saberwing wrote: I'd echo Ghosts Chance's thoughts here and urge you to get your thoughts across in a constructive manner. What I will say is that we do not wish to overextend and overpromise...
- by Vell0cet - at 2014.04.04 05:09:00
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