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161. Duvolle Assault Rifle - in General Discussions [original thread]
CCP Rattati wrote: there will never be range increasing modules I think modules that increased optimal range would really be game-breaking, but I think adding a module that improved falloff range would be reasonable, since you're already doin...
- by Vell0cet - at 2015.05.03 20:27:00
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162. Bye Dust 514 - in General Discussions [original thread]
Hasta la vista .
- by Vell0cet - at 2015.05.02 16:04:00
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163. [Video] "This is Dust 514" (Not Darth's) - in General Discussions [original thread]
Darth-Carbonite GIO wrote: Good work, Vell0cet, I liked it a lot. Honestly, the idea that anything I did would inspire others makes me immensely happy. Keep up the good work, and spread the word of Dust o7 Thanks Darth. Much respect.
- by Vell0cet - at 2015.05.02 02:51:00
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164. How I became a poor... - in General Discussions [original thread]
JL3Eleven wrote: Supernus Gigas wrote: You know, sometimes I think to myself "Man, I wish I had a billion Isk. I could totally go to Russia, find Viktor and seduce him with threats on his life and force him to voluntarily donate a large amo...
- by Vell0cet - at 2015.05.01 06:58:00
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165. [Video] "This is Dust 514" (Not Darth's) - in General Discussions [original thread]
True Adamance wrote: Vell0cet wrote: True Adamance wrote: I really like this just like I do Darth's. Both take some pretty familiar footage and do interesting things with it. Only thing I can find to complain about is that for a cinematic...
- by Vell0cet - at 2015.05.01 02:00:00
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166. [Video] "This is Dust 514" (Not Darth's) - in General Discussions [original thread]
True Adamance wrote: I really like this just like I do Darth's. Both take some pretty familiar footage and do interesting things with it. Only thing I can find to complain about is that for a cinematic trailer/video which the "This is EVE" trai...
- by Vell0cet - at 2015.04.30 22:40:00
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167. Just curious what CCP expects from DUST 514 at this point - in General Discussions [original thread]
DUST never really ever left Beta. If I put on my tinfoil hat, we're basically lab-rats doing small-scale testing to figure out how this IP should work. The goal right now isn't to produce large profits, it's to find out what business model to use ...
- by Vell0cet - at 2015.04.30 20:56:00
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168. [Video] "This is Dust 514" (Not Darth's) - in General Discussions [original thread]
Vrain Matari wrote: Great work bro. Complement's Darth's nicely, showcasing different aspects of the game. Favorite moment: "Alex, you cannot jump behind your Logi for protection". Priceless. Haha, that was my favorite clip too. The video fo...
- by Vell0cet - at 2015.04.30 07:06:00
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169. [Video] "This is Dust 514" (Not Darth's) - in General Discussions [original thread]
I-Shayz-I wrote: Lol at the clip of me talking about dual tanking a Caldari assault. I've been meaning to do something like this...it was actually the initial reason why I bought a recording device in the first place. Maybe it's time to go ba...
- by Vell0cet - at 2015.04.30 03:29:00
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170. [Video] "This is Dust 514" (Not Darth's) - in General Discussions [original thread]
I was inspired to do do my own "This is DUST 514" video after watching Darth Carbonite's awesome trailer . I wanted to make one that focused on selling the game's tactics and depth using the music from "This is EVE." Ultimately I think Darth's is...
- by Vell0cet - at 2015.04.30 00:08:00
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171. Acquistion bases need to move more often. Agree/Disagree? - in General Discussions [original thread]
4 minutes with a guaranteed one extra switch per match in order to win would be an excellent place to start. If the timer is too short then you loose the attack/defend mechanic and it degenerates into a circus of running around, with the focus on ...
- by Vell0cet - at 2015.04.29 16:56:00
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172. Sticky:[Feedback] Competitive ISK Loadouts for New players - in Feedback/Requests [original thread]
Aeon Amadi wrote: Why not just let us save and share Fitting Templates and let them fit the stuff themselves? This. I would love to have a fitting archive option. When you select "create new" it brings up the list of frames as it does now, ...
- by Vell0cet - at 2015.04.29 15:19:00
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173. Acquisition Game Mode: 5 minutes too long? - in General Discussions [original thread]
I haven't played it yet, but I've watched a couple videos. 5 minutes seems a bit long, but I think 3 would be too short. 4 might be the "sweet spot"-- it's long enough to have meaningful attack/defend scenarios, but it's short enough to allow for ...
- by Vell0cet - at 2015.04.28 21:57:00
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174. Thoughts on WL 1.1 - in General Discussions [original thread]
Lightning35 Delta514 wrote: ...can someone who is send me something? I believe you can receive items, just not send them yourself. So you can buy things from other people.
- by Vell0cet - at 2015.04.28 20:48:00
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175. [Constructive Criticism] Warlords 1.1 Fitting UI Changes - in Feedback/Requests [original thread]
Foo Fighting wrote: Vell0cet wrote: Overall the concept is solid, but I have a couple of suggestions for improvement. The first is that the selection tree is too granular. I like that things are broken into categories, but the tree should be...
- by Vell0cet - at 2015.04.28 16:38:00
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176. Ouch, that price tag on the SKINs - in General Discussions [original thread]
CCP Rattati wrote: Aeon Amadi wrote: CCP Rattati wrote: I consider the primary utility of my colored bpo's the actual look, which is the only reason I bought multiple bpo's in the first place. Having the ability to confer that look to an...
- by Vell0cet - at 2015.04.28 16:26:00
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177. [Constructive Criticism] Warlords 1.1 Fitting UI Changes - in Feedback/Requests [original thread]
Overall the concept is solid, but I have a couple of suggestions for improvement. The first is that the selection tree is too granular. I like that things are broken into categories, but the tree should be shallower by one level. So I should speci...
- by Vell0cet - at 2015.04.28 16:04:00
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178. Honestly, who is ready for proto suits that look like milita suits? - in General Discussions [original thread]
CCP Rattati wrote: Sgt Kirk wrote: True Adamance wrote: That moment when you destroy a "Kador" issue scout and it turns out to be exactly what it looks like, an Ak.0, because the suits are fundamentally identical visually. Or a "Legacy" ...
- by Vell0cet - at 2015.04.28 07:33:00
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179. Warlords 1.2? - in General Discussions [original thread]
I think we should hold off on vehicle skins until we have models for all racial vehicles (almost certainly not possible on the PS3). Since skins would be the only way (short of the tactical info box) of identifying the type of vehicle you're fight...
- by Vell0cet - at 2015.04.27 17:36:00
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180. Help me understand SKINs! - in General Discussions [original thread]
Aero Yassavi wrote: Elpedo Hughes wrote: Aero Yassavi wrote: Elpedo Hughes wrote: Isa Lucifer wrote: When you have your crosshair on a player it will tell you the suit type. I know, that's not enough. Should be able to tell from ...
- by Vell0cet - at 2015.04.27 17:18:00
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