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181. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Really amazing episode. CCP Rattati was awesome, and you guys did a really great job of asking intelligent questions and having a very smart discussion. As far as Rattati not playing EVE, I think we need to get him to join RvB and do a bunch of fa...
- by Vell0cet - at 2015.04.27 16:50:00
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182. CCP Rattati has his own private account with lots of stuff... - in General Discussions [original thread]
CCP Rattati wrote: Jadek Menaheim wrote: ChribbaX wrote: Question is if he will whine about it on the forums to cover his ass or not /c I'll repeat what Jaysyn Larrisen said on the Biomassed stream tonight. "I can imagine Rattati doe...
- by Vell0cet - at 2015.04.27 07:46:00
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183. What do you think about cloak? - in General Discussions [original thread]
Cloaks add richness and depth to combat. They're excellent counters to some tactics, and allow players to stealth out of camped redlines to establish a new beachhead with uplinks. There are good counters to them and the firing delay added much-nee...
- by Vell0cet - at 2015.04.27 04:11:00
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184. CCP Rattati will be on #Biomassed tonight! - in General Discussions [original thread]
Soraya Xel wrote: It sucks that these issues coincide with our kinda special episode, but it is what it is. Show will be on iTunes in a matter of hours. Thanks! I appreciate the effort you guys put into the show.
- by Vell0cet - at 2015.04.27 02:56:00
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185. CCP Rattati will be on #Biomassed tonight! - in General Discussions [original thread]
Soraya Xel wrote: The stream is having some issues. We had some server issues earlier, and I also had personal network issues too. LOTS OF ISSUES TODAY. Huge thanks to the Podside crew who got onboard and fixed the server in time for the show...
- by Vell0cet - at 2015.04.27 02:46:00
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186. CCP Rattati will be on #Biomassed tonight! - in General Discussions [original thread]
Ask him how the new MM and improvements to the NPE have affected the retention rates of new players (as a percent--obviously he probably can't give specific numbers, but could probably say things improved by x%).
- by Vell0cet - at 2015.04.27 02:26:00
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187. Proto stomping will be replaced with... - in General Discussions [original thread]
Food for thought: you might want to save some of that ISK to buy boosters. That's supposed to be possible once CCP verifies that the trading system is functioning properly.
- by Vell0cet - at 2015.04.25 04:17:00
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188. The Pros and Cons of PvE in DUST 514/Project Legion - in General Discussions [original thread]
Pros: Improving the NPE. First steps to a real tutorial. The possibility of having a test range. Variety. Having somewhere to go to do carebear stuff when you're not in the mood for a hardcore fight. Cons: If PvE is popular then we could have maj...
- by Vell0cet - at 2015.04.24 21:58:00
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189. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: Vell0cet wrote: Honestly if it were up to me, I'd have pubs limited to only Ambush and Acquisition, with Skirmish being available in FW and PC. If the player numbers began to rise again to the point where we could have more...
- by Vell0cet - at 2015.04.24 15:55:00
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190. What matchmaking has done to this game... - in General Discussions [original thread]
Cross Atu wrote: Joel II X wrote: I had a friend try this game out some time ago, back when not even mu was a thing. He liked it and said it was a fairly decent shooter with fun guns. He especially liked the Ion Pistol (FREEDOOOOOOM). Howeve...
- by Vell0cet - at 2015.04.23 17:44:00
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191. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Fox Gaden wrote: I actually like Dommination, and I have flipped domination matches after my MCC was into armor on many occasions. How about reset Squad size in PUB Skirmish to 4 members, and allow you to run larger squads in FW? That might en...
- by Vell0cet - at 2015.04.23 17:28:00
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192. Remove aim assist. - in General Discussions [original thread]
JJ'S wrote: DUST Fiend wrote: Vell0cet wrote: I'm pretty sure we have some of the weakest AA in the industry. Not to mention our control sensitivity is complete garbage. Compare the controls to a game like Destiny (with AA off) and it's n...
- by Vell0cet - at 2015.04.22 23:03:00
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193. SWBF update, we knew Dice would **** it up. - in General Discussions [original thread]
I wish I had the willpower to not buy it in protest of EA, but SW:Battlefront 2 was one of my all-time favorite games. It sounds like it's going to be significantly worse than the 10-year-old version though. Screw visuals, gameplay is what matters.
- by Vell0cet - at 2015.04.22 21:16:00
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194. Remove aim assist. - in General Discussions [original thread]
I'm pretty sure we have some of the weakest AA in the industry. Not to mention our control sensitivity is complete garbage. Compare the controls to a game like Destiny (with AA off) and it's night/day to what we have. In Destiny you have fine prec...
- by Vell0cet - at 2015.04.22 19:52:00
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195. Why You No Explode, Mr. Dropship - in General Discussions [original thread]
DUST Fiend wrote: I'm not getting hung up on the visuals, I'm getting hung up on passengers who can barely see getting killed because of a pilots error. You want free WP, that's understandable, but I see no reason transpo needs to be nerfed b...
- by Vell0cet - at 2015.04.22 02:36:00
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196. Why You No Explode, Mr. Dropship - in General Discussions [original thread]
DUST Fiend wrote: Vell0cet wrote: DUST Fiend wrote: Vell0cet wrote: I love the visual effect of dropships crashing to the ground in a fiery explosion--It's badass and immersive. I also agree that everyone in the dropship should die whe...
- by Vell0cet - at 2015.04.22 02:19:00
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197. Why You No Explode, Mr. Dropship - in General Discussions [original thread]
DUST Fiend wrote: Vell0cet wrote: I love the visual effect of dropships crashing to the ground in a fiery explosion--It's badass and immersive. I also agree that everyone in the dropship should die when it hits 0 HPs. Solution: 2 explosions....
- by Vell0cet - at 2015.04.22 01:57:00
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198. Why You No Explode, Mr. Dropship - in General Discussions [original thread]
I love the visual effect of dropships crashing to the ground in a fiery explosion--It's badass and immersive. I also agree that everyone in the dropship should die when it hits 0 HPs. Solution: 2 explosions. One that kills occupants at 0HP and a s...
- by Vell0cet - at 2015.04.22 01:48:00
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199. REMOVE THE MASS DRIVER OR THE TRAIN MAP~! - in General Discussions [original thread]
Her Chosen wrote: tal mrak-thanl wrote: Killing people who use MDs on that map is so ridiculously easy that your entire argument is essentially a testament to your lack of experience. Edit: No slight intended, btw. Just trying to give you s...
- by Vell0cet - at 2015.04.22 01:13:00
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200. REMOVE THE MASS DRIVER OR THE TRAIN MAP~! - in General Discussions [original thread]
Better idea: Remove players from the forums who are advocating removing the limited content we have.
- by Vell0cet - at 2015.04.21 21:32:00
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