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441. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
Kain Spero wrote: Firbolg Barun wrote: Also, it doesnt make sense to have equal or lower dps on a CQC skillshot AV weapon (blaster) as a rail based weapon (even if its light vs heavy in this case) due to the risk you must take to get close t...
- by The-Errorist - at 2014.05.24 00:46:00
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442. How To f ix The Plasma Cannon; an ODE to Rattati - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: XxGhazbaranxX wrote: I understand and we where close to taking this into consideration when writing the proposal but we also have to take into account that the Plasma Cannon is a light weapon, therefore if you notice...
- by The-Errorist - at 2014.05.24 00:38:00
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443. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I still approve of these ideas. Spartan MK420 wrote: Spartan MK420 wrote: i like the idea of assaults having the same layout as their logi counter-part. with their racial weapon bonus, it should be promising. minus the equipment slots i...
- by The-Errorist - at 2014.05.23 22:38:00
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444. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
RECON BY FIRE wrote: CCP Rattati wrote: Swarms as AV - We don't want to change too many things at the same time. Improving swarms to counter tanks, will affect dropships as well.
Dropships are already basically invulnerable to Swarms...
- by The-Errorist - at 2014.05.23 22:34:00
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445. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Sure scouts were able to stay cloaked for too long, but cutting the duration in half maybe is too much. Quote: Gallente Scout Repair rate-3hp/s Amarr Scout Repair rate+3hp/s Sure, moving giving Amarr scouts base repair would make them best ...
- by The-Errorist - at 2014.05.23 22:19:00
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446. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: The-Errorist wrote: nicholas73 wrote: prototype grenades to do 650 damage !!!! Is this a typo? Nope; since we have 1 less grenade, they slightly buffed it from 600 to 650 at proto, and made the damage progression bett...
- by The-Errorist - at 2014.05.23 07:54:00
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447. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
nicholas73 wrote: prototype grenades to do 650 damage !!!! Is this a typo? Nope; since we have 1 less grenade, they slightly buffed it from 600 to 650 at proto, and made the damage progression better between Sta and Pro.
- by The-Errorist - at 2014.05.23 07:27:00
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448. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Happy Violentime wrote: The-Errorist wrote: it is impossible to hide from a Gal logi using a focused scan with only a medium frame . And that is how it should be. If you read the full post, it would be very clear that I never said or i...
- by The-Errorist - at 2014.05.23 07:12:00
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449. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Spartan MK420 wrote: well if matari ewar bonus is hacking, then maybe the amar can set up a "firewall" by "hacking an already hacked objective" Thus increasing the amount of time needed to hack for all other roles, except for the matari, which ...
- by The-Errorist - at 2014.05.23 07:08:00
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450. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: A scanned scout is a dead scout. If every scout can be scanned there is no point in running scout because it has no role. That is really not true; scouts aren't as squishy as they were before 1.8 and non Gallente and Am...
- by The-Errorist - at 2014.05.23 06:57:00
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451. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Tebli wrote: I appreciate the way in which you have presented the information. Based on what you have laid out here, it seems like this will be a pretty positive first pass. While I am not a huge fan of the idea of AV grenades being harder to r...
- by The-Errorist - at 2014.05.22 21:59:00
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452. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
RedPencil wrote: CCP Rattati announce to remove the dampening effect of the cloak the Hotfix Alpha. I think that make Min scout with lower tier have no ground to stand. It will force Min scout to fit 2 damp at least to stay compete with other, ...
- by The-Errorist - at 2014.05.22 14:13:00
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453. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Happy Violentime wrote: Haerr wrote: Happy Violentime wrote: Haerr wrote: Anyone of these (alone without any other modifications) is a horrible idea which puts us right back into 1.7 where scouts were being perma scanned (bar a gal sco...
- by The-Errorist - at 2014.05.22 13:52:00
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454. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
With the proposed changes, here's what it would take to prevent being scanned by a someone with Gallente logi Lv5 using prototype scanners and what it would take for Cal scouts to scan at different dB. [Prototype active scanner] : 21 dB Amarr...
- by The-Errorist - at 2014.05.22 13:16:00
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455. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Cross Atu wrote: Still hoping for word. I'll go link this thread to relevant feedback threads that CCP has started/are active in and breifly talk about some of the problems.
- by The-Errorist - at 2014.05.22 06:39:00
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456. [Feedback] Commandos - in Feedback/Requests [original thread]
CCP Rattati wrote: God Hates Lags wrote: Stuff Can the scrambler be (simply)made a little more effective in the mid range? Other than that, we think it may course correct if shield v armor tanking becomes a little more balanced and we see...
- by The-Errorist - at 2014.05.22 04:01:00
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457. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
I almost forgot one thing: "Cannot join a squad deployed in battle" when in the same battle. I really hate when that happens.
- by The-Errorist - at 2014.05.22 03:33:00
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458. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
CCP Rattati wrote: The-Errorist wrote: Stuff Thanks, we are very much aligned on this proposal actually. Keep an eye out for our next formal communication. I really wish that you and the other awesome devs were in charge/working on Dust...
- by The-Errorist - at 2014.05.22 01:11:00
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459. [Feedback] Scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: Amarr scouts, are the least used ones. We would like your theories as to why and how they can become a little more attractive to players. What should they do better than anyone? Caldari and Gallente already share scan radiu...
- by The-Errorist - at 2014.05.22 00:49:00
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460. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Copy pated from https://forums.dust514.com/default.aspx?g=posts&m=2172963#post2172963 Here is my plan to fixing a lot of these problems Problem: Shield extenders don't have a balanced progression Solution: Make enhanced shield extenders ...
- by The-Errorist - at 2014.05.21 23:37:00
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