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61. The Errorist's proposal for balanced dropsuit progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: The-Errorist wrote: Anyone have anything to say about the two types of logis and giving the basic medium frames another equipment slot at the cost of a module slot? I'm a logi tourist. I only run tgem when I'm in the m...
- by The-Errorist - at 2015.02.17 17:38:00
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62. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: The-Errorist wrote: DRT 99 wrote: Thaddeus Reynolds wrote: Shield boosters are very... temperamental broken they arent temperamental they are flat out broken, or if its intentional that they dont activate while ...
- by The-Errorist - at 2015.02.17 17:30:00
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63. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Adipem Nothi wrote: Atiim wrote: Adipem Nothi wrote: Assault Suits are already the best Suits. Dare we buff them further? http://dust.thang.dk/market_historycategory.php http://dust.thang.dk/market_tryhardinator.php Yes we do, usa...
- by The-Errorist - at 2015.02.17 17:20:00
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64. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
DRT 99 wrote: Thaddeus Reynolds wrote: Shield boosters are very... temperamental broken they arent temperamental they are flat out broken, or if its intentional that they dont activate while under fire, atleast make them recharge faster i...
- by The-Errorist - at 2015.02.17 17:10:00
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65. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: ... Nothing needs to be changed from Chrome numbers. ... What about the prices and base shield recharge rates? What numbers specifically do you want? There was so much stuff back then and not everyone remembers all the n...
- by The-Errorist - at 2015.02.17 17:07:00
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66. Assault HMG Proposal - in Feedback/Requests [original thread]
I can't view the spreadsheet yet because I need to request access from you to view it. Also have you seen https://trello.com/c/qBsBBlvl/257-tighten-the-spread-of-the-assault-hmg already? Fizzer XCIV wrote: Remove it. It's a pointless weapon....
- by The-Errorist - at 2015.02.17 16:48:00
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67. Improved Cal and Gal assault bonuses - in Feedback/Requests [original thread]
bump
- by The-Errorist - at 2015.02.17 03:02:00
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68. The Errorist's proposal for balanced dropsuit progression - in Feedback/Requests [original thread]
Anyone have anything to say about the two types of logis and giving the basic medium frames another equipment slot at the cost of a module slot?
- by The-Errorist - at 2015.02.17 02:40:00
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69. The Errorist's proposal for balanced dropsuit progression - in Feedback/Requests [original thread]
Adipem Nothi wrote: The-Errorist wrote: Adipem Nothi wrote: Appears that each Assault loses a slot. Am I reading correctly? Do you have a problem with assaults progressing 1 slot per tier and if you do why? There are two ways to go a...
- by The-Errorist - at 2015.02.17 02:36:00
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70. Improved Gal assault bonuses - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: I'm all for improving the current bonus. Oh, by the by, IT'S CALLED THE ASSAULT RIFLE! YOU DON'T HAVE TO YELL and it's an assault plasma rifle. Just saying assault rifles could mean one of many things: assault combat ri...
- by The-Errorist - at 2015.02.16 22:54:00
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71. The Errorist's proposal for balanced dropsuit progression - in Feedback/Requests [original thread]
Adipem Nothi wrote: Appears that each Assault loses a slot. Am I reading correctly? Do you have a problem with assaults progressing 1 slot per tier and if you do why?
- by The-Errorist - at 2015.02.16 22:37:00
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72. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Adipem Nothi wrote: The-Errorist wrote: Adipem Nothi wrote: Assault Suits are already the best Suits. Dare we buff them further? http://dust.thang.dk/market_historycategory.php http://dust.thang.dk/market_tryhardinator.php Those g...
- by The-Errorist - at 2015.02.16 21:54:00
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73. Infantry damage to start shield recharge delay threshold - in Feedback/Requests [original thread]
Logi Bro wrote: ... The shield threshold needs to be a certain amount of damage over a certain period of time to prevent that problem. Like I already suggested, 50 damage over 5 seconds. I believe Cat Merc said the AR does ~6 damage per shot a...
- by The-Errorist - at 2015.02.16 21:36:00
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74. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Vrain Matari wrote: The-Errorist wrote: Adipem Nothi wrote: Assault Suits are already the best Suits. Dare we buff them further? http://dust.thang.dk/market_historycategory.php http://dust.thang.dk/market_tryhardinator.php Those g...
- by The-Errorist - at 2015.02.16 18:11:00
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75. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Adipem Nothi wrote: Assault Suits are already the best Suits. Dare we buff them further? http://dust.thang.dk/market_historycategory.php http://dust.thang.dk/market_tryhardinator.php Those graphs are not all that relevant to the issue o...
- by The-Errorist - at 2015.02.16 17:32:00
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76. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Pokey Dravon wrote: I feel like the Plasma Rifle hardly has any recoil at all as is... The tactical plasma rifle has a ton of it though even with gal assault, it still gets in the way.
- by The-Errorist - at 2015.02.16 07:29:00
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77. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Trello card to vote on. The Gallente assault bonus should be 5% dispersion and 6% recoil reduction per level. The current 25% total recoil reduction isn't enough, so bump it up to 30%. This would make the tactical plasma rifle for the Gallente...
- by The-Errorist - at 2015.02.16 01:50:00
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78. Infantry damage to start shield recharge delay threshold - in Feedback/Requests [original thread]
Cat Merc wrote: Assault Combat Rifles and HMG's would basically not be able to stop shield recharge out of CQC. At the max effective range, an Assault Combat Rifle does 6.3 damage per shot. Note that this is supposed to be EFFECTIVE range, as ...
- by The-Errorist - at 2015.02.16 01:12:00
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79. Infantry damage to start shield recharge delay threshold - in Feedback/Requests [original thread]
Songs of Seraphim wrote: The-Errorist wrote: The-Errorist wrote: bump It seems as if that bump attempt was unsuccessful. Does anyone have anything to say about that or more importantly, this thread? Other than its needed to make shi...
- by The-Errorist - at 2015.02.16 00:33:00
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80. The Errorist's proposal for balanced dropsuit progression - in Feedback/Requests [original thread]
Adipem Nothi wrote: Appears that each Assault loses a slot. Am I reading correctly? Yes, as I wrote in the OP with reasons, I want all medium frames: basic, logistics, and assaults to progress 1 slot per tier and that's what it would look li...
- by The-Errorist - at 2015.02.16 00:31:00
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