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1. Vehicle profile dampener - in Feedback/Requests [original thread]
Megaman Trigger wrote: The-Errorist wrote: I hope you guys aren't forgetting that this would use up on of the vehicle's slots and use up PG & CPU, that could be used to make that vehicle more dangerous in another aspect. Which is why,...
- by The-Errorist - at 2015.08.15 14:50:00
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2. Vehicle profile dampener - in Feedback/Requests [original thread]
I hope you guys aren't forgetting that this would use up on of the vehicle's slots and use up PG & CPU, that could be used to make that vehicle more dangerous in another aspect.
- by The-Errorist - at 2015.08.15 14:11:00
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3. Vehicle profile dampener - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Hector Carson wrote: Vehicles are too massive even with Profile Dampening they can still be easily scanned so it would be pointless, I am sorry if I hurt you're feelings it wasn't my intent Unless active dampening. ...
- by The-Errorist - at 2015.08.12 19:51:00
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4. [Request] Add option to disable chat channels - in Feedback/Requests [original thread]
Trello card There should be an option to disable a chat channel, as in leave it, but have it still there saved, so one can easily rejoin it.
- by The-Errorist - at 2015.07.29 03:05:00
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5. Vehicle profile dampener - in Feedback/Requests [original thread]
Krias Thracian wrote: Hector Carson wrote: Vehicles are too massive even with Profile Dampening they can still be easily scanned so it would be pointless, I am sorry if I hurt you're feelings it wasn't my intent Not necessarily. I actuall...
- by The-Errorist - at 2015.07.13 00:57:00
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6. Vehicle profile dampener - in Feedback/Requests [original thread]
Trello card Vehicle module that: * Decreases the distance the vehicle is passively detected on the minimap; * Lowers scan profile; * Decrease the time the vehicle stays scanned.
- by The-Errorist - at 2015.07.12 19:57:00
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7. Vehicle skin modules - in Feedback/Requests [original thread]
Trello card Vehicles should be able to change their appearance by putting skin modules in an a skin slot. Related: Weapon skins
- by The-Errorist - at 2015.07.12 19:48:00
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8. New Game Mode: Classic Tower Defense - in Feedback/Requests [original thread]
I like
- by The-Errorist - at 2015.07.12 17:07:00
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9. Multi-queue reward - in Feedback/Requests [original thread]
Ripley Riley wrote: ... This change would only apply to public contracts obviously. A future iteration of this idea could involve players queueing for allied factions in FW (Amarr/Caldari and Minmatar/Gallente) for bonus LP. Associated trello ...
- by The-Errorist - at 2015.07.12 16:56:00
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10. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: what if proto is "only" 7 high/lows It would be great if that's for having a normalized slot progression of 1 slot gain per tier or just 7 for all suits with the power cores. I made a threads and spreadsheets months ago...
- by The-Errorist - at 2015.05.28 21:28:00
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11. Add weapon skins - in Feedback/Requests [original thread]
Trello card to vote on . Weapons should be skinnable just like dropsuits. This should be added for the same reasons why dropsuit skins are good: Potential performance improvements;
Much simpler authoring of SKIN modules instead of BPOGÇÖs...
- by The-Errorist - at 2015.04.28 02:35:00
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12. Infantry damage to start shield recharge delay threshold - in Feedback/Requests [original thread]
Imp Smash wrote: It would be hard to find a flat number that would be balanced for weapons and combat methodology. Might I suggest a percentage of weapon damage? Make it 1% less than the damage outside of effective -- so all weapons have tro...
- by The-Errorist - at 2015.04.14 16:00:00
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13. Feeback for Rattati's big board of things - in Feedback/Requests [original thread]
To help with collecting things and pointing out things that weren't accomplished and aren't in the backlog from a previous update, I made this thread. [Issues updates failed to fix or just weren't deployed]: Persistent Sniper Trail
Spaw...
- by The-Errorist - at 2015.04.13 17:22:00
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14. Add more information about the 4 main EVE factions - in Feedback/Requests [original thread]
Somewhere in the menus there should be information about the Amarr, Caldari, Gallente, and Minmatar. This is needed so that people can get feel for what those groups are about, decide whether or not they want to support one through FW, and also th...
- by The-Errorist - at 2015.04.13 15:49:00
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15. Rebalance flux grenades with variants - in Feedback/Requests [original thread]
Back (ban expired)
- by The-Errorist - at 2015.04.12 18:34:00
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16. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Spkr4theDead wrote: What's with this hotfix echo talk? As far as I know, we're still on Warlords 1.0 with no hotfixes at all yet. CCP is working on a hotfix to apply to this current build and they chose to continue letter based naming convent...
- by The-Errorist - at 2015.03.10 15:24:00
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17. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
CCP Rattati has so far ignored these issues that are relevant to Hotfix Echo: For the starter fits, seems kind of redundant to have 2 fits with uplinks. The recon should have uplinks while the frontline gets nanohives to replenish their ammo....
- by The-Errorist - at 2015.03.10 12:38:00
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18. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
jace silencerww wrote: I wrote this earlier and now I am adding to it. jace silencerww wrote: maybe you have answered this CCP Rattiati but what about dropships, lavs and ads with this fit to PG & CPU mods there are going to get hurt a ...
- by The-Errorist - at 2015.03.10 11:40:00
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19. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Sole Fenychs wrote: The-Errorist wrote: What is the point of increasing the LAV scan radius to 30m when their scan precision is 50 dB and when vehicle active scanner range is independent of base range? Also why not make basic medium frames ...
- by The-Errorist - at 2015.03.10 03:37:00
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20. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Does anyone in CCP care about dealing with the assault variant of a weapon that is not to be mentioned in a later hotfix?
- by The-Errorist - at 2015.03.09 15:06:00
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