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121. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
For those of you who forgot/don't know, this is the point of the thread. If you can't follow it, don't post here, post in some other thread. CCP Rattati wrote: Dear players, We want to reach a 100% equilibrium between the AV capabilities of L...
- by The-Errorist - at 2015.02.02 19:32:00
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122. narcotics? - in Feedback/Requests [original thread]
Talos Vagheitan wrote: It would be cool to see something like a stimpack from starcraft. An active module that once activated, begins increasing your damage, stamina, and movement/sprint speed. It slowly increases these stats over time, howev...
- by The-Errorist - at 2015.02.01 02:09:00
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123. I think Commandos give up far too much for that 2nd weapon - in Feedback/Requests [original thread]
There was already another thread about this, try to use the search so there's not as much duplicate posts. One solution the people from that thread came up was this and here's the trello card to vote for that idea.
- by The-Errorist - at 2015.02.01 01:37:00
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124. Dust Side Administration Power over Channels - in Feedback/Requests [original thread]
+1
- by The-Errorist - at 2015.02.01 01:32:00
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125. T II LAV's - in Feedback/Requests [original thread]
Godin Thekiller wrote: The-Errorist wrote: Godin Thekiller wrote: Vulpes Dolosus wrote: Honestly, I'd rather ditch the EWAR LAVs and have an actual "assault" focused light ASSAULT vehicle. The reason why I didn't put a Assault based...
- by The-Errorist - at 2015.02.01 01:19:00
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126. LAV Handling Reform - in Feedback/Requests [original thread]
Godin Thekiller wrote: Thaddeus Reynolds wrote: So...what you're saying is the LAV needs Mass and Torque enough to climb hills? (Oh, and not to blow up when dropping over a 2 ft drop) No, I'm saying that 1: They need to not lose control ...
- by The-Errorist - at 2015.02.01 01:06:00
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127. T II LAV's - in Feedback/Requests [original thread]
Godin Thekiller wrote: Vulpes Dolosus wrote: Honestly, I'd rather ditch the EWAR LAVs and have an actual "assault" focused light ASSAULT vehicle. The reason why I didn't put a Assault based LAV is because of the SLAV. It simply didn't wor...
- by The-Errorist - at 2015.02.01 00:42:00
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128. [Proposal] Pseudo test server via Special Contracts? - in Feedback/Requests [original thread]
I would like to try and see if I can find the island KitKatPizzaRolls found in beta.
- by The-Errorist - at 2015.02.01 00:01:00
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129. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
I used to have 7 or more extra chat channels where I had to scroll down to see the whole list and would consistently freeze every hour.
- by The-Errorist - at 2015.01.31 23:29:00
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130. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: The-Errorist wrote: I have made a glorious spreadsheet of how I feel hull stats for the all the tanks of all races should be. I also have a different UHAV skill bonus. can you sig it, so I can ...
- by The-Errorist - at 2015.01.31 19:58:00
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131. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: The-Errorist wrote: I have made a glorious spreadsheet of how I feel hull stats for the all the tanks of all races should be. I also have a different UHAV skill bonus. can you sig it, so I can find it easier, back at ...
- by The-Errorist - at 2015.01.31 19:13:00
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132. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
DarthJT5 wrote: Is there an ETA on when phase 1 will drop? February? March? I'm guessing March because it's a lot of changes, were not not even close on finalizing numbers, and he and the rest of the dev team have to try those changes, and ma...
- by The-Errorist - at 2015.01.31 04:17:00
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133. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I added base armor reps and a new tab with an easy to read chart of base armor & shield reps/recharge, made DHAVs have 75% less HP like from Rattati's spreadsheet, and made MBTs have lower base reps cuz of they have 2 more slot capacity.
- by The-Errorist - at 2015.01.31 03:51:00
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134. Vehicle regen (work in progress) - in Feedback/Requests [original thread]
Updated the shield recharge rates to be less extreme, how I want things to be have changed, and I have a more specific reason for those numbers.
- by The-Errorist - at 2015.01.31 02:25:00
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135. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
DarthJT5 wrote: The-Errorist wrote: I have made a glorious spreadsheet of how I feel hull stats for the all the tanks of all races should be. I also have a different UHAV skill bonus. The UHAV would have no advantage over the MBT if you...
- by The-Errorist - at 2015.01.31 01:55:00
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136. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I have made a glorious spreadsheet of how I feel hull stats for the all the tanks of all races should be.
- by The-Errorist - at 2015.01.30 23:46:00
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137. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Any thoughts on the preliminary Hull numbers? On the Proposed HAVs tab, the Gunnlogi and especially the Falchion look like Minmatar tanks with that much armor compared to shields.
- by The-Errorist - at 2015.01.30 21:51:00
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138. Is is possbile to add these support mods for vehicles? - in Feedback/Requests [original thread]
Reserved
- by The-Errorist - at 2015.01.30 21:38:00
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139. Is is possbile to add these support mods for vehicles? - in Feedback/Requests [original thread]
To give vehicles more of a purpose, I'd like mods with an area of effect that can: Improve walking and sprinting speed to help keep up with the vehicle and encourage combined assaults
Improve how fast your team members hack
Resupply frien...
- by The-Errorist - at 2015.01.30 21:37:00
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140. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: The-Errorist wrote: What do you guys thing about my solution to large blaster dispersion? I'm actually deliberately rigging turrets so they aren't as overpowering versus infantry so we don't have to be as gun-shy abou...
- by The-Errorist - at 2015.01.30 20:58:00
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