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841. I wonder how grouping up will work - in General Discussions [original thread]
In EvE, many Gallente were in Caldari Faction War Militia corps fighting their own people, I doubt It will stop mercs grouping. Requires skill to mix races in player corp, fast train and only few levels, so not an real issue. Race mainly gives bac...
- by Ten-Sidhe - at 2012.08.12 07:05:00
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842. What happened to the concept of side-grades? - in General Discussions [original thread]
Side grades may come later, they need to balance the regular gear before the variants can be balanced. We may someday have aur weapon in between standard and breech or standard and assault. We could also have extreme versions, slower rof higher da...
- by Ten-Sidhe - at 2012.08.12 06:58:00
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843. Vehicle Rage Quit - in General Discussions [original thread]
I think a titan in dust will be a player controlled mcc with guns.
- by Ten-Sidhe - at 2012.08.12 06:36:00
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844. Notes do not indicate improvement in weapon mechanics. - in General Discussions [original thread]
CCP leaves stuff out of notes, underlaying mechanics in eve were improved/altered many with no mention in notes. The gunplay fixes are probably many small things that addup, hard to list so they just use catch all at end. Wait to see if fixed af...
- by Ten-Sidhe - at 2012.08.11 20:15:00
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845. okay lets try explaining it this way. - in General Discussions [original thread]
I learned to run away from good dropship pilots/gunners fast when I sarted driving tanks. They can kill them, the rumored av fighter vtols should be the bane of tanks when added. They also sound fun, I will probably train to be sci-fi cas(close ai...
- by Ten-Sidhe - at 2012.08.11 19:57:00
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846. okay lets try explaining it this way. - in General Discussions [original thread]
The unkillable tanks are that way due to driver skill, and bad grouping system that makes teamwork harder. Better grouping and ew modules will hurt tanks when they are added. Bad tank drivers are just easy kills, I have killed sagaris with smg whe...
- by Ten-Sidhe - at 2012.08.11 18:38:00
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847. Character wiped early by accident - in General Discussions [original thread]
I was thinking i would be to easy to do this buy mistake. Something like type char name to confirm, or have it send char to a recycling bin and do delete at downtime. Then the mistake could be caught and fixed before actual delete happens.
- by Ten-Sidhe - at 2012.08.11 18:32:00
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848. Tanks Are (not) Over-Powered - in General Discussions [original thread]
Protoman shows point above, get double sp, or help win the match. Tanks can't win by themselves. Tanks seem to dominate, but will lose matches without the infantry taking objectives. In real life tanks are screened with infantry, unless in wide ...
- by Ten-Sidhe - at 2012.08.11 18:24:00
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849. Breach Assault rifles didn't need a nerf (Classic Thread) - in General Discussions [original thread]
Breach has highest damage per magazine(reason I started using breech smg, tired of getting killed by nearly dead enemy while reloading.)assualt/burst the highest per second. The tactical has longest range with new build. The smg's range boost won...
- by Ten-Sidhe - at 2012.08.11 17:55:00
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850. what is a bloodline - in General Discussions [original thread]
Eve charactor creation changed, you use to pick race, gender, bloodline, education, and family background. Each choice affected char stats, start location, what starter corp, and starting skills. It use to take few hours of reading to decide how t...
- by Ten-Sidhe - at 2012.08.11 09:51:00
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851. Other Tank Drivers - in General Discussions [original thread]
Armour tanks, both buffer and active, can be used in pve. They are just much more specialized and not popular. Many faction war mission were go in, kill one specific rat, turn in. Buffer armour worked fine here, then again many ran those missions ...
- by Ten-Sidhe - at 2012.08.11 09:34:00
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852. There was no need to slow people down if they get shot! - in General Discussions [original thread]
The webifiers create some kind of energy web that tangles the target up. The fluff would let it work on infantry, it would make a scout move heavy speed if using eve's reduction. I heard they will be a grenade, so small area of effect to sprint 1/...
- by Ten-Sidhe - at 2012.08.11 07:30:00
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853. Breach Assault rifles didn't need a nerf (Classic Thread) - in General Discussions [original thread]
As smg specialist(I skilled smg to 3 on second tier skill, as well as the all the second tier sidearm skills. Can't even use an adv. ar) The range buff will only help assualt and heavy smg users. Scouts at the longer end of smg range now are dead ...
- by Ten-Sidhe - at 2012.08.11 07:11:00
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854. SMGs didn't need a buff. - in General Discussions [original thread]
electronic warfare In eve, jammers make it so you can't shoot, disruptor that make your accuracy plummet, designators that make your hit box bigger, dampners that reduce sensor range so you can't see the guy right next to you, webs that reduce yo...
- by Ten-Sidhe - at 2012.08.11 06:23:00
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855. Tanks Tanks Tanks - in General Discussions [original thread]
Yes, the infantry still win and lose the battles. Vehicles just support, even when they seem to be everywhere taking the glory. I fit 2 ward shield amps(-25% one), f45 damage control(-14% one), 2 ward heavy shield extender with lows filled with p...
- by Ten-Sidhe - at 2012.08.10 20:56:00
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856. Only heavies understand... - in General Discussions [original thread]
every suit except heavy has a equipment slot, only the heavy has a heavy weapon. A variant with two light weapons instead of one heavy and one sidearm would be interesting, maybe let that one have a equipment slot. The nanohive is being nerfed,...
- by Ten-Sidhe - at 2012.08.10 17:07:00
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857. Notes do not indicate improvement in weapon mechanics. - in General Discussions [original thread]
This build was done and being tested internally while be were giving feedback for next build, so the things we pointed out will be in the one after this, I think. There is a note about fixing auto-aim, maybe that was causing the hit-detection iss...
- by Ten-Sidhe - at 2012.08.10 16:38:00
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858. Beta Testing, and feedback - in General Discussions [original thread]
Every time I tried the videos wouldn't play, are they fixed now. Or was it a problem on my end all along. I was trying to play slay to send code to fps player friend. I bought the merc pack, addicted to game already, expected to be since I played ...
- by Ten-Sidhe - at 2012.08.09 04:02:00
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859. As testers what kinda game do we want? Argue fight kill each other just discuss - in General Discussions [original thread]
Bigger battles. The rumored 5km maps sound great. The large player count in battles is one thing I like about EvE, and why I almost bought Mag when it was advertised on TV(tube). I want the ability for third parties to scan down and crash a pve ...
- by Ten-Sidhe - at 2012.08.09 03:53:00
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860. Points instead of KDR - in General Discussions [original thread]
The after match board ranks by kills, not kdr. In skirmish it should be by wp in match, and by kdr in ambush. It would be nice if it showed wp, kills, assists, deaths, kdr. What is the board before game start based on? I have been listed on it h...
- by Ten-Sidhe - at 2012.08.08 19:32:00
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