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41. Does the SCRAMLER RIFLE count as a Laser weapon? - in General Discussions [original thread]
energy weapons (laser) do em and thermal hybrid(plasma and rail) do thermal and kinetic Projectile do kinetic and 1-2 other types, often explosive. Missiles can do any type, but only one at a time. Hybrid weapons fire plasma or slugs at extremely...
- by Ten-Sidhe - at 2013.05.16 07:43:00
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42. Happy 5/14 - in General Discussions [original thread]
We will keep getting new builds, they will just all be called expansions instead of beta builds. No normal DLC, free expansions at regular intervals. Expansions are free but not optional, game won't work without newest free expansion since each i...
- by Ten-Sidhe - at 2013.05.14 16:14:00
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43. CCP realease date HEAVY DROPSUITS - in General Discussions [original thread]
The other light and heavy suit models were due in short term, CCP defined this as less then a year. Commando suits were also due in this time period, heavy with two light weapons instead of heavy and sidearm faster but fewer hp then sentinel.
- by Ten-Sidhe - at 2013.05.14 06:45:00
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44. Mechas in Dust? - in General Discussions [original thread]
MTAC's come in diffrent sizes and types light industrial mtac Larger single seat mtac, possibly the one Tibus Heth used in Empyrian Age novel Multi seat MTAC have been mentioned in background. Few months ago a concept art with a hav turret on...
- by Ten-Sidhe - at 2013.05.14 01:18:00
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45. CCP when can we expect to see assault riffles sights back on all AR - in General Discussions [original thread]
People in close beta complained about the sight and demanded iron sights then complained once they had them. A swap-able sight system is coming, no word on when yet. Then you will be able to put the sight you want on as upgrade, iron sight is jus...
- by Ten-Sidhe - at 2013.05.13 07:19:00
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46. Explosions are pretty fail. - in General Discussions [original thread]
by that reasoning, nova knives should cause people to explode in mushroom cloud after kill. It would look cool. I like eve's explosions, not exactly realistic but nice style. Dust mcc explosion is better this build then last, explosions closer t...
- by Ten-Sidhe - at 2013.05.13 07:09:00
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47. CHEATERS USING RAPID FIRE MOD CHIPS - in General Discussions [original thread]
Cheap modded controllers use 900 shots per minute. This is higher then top rate of fire, so game ignores 1/2 the presses, resulting in 450 rounds per minute. I can fire a little over 400 with my finger, for short time. Makes finger sore and is i...
- by Ten-Sidhe - at 2013.05.13 06:15:00
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48. Please Read: May 6 CPM0/CCP meeting regarding "Uprising" and the road... - in General Discussions [original thread]
New game features will be added and things re-balanced well after launch. Planning around these events is part of the meta-game. If changes to balance and new feature happen at same time it makes it harder to plan for the other since more variable...
- by Ten-Sidhe - at 2013.05.13 00:43:00
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49. SP Respec for AUR? Why not? - in General Discussions [original thread]
Maybe pay % sp for respec, If you have 10 million sp and respec to have 8million it would be enough cost to prevent people doing it unless they made a massive error. repec for isk or aur would be abused. 100million isk or $50 price would not stop...
- by Ten-Sidhe - at 2013.05.13 00:37:00
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50. Jumping - in General Discussions [original thread]
A vault is coming at some point, this should help heavies climb over ledges once added. A auto-mini-jump if you hit ledge/object that can be cleared by the no stamina mini jump would be nice, then you wouldn't have to waste stamina to clear somet...
- by Ten-Sidhe - at 2013.05.11 20:05:00
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51. Raw mouse input gets you the carrot, ccp. - in General Discussions [original thread]
Turn speeds are capped as part of game balance, not input balance. Rails turn slower then blasters on a tank, charged forge gun takes longer to turn 180 then pistol. If only mouse was allowed there would still be a cap to turn rate due to CCP's ...
- by Ten-Sidhe - at 2013.05.11 12:10:00
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52. Modded controller users are rampant - in General Discussions [original thread]
Most modded controller fire about 900 rpm, this gets down sampled to 450 since 1/2 the button presses are ignored since they exceed the rate of fire. I tested firing about 430 rpm with Dualshock, looked the same visually as snakeeye turbo 450rpm....
- by Ten-Sidhe - at 2013.05.11 11:54:00
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53. So the splash damage of the mass driver was too much... - in General Discussions [original thread]
The blast radius is to small on mass driver now. Splash damage nerf is fine, radius is needed for area affect role. Aiming between members of large group to make them scatter, not missing and getting kill anyway. Small missile had same thing ha...
- by Ten-Sidhe - at 2013.05.11 07:55:00
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54. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
I don't play logi, I play assault. I think the logi is fine now. In event it is op, rather then remove something why not add something to other suits? if scout/assault/sentinal got an extra slot they would be happy, and logis less mad then if the...
- by Ten-Sidhe - at 2013.05.11 07:36:00
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55. Recomended weapon - in General Discussions [original thread]
Gallente Plasma AR is the short range service rifle. Amarr scrambler rifle, Minmatar combat rifle, and Cadari rail rifle will all out range it, once we have them. Hmg is minmatar weapon, we have amarr heavy with bonus that would help lasers. I ...
- by Ten-Sidhe - at 2013.05.06 21:16:00
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56. Petition: CCP please refund the "MAG" suits at current market value - in General Discussions [original thread]
Yes, refund as I am not spec'ing into any of them, going amarr assault. Or, get us an eve style player market in near future, I can sell them for isk to other players then. Refund or exchange for other races bpo would probably work best since mar...
- by Ten-Sidhe - at 2013.05.06 19:32:00
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57. What is Weapon Feed Back Damage - in General Discussions [original thread]
The future amarr heavy weapons will be really big lasers. Templar One had a Arc cannon and an av laser, beam cannon if I remember name right. They will probably have a lot of overheat and feedback damage, so amarr suit gets bonus to those Minmat...
- by Ten-Sidhe - at 2013.05.06 19:18:00
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58. Anyone else laughed when they saw this? - in General Discussions [original thread]
I will guess by the suit bonus, Amarr heavy suit is balanced for heavy laser weapon we don't have yet and HMG is balanced for Minmatar heavy suit that will have range bonus and damage bonus. Seems like it is balanced taking in account things we d...
- by Ten-Sidhe - at 2013.05.06 18:50:00
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59. What happened to buffing armor? - in General Discussions [original thread]
The "near future" time table at fanfest is the next 12 months. New plates will probably be in next build, also known as the first expansion after launch in 3-6 months. Probably be closer to 3 unless we break/find bug they need to divert teams to...
- by Ten-Sidhe - at 2013.05.05 04:49:00
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60. What do u think proto tanks will be. - in General Discussions [original thread]
Perhaps the maruader will be back once it gets the siege modules listed on site, if they work like EvE, big buff to damage and defense but reduced turret aiming and no movement. I understand siege mod in starcraft is same way, don't play that game...
- by Ten-Sidhe - at 2013.05.05 04:43:00
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