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381. Dragonfly dropsuit - in General Discussions [original thread]
toxin and dragonfly are bpo the same as standard versions except for no skills are needed. skin weave is a militia bpo mag suits are standard bpo, including skills needed.
- by Ten-Sidhe - at 2012.11.25 10:21:00
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382. New Map? - in General Discussions [original thread]
The maps are 5km square roughly and we play on a section. I assume the area we can use will grow as they get things like memory leaks fixed. Districts look about the size of France or Texas from the few pictures showing outline released, hundreds...
- by Ten-Sidhe - at 2012.11.23 07:39:00
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383. DUST 514 Vehicles Developer Diary Part 1 (and player controlled mechs?) - in General Discussions [original thread]
One of the dev videos mentioned mtacs pulling apart hav with there mechanical hands. The background from EvE says some mtac are equiped with modules that let them cling to walls and ceilings. So, I figure the mtac's will be short-ranged but able t...
- by Ten-Sidhe - at 2012.11.21 05:38:00
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384. Dust 514 Vehicle developer diary - in General Discussions [original thread]
Caldari specialize in missiles and rails. They have tech for blasters, but doctrine is to engage at range. They have fewest drone ships and fewer drones on other ships then the other three races. Gallente specialize in drones and blasters. They h...
- by Ten-Sidhe - at 2012.11.21 04:49:00
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385. Apparently no wipe for the next build. - in General Discussions [original thread]
EvE allowed a respec of attributes every 6 months. We don't have a any attributes though, attributes in EvE affect the rate of sp gain in different categories. The attribute complication is not needed in dust. Specing into some things will take ...
- by Ten-Sidhe - at 2012.11.19 20:38:00
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386. Are sp's broken? - in General Discussions [original thread]
What about a daily cap, unused portion carries over to the next day to a max of seven days worth of sp. So somebody that plays every day it would be like a daily reset. For somebody that plays a few days per week, it would be like weekly cap. A...
- by Ten-Sidhe - at 2012.11.18 18:31:00
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387. Damage type specific resistance vehicle and dropsuit - in General Discussions [original thread]
The resistances are already like eve. Lasers cause more damage to shields, explosive more to armour, hybrid both about equal. This is the same as if lasers did em, ar 1/2 thermal and 1/2 kinetic, with explosives being explosive. I think it may be...
- by Ten-Sidhe - at 2012.11.18 16:54:00
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388. Guess who just got the Wolfman's Scrambler Pistol..... - in General Discussions [original thread]
This is a great example of why we need a market to sell/buy with other players, I have 15 gastun-7 hmg(24 damage one) and don't play as a heavy. Selling them could buy me a lot of standard assault suits, and make some heavy player happy.
- by Ten-Sidhe - at 2012.11.18 09:09:00
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389. Any word if we will be able to change and or "improve" our living spaces? - in General Discussions [original thread]
The station walking will probably happen in dust and eve at same time, same code/art for both. Once a expansion adds it, it should make CCP some money. If what I have seen in pshome is any indicator of what people will spend on virtual world cos...
- by Ten-Sidhe - at 2012.11.15 10:16:00
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390. Black OPS HAVs - Can CCP clarify? - in General Discussions [original thread]
my guess is there will be a black ops only module that lets a clone leave the field to respawn at another location without dying, so, for example,a black ops hav and a dropship with cru could teleport infantry from the hav to the dropship. This i...
- by Ten-Sidhe - at 2012.11.15 08:32:00
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391. Reminder for the out going dusters. - in General Discussions [original thread]
They may do this across wipes, corp stays with pre-skills unless ceo updates after wipe.
- by Ten-Sidhe - at 2012.11.13 08:22:00
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392. dont nerf missile fix them - in General Discussions [original thread]
Real missiles often have a self destruct after a set range. Instead of change in accuracy after optimal, the missile could fly straight then arc during falloff. This would be the coast phase after fuel runs out. I think the max small missile rang...
- by Ten-Sidhe - at 2012.11.11 21:34:00
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393. Light weapon sharpshooter - in General Discussions [original thread]
The skill is a direct cut and paste from eve. Similar skill for falloff range is trajectory analysis in eve, if we have one why not both. The sharpshooter skill works just like eve, falloff is added to optimal, so raising optimal also moves fallou...
- by Ten-Sidhe - at 2012.11.10 09:36:00
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394. No Reset for Next Build - in General Discussions [original thread]
We may move to tq in closed briefly, it will probably be glitchy at first. We will probably get wiped and move to tq with glitches everywhere, more stable in few days to week, then it goes open. May be wiped again then, but few days of glitched ga...
- by Ten-Sidhe - at 2012.11.10 08:45:00
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395. Whats up with people raging about other people stealing their vehicles? - in General Discussions [original thread]
If there was a owner status recorded, that let the owner change seats to occupied positions and enter their vehicle even if full by kicking somebody else out. It would be fine. Maybe a lock that can be hacked, so if you leave your tank and somebod...
- by Ten-Sidhe - at 2012.11.09 20:03:00
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396. CQC in the MCC - in General Discussions [original thread]
I like idea of battles on mcc. There are a lot of threads about how impossible to balance attacking a eve players capital would be, but in faction war there are npc capitals. We could have a mode these are attacked, they have no capsuler and lot...
- by Ten-Sidhe - at 2012.11.09 19:36:00
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397. new dropsuits and weapon variations - in General Discussions [original thread]
They are the variants in the data base, they may have been in game and removed or yet to be added, rare drop, or something being tested internally that may never be released. The mag tribute suits were in that list in july, they were added in au...
- by Ten-Sidhe - at 2012.11.09 11:58:00
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398. Why should Battlefield Commander be chosen based on WP (War Points) - in General Discussions [original thread]
kdr of ar guy vs ar guy may say who is better. kdr of tank driver vs tank driver too. kdr of tank driver vs ar guy says little. And good gun game doesn't help leadership. A good leader may not be able to hit a building, but can see changes in ba...
- by Ten-Sidhe - at 2012.11.08 19:38:00
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399. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
max bullet drop of sniper rifle would be 58cm at 862m range, at 300m its only 7cm. Travel time would be good, and not returning to exact same spot after firing. The Minmatar sniper should fire a normal projectile, at the lower speed it should ha...
- by Ten-Sidhe - at 2012.11.08 07:16:00
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400. [Request] Make Supply Depots/Installations and CRUs a deployable module - in General Discussions [original thread]
I was under impression the command suit was to fill both roles, then they split it into crusader on ground and commander on mcc. The command suit, possibly just a dress uniform, would only be added sometime after launch when players start driving ...
- by Ten-Sidhe - at 2012.11.08 03:01:00
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