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Nos Faust
BurgezzE.T.F
37
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Posted - 2012.08.02 20:56:00 -
[61] - Quote
#23Posted: 2012.07.07 05:02 | Report Unlike 54 YouGÇÖre all pretty spot on. The Logistics suit hasnGÇÖt quite found its niche yet, due in small part to stats and in large part to his dependence on having a variety of equipment to use (which just isnGÇÖt there). His strength lies in his versatility, but without the tools to do so heGÇÖs obviously not living up to his full potential. HeGÇÖs not perfect, but much improved in the build weGÇÖre using in the office.
Some things to look forward to in the next update:
Logistics suits have a 10% bonus to hacking speed. New hacking modules will be available on the market to boost this as well. Bumped the Logistics shield up by 10 HP so it has the same max. shield as the Assault and a tiny bump to shield recharge rate. A minor conceit to his fragility. Every little bit helps, after all :P
As for downed victims:
Victims can no longer suicide immediately. There is a mandatory eight-second delay after which they can choose to suicide. If they choose not to, they can wait for up to 30 seconds for someone with a nanite injector to reach them. Victims get a notification when someone with a nanite injector is nearby so that they know help is on the way. When fitted with a nanite injector, HUD icons will appear showing you the location of downed friendlies.
Some general notes:
The repair tools were removed because we felt they were still too clunky and not that fun to use. WeGÇÖre fixing them up and theyGÇÖll be back as soon as possible. The fact that only AUR versions exist on the market was an oversight. They should have all been removed from the market. There ARE repair nanohives. Look for any nanohive with the (R) designation in its name. These replenish ammo and repair armor. -- Just a little something for you logistics/Medics |
Immortiano Dranon
Zumari Force Projection Caldari State
179
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Posted - 2012.08.08 18:46:00 -
[62] - Quote
bump |
Super Cargo
Osmon Surveillance Caldari State
428
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Posted - 2012.08.08 19:00:00 -
[63] - Quote
I think having points as the primary stat on the score screen is good, but I want KDR stats to stay there as well. So the change would be players would be ranked by score, not KDR, but the KDR would still show up. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.08.08 19:32:00 -
[64] - Quote
The after match board ranks by kills, not kdr. In skirmish it should be by wp in match, and by kdr in ambush. It would be nice if it showed wp, kills, assists, deaths, kdr.
What is the board before game start based on? I have been listed on it higher then protoman and jenza before, they have better kdr, more kills, and more wp. I know jenza has about double my sp. Only stat I have higher is deaths(on kill leader board with .72 kdr means lots of deaths), weird thing to rank by. I suspect it's some kind of glitch. |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.08 19:50:00 -
[65] - Quote
points instead of K/D
+1 |
Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
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Posted - 2012.08.08 20:11:00 -
[66] - Quote
Totally right guys. Grind time> Skill. Definite truth (sarcasm) |
Fournone Allamotte
Algintal Core Gallente Federation
5
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Posted - 2012.08.08 21:42:00 -
[67] - Quote
Okay, my KDR sucks. I'm not even pulling even. But my team wins consistently because instead of sniping way in the back, I'm taking objectives, stealing Clone Vats, and harassing their camping/vehicle spawn spots. I consistently fly via drop ship way back into enemy territory and pull their Vats from them forcing them to head make for easy capture EXP so they're not on the front line. Works great and usually get a good sum of people spawning back there causing them to be assaulted from in front and behind.
But according to the leader boards, I'm terrible. I'm that guy you go "Oh no, another bad player." Oh well, I play for fun not epeen. |
5LYD3R
Osmon Surveillance Caldari State
3
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Posted - 2012.08.08 23:13:00 -
[68] - Quote
Totally support this! It would definitely fit the game better than just KDR and encourage players to support each other.
I actually encountered a medic! i know this sounds crazy but i was hurt and this black stuff was streaming from him an my armour hp was returning!?! It was like something from Green Mile! "wha'cha doing John!?" sucking all the bad stuff out of m moment!
Anyway, I hope to experience that again so CCP please make team work represented in the scoreboard.
Thankyou |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.08 23:15:00 -
[69] - Quote
Omnipotent lilmamaj wrote:Totally right guys. Grind time> Skill. Definite truth (sarcasm)
your post has nothing to do with points vs. K/D on the scoreboards after a match. |
GamerEvan77
One-Armed Bandits Orbital Rights
8
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Posted - 2012.08.09 00:05:00 -
[70] - Quote
This type of system would be nice to have. It would take focus away from K/D, and put it on winning and contributing. Because right now, I think the majority of players, myself included, is too concerned with K/D. I completely back this suggested system. |
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ICECREAMK1NG WARRIORS
99
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Posted - 2012.08.09 00:51:00 -
[71] - Quote
100% agree with OP.. Good post. +1 |
Arno T'lathi
Zumari Force Projection Caldari State
8
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Posted - 2012.08.09 01:13:00 -
[72] - Quote
I whole-heartedly agree. I tend to roll as logistics, repping other people's armor and vehicles. I usually have very few kills, few deaths, and sometimes a whole lot of deaths with no kills, because I'm focused on helping my team win the battle by keeping them alive. My SP gain is ATROCIOUS because I am not constantly spamming spawns with remote explosives and a CreoDron Breach rifle. The KDR system completely undermines squad play. |
Immortiano Dranon
Zumari Force Projection Caldari State
179
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Posted - 2012.08.09 18:29:00 -
[73] - Quote
posted an idea on how points should be awarded in 1st post |
vermacht Doe
93
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Posted - 2012.08.09 18:35:00 -
[74] - Quote
It's a beta, have fun and kdr ***** |
Immortiano Dranon
Zumari Force Projection Caldari State
179
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Posted - 2012.08.10 16:37:00 -
[75] - Quote
vermacht Doe wrote:It's a beta, have fun and kdr *****
useless comment |
vermacht Doe
93
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Posted - 2012.08.10 16:43:00 -
[76] - Quote
Immortiano Dranon wrote:vermacht Doe wrote:It's a beta, have fun and kdr ***** useless comment
Only an idiot would quote a useless comment so what does that say about you? |
Maken Tosch
263
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Posted - 2012.08.10 16:56:00 -
[77] - Quote
I'm pretty sure CCP is already aware of this. I mean, you're not the first one to bring it up and surely not the last. I do love to see a detailed combat report that recruiters can access that tell more about how the potential recruit has contributed to the battlefield compared to how often the player has actually won a match.
Just because someone has 24-0 in the KDR it doesn't make them a successful player until the win-loss numbers say so. If you have 24-0 and you lost 8 matches out of 10, that may be considered a red flag for the recruiter. |
Maken Tosch
263
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Posted - 2012.08.10 16:58:00 -
[78] - Quote
vermacht Doe wrote:Immortiano Dranon wrote:vermacht Doe wrote:It's a beta, have fun and kdr ***** useless comment Only an idiot would quote a useless comment so what does that say about you?
You just quoted a useless comment. That's like saying "never say never" when you said the word "never" twice. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.10 17:30:00 -
[79] - Quote
To avoid all butt hurt, can we just have the person with LOWEST KDR at the top of the board? Then they can be all happy, while those killers can just look at what interests them (win). Assists should be on there, maybe primary objectives hacked too. But that's all. Wtf you want points? You want an MVP medal too each game? FFS, deal with it. If you can't kill, practise. That's how the good killers got good. Practise practise practise.
If not can we just have whoever SPENT the most at the top? Value by ISK is how EvE players like things yeah? |
ICECREAMK1NG WARRIORS
99
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Posted - 2012.08.10 17:59:00 -
[80] - Quote
I think you're missing the point Tony. Look at MAG's boards, they told who did what much better, and you should know after all. |
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vermacht Doe
93
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Posted - 2012.08.10 18:01:00 -
[81] - Quote
Maken Tosch wrote:vermacht Doe wrote:Immortiano Dranon wrote:vermacht Doe wrote:It's a beta, have fun and kdr ***** useless comment Only an idiot would quote a useless comment so what does that say about you? You just quoted a useless comment. That's like saying "never say never" when you said the word "never" twice.
And you did the same thing as well. Also how do you let a logi with a tac ar defeat your smg at point blank range? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.10 18:08:00 -
[82] - Quote
Nah, just who was a med biatch near the frago :p I get it, but I can think of loads of games of MAG where without me we'd have lost, and yet Bill and Ben get MVP because they spent the whole game dying and rezzin each other. (I do agree though, games of sabotage where you had over 1000 points were epic games. KDR wasn't usually pretty on those ones. I can't wait for grouping.)
I do agree there should be points shown, but it shouldnt organise the board by it in my opinion. Killing people ftw since Counterstrike. I'm out voted though. Damn my KDR shenanigans! |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
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Posted - 2012.08.10 18:33:00 -
[83] - Quote
vermacht Doe wrote:Maken Tosch wrote:vermacht Doe wrote:Immortiano Dranon wrote:vermacht Doe wrote:It's a beta, have fun and kdr ***** useless comment Only an idiot would quote a useless comment so what does that say about you? You just quoted a useless comment. That's like saying "never say never" when you said the word "never" twice. And you did the same thing as well. Also how do you let a logi with a tac ar defeat your smg at point blank range?
DERPCEPTION |
Immortiano Dranon
Zumari Force Projection Caldari State
179
|
Posted - 2012.08.25 04:28:00 -
[84] - Quote
I really hoped Precursor would bring this *sigh* |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.08.25 04:34:00 -
[85] - Quote
This is an older thread, but I support this idea. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.08.25 12:11:00 -
[86] - Quote
In business it's a well known fact that what gets measured affects what gets done. Measure a programmer by lines of code written and you get junky bloated programs. Measure function points and you encourage more functionality, but at a possible cost to efficiency because they get a lot out and they aren't dinged if it won't run with production volumes.
Metrics matter. Getting them right can be tricky, but it is very important because it directly affects behavior. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.25 12:17:00 -
[87] - Quote
+ 1 OP
Dont know how many games I have been in where my team lost because kills = everything right now.
Can put my hand up and say I'm as guilty as the next man for whoring kills b4 objectives.
Points B4 KDR |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.08.25 12:30:00 -
[88] - Quote
CCP might think of the leader board as an afterthought that can be copied off some other game like CoD, but in reality it is equivalent to a performance review on the job. What company would tell its employees to be team players, then reward some other, possibly selfish behavior?
Some employees will "do the right thing" anyway, but most will alter their actions to generate a good review.
DUST has great depth that is not being measured, and that's having a big affect on game play. Measure and promote activity from another game and you ensure that your game is played the exact same way. |
Blue Boy 1987
BetaMax Beta
0
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Posted - 2012.08.25 14:08:00 -
[89] - Quote
+1 for opening post. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.25 17:04:00 -
[90] - Quote
yea being that it is i'm just a worthless bottom scoreboard pilot, i support this idea
serious CCP,
WTF is this???
the year 1998?
get a clue already FFS |
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