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441. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: We need a reason to specialize in grenades and the thought process was something along these lines, based on no additional ehp: 1) Standard kills all scouts and a few medium frames 2) Advanced kills all medium frames except ...
- by Stefan Stahl - at 2014.05.23 16:38:00
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442. a easy simple fix to gal scout tanking ccp rattatai pls read - in Feedback/Requests [original thread]
Nothing Certain wrote: Yes, scouts depend on being stealthy, this means that if they are electronically invisible they should be visually visible and if they are visually invisible they should be electronically visible, and they would need to g...
- by Stefan Stahl - at 2014.05.22 19:52:00
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443. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Personally I think balancing for planetary conquest is a terrible idea. If 0.5% of the community have a terrible time so that the rest can enjoy the game then I'm all for it. That said, Scouts worked well before there was additional dampening on ...
- by Stefan Stahl - at 2014.05.22 19:17:00
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444. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
I would much prefer grenades to not restock at nanohives at all. It's just terrible when you put down one of your two valuable nanohives and somebody just completely drains them by restocking grenades, which he then procedes to throw in the gener...
- by Stefan Stahl - at 2014.05.22 17:58:00
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445. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: Garth Mandra wrote: Reduce the dampening bonus on cloaks and make them progress with tier. Something like 10% for standard, 15% for advanced and 20% for proto. This seems like a reasonable suggestion, but maybe still st...
- by Stefan Stahl - at 2014.05.22 17:54:00
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446. Event ideas post Eve Fanfest - in Feedback/Requests [original thread]
I've used the search functionality but didn't find a neat place where to post event suggestions for the post-Fanfest era of Dust 514, so here it is. My current favorite: Militia Madness The bitter vets have claimed on the forum that it's not the...
- by Stefan Stahl - at 2014.05.21 18:31:00
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447. [Feedback] Amarr suit and Stuff. - in Feedback/Requests [original thread]
The +30 hp -5% speed racial effect of the Amarr Assault comes from a time when that was the sort of speed penalty you'd get on an armor plate. When the speed penalty was cut in half and the armor bonus was increased for plates this was never carri...
- by Stefan Stahl - at 2014.05.21 18:10:00
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448. [Discussion] Scaling between tiers - in Feedback/Requests [original thread]
Hey, since we seem to be on the topic of balancing infantry modules I'd like to raise the issue of scaling between tiers of modules. Right now an infantry complex level module is about 2-3 times more powerful than a standard variant. Here are so...
- by Stefan Stahl - at 2014.05.19 17:55:00
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449. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
In reaction to this thread I hacked some numbers into Matlab to come up with a linear model of relative utility for all armor and shield modules. I've come up with two results. The relative utility of the stats armor HP, armor rep rate, speed bon...
- by Stefan Stahl - at 2014.05.18 15:09:00
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450. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
CCP Rattati wrote: Can we get more feedback on the cloak? And maybe specifically on the racial roles. Right now the meta is bricktanked or undetectable Gallente Scouts which is a little concerning. Here's a copy&paste from a different thre...
- by Stefan Stahl - at 2014.05.18 11:16:00
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451. [Feedback] Scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: Amarr scouts, are the least used ones. We would like your theories as to why and how they can become a little more attractive to players. What should they do better than anyone? Before the release of the Scouts there were se...
- by Stefan Stahl - at 2014.05.18 11:00:00
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452. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Here's an illustrative example of just how hugely overpowered basic plates are, compared to their minuscule fitting costs. http://i.imgur.com/SDHzvbp.png So much this. And then some more. Now, look at it again. Als...
- by Stefan Stahl - at 2014.05.16 22:07:00
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453. supply and demand - in Feedback/Requests [original thread]
We'll likely get that once the player market opens and Dust items can be produced in Eve. What I would like to see is the most popular items being reduced in stats by a minuscule amount until all items are at their intended popularity. This way th...
- by Stefan Stahl - at 2014.04.05 22:57:00
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454. Turret installations - in Feedback/Requests [original thread]
I like changing turrets so they can only be disabled temporarily. Anyone with a (vehicle) reptool should be able to bring them back online if he invests something like 30 seconds. That way turrets wouldn't be restricted to the first 2 minutes of a...
- by Stefan Stahl - at 2014.03.15 18:09:00
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455. Vehicle + AV imbalanced explained by Judge - in Feedback/Requests [original thread]
Judge correctly analyses the Forgegun-HAV-Dropship-Swarmlauncher conundrum that stops us from making adjustments to the balance through simple changes in DPS. As that seems to have been the aim of the linked video: Well done. However, I absolutel...
- by Stefan Stahl - at 2014.03.04 19:36:00
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456. [Feedback] Large railgun turret installation AI - in Feedback/Requests [original thread]
There is no AI involved with installations. That's why they don't need to see you. Installations are possessed by transdimensional demons that have come into this world to feast upon your fear and anger. On a more serious note, installations sh...
- by Stefan Stahl - at 2014.02.23 12:23:00
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457. [Request] A New and Awesome Way to Implement Kill Cams as Killmails - in Feedback/Requests [original thread]
Very good suggestion. Maybe it will take the video-capturing hardware of the PS4 to make this happen, but they should definitely look into "video-killmail". This would be a very unique feature for Dust to have.
- by Stefan Stahl - at 2014.02.18 22:02:00
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458. (R) nahohive alternating repair/resupply pulses - in Feedback/Requests [original thread]
This behavior can be the worst thing when you're using a heavy suit. So recently I was standing an top of a hill with a FG firing away at a HAV below my position. I received some damage, well into armor, right before I realized that I needed ammo...
- by Stefan Stahl - at 2014.02.16 11:29:00
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459. The First Fauna - in Feedback/Requests [original thread]
Kierkegaard Soren wrote: Stefan Stahl wrote: Bojo The Mighty wrote: The first fauna Headcrabs. Every game needs more headcrabs. We even have low bushes for them to hide in. Nova crowbar anyone? Christ, no. Can you imagine the troub...
- by Stefan Stahl - at 2014.01.28 17:38:00
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460. The First Fauna - in Feedback/Requests [original thread]
Bojo The Mighty wrote: The first fauna Headcrabs. Every game needs more headcrabs. We even have low bushes for them to hide in. Nova crowbar anyone?
- by Stefan Stahl - at 2014.01.28 14:02:00
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