Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 |
121. Armor Hardener vs. Shield Hardener. - in Feedback/Requests [original thread]
This problem was mentioned multiple times in the Hotfix Echo narrative thread but there was no response. Now just a few days after the hotfix shield HAVs are dead. Who could've known? "Told you so" aside - let's maintain a positive attitude - ...
- by Stefan Stahl - at 2015.03.14 21:08:00
|
122. Dropships: the future - in Feedback/Requests [original thread]
As a DS pilot I consider hotfix echo a buff, actually. The railgun heat nerf means that you need a heatsink active to deliver 4 shots. Shield HAVs are going to struggle to make that sacrifice. Additionally blasters seem to be more prevalent which...
- by Stefan Stahl - at 2015.03.14 20:40:00
|
123. Vehicle shield regulator - in Feedback/Requests [original thread]
I was also disappointed by that. Not going to use it like that.
- by Stefan Stahl - at 2015.03.12 18:33:00
|
124. The Swarm Can of Worms: Ideas for improvement. - in Feedback/Requests [original thread]
Right now I'd prefer a simple turn rate reduction for Swarm Missiles. Maybe additionally a speed increase, if turn rate works as degrees-per-second. That would - as far as I can see - be a simple change of numbers in a spreadsheet. If the numbers...
- by Stefan Stahl - at 2015.03.12 08:26:00
|
125. Large turret balance - in Feedback/Requests [original thread]
I guess the main point of contention here is that a pro railgun with a damage mod and a heatsink can let lose 10k hp of railgun damage in 7 seconds (5 shots 4*1.75 seconds). This causes an issue with vehicle TTK. Whether this damage should be spr...
- by Stefan Stahl - at 2015.03.11 17:23:00
|
126. The Swarm Can of Worms: Ideas for improvement. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Still don't understand ADS/HAV pilot issues with swarms. So long as they respond when hit, they've high odds of survival. It almost always (> 95%) took me more than 3 volleys to crash an ADS, even when running minmando w/...
- by Stefan Stahl - at 2015.03.10 14:52:00
|
127. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
The-Errorist wrote: What is the point of increasing the LAV scan radius to 30m when their scan precision is 50 dB and when vehicle active scanner range is independent of base range? I've been wondering about that too. There's preci...
- by Stefan Stahl - at 2015.03.10 12:45:00
|
128. Hotfix Echo - ADS Knock on Effect - in Feedback/Requests [original thread]
jace silencerww wrote: due to the complex pg mods require 190 cpu That change was pulled ( source ). However, things are going to become more difficult for DS anyhow because the increased slot count on HAVs means more railguns with damage mod...
- by Stefan Stahl - at 2015.03.10 12:24:00
|
129. Which patch - in Feedback/Requests [original thread]
Wrong click.
- by Stefan Stahl - at 2015.03.09 17:55:00
|
130. The Swarm Can of Worms: Ideas for improvement. - in Feedback/Requests [original thread]
Generally Swarms should be a long range weapon - being Caldari and stuff. If you want to kill a LAV as it passes by, a PLC would probably be a better choice. That being established, manually having to keep a lock is tedious since it'd take a comp...
- by Stefan Stahl - at 2015.03.09 17:32:00
|
131. New LAVs are Old LAV of days long past. - in Feedback/Requests [original thread]
One way of going about it would be to add that additional racial slot but keeping CPU/PG per slot at a very low value. That way even at very good fitting skills an LAV will only ever run mostly basic or enhanced modules and turrets, thus limiting ...
- by Stefan Stahl - at 2015.03.09 17:16:00
|
132. RIP LAVs - in Feedback/Requests [original thread]
What I've seen here so far: - Unfit LAVs are going to suffer badly. - Fit LAVs are going to stay mostly the same. - PLCs and AV grenades are going to receive a buff each. I enjoy using LAVs, but I haven't arrived at the conclusion that LAVs are g...
- by Stefan Stahl - at 2015.03.09 16:59:00
|
133. New LAVs are Old LAV of days long past. - in Feedback/Requests [original thread]
Sgt Kirk wrote: We just need our exrta high and lowslot back. I'd like to wait-and-see first. Generally, more slots is better for fitting variety - on the other hand I don't think LAVs need to be much more powerful than they are now (if fitt...
- by Stefan Stahl - at 2015.03.09 16:51:00
|
134. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: Breakin Stuff wrote: anaboop wrote: @rat , im still awaiting reasoning or explaination on the missiles changes. Missiles were the reason madrugars are the rarest thing on the field. So their DPS wa...
- by Stefan Stahl - at 2015.03.06 16:22:00
|
135. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pre-release assessment: Heavy Machinegun [...] This is going to make the Sentinels cluster even tighter into the CQC maps and roam a lot less. Given the nature of the maps they're going to cluster up in, even with the 11% b...
- by Stefan Stahl - at 2015.03.05 22:36:00
|
136. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: 30%-40% is going to be the necessary range. Better to get it over with NOW. Because AV weapons were going to need tweaking anyway. If we bite the bullet NOW we can adjust and do the necessary work in two steps rather than f...
- by Stefan Stahl - at 2015.03.05 12:56:00
|
137. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Stefan Stahl wrote: 5. The hardener changes will bring the Myron closer to the Grimsnes in performance. This is a good change. Are you sure about making armor hardeners have equal damage resistance as shield hardeners? The original intent was ...
- by Stefan Stahl - at 2015.03.05 11:57:00
|
138. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Pagl1u M wrote: Wait, wait, wait, wait! Wait a second! You're telling me, everyone is asking to nerf REs and you are buffing them??? Are you kidding me? I'll comment later about the other things that are really great, but this... Is really ...
- by Stefan Stahl - at 2015.03.05 11:36:00
|
139. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
1. Loving the buff to carried amount of AV grenades. 2. I've been using the AScR a lot lately and I think you may be overdoing it. I don't know which method you used to arrive at the 15% buff, but it appears incredibly large. I'd suggest a 5% buf...
- by Stefan Stahl - at 2015.03.05 10:57:00
|
140. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Not a fan. Dust 514's elevator pitch is "Sci-Fi lobbyshooter with consumable loadouts and weapon profiles". This should not be changed. If you think the effect of weapon profiles is too large (a laser does 50% more damage to shields than to armo...
- by Stefan Stahl - at 2015.03.05 10:27:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 |
First page | Previous page | Next page | Last page |