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21. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Samki Licui wrote: CCP Rattati wrote: Every dropsuit has a built-in Equipment Controller, which has a certain Bandwidth Capacity (in MHz). Shouldn't units of bandwidth capacity be in bits per second (Kbps, Mbps, Gbps, etc) instead of ...
- by SponkSponkSponk - at 2014.11.19 05:38:00
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22. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
I have read the spreadsheet, and these are my suggestions: 1. I strongly suggest that bandwidth stay the same between suit tiers. Proto suits already have extra slots and fitting for; they don't need another multiplicative buff to their usefu...
- by SponkSponkSponk - at 2014.11.19 00:57:00
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23. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Mark Crusader wrote: CCP Rattati, A cool bro named T'Amber/Cerbus made a web based ship browser that lets you see any official (and some unofficial) color pallet on any ship in 3D. I'm sure he could also get you the specific color values for...
- by SponkSponkSponk - at 2014.11.14 12:02:00
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24. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Remove all directional information about the enemy Agree, this is quite a big change on its own but well worth doing. Commando should have better sig profile (-5) than Sentinel, Sentinel has better precision (+5) - skirmisher vs point defe...
- by SponkSponkSponk - at 2014.11.07 11:52:00
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25. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: this was more tongue in cheek, sorry. Just so you all know that equipment spam was never meant to be a legitimate tactic. Cross already used his hotline to "discuss" this idea/jab . I just want less spam, more quality, less...
- by SponkSponkSponk - at 2014.11.04 06:17:00
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26. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Cat Merc wrote: So is the solo precision strike more powerful than the strike we have right now? Because the current Precision strike cannot really blap a tank. Even if the tank isn't moving and you aim the strike right on it, it can get off i...
- by SponkSponkSponk - at 2014.11.03 13:57:00
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27. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
If swarmed moved faster, then the turn rate would be more of an issue because overshooting would actually happen.
- by SponkSponkSponk - at 2014.10.31 03:09:00
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28. [Feedback] ADS sensitivity is too high on the Laser Rifle - in Feedback/Requests [original thread]
John Demonsbane wrote: Also: Perhaps can we get a copy of the "new" range-damage curve? Wolfman kept saying that in 1.8 they increased the damage at close range but we never really got details. I know you like graphs, Rattati, so make with thi...
- by SponkSponkSponk - at 2014.10.31 03:01:00
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29. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Commander Noctus wrote: I obviously missed those threads then. In which case, there's more wrong with suit balance than I thought. Btw, any chance you could link those threads somewhere? I'm curious to see the numbers on them. It's pretty ea...
- by SponkSponkSponk - at 2014.10.25 01:50:00
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30. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
The idea is to give all suits some armour repair. Not necessarily give them adequate armour repair.
- by SponkSponkSponk - at 2014.10.22 12:45:00
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31. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Given what Rattati said about assaults vs sentinels, and rationalising the numbers to make things more standardised, I propose these updated numbers: Gallente: 3.5 HP/s for medium frames
2.0 hp/s for everything else
Minmatar: 3.0 H...
- by SponkSponkSponk - at 2014.10.22 03:53:00
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32. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
zzZaXxx wrote: Sinboto Simmons wrote: I can't seem to find the release date, revealed yet? I would imagine soon. Hopefully Wednesday. Generally, Dust patches are released on Tuesdays (or, if it's the second patch in a week, on a Thursday)
- by SponkSponkSponk - at 2014.09.23 23:48:00
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33. Buff the Breach Shotgun - in Feedback/Requests [original thread]
NINEinch WEAPON wrote: Imo 2 shots is fine.. Just make the reload speed like normal shotguns... Currently it's like it's smashing in 4 rounds, that's what the animation looks like.. Then it's all about timing.. Just look at the TF2 shotgun...
- by SponkSponkSponk - at 2014.09.19 06:37:00
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34. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Sequal Rise wrote: Why decreasing the bolt pistol range??? Between optimal and effective range the amount of damage you do drops quite a lot, bolt pistol being no exception. IIRC, the bolt pistol has a really fast drop...
- by SponkSponkSponk - at 2014.09.17 01:26:00
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35. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
John Psi wrote: About rendering problems: we have noticed that many of the pilots and gunners sit in a dropship with sniper rifles. Once verified, we found that the distance of drawing objects (infantry on far ground) is significantly improved...
- by SponkSponkSponk - at 2014.09.15 23:50:00
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36. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
DeathwindRising wrote: i dont understand the relationship between ADS distance and Swarm impact. some of the swarm impacts are beyond the swarm max range. how is that possible? Is there still a nine-second maximum flight time on swarms? Beca...
- by SponkSponkSponk - at 2014.09.15 11:54:00
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37. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Tanks die to helicopters in RL. Choppers are also vulnerable to infantry in ways that tanks are resistant to. It all works out.
- by SponkSponkSponk - at 2014.09.10 07:51:00
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38. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Right-wing Extremist wrote: On Line Harvest, I have sat between the humps on top of Charlie, looked toward the south end of the map at the ridge in the enemy red line, and seen the huge bloom of a nanohive. I look through the scope and find th...
- by SponkSponkSponk - at 2014.09.09 22:25:00
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39. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Does the charge have the actual charge-up game mechanic still?
- by SponkSponkSponk - at 2014.09.09 14:21:00
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40. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: SponkSponkSponk wrote: increase top turret max elevation? Something along those lines, as I mentioned by "upwards and downwards" aiming. It also can't look silly so needs some testing. FYI the turrets on a RL tank...
- by SponkSponkSponk - at 2014.09.09 12:46:00
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