Pages: 1 2 3 4 [5] 6 7 8 9 10 20 |
81. The Minmatar Assault should also have a bonus to explosive weapons - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Why should the Minassault get 2 amazeballs bonuses, while all of the other Assaults only get 1 bonus? Because their weapons are split between two types of damage. It's not as if a min assault can carry around a combat rifl...
- by SponkSponkSponk - at 2014.08.18 05:24:00
|
82. The Minmatar Assault should also have a bonus to explosive weapons - in Feedback/Requests [original thread]
Rattati, Logibro, care to comment?
- by SponkSponkSponk - at 2014.08.18 02:17:00
|
83. More PWG for Minmatar scout (hear me out) - in Feedback/Requests [original thread]
Syeven Reed wrote: This fitting on a standard suit http://www.protofits.com/fittings/shared/480/6682 needs 57.27PWG, the max you can get with full firing skills is 56PWG, needing an extra 1.27 (so close!) I understand that fitting costs are...
- by SponkSponkSponk - at 2014.08.16 11:41:00
|
84. The Minmatar Assault should also have a bonus to explosive weapons - in Feedback/Requests [original thread]
Jack 3enimble wrote: My Cal assault would like to have a word with you about assault suits bonus... You can hop on board then. Ideally, all the suits would get a bonus worth putting SP into.
- by SponkSponkSponk - at 2014.08.15 05:18:00
|
85. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Also, it's noteworthy that the scouts damping bonus was predicated on gal Logi with duvolle focused active scanner. Considering that you need two, or even three of those to not actually find damped scouts, it's a losing proposition, isk wise.
- by SponkSponkSponk - at 2014.08.15 05:17:00
|
86. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I hadn't realised that, but I agree. Combat fits only have to care about proto weapons hitting their wallet, of which generally only one costs a lot. logistics suits have the same problem, magnified three- or four-fold.
- by SponkSponkSponk - at 2014.08.15 03:54:00
|
87. The Minmatar Assault should also have a bonus to explosive weapons - in Feedback/Requests [original thread]
Pseudogenesis wrote: Aren't Minmatar assaults really good already? Aren't all assaults?
- by SponkSponkSponk - at 2014.08.15 03:31:00
|
88. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
Still waiting.
- by SponkSponkSponk - at 2014.08.15 00:10:00
|
89. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Perhaps if we can get the LLAV back in you'll have that option, or at least more of it Maybe, but LLAVs can't go back in the way they used to be. IMO serious logi vehicles need to be HAVs (preferably with a non-functional...
- by SponkSponkSponk - at 2014.08.14 01:57:00
|
90. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: We've had a bit of dropship feedback in here, but you are correct mostly there hasn't been support vehicle talk so far, but by all means anyone who plays support on board a HAV/LAV/DS feel free to speak up. While there certainl...
- by SponkSponkSponk - at 2014.08.14 00:48:00
|
91. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Gal Logi here. I often run dual scanners. Apothecary Za'ki wrote: the suit extra bonuses smell like homogenization but i can dig it. IMO, off-racial bonuses should be half that of racial suits; enough to get a bonus from anything you'd fit,...
- by SponkSponkSponk - at 2014.08.12 11:16:00
|
92. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
OK, can you detail the various categories of item available on the LP store, and what LP conversion rate they should be, so we can discuss them?
- by SponkSponkSponk - at 2014.08.12 01:25:00
|
93. Hindering dual tanking. - in Feedback/Requests [original thread]
People dual tank (and stack HP) because there's no effective difference in +HP on a module between suits. +50 shields is +50 shields. +100 shields is +100 shields. Eve solves this in a few ways. 1. +HP modules give a lot more HP but are also a ...
- by SponkSponkSponk - at 2014.08.11 05:02:00
|
94. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
Personally, I think putting everything on the same LP:ISK conversion rate is a good start, after which tweaks can be made based on empirical data.
- by SponkSponkSponk - at 2014.08.11 02:24:00
|
95. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
Posting that this should be a thing.
- by SponkSponkSponk - at 2014.08.10 23:47:00
|
96. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
I-Shayz-I wrote: Do you know how EVE does it? Do they treat LP like isk, or do they group items together, despite their isk variances, and give the items all one single cost? Eve is more fluid, in that the market sets the price, and some LP...
- by SponkSponkSponk - at 2014.08.08 15:45:00
|
97. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
OK, my proposal https://docs.google.com/spreadsheets/d/14LNuASpbko5l0B70gzoBsBIjFGYd3b6Cn3gLziH-0Hg/edit?usp=sharing Everything normalised to 1LP = 400 isk with 80% of the cost being borne by LP Anything specialist + faction-unique equipment ...
- by SponkSponkSponk - at 2014.08.08 05:26:00
|
98. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
True Adamance wrote: 20% is far too much..... it would make FW a farmville for PCers outside of their matches..... yes we want players to enjoy their rewards but not to have a meta that relies upon them to top tier gameplay. LP rewards are ...
- by SponkSponkSponk - at 2014.08.07 01:37:00
|
99. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
Aero Yassavi wrote: Still hoping this gets consideration for a future hotfix. OK, so what's the next step? From my POV, what should be done next is to make a spreadsheet with the changes you want. 1. Classify everything into categories ...
- by SponkSponkSponk - at 2014.08.07 01:07:00
|
100. The Minmatar Assault should also have a bonus to explosive weapons - in Feedback/Requests [original thread]
I'm not interested in fixing everything in one fell swoop. I just want to fix this one thing.
- by SponkSponkSponk - at 2014.08.04 00:45:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |