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161. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
CCP Rattati wrote: A little chart I made. Hypothetical Max dps of Rifles Discuss. Without labels on the axes, it's pretty meaningless.
- by SponkSponkSponk - at 2014.06.07 12:46:00
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162. [Suggestion] Sidearm only Scouts? - in Feedback/Requests [original thread]
Are totally forgetting about the Specialist line of weapons, with lower fitting costs but correspondingly worse performance in some aspects? Just change the code to 'scouts can use all sidearms and all weapons that have the 'Specialist' label' to...
- by SponkSponkSponk - at 2014.06.04 07:08:00
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163. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: I believe the main rule of militia gear is that its stats are the same as standard and the fitting is 50% worse than standard. For modules, this is true. However, militia weapons are strictly worse than standard-grade we...
- by SponkSponkSponk - at 2014.05.31 02:35:00
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164. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Garth Mandra wrote: Damage threshold would work better as an amount of damage per second (or some time period) rather than per hit. Shield regen happens per second right? Maybe you could just check that damage taken since the last regen tick a...
- by SponkSponkSponk - at 2014.05.30 01:16:00
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165. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
Aeon Amadi wrote: Maaaaan you don't know how badly I want the extra 5 WP for killing an incapacitated clone It's drop it to 2 points - it's bad enough trying to find a friendly to inject without massive incentives (10% extra war points) fo...
- by SponkSponkSponk - at 2014.05.29 22:32:00
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166. vehicles are definitely not fine - in Feedback/Requests [original thread]
Godin Thekiller wrote: DS's are support craft. ADS might be more combat-oriented, but it's still combat. It shouldn't be able to just smash a HAV by doing something that is that easy in such a short time. FYI dropships assault dropships
- by SponkSponkSponk - at 2014.05.29 08:42:00
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167. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
Aeon Amadi wrote: Helicopter passenger repair in Battlefield, right. That'd be seriously OP in Dust 514 though, just saying >_>;;; Not if you tweak it to only be turret seats.
- by SponkSponkSponk - at 2014.05.29 00:17:00
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168. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
In other games, you can use a repair tool on the vehicle you're in :/
- by SponkSponkSponk - at 2014.05.29 00:09:00
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169. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
Ironically, most of the time, a repair tool is clearly inferior to either a basic heavy repairer, or calling in a new tank and recalling the old one.
- by SponkSponkSponk - at 2014.05.28 23:55:00
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170. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
Do mobile crus get the uplink-style WP bonus yet? Mobile CRUs do have an advantage that (theoretically) it's tougher to take one out, and they start at 10 seconds spawn instead of 15. Perhaps the mobile CRU skill needs to be looked at? Perhaps a...
- by SponkSponkSponk - at 2014.05.28 23:43:00
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171. vehicles are definitely not fine - in Feedback/Requests [original thread]
As an aside, are you happy with the size of hot fix alpha? Are you planning to release the hot fix 'when it's ready, however long that tales' or is it more like 'whatever's done by end of sprint'?
- by SponkSponkSponk - at 2014.05.28 05:47:00
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172. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: My reasoning was straightforward and based on relative hp per frame. I think it's lazy and cheap to spam two basic grenades and basically OHK anything, even heavies. The general population never, and has never migrated from ...
- by SponkSponkSponk - at 2014.05.27 07:29:00
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173. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Rattati, I think the huge nerfs to standard and advanced locus grenades are counterproductive and break Dust's game design conventions to no good purpose. Obligatory link to me showing my reasoning
- by SponkSponkSponk - at 2014.05.27 05:34:00
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174. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Spartan MK420 wrote: why the hell would you nerf the scan radius of the gall scout below the cal? we're suppose to be their polor counter, just makes sense. Gal has more low slots and racial weapons with lower range. Deal with it.
- by SponkSponkSponk - at 2014.05.26 05:38:00
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175. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Samuel Zelik wrote: CCP Rattati wrote: *Reducing GA regen to 1/hp from 3/hp Please reconsider this change. It throws off the whole 3-2-1 reps thing with Gallente suits and seems like over-nerf. If you're going to change the scan radius b...
- by SponkSponkSponk - at 2014.05.26 05:37:00
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176. [Feedback] Variants in Alpha and beyond with data, Rattati here plea... - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'd argue that the ASCR doesn't suffer from nearly as much overheating as one might think it does. Not sure if it's been changed but if I remember correctly you could go through almost two entire magazines before it overheats...
- by SponkSponkSponk - at 2014.05.26 03:28:00
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177. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Complex [plate] isn't really that desirable anyway. 12 PG 30 CPU is a lot more than the other plates require and you're only increasing that. Makes sense; the hit points per unit of fitting get worse as you go up t...
- by SponkSponkSponk - at 2014.05.24 21:57:00
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178. Rifle Usage (response to Rattati comment) - in Feedback/Requests [original thread]
Bayeth Mal wrote: Server - See above, also maybe a cultural bias, maybe each server is different (do French players RP Gallente? Japanese RP Caldari?) The Asian server role-plays whatever's best, just like all the other servers.
- by SponkSponkSponk - at 2014.05.24 21:54:00
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179. Rifle Usage (response to Rattati comment) - in Feedback/Requests [original thread]
Banjo Robertson wrote: I hope that the data on consumed weapons does not include 'free' weapons like the starter AR, dren shotgun, templar scrambler rifle, etc. Its one thing to compare the data on isk and aurum consumed items, its another to ...
- by SponkSponkSponk - at 2014.05.24 21:51:00
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180. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
For those who like graphs: Old plate efficiency New plate efficiency As can be seen, the basic plate + basic ferro are still by far the best bang for the fitting, but it's not so egregious as it used to be. I am okay with basic ferro being...
- by SponkSponkSponk - at 2014.05.23 11:40:00
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