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581. Caldari scout is fine... - in Feedback/Requests [original thread]
1.) dampening is much stronger than precision. Complex precision mod gives 20% (level 3+ 700k sp) = enhanced dampener 20% (level 3) 2. ) precision starts at 40db and dampening starts at 35 db. At level 5 caldari scout with 5% precision per level ...
- by Sir Dukey - at 2014.06.09 02:30:00
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582. [Feedback/req] Minscout - in Feedback/Requests [original thread]
PG buff... knife needs to stay, hacking needs to stay.. caldari scouts are fine- they give up slots to scan- you should give up slots to be unscannable. Also note- complex precison is 20% scan precision while enhanced dampener is 20% dampening. Al...
- by Sir Dukey - at 2014.06.09 00:52:00
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583. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Appia Nappia wrote: [quote=CCP Logibro]I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm (Apologies to anyone that actually did suggest it earlier that we may have missed.) I'll have a chat with CCP Ratatti...
- by Sir Dukey - at 2014.06.08 17:30:00
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584. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: After reading all the feedback (thanks guys!) I think it's sitting pretty well. However, I am looking at playing with increasing the dispersion decay (the rate at which accuracy recovers) slightly to give a small boost in mid...
- by Sir Dukey - at 2014.06.08 03:37:00
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585. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: Tesfa Alem wrote: I like the dispersion, but i still have the ability to slaughter infantry. An unexpected consequense is that it is is impossible to hit proximity mines even after i've detected them on the road. I'll have...
- by Sir Dukey - at 2014.06.08 03:34:00
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586. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: Oh, and I forgot to mention. If I were to make some officer Nova Knives, I would need a name to put on them. Sword-logibro Nova Knives.... longer blades.. look like swords... no charge... full max damage...
- by Sir Dukey - at 2014.06.08 03:26:00
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587. my "thoughts" on scouts // suggestions for bonuses - in Feedback/Requests [original thread]
knight guard fury wrote: thanks for clearing that up, and should the Cal scout have a 2% bonus so that it ='s a basic module and not an adv. since the gallente bonus ='s a basic mod. ok, if that's the deal, lets take away minmitar scouts 5% ...
- by Sir Dukey - at 2014.06.08 03:22:00
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588. my "thoughts" on scouts // suggestions for bonuses - in Feedback/Requests [original thread]
This is annoying... STOP NERFING THE EWAR CAPABILITIES OF SCOUTS!! The caldari scout has one thing.. scan... and nerfing it more than now is making it worse at ewar than a prototype caldari heavy.. The minmitar is find but needs the base hacking s...
- by Sir Dukey - at 2014.06.08 03:19:00
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589. My "thoughts" about assaults // suggestions for slots and ... - in Feedback/Requests [original thread]
why does Amarr at proto have less slots than other proto assaults? Why can Gallante Armor tank better than Amarr (as in like stack plates and have more Armor and better repair)... Why are the slots base on a hybrid suit on Amarr Assault?
- by Sir Dukey - at 2014.06.08 03:10:00
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590. Nova knives in Hotfix Alpha change - in Feedback/Requests [original thread]
BLOOD Ruler wrote: Whens it gonna happen,also how many meters of distance 3.5 or 4. 3 makes more sense. 3.5 is ridiculous, and 4.3 is shoutgun range. more like 2.5 or 2.7 and maybe 3.
- by Sir Dukey - at 2014.06.07 14:00:00
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591. [Suggestion] Nova Knives... [Feedback] - in Feedback/Requests [original thread]
mr musturd wrote: Sir Dukey wrote: Please let us sprint for Nova Knives. It's so annoying trying to charge knife someone trying to walk behind a sprinting enemy. STD- can sprint for 5 seconds with 5 second sprint recharge... This means tha...
- by Sir Dukey - at 2014.06.07 13:54:00
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592. [Suggestion] Nova Knives... [Feedback] - in Feedback/Requests [original thread]
Spartan MK420 wrote: logi bro has been watching his nk thread closely "stickied at the top" maybe copy this to it. thx
- by Sir Dukey - at 2014.06.06 22:28:00
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593. [Suggestion] Nova Knives... [Feedback] - in Feedback/Requests [original thread]
Please let us sprint for Nova Knives. It's so annoying trying to charge knife someone trying to walk behind a sprinting enemy. STD- can sprint for 5 seconds with 5 second sprint recharge... This means that you charge knives, you sprint and they ...
- by Sir Dukey - at 2014.06.06 22:15:00
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594. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Spreadsheet >>HERE<< [SHIELD EXTENDERS] Problem: Basic shield extenders are not worth using for only 22 more shields.
Likewise, enhanced shields give too little HP. 33 more HP basically ...
- by Sir Dukey - at 2014.06.06 22:03:00
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595. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: How about also making it a flat 75% for Cloak Reduction? At the moment, a Basic Cloak is harder to fit at Scout level 3 than a Prototype Cloak at Scout 5 . With the nerf, you have seriously screwed low SP players. dud...
- by Sir Dukey - at 2014.06.05 02:41:00
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596. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
CCP Logibro wrote: I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm (Apologies to anyone that actually did suggest it earlier that we may have missed.) I'll have a chat with CCP Ratatti and we can some num...
- by Sir Dukey - at 2014.06.05 02:40:00
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597. CCP Rattati's View On The Redline - in Feedback/Requests [original thread]
CCP Rattati wrote: Honestly, I don't know what exactly can be done, so take this with a grain of salt. I would just want to not grant WP and kills instigating from within the redline. It could still be a safe haven to flee into or rearrange for...
- by Sir Dukey - at 2014.06.05 02:37:00
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598. Small railgun feedback - in Feedback/Requests [original thread]
The dark cloud wrote: As one of the very few people who use small railguns the buff kinda missed the point. You surely increased the raw damage on them but the efficency rating (the number that decides how much damage you deal) is still the sam...
- by Sir Dukey - at 2014.06.05 02:35:00
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599. [request] To reduce equipment spam.. - in Feedback/Requests [original thread]
To reduce equipment spam, how bout you CCP just make it so a nanohive or spawn pad cannot be placed within 7 meters of another spawn/nano
- by Sir Dukey - at 2014.06.01 13:33:00
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600. Tanker Feedback - Madrudgers repair rate - in Feedback/Requests [original thread]
Harpyja wrote: Godin Thekiller wrote: ............... Or they could just become active again? Very much this ^^ It's silly that it can passive tank much more effectively than shields (which also need to be looked at; the delay is just ...
- by Sir Dukey - at 2014.06.01 13:09:00
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