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Appia Nappia
858
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Posted - 2014.06.05 01:08:00 -
[1] - Quote
CCP Logibro wrote:I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well.
Here are some numbers
https://docs.google.com/spreadsheets/d/1nJp1KcwzCLy4WICjpx49jUA46uqKulFvAakmyvxcbJc/edit?usp=sharing
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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Llast 326
An Arkhos
3463
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Posted - 2014.06.05 01:14:00 -
[2] - Quote
She reads minds
KRRROOOOOOM
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Appia Vibbia
Molon Labe. General Tso's Alliance
2795
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Posted - 2014.06.05 01:19:00 -
[3] - Quote
Llast 326 wrote:She reads minds
The question is, do I just leave that as is and make you feel awe towards my spreadsheet warrior skills...
... or do I tell you I posted these stats in the Gallente Scout feedback page because I made them 2 weeks ago.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Llast 326
An Arkhos
3465
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Posted - 2014.06.05 01:20:00 -
[4] - Quote
Appia Vibbia wrote:Llast 326 wrote:She reads minds The question is, do I just leave that as is and make you feel awe towards my spreadsheet warrior skills... ... or do I tell you I posted these stats in the Gallente Scout feedback page because I made them 2 weeks ago. I say leave me in awe Shhhh I won't tell me a thing
KRRROOOOOOM
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Appia Vibbia
Molon Labe. General Tso's Alliance
2805
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Posted - 2014.06.05 02:39:00 -
[5] - Quote
Appia Nappia wrote:CCP Logibro wrote:I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well. Here are some numbers https://docs.google.com/spreadsheets/d/1nJp1KcwzCLy4WICjpx49jUA46uqKulFvAakmyvxcbJc/edit?usp=sharing
IMO, I really like pairing Caldari bonus to Precision Enhancers to 4% per level and Gallente bonus to Profile Dampeners at 3%
Changed my mind. Please remove dampening bonus from Gallente, give them a bonus to range Amplifiers. Give Caldari 4% bonus per level to Precision Enhancers
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Adipem Nothi
Nos Nothi
1421
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Posted - 2014.06.05 03:23:00 -
[6] - Quote
Appia Vibbia wrote: And now I'll ask my Scoutly brothers to come in and fill in the rest of the explanation as I'm exhausted and need to sleep.
There's time. We'll wait. But thank you for trusting us :-)
Shoot scout with yes...
- Ripley Riley
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Matticus Monk
Ordus Trismegistus
2005
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Posted - 2014.06.05 03:37:00 -
[7] - Quote
Appia Vibbia wrote:Appia Nappia wrote:CCP Logibro wrote:I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well. Here are some numbers https://docs.google.com/spreadsheets/d/1nJp1KcwzCLy4WICjpx49jUA46uqKulFvAakmyvxcbJc/edit?usp=sharing IMO, I really like pairing Caldari bonus to Precision Enhancers to 4% per level and Gallente bonus to Profile Dampeners at 3%Changed my mind. Please remove dampening bonus from Gallente, give them a bonus to range Amplifiers. Give Caldari 4% bonus per level to Precision Enhancers
Why do I support these changes? Basically, Stealth needs to be an aspect of every Scout suit. If Gallente have an advantage over other suits and a Precision/Dampening balance between Gallente and Caldari create problems for Minmatar and Amarr. By removing Gallente Scout's bonus to Dampening we can then balance Caldari Precision against the Role instead of a single suit. To keep Gallente from being the Brick Tank of choice 2 dampeners and a choice between a thrid dampener and a cloak needs to exist (without extensive rework done on the cloak to make it an option and not associate it with dampening. which would need another balance pass on scan/precision). The Minmatar Scout also need this option as too keep the balance between active dampening and speed or active dampening and hacking. And now I'll ask my Scoutly brothers to come in and fill in the rest of the explanation as I'm exhausted and need to sleep.
I really think that until something like this is done (remove the stealth Gal bonus, or apply it to all suits equally as it used to be) that balancing EWAR will be a major chore and leave the two non-EWAR suits high and dry.... they need stealth. They are scouts too.
Double posting like a Kaiser.
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Jaceon Pale-eye
DUST University Ivy League
99
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Posted - 2014.06.05 04:09:00 -
[8] - Quote
Appia Vibbia wrote:Why do I support these changes? Basically, Stealth needs to be an aspect of every Scout suit. If Gallente have an advantage over other suits and a Precision/Dampening balance between Gallente and Caldari create problems for Minmatar and Amarr.
By removing Gallente Scout's bonus to Dampening we can then balance Caldari Precision against the Role instead of a single suit.
To keep Gallente from being the Brick Tank of choice 2 dampeners and a choice between a thrid dampener and a cloak needs to exist (without extensive rework done on the cloak to make it an option and not associate it with dampening. which would need another balance pass on scan/precision). The Minmatar Scout also need this option as too keep the balance between active dampening and speed or active dampening and hacking. Appia for CPM1.
Vote Appia Vibbia for CPM1 or I'll stab you in the neck!
(ingame m8 m8 o7 o7)
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Immortal John Ripper
22298
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Posted - 2014.06.05 08:26:00 -
[9] - Quote
proposed changes approved.
Your heart's desire is to be told some mystery. The mystery is that there is no mystery.
I am the Alpha and the Omega.
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General John Ripper
22393
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Posted - 2014.06.05 08:26:00 -
[10] - Quote
proposed changes approved.
Your heart's desire is to be told some mystery. The mystery is that there is no mystery.
I am the Alpha and the Omega.
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Adipem Nothi
Nos Nothi
1510
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Posted - 2014.06.08 16:14:00 -
[11] - Quote
Appia, I can't make sense out of your spreadsheet. Is it possible for you to restructure it to match Rattati's? (i.e. Current Value, Proposed Value)
Questions: A) By what means did you come to the proposed percentage values? B) In your calculations, is the proposed efficacy bonus subject to stacking penalty? C) What is the proposed dB value of CalScout precision at 1, 2, 3 and 4 cPE? D) What is the net change (current vs proposed) to CalScout precision at 1, 2, 3 and 4 cPE? E) How many Damps will a Scout need to beat CalScout precision at 1, 2, 3 and 4 cPE?
Shoot scout with yes...
- Ripley Riley
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Appia Vibbia
Molon Labe. General Tso's Alliance
2834
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Posted - 2014.06.08 17:12:00 -
[12] - Quote
Adipem Nothi wrote:Appia, I can't make sense out of your spreadsheet. Is it possible for you to restructure it to match Rattati's? (i.e. Current Value, Proposed Value)
Questions: A) By what means did you come to the proposed percentage values? B) In your calculations, is the proposed efficacy bonus subject to stacking penalty? C) What is the proposed dB value of CalScout precision at 1, 2, 3 and 4 cPE? D) What is the net change (current vs proposed) to CalScout precision at 1, 2, 3 and 4 cPE? E) How many Damps will a Scout need to beat CalScout precision at 1, 2, 3 and 4 cPE?
Ok. Renamed the tables.
A) I used the base 5% as a straight conversion of suit bonus to modules bonus. I then added 4% and 3% for variety before I had the calculations done. The goal was to make it so Caldari Scanning was competitive with Minmatar Scout having the option to choose between 3 dampeners or 2 dampeners and a cloak, which is the current meta for Gallente Scouts.
The problem I kept seeing was that as long as Gallente and Minmatar had different values there wasn't going to be a balance so I eventually just tossed out Gallente Dampening bonus as a proposal.
B) Yes. Bonus is applied to modules, then stacking penalty is applied to modified values.
C) Those values would be in D7, D8, D9, and D10
D) difference of -5.76 for one complex modules, difference of -3.806784 for 2 complex modules, difference of -2.878748294 for 3 complex modules, and a difference of -2.504631669 for 4 complex modules
E) 1 basic damp, 1 complex damp, 2 complex damps. 3 complex damps or 2 complex and proto cloak.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Adipem Nothi
Nos Nothi
1510
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Posted - 2014.06.08 17:17:00 -
[13] - Quote
Thanks for the clarification.
By my math, the Minmatar would still end up scan-bait for CalScout, though the CalScout's max scan range would be slightly less. Is this what you intended?
Shoot scout with yes...
- Ripley Riley
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Sir Dukey
SAM-MIK General Tso's Alliance
997
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Posted - 2014.06.08 17:30:00 -
[14] - Quote
Appia Nappia wrote:[quote=CCP Logibro]I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well.
Here are some numbers
https://docs.google.com/spreadsheets/d/1nJp1KcwzCLy4WICjpx49jUA46uqKulFvAakmyvxcbJc/edit?usp=sharing
Appia supports and endorses the removal of Gallente Dampening and Caldari Range bonus. Instead Appia supports Caldari bonus being 4% per level to the efficacy of Precision Enhancers and Gallente having a 3% bonus per level to efficacy of Range Amplifiers[/quote
does efficiency mean like precison mods will be giving like 40% at complex on a cal scout?? |
Adipem Nothi
Nos Nothi
1510
|
Posted - 2014.06.08 17:37:00 -
[15] - Quote
Appia Nappia wrote: Appia supports and endorses the removal of Gallente Dampening and Caldari Range bonus. Instead Appia supports Caldari bonus being 4% per level to the efficacy of Precision Enhancers and Gallente having a 3% bonus per level to efficacy of Range Amplifiers
Here's how I ran your numbers:
CalScout: +20% to Precision Enhancers at Level 5 GalScout: +15% to Range Amplifiers at Level 5
So ... Cmp Range Extender progression for a non-GalScout would be (45%, 39%, 26%, 13%). Cmp Range Extender progression for a GalScout would be (60%, 52%, 34%, 17%).
I added the +15% to the module's base value; that's clearly not what you had in mind. Oopsy.
Sir Dukey wrote: does efficiency mean like precison mods will be giving like 40% at complex on a cal scout??
That's exactly what I thought at first. I think she means (20% x 1.2) vs (20% + 20%)
Shoot scout with yes...
- Ripley Riley
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Floyd20 Azizora
L.O.T.I.S.
46
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Posted - 2014.06.08 17:44:00 -
[16] - Quote
caldari scout looks very weak in this idea. any scout countering 1 precision enhancer with just a basic damp? that forces all cal scouts that are trying to do what they are built to do running 2 complex min, and most good scouts will be running a complex damp most of the time(except maybe cal scout), forcing 3 precisions when fighting scout squads, while they have only used 1 slot. And you won't see many if any gal scouts running more then 1 range amp, wont be able to detect most scouts even with max precision. need to buff precision enhancers to match damps (10,20,25%) if a bonus like this came in. plus i think CCP wants cal scout to max out at 15db (matching gal logi with focused). |
Appia Vibbia
Molon Labe. General Tso's Alliance
2835
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Posted - 2014.06.08 17:54:00 -
[17] - Quote
Adipem Nothi wrote: I added the +15% to the module's base value; that's clearly not what you had in mind. Oopsy.
And you've found the difference between "to base value" and "to efficacy "
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Adipem Nothi
Nos Nothi
1511
|
Posted - 2014.06.08 17:57:00 -
[18] - Quote
Appia Vibbia wrote:Adipem Nothi wrote: I added the +15% to the module's base value; that's clearly not what you had in mind. Oopsy.
And you've found the difference between "to base value" and "to efficacy "
Right. Fixed my calculations back at the Barbershop.
Shoot scout with yes...
- Ripley Riley
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Godin Thekiller
shadows of 514
2552
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Posted - 2014.06.08 18:16:00 -
[19] - Quote
Appia Vibbia wrote:Appia Nappia wrote:CCP Logibro wrote:I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well. Here are some numbers https://docs.google.com/spreadsheets/d/1nJp1KcwzCLy4WICjpx49jUA46uqKulFvAakmyvxcbJc/edit?usp=sharing IMO, I really like pairing Caldari bonus to Precision Enhancers to 4% per level and Gallente bonus to Profile Dampeners at 3%Changed my mind. Please remove dampening bonus from Gallente, give them a bonus to range Amplifiers. Give Caldari 4% bonus per level to Precision Enhancers
Why do I support these changes? Basically, Stealth needs to be an aspect of every Scout suit. If Gallente have an advantage over other suits and a Precision/Dampening balance between Gallente and Caldari create problems for Minmatar and Amarr. By removing Gallente Scout's bonus to Dampening we can then balance Caldari Precision against the Role instead of a single suit. To keep Gallente from being the Brick Tank of choice 2 dampeners and a choice between a thrid dampener and a cloak needs to exist (without extensive rework done on the cloak to make it an option and not associate it with dampening. which would need another balance pass on scan/precision). The Minmatar Scout also need this option as too keep the balance between active dampening and speed or active dampening and hacking. And now I'll ask my Scoutly brothers to come in and fill in the rest of the explanation as I'm exhausted and need to sleep.
denied.
click me
Blup Blub Bloop. Translation: Die -_-
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Adipem Nothi
Nos Nothi
1512
|
Posted - 2014.06.08 18:20:00 -
[20] - Quote
I don't know, Appia. That's a serious nerf to CalScouts, and it'd likely eliminate the role of CalScout as "Scout Hunter".
CalScout Scan Precision (Current : Proposed) 40.0 : 40.0 dB - Base 27.0 : 36.0 dB - Base + Max Passives 21.6 : 27.4 dB - Base + Max Passives + cPE(1) 17.9 : 21.6 dB - Base + Max Passives + cPE(2) 15.8 : 18.9 dB - Base + Max Passives + cPE(3) 14.9 : 17.4 dB - Base + Max Passives + cPE(4)
Proposed Scan Profile (All Scouts, Prototype Cloak On : Off) 31.5 : 35.0 dB - Base 28.4 : 31.5 dB - Base + Max Passives 21.2 : 23.6 dB - Base + Max Passives + Complex Damp (1) 16.7 : 18.5 dB - Base + Max Passives + Complex Damp (2) 14.0 : 15.6 dB - Base + Max Passives + Complex Damp (3) 13.3 : 14.7 dB - Base + Max Passives + Complex Damp (4)
I presently hunt other Scouts using 3 precision enhancers (16 dB). I'm not much good at killing things, but I'm good at spotting all but the most committed Scouts.
If this new model is adopted, I'll be downgraded to 19 dB. Any Scout with 2 damps and even a basic cloak can sneak right past me. And if I fully sacrifice my ck.0 to run 4 precision enhancers, any Scout running 3 damps will eat my lunch; not to mention every other combatant on the field.
So ... as a CalScout, what will I do? Will I hunt Scouts poorly or will I tank my fit and watch my back?
Shoot scout with yes...
- Ripley Riley
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Appia Nappia
879
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Posted - 2014.06.08 18:34:00 -
[21] - Quote
Adipem Nothi wrote:I don't know, Appia. That's a serious nerf to CalScouts, and it'd likely eliminate the role of CalScout as "Scout Hunter".
CalScout Scan Precision (Current : Proposed) 40.0 : 40.0 dB - Base 27.0 : 36.0 dB - Base + Max Passives 21.6 : 27.4 dB - Base + Max Passives + cPE(1) 17.9 : 21.6 dB - Base + Max Passives + cPE(2) 15.8 : 18.9 dB - Base + Max Passives + cPE(3) 14.9 : 17.4 dB - Base + Max Passives + cPE(4)
Proposed Scan Profile (All Scouts, Prototype Cloak On : Off) 31.5 : 35.0 dB - Base 28.4 : 31.5 dB - Base + Max Passives 21.2 : 23.6 dB - Base + Max Passives + Complex Damp (1) 16.7 : 18.5 dB - Base + Max Passives + Complex Damp (2) 14.0 : 15.6 dB - Base + Max Passives + Complex Damp (3) 13.3 : 14.7 dB - Base + Max Passives + Complex Damp (4)
I presently hunt other Scouts using 3 precision enhancers (16 dB). I'm not much good at killing things, but I'm good at spotting all but the most committed Scouts.
If this new model is adopted, I'll be downgraded to 19 dB. Any Scout with 2 damps and even a basic cloak can sneak right past me. And if I fully sacrifice my ck.0 to run 4 precision enhancers, any Scout running 3 damps will eat my lunch; not to mention every other combatant on the field.
So ... as a CalScout, what will I do? Will I hunt Scouts poorly or will I tank my fit and watch my back?
How would this change anything, I ask this from the perspective of a Cal-Scout, You know I have a proto Cal-Scout and I've had the scanning mods all at level 5 for all of uprising and the majority of Open Beta. It would be literally the exact same module-to module as before hotfix alpha. Only Gallente would be getting a "nerf" by being brought on to the same scanning level as Amarr and Minmatar.
As as Cal Scout you would run you suit exactly the same way you did 2 weeks ago.
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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Adipem Nothi
Nos Nothi
1512
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Posted - 2014.06.08 18:59:00 -
[22] - Quote
Appia Nappia wrote:
How would this change anything, I ask this from the perspective of a Cal-Scout, You know I have a proto Cal-Scout and I've had the scanning mods all at level 5 for all of uprising and the majority of Open Beta. It would be literally the exact same module-to module as before hotfix alpha. Only Gallente would be getting a "nerf" by being brought on to the same scanning level as Amarr and Minmatar.
As as Cal Scout you would run you suit exactly the same way you did 2 weeks ago.
This is an optimization question and it comes to down to cost / benefit.
At the moment, CalScouts are a valuable asset to a squad because they can offer something others cannot. I am no slayer and I'm extremely squishy, but my squadmates are happy to have me along because of the valuable reconnaissance I can share.
What would come of my value-to-squad if my reconnaissance skills were easily substituted? What would come of my value-to-squad if my reconnaissance skills were easily countered?
My value would be diminished; no question. Optimization dictates that a Logi replace me. He can serve the squad in much greater capacity (i.e. more gear) and at much lower risk (i.e. 3x my HP). He can scan anything that I can scan, and he can do it at lower opportunity cost to the squad.
When your Field Commander asks "What do you run?" he is really asking an optimization question: "What can you do better than any other role, such that I may maximize your utility to squad and team?"
Shoot scout with yes...
- Ripley Riley
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CCP Logibro
C C P C C P Alliance
7995
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Posted - 2014.06.08 20:49:00 -
[23] - Quote
I'll have a sit down and look with CCP Ratatti next week on this. We might not put it into Bravo just to give us more time to get data and since we already have a lot on our plate for that, but we can consider it for a later hotfix.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Appia Nappia
881
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Posted - 2014.06.08 21:11:00 -
[24] - Quote
CCP Logibro wrote:I'll have a sit down and look with CCP Ratatti next week on this. We might not put it into Bravo just to give us more time to get data and since we already have a lot on our plate for that, but we can consider it for a later hotfix.
Bravo, Charlie, Delta. w/e. You guys got the tables
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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Haerr
Legio DXIV
779
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Posted - 2014.06.08 21:33:00 -
[25] - Quote
I like it Appia, here is a table preset with 4% efficacy bonus to enhancers for CalScouts and no dampening bonus to Gal. https://docs.google.com/spreadsheets/d/1YePa18hFPeky8V-YQmnv5s4BJW3vcrBHWRgV6LxMLJQ/edit?usp=sharing
slowdown on hit...
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2125
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Posted - 2014.06.08 21:37:00 -
[26] - Quote
Appia Nappia wrote:CCP Logibro wrote:I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well. Here are some numbers https://docs.google.com/spreadsheets/d/1nJp1KcwzCLy4WICjpx49jUA46uqKulFvAakmyvxcbJc/edit?usp=sharingAppia supports and endorses the removal of Gallente Dampening and Caldari Range bonus. Instead Appia supports Caldari bonus being 4% per level to the efficacy of Precision Enhancers and Gallente having a 3% bonus per level to efficacy of Range Amplifiers This is an idea i first saw from Cat Merc and it works so well that it should be our model for bonusing races & roles.
Approaching the assault role problem this way yields good results - there's a couple of good threads following up this line of thought on the DUST forums.
PSN: RationalSpark
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2126
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Posted - 2014.06.08 21:43:00 -
[27] - Quote
Appia Vibbia wrote:Appia Nappia wrote:CCP Logibro wrote:I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well. Here are some numbers https://docs.google.com/spreadsheets/d/1nJp1KcwzCLy4WICjpx49jUA46uqKulFvAakmyvxcbJc/edit?usp=sharing IMO, I really like pairing Caldari bonus to Precision Enhancers to 4% per level and Gallente bonus to Profile Dampeners at 3%Changed my mind. Please remove dampening bonus from Gallente, give them a bonus to range Amplifiers. Give Caldari 4% bonus per level to Precision Enhancers
Why do I support these changes? Basically, Stealth needs to be an aspect of every Scout suit. If Gallente have an advantage over other suits and a Precision/Dampening balance between Gallente and Caldari create problems for Minmatar and Amarr. By removing Gallente Scout's bonus to Dampening we can then balance Caldari Precision against the Role instead of a single suit. To keep Gallente from being the Brick Tank of choice 2 dampeners and a choice between a thrid dampener and a cloak needs to exist (without extensive rework done on the cloak to make it an option and not associate it with dampening. which would need another balance pass on scan/precision). The Minmatar Scout also need this option as too keep the balance between active dampening and speed or active dampening and hacking. And now I'll ask my Scoutly brothers to come in and fill in the rest of the explanation as I'm exhausted and need to sleep. What might work best in the long run is both: generic suit operation based bonuses for roles and specific module-dependent bonuses for races. This way a scout could be a scout but the different races would have specific strengths if they chose to invest fitting slots to exploit their racial bonuses.
PSN: RationalSpark
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Appia Nappia
885
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Posted - 2014.06.08 21:58:00 -
[28] - Quote
Adipem Nothi wrote: This is an optimization question and it comes to down to cost / benefit.
At the moment, CalScouts are a valuable asset to a squad because they can offer something others cannot. I am no slayer and I am extremely squishy, but my squadmates are happy to have me along because of the valuable reconnaissance I can share.
What would come of my value-to-squad if my reconnaissance skills were easily substituted? What would come of my value-to-squad if my reconnaissance skills were easily countered?
My value would be diminished; no question. Optimization dictates that a Logi replace me. He can serve the squad in much greater capacity (i.e. more gear) and at much lower risk (i.e. 3x my HP). He can scan anything that I can scan, and he can do it at less cost to the squad.
When your Field Commander asks "What do you run?" he is really asking an optimization question: "What can you do better than any other role, such that I may optimize your utility to squad and team?"
I know its wordy response, but I hope it makes sense.
TL;DR: Readily Available Substitutes
Why not just replace you with someone that can run the same suit and have gun game? Seems likes active scanners, with higher precision and shorter duration and longer cool down weren't the right way to go.
Still you have short-range 360-¦ that picks up med frames with no modules. 1 complex range amp and you have just under the area (sq M) of the standard active scanner. I've explained my views of how scanning combats tactics and dampening protects those tactics.
You can get under 20dB precision
If that stupid gal-logi precision bonus didn't exist it would be so very valuable. But I seriously don't understand your concern. 2 damps and a complex cloak is the same as it was before Alpha.
What changed between now and then to Caldari that makes you feel that 1.8 pre-alpha would make you feel useless and easily replaceable?
The numbers are basically the exact same
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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JoeShmoe From Kokomo
Third Rock From The Sun
1
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Posted - 2014.06.08 22:01:00 -
[29] - Quote
Just drop the bonuses period. Mimintar knife and hack. Amarr run and jump forever. Just use different modules for Gal/Cal. Mimintar was speed so give it back. Make cal/gal hack. give the other race melee. CCP favors Caldari. I dont really see them fixxin any Caldari suit as all caldari suits are OP |
Floyd20 Azizora
L.O.T.I.S.
48
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Posted - 2014.06.08 22:16:00 -
[30] - Quote
the problem is 3 precision enhancers is needed to catch 1 damped scouts. a scout can hide with little effect, and it takes a cal scout heavily investing to catch lightly damped scouts. this swings the damp v cal scout precision way towards damping. |
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