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41. Map Idea. - in Feedback/Requests [original thread]
#1Posted: 2015.05.07 01:00 | Report 1 The Great Wall of China Map. This map is basically split in two by a wall. Kind of like Caspian Border in BF4. Objective. There are two objectives; one on each side. Basically the whole point of the wall...
- by Sir Dukey - at 2015.05.07 02:32:00
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42. nova class of weapons - in Feedback/Requests [original thread]
Godin Thekiller wrote: 1: Why the hell would someone bring a sword to a gunfight? 2: sword and katana are functionally the exact same thing. Hell, sword is just a type of weapon, you could say that a katana is in fact a sword. 3: Not every ra...
- by Sir Dukey - at 2015.05.04 22:09:00
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43. Acquisition and how to improve. - in Feedback/Requests [original thread]
Take away the time and make it even more random. Make the match last like 20 minutes but the objectives don't have a set time and will change without a moments notice.
- by Sir Dukey - at 2015.04.29 21:12:00
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44. [Suggesting] Kindly Buff Scouts - in Feedback/Requests [original thread]
True Adamance wrote: Sir Dukey wrote: Shamarskii Simon wrote: Assault assaulting? Head on 1v1? Hard fight for the lighter guy? Idk man... Feels about right tbh. ....... Cal assault gets a nerf in that too... Yknow how sad it'll be? ...
- by Sir Dukey - at 2015.04.17 20:23:00
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45. [Suggesting] Kindly Buff Scouts - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Assault assaulting? Head on 1v1? Hard fight for the lighter guy? Idk man... Feels about right tbh. ....... Cal assault gets a nerf in that too... Yknow how sad it'll be? :(( Oh look, assaults are for assaulting ...
- by Sir Dukey - at 2015.04.17 01:46:00
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46. [Vote For Idea(s)] Permanent/Wound Damage Idea - in Feedback/Requests [original thread]
Sanchez Rivera wrote: Original Topic Here Permanent / Wound Damage Is An Idea I Came Up With To Try Regulate The Game A Bit More. Permanent / Wound Damage Would Be A Non-Regen Or Hard To Fix HP From A Dropsuit / Vehicle. For Total Damage T...
- by Sir Dukey - at 2015.04.14 23:10:00
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47. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
Cross Atu wrote: The changes which allow Myofibril Stimulants to increase jump height have been in the game for a bit now so it is time for some community feedback and review. The following information would be of great use to the CPM in pro...
- by Sir Dukey - at 2015.04.13 20:25:00
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48. Rattati, are you aware that... - in Feedback/Requests [original thread]
SgtMajSquish MLBJ wrote: Sir Dukey wrote: JUPA SACH wrote: Are you aware that all you do is complain about everything? Are you aware that this game is unbalanced? no...... really? Well then, what is wrong with complaining?
- by Sir Dukey - at 2015.04.12 18:06:00
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49. Rattati, are you aware that... - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Shamarskii Simon wrote: Doc DDD wrote: Gunlogis are garbage now compared to madrugars. Anyone that says otherwise is sitting in the redline (where madrugars would still do the job better). Gunlogis need a buff. ...
- by Sir Dukey - at 2015.04.12 17:57:00
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50. Rattati, are you aware that... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Vesta Opalus wrote: Shamarskii Simon wrote: It's not even the tanks themselves... It's the hardeners... That's so easy to fix man.. Its hardeners combined with passive heavy repair modules. The hardeners boost ...
- by Sir Dukey - at 2015.04.11 15:56:00
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51. Rattati, are you aware that... - in Feedback/Requests [original thread]
I request a reply rat.
- by Sir Dukey - at 2015.04.11 15:12:00
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52. Rattati, are you aware that... - in Feedback/Requests [original thread]
Cypher Nil wrote: Sir Dukey wrote: Spkr4theDead wrote: How many times do I have to say that the answer is not to nerf vehicles, but buff them to whatever level the superior hull is at. You get parity in that fashion, not nerfing so AV has...
- by Sir Dukey - at 2015.04.11 00:14:00
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53. Rattati, Please change Ion pistol fitting skill to affect PG - in Feedback/Requests [original thread]
Cross Atu wrote: Good reminder. This is the sort of thing that gets backlogged in the face of more wide sweeping reworks. Please do keep it from getting lost in the shuffle and feel free to ping me with a reminder about it every so often if the...
- by Sir Dukey - at 2015.04.10 18:13:00
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54. Rattati, Please change Ion pistol fitting skill to affect PG - in Feedback/Requests [original thread]
Echo 1991 wrote: Not the first time i've made this thread but, it's something that needs to be sorted. It currently reduces CPU on a weapon that only uses 48 at proto but uses 10 PG. it needs to be changed. If you could put this on the to do li...
- by Sir Dukey - at 2015.04.10 17:48:00
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55. Rattati, are you aware that... - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Sir Dukey wrote: Takahiro Kashuken wrote: So as usual nerf the only useful vehicle and HAV there is to the point where it is useless and unusable like the other HAV and basically give AV another easy target to kil...
- by Sir Dukey - at 2015.04.09 17:35:00
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56. Rattati, are you aware that... - in Feedback/Requests [original thread]
Spkr4theDead wrote: Sir Dukey wrote: Takahiro Kashuken wrote: So as usual nerf the only useful vehicle and HAV there is to the point where it is useless and unusable like the other HAV and basically give AV another easy target to kill bec...
- by Sir Dukey - at 2015.04.09 17:34:00
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57. Need a Mathematician! - in Feedback/Requests [original thread]
Pokey Dravon wrote: Sir Dukey wrote: Pokey Dravon wrote: Sir Dukey wrote: How much damage will I be putting out with a single bullet to ARMOR with a kaalakoitia Tack Sniper with Proficiency level 5 and 3 complex damage mods on a proto ...
- by Sir Dukey - at 2015.04.09 13:36:00
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58. Need a Mathematician! - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'd recommend using www.protofits.com It has a lot of resources that you can change from skills and modules. It even has a range slider that shows the efficacy of the weapon at a certain range for weapons that have falloff ...
- by Sir Dukey - at 2015.04.09 13:35:00
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59. Rattati, are you aware that... - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: Thaddeus Reynolds wrote: It wouldn't put an end to it... but it would make the mechanical arguments against it irrelevant the consistency within the setting argument could then be made...but neve...
- by Sir Dukey - at 2015.04.09 13:33:00
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60. Rattati, are you aware that... - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: So as usual nerf the only useful vehicle and HAV there is to the point where it is useless and unusable like the other HAV and basically give AV another easy target to kill because you nerfed the only useful vehicle lef...
- by Sir Dukey - at 2015.04.09 13:30:00
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