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181. Take out the trash - in Feedback/Requests [original thread]
Derpty Derp wrote: Because only vets should have alts? No because there are over a million accounts of which only 10% are active.
- by Sir Dukey - at 2015.02.23 13:41:00
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182. Pilot Suits: I Give In - in Feedback/Requests [original thread]
JARREL THOMAS wrote: Sir Dukey wrote: DUST Fiend wrote: Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle. I am beyond sick of chasing down tanks only for a swarm commando to pop out and danc...
- by Sir Dukey - at 2015.02.23 12:19:00
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183. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Pokey Dravon wrote: KEROSIINI-TERO wrote: CCP Rattati wrote: Pokey Dravon wrote: Uhg 1 hardener limitation....I hate heavy handed stuff like that....oh well, time to get to work and break things. Well, we...
- by Sir Dukey - at 2015.02.23 12:16:00
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184. Caldari scout bonus sucks - in Feedback/Requests [original thread]
Bradric Banewolf wrote: No experience with use of cal scouts, but trying to hit them I have extensive experience. Between their dual tank ability, and questionable hit detection I would say give it some time. As far as the range I think you ha...
- by Sir Dukey - at 2015.02.23 11:45:00
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185. Take out the trash - in Feedback/Requests [original thread]
Remove characters who don't have over 2 million SP and haven't logged in over two months
- by Sir Dukey - at 2015.02.23 11:40:00
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186. [Petition] Assault DropShips - in Feedback/Requests [original thread]
Pokey Dravon wrote: So you're saying that weapons that do less damage to shield are OP? **** I feel really bad for the guys using armor then. Forget the weapons, even if a fly accidentally gets in the way of your python, you better turn arou...
- by Sir Dukey - at 2015.02.23 03:26:00
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187. [Petition] Assault DropShips - in Feedback/Requests [original thread]
Atiim wrote: Petitions won't help push agendas made to compensate for your obvious lack of skill. [/thread] LMAO, says the swarm user.
- by Sir Dukey - at 2015.02.23 03:23:00
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188. Pilot Suits: I Give In - in Feedback/Requests [original thread]
DUST Fiend wrote: Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle. I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pil...
- by Sir Dukey - at 2015.02.22 19:13:00
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189. Breach forge gun. - in Feedback/Requests [original thread]
It's a teamwork weapon, two breach forge gunners can literally pop vehicles in under a second.
- by Sir Dukey - at 2015.02.22 14:45:00
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190. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
HOLY PERFECTION wrote: NO NO NO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NO NO...
- by Sir Dukey - at 2015.02.22 14:42:00
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191. Due to the massive vehicle update... - in Feedback/Requests [original thread]
Pepperoni NiPPles wrote: Can we please get a decrease in the forge gun charge time. I recently had a madrugar out-rep continuous shots from my wyrikomi breach forge with two heavy damage modifiers. Forge needs some love..... Vehicles are get...
- by Sir Dukey - at 2015.02.21 17:34:00
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192. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Cool beans but a few concerns: 1) If hardeners are being limited to one, so should damage mods. With 5 slots in highs for Gunnlogis, and 3 for Madrugars, it's going to be too easy to run around with souped up rails and negate that one hardener yo...
- by Sir Dukey - at 2015.02.21 17:30:00
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193. [PROPOSAL] Change the shot color of the templars - in Feedback/Requests [original thread]
LOOKMOM NOHANDS wrote: The templar laser rifle and scrambler rifle should be given something to make them stand out in our new world of blueprint everything. I propose making the beam color red on both of these weapons to really give them som...
- by Sir Dukey - at 2015.02.21 16:33:00
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194. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
The Rail Rifle to me seems fine, I rarely ever get killed by it. The kick is horrendous. As for the Assault Rifle and ScR. It's all about the Armor Meta. Everybody armor tanks so people would rather use weapons made for killing armor than shield.....
- by Sir Dukey - at 2015.02.13 04:21:00
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195. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, with all that's happening it's sometimes hard to find time to deep dives, so I am going to try and explain less, and just show some "random" data and give shorter updates/insights. Here you can see the Kills b...
- by Sir Dukey - at 2015.02.13 04:16:00
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196. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experim...
- by Sir Dukey - at 2015.02.12 22:02:00
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197. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Banjo Robertson wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I se...
- by Sir Dukey - at 2015.02.12 22:02:00
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198. Shields/armor - in Feedback/Requests [original thread]
Buwaro Draemon wrote: I keep seeing people rocking and dominating in Caldari Assaults and Scouts. So. No. I see them to and 700 shields seem like 0 in from of my Scrambler Pistol.
- by Sir Dukey - at 2015.02.11 20:20:00
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199. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Can somebody tell me the total SP I need to get UHAV skill to level 5 and unlock level 5 UHAV, I have HAV operation level 1 already.
- by Sir Dukey - at 2015.02.10 01:56:00
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200. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
True Adamance wrote: Galvatrona wrote: enough is enough, just put enforcer tanks back in and be done with it. Almost could accept that. The more the discussions go on the more apparent it becomes that I'm not interested in the new desig...
- by Sir Dukey - at 2015.02.09 21:53:00
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