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141. Hotfix Charlie - Update - in Feedback/Requests [original thread]
knight guard fury wrote: i think it would be best to give us the option o not being forced to equip a weapon, what could it possible hurt to give us an option to not have a weapon That could be fun, I know a few logis that are sworn pacifist...
- by RedBleach LeSanglant - at 2014.07.19 05:01:00
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142. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Harpyja wrote: Cat Merc wrote: I have made a spreadsheet with an alternative proposal: https://docs.google.com/spreadsheets/d/15rwmh5VU4pOlPxQ-uZO0tdu4lJZvIcpENxXbqYnwewY/edit?usp=sharing The Amarr Assault never really lacked CPU/PG, I t...
- by RedBleach LeSanglant - at 2014.07.19 04:46:00
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143. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
I like the slot layouts generally. Standardizing the slot count for each class and then having that fluctuate according to race is appropriate. I am against removing the A-Logi side arm and standardizing it to be a logi like the Minmatar or Gall...
- by RedBleach LeSanglant - at 2014.07.19 04:33:00
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144. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Or i guess we could keep the Logis as slot kings with lower base stats.... or same base stats as assaults but less modules... I don't know. Ther must be a price paid or the LOGI will just out Assault the Assault because it would be the same and ha...
- by RedBleach LeSanglant - at 2014.07.18 18:03:00
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145. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Meee One wrote: RedBleach LeSanglant wrote: Meee One wrote: [quote=RedBleach LeSanglant] RedBleach is Awesome Logis are not meant to be equal to assaults. The role of the logistics class is to specialize in equipment. For that we pa...
- by RedBleach LeSanglant - at 2014.07.18 17:53:00
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146. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Meee One wrote: RedBleach LeSanglant wrote: A PROPOSAL RedBleach is Awesome You're an idiot. Logis have about 30 more eHP than their scout counterparts yet are slower than the more heavily tanked assaults. And you want to screw logisti...
- by RedBleach LeSanglant - at 2014.07.18 10:13:00
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147. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
A PROPOSAL I know that CCP must have data or ideas that justify certain setups. I am also pleased that there has been a move to rectify many subjects to create an evolving game that achieves a greater balance and immersion. My beef is with the...
- by RedBleach LeSanglant - at 2014.07.18 09:38:00
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148. Hotfix Charlie - Update - in Feedback/Requests [original thread]
A PROPOSAL I know that CCP must have data or ideas that justify certain setups. I am also pleased that there has been a move to rectify many subjects to create an evolving game that achieves a greater balance and immersion. My beef is with the M...
- by RedBleach LeSanglant - at 2014.07.18 09:37:00
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149. Hotfix Charlie - Update - in Feedback/Requests [original thread]
bogeyman m wrote: John Demonsbane wrote: bogeyman m wrote: John Demonsbane wrote: Xak Arji wrote: Also, why do we need to change logi at all? There is nothing wrong with them. The focus needs to be an assaut suit adjustment, most li...
- by RedBleach LeSanglant - at 2014.07.15 20:03:00
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150. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Returning to the AMARR SIDEARM and TIERECIDE for LOGI's SLOT LAYOUT With some more education and carefully perusing the thread the summary is to make each logi have the same number of H/L/E slots at each tier, not that each slot layout would b...
- by RedBleach LeSanglant - at 2014.07.13 19:58:00
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151. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I can comment very little on scout, assault, and heavy changes. BUT when it concerns logis I must get involved. I have played each Race and can go on about each variation that makes up a Logistics suit. This Proposal ....: * Move all logistics to...
- by RedBleach LeSanglant - at 2014.07.13 17:36:00
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152. Remove the repair tool exp cap - in Feedback/Requests [original thread]
It is not that I feel I need more WP for what I do, only that I dont want the cap. I usually hit that cap right when the battle is getting really intense and none of know if we will live through it, and I'm having my best repair run ever - .... an...
- by RedBleach LeSanglant - at 2014.04.06 21:08:00
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153. triage warning when a rep tool is on you - in Feedback/Requests [original thread]
There certainly needs to be some to communicate it on the subjects screen. +1 OP
- by RedBleach LeSanglant - at 2014.04.06 20:56:00
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154. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
RKKR wrote: ^ This is probably an accurate example of what's going on at the CCP offices: "Hey we have this uncreative dude who copied his nickname from another player, let's just listen to him and screw player feedback". I don't follow....
- by RedBleach LeSanglant - at 2014.03.18 05:18:00
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155. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Removed: double post
- by RedBleach LeSanglant - at 2014.03.16 08:21:00
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156. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
I suppose I would just like to know IF our input mattered and what changes or new discussions were brought up because of the customer input. Off hand I didn't notice a change from the posted dev blog and the original documents shared with the com...
- by RedBleach LeSanglant - at 2014.03.16 08:19:00
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157. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Just Dropsuit Command!? :( That was much less than I expected. With the valid arguments about weapons and skills I really believed that there would be a better resolution from CCP about an expanded respec. I believed that the arguments could sway...
- by RedBleach LeSanglant - at 2014.03.16 08:12:00
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158. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
To Medium Frame Users: With the medium frame slot count not yet released but knowing that there will be some stat adjustments to the medium frame, irrespective of a slot overhaul, I would add a word of caution if the respec goes through. -WAIT- ...
- by RedBleach LeSanglant - at 2014.03.09 05:22:00
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159. Important HUD stuff for CCP Saberwing - in Feedback/Requests [original thread]
I would like some sort of distance gauge on that mini map before I have to point my weapon at them. Even though it shifts with sprinting and even though I consciously know its about 70 odd meters - having that measurement would help in decision ma...
- by RedBleach LeSanglant - at 2014.03.02 01:27:00
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160. [Idea] RDV should appear to carry recalled vehicles away - in Feedback/Requests [original thread]
I agree that an RDV must recover a vehicle and escape in order for the vehicle to be returned to a player's inventory. I've had it with wounded vehicles, or healthy ones for that matter, escaping due to an inconsistent game mechanic. I agree with ...
- by RedBleach LeSanglant - at 2014.02.20 03:28:00
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