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81. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mad Syringe wrote: Open Beta logi with maxed EQ here. My view on the reptool: I don't like leaching a heavy/slayer 24/7. I think it's ok for intense engagements, but running behind a heavy just not to miss those 35+ Guardian points is just meh...
- by RedBleach LeSanglant - at 2015.02.07 00:47:00
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82. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
TerranKnight87 wrote: Any changes to logis since i have been gone?. I stopped playing about 3 weeks before the new maps came. Which Maps? Most likely you missed the Bandwidth update and the Scanning update. Bandwidth: logis can throw down lo...
- by RedBleach LeSanglant - at 2015.02.07 00:15:00
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83. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Zaria Min Deir wrote: First of all. ANYTHING with 4 complex code breakers hacks fast, even though with the stacking penalties, that 4th one is a bit questionable. Second. The difference between a pre 1.8 and post 1.8....
- by RedBleach LeSanglant - at 2015.01.30 19:11:00
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84. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: I leave you guys alone for one minute (well, okay, a good sight longer than that, blame work and look what I come back too! ...constructive discussion... am I still on the Dust boards? You LogiBros do my heart good o7 Cross ...
- by RedBleach LeSanglant - at 2015.01.28 21:56:00
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85. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Good Stuff I like those kind of ideas for residual points. I think it speaks directly to the Logi work and how people want to be revived. It places the possibility of more points out there to be had to influence bette...
- by RedBleach LeSanglant - at 2015.01.24 03:21:00
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86. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Booby Tuesdays wrote: RedBleach LeSanglant wrote: What do I get from a capacitor? a limited time to heal? or is it more like an overdrive double or tripling my reps for a limited time? A logi is already gimped enough, let us not gimp the...
- by RedBleach LeSanglant - at 2015.01.24 03:18:00
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87. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Booby Tuesdays wrote: RedBleach LeSanglant wrote: Mordecai Snake wrote: What if triage points were only rewarded once the armor hits 100%? Like the opposite of a kill. No. Because habitually they don't make it to full health before te...
- by RedBleach LeSanglant - at 2015.01.24 03:11:00
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88. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Burried at the end of the last page, I would like this to be seen by some new eyes. QUESTION: Most of the bonuses for items in this game are given at a set amount of X% per level. In the coding does anyone know if each level is individually popu...
- by RedBleach LeSanglant - at 2015.01.24 03:07:00
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89. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mordecai Snake wrote: What if triage points were only rewarded once the armor hits 100%? Like the opposite of a kill. No. Because habitually they don't make it to full health before termination. Just as damaging but not killing the enemy wi...
- by RedBleach LeSanglant - at 2015.01.24 03:03:00
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90. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
What do I get from a capacitor? a limited time to heal? or is it more like an overdrive double or tripling my reps for a limited time? A logi is already gimped enough, let us not gimp them further Booby and Mordecai. You know the arguments abo...
- by RedBleach LeSanglant - at 2015.01.24 03:00:00
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91. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: The main problem IMHO is that everyone ties 'wp whores','spammers' and 'logistics' together. Yet equipment is to blame. For example: -let's say a merc has 1000 armor -and a tool has 100 hp/s reps (rounded for easy math) That'...
- by RedBleach LeSanglant - at 2015.01.23 22:44:00
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92. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
lee corwood wrote: I've virtually quit using anything but my BPO or STD suits. It's just not worth bringing my a 223k proto suit or even my 83k advanced suit when I'm two shotted by a militia bolt pistol. And it's not even the weakness or the m...
- by RedBleach LeSanglant - at 2015.01.22 23:11:00
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93. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Pretty Much :)
- by RedBleach LeSanglant - at 2015.01.22 21:19:00
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94. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: Hawkings Greenback wrote: Just gonna kick this up off page 6 I take it there is not much else to report ? Here's a short summary from what i've seen. -logistics with it's lower eHP will still be slower than heavier tanke...
- by RedBleach LeSanglant - at 2015.01.22 02:08:00
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95. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: Jaysyn Larrisen wrote: Meee One wrote: As a sidenote. Rattati did say they were going to try to make a mass based inertia system. Which means logistics should be second only to scouts in terms of speed and stamina/stamin...
- by RedBleach LeSanglant - at 2015.01.06 18:11:00
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96. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: This works for uplinks, but splitting up ammo is simply a bad idea. As it is it takes next to no time for 2-3 people to drain a proto hive, even with CalLogi bonuses. So I'd simply advocate increased max carry for hives....
- by RedBleach LeSanglant - at 2014.12.24 01:18:00
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97. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
If you take a look at the google doc at the beginning of the thread you will see the equipment proposal that outlines more deployable equipment but decreased spawns per uplink. Like 12 uplinks carried but only 10 spawns per uplink. The same goes f...
- by RedBleach LeSanglant - at 2014.12.24 00:43:00
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98. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Zaria Min Deir wrote: RedBleach LeSanglant wrote: It has been too long for Cross, I hope he is ok. I have several of the APEX suits. For the logistics characters I hate the gear slot set up. I believe there was a thread out there that addre...
- by RedBleach LeSanglant - at 2014.12.23 02:47:00
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99. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
It has been too long for Cross, I hope he is ok. I have several of the APEX suits. For the logistics characters I hate the gear slot set up. I believe there was a thread out there that addressed it and seeing if we could change the slot layout of...
- by RedBleach LeSanglant - at 2014.12.22 02:51:00
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100. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
Spectral Clone wrote: Atiim wrote: Flyingconejo wrote: It's a good starting idea for tiericide, the problem is that it is no longer a thing. The tiericide goal was scrapped a few months ago. Tiericide would reduce the usefulness and need...
- by RedBleach LeSanglant - at 2014.12.22 02:13:00
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