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681. Valor, Dren and Dragonfly Dropsuits worthless next patch? CCP? - in General Discussions [original thread]
Nocturnal Soul wrote: Let me just start this out with "Your Stupid", this is meant to be offensive. Alright now thats said and done let's begin with they're bpo suits "What does that mean?" They don't run out,unlimited, renewable, imperishably....
- by Korvin Lomont - at 2014.02.02 11:10:00
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682. Still undecided what suit to get - in General Discussions [original thread]
I will go with what I enjoy right now and thats scout and min logi (I use the logi mostly for reping service so the change to the min logi won't affect me). Maybe I will try one assault or heavy...
- by Korvin Lomont - at 2014.02.02 11:08:00
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683. armor tankers aren't that good. - in General Discussions [original thread]
Alena Ventrallis wrote: The problem with armor is they have tank and gank. Shields are supposed to be the DPs dealers. Get in, deal damage, get out. Armor is about staying power. They can make up for damage mods it with EWAR. Move damage mods ...
- by Korvin Lomont - at 2014.02.02 11:05:00
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684. (DEV/CPM) Damage mods. - in General Discussions [original thread]
Sinboto Simmons wrote: Korvin Lomont wrote: Sinboto Simmons wrote: Korvin Lomont wrote: We already have way more low slots and just very few high slots. So unless CCP starts reworking modules as a whole I don't see ths happen. BTW rewo...
- by Korvin Lomont - at 2014.01.31 18:22:00
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685. (DEV/CPM) Damage mods. - in General Discussions [original thread]
Takahiro Kashuken wrote: Lore wise in EVE all DMG mods are in the low slots Regarding the lore you may be right but CCP is not very close to eve lore at all...
- by Korvin Lomont - at 2014.01.31 18:06:00
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686. (DEV/CPM) Damage mods. - in General Discussions [original thread]
Sinboto Simmons wrote: Korvin Lomont wrote: We already have way more low slots and just very few high slots. So unless CCP starts reworking modules as a whole I don't see ths happen. BTW reworking the current module system would cause a lot ...
- by Korvin Lomont - at 2014.01.31 18:04:00
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687. (DEV/CPM) Damage mods. - in General Discussions [original thread]
We already have way more low slots and just very few high slots. So unless CCP starts reworking modules as a whole I don't see ths happen. BTW reworking the current module system would cause a lot of balance issues....
- by Korvin Lomont - at 2014.01.31 17:47:00
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688. support logi! - in General Discussions [original thread]
I have to agree I followed a heavy yesterday with proto repair, I first repped him as he was nearly dead so he should know I had a good repper but instead of taking advantage and shooting faces he was staying there spinning in circles until he was...
- by Korvin Lomont - at 2014.01.31 13:28:00
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689. Turret Skill, ? - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Dustbunny Durrr wrote: The small turret skill only gives you the ability to fit the turret easier, and to fit a better (read: more damage) turret. The proficiency skill gives you turning speed. Therefore, the profici...
- by Korvin Lomont - at 2014.01.30 15:52:00
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690. No Risk ALL REWARD in Planetary Control Dust514 - in General Discussions [original thread]
CCP is way to afraid of loosing there already small playerbase so I don't expect anything soon to be changed. There are gaming companies that take quite harsh actions against boosting and farming but CCP is clearly not one of them. If at all they ...
- by Korvin Lomont - at 2014.01.30 15:48:00
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691. [REQUEST] TAC RR Fix - in Feedback/Requests [original thread]
Obodiah Garro wrote: Scoped RR isnt that effective in CQC as CR or AR. When firing throught the scope, its recoil is horrendously bad so if your firing on a target at 50m maybe 2 shots hit and then your wrestling with your aim, something that ...
- by Korvin Lomont - at 2014.01.30 09:59:00
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692. Rail Rifle - what it should be - in General Discussions [original thread]
rpastry wrote: RR already has its CQC nerf. 0.2 sec is a LONG time with current TTK. anyone using a CR/AR/SCR has the drop on you, and anyone who uses cover properly can seriously mess up a RR users day. ~Incidentally in EvE there's no railg...
- by Korvin Lomont - at 2014.01.30 09:11:00
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693. Rail Rifle - what it should be - in General Discussions [original thread]
D legendary hero wrote: Alena Ventrallis wrote: Overheat is unnecessary if we lower the DPS through ROF. It should be thehighest damage per shot of all the rifles, as it is now, but shoot very slow (relatively) which in this case it does not...
- by Korvin Lomont - at 2014.01.30 09:06:00
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694. Rail Rifle - what it should be - in General Discussions [original thread]
KGB Sleep wrote: Alena Ventrallis wrote: IT needs to be a high alpha, low dps weapon. Low ROF, high damage per shot, long range. So give it a 10 point per shot increase. and make it charge between each shot. Adjust charge time accordingly t...
- by Korvin Lomont - at 2014.01.30 08:49:00
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695. THE RAIL RIFLE IS NOT OP - STOP THE QQ - in General Discussions [original thread]
Fire of Prometheus wrote: KC knows what's up. I get killed 90% of the time by CRs and do you see me QQ? No. I take it and then engage the opponent at a longer range. If you get killed by a rr in CQC, your doing something wrong. EDIT: autoco...
- by Korvin Lomont - at 2014.01.30 08:35:00
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696. [Poll] General Consensus About Tank Balance - in General Discussions [original thread]
4 but in small carefull steps and not the CCP way
- by Korvin Lomont - at 2014.01.29 12:31:00
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697. Game is unbalanced - in General Discussions [original thread]
Otavio Martins wrote: Tau Lai wrote: It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game. And that is It. thats how its supposed to be, if it is 1 man to bring down a tank it w...
- by Korvin Lomont - at 2014.01.29 12:29:00
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698. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
Shadow Archeus wrote: Korvin Lomont wrote: Dustbunny Durrr wrote: QRT30 wrote: Blood Spades wrote: heavy basics and sentinels can only use heavy weapons and a sidearm. Sometimes I use light weapon as heavy but it's good idea to al...
- by Korvin Lomont - at 2014.01.29 12:12:00
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699. My Ideas for the Rail Rifle - in General Discussions [original thread]
Summ Dude wrote: Michael Arck wrote: A CR user will drop a RR user in CQC, if the CR user isn't some newb In most scenarios, yes probably. This doesn't mean the RR is still performing better in CQC than it should be. The sad part is the...
- by Korvin Lomont - at 2014.01.29 09:19:00
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700. My Ideas for the Rail Rifle - in General Discussions [original thread]
Michael Arck wrote: Korvin Lomont wrote: Michael Arck wrote: Vermaak Doe wrote: First off, prior to the other rifled being released the Ar was the most used rifle, maybe even weapon. While people do try to get weapons thst they don't u...
- by Korvin Lomont - at 2014.01.29 08:56:00
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