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1681. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
I'm not as married to the specific progression of game modes as I am having there be a geographic progression that players can understand is going on. Hans made a good point last night in the Faction Warfare Skype channel that a progressive battle...
- by Kain Spero - at 2013.10.22 15:27:00
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1682. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Jakar Umbra wrote: A contested district would have to be marked as either about to start, indicating the overall fight hasn't started yet or contested, medicating that the match is somewhere in progress, or even better mark them according to st...
- by Kain Spero - at 2013.10.21 21:49:00
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1683. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Aero Yassavi wrote: Also just thought about a small issue to work around: What if the trains crash? Like say one train the defenders keep winning the initial Ambush and catch up to another train? I think in this case you could probably just res...
- by Kain Spero - at 2013.10.21 21:33:00
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1684. Unofficial Public Vote - BPOs: To Lock or Not To Lock [Vote In Progress] - in General Discussions [original thread]
I would say a middle ground to these two positions would be to allow a single transfer of the BPOs and then have them locked. Another option may be to unassign the BPOs so they can at least be spread out amongst a players alts on that PSN.
- by Kain Spero - at 2013.10.21 21:15:00
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1685. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Maken Tosch wrote: I like it a lot. Although, can I add in a suggestion? How about instead of returning to the warbarge waiting to proceed to the next case (ie: case 1 to case 2) how about introduce a dynamic redline just as what was once fea...
- by Kain Spero - at 2013.10.21 20:47:00
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1686. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Aero Yassavi wrote: Booker DaFooker wrote: Top stuff, evenly matched teams could pit themselves for hours in nail biting seesaw battles over a district, meanwhile eve pilots can remain over one planet and fight for dominance of the connectio...
- by Kain Spero - at 2013.10.21 20:42:00
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1687. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
An interesting wrinkle (but I don't want to derail the thread), but maybe Eve militias can spend LP to start one of these "trains" in a desired system/planet or increase the rewards for players that are heavily involved in taking a particular plan...
- by Kain Spero - at 2013.10.21 20:26:00
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1688. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
This is definitely an interesting idea that is worth exploring. +1 I really like the idea of progression on this "train" across a planet and maybe even from system to system. It would help give players an idea of how the different areas in New Ed...
- by Kain Spero - at 2013.10.21 20:21:00
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1689. Welcome to Dust Scussions. On Skype. Join us! - in The Council's Chamber [original thread]
Nova Knife wrote: Player trading and a proper market is something we hace pushed for nonstop for the past several months :S Yep, very true. Looking forward to the discussions in these channels.
- by Kain Spero - at 2013.10.21 16:23:00
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1690. Announcement:Changes to Planetary Conquest - in Announcement and Events [original thread]
Couldn't agree more with Dandeth's statement about the Eve players owning districts directly and then using Dust players as weapons of war, but I do think it should be considered as a hybrid role (either Dust or Eve side ownership and management)....
- by Kain Spero - at 2013.10.21 16:17:00
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1691. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
Bendtner92 wrote: FoxFour, how will you stop players from just running around in FW trying to get teamkilled? Would cutting friendly fire to 50% damage, or maybe even less, be a solution? It would make it so that you'll still do damage to your...
- by Kain Spero - at 2013.10.18 20:10:00
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1692. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
I'm a bit concerned about the severity and permanence of the standings hits for the TKs. Also, potentially instead of someone having to take action to forgive I wonder if the affirmative action shouldn't be to punish instead (aka the default is to...
- by Kain Spero - at 2013.10.18 19:48:00
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1693. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Looking forward to hearing the community's thoughts and feedback on these upcoming changes.
- by Kain Spero - at 2013.10.18 17:55:00
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1694. Announcement:Changes to Planetary Conquest - in Announcement and Events [original thread]
The long run proposal would actually be an increase in biomass payout (from 150k to 160k).
- by Kain Spero - at 2013.10.17 15:36:00
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1695. W.A.R. - pay -for-content - in General Discussions [original thread]
Iron Wolf Saber wrote: Assume lowest value. Hope for best value. My bet is its BPCs prefits It'd be nice to know what the fits actually are before you buy them. Yep no idea. Instills a lot of confidence.
- by Kain Spero - at 2013.10.16 20:39:00
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1696. CPM Activity Report #8 - in General Discussions [original thread]
The real litmus test will be CCP's response this week, which I know the CPM eagerly awaits.
- by Kain Spero - at 2013.10.16 20:36:00
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1697. CPM Activity Report #8 - in General Discussions [original thread]
An update to keep you all posted on the current state of things with the Council of Planetary Management: http://hansshotfirst.blogspot.com/2013/10/cpm-activity-report-8-october-16-2013.html
- by Kain Spero - at 2013.10.16 19:19:00
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1698. Announcement:Announcement: DUST 514 Squad Cup - in Announcement and Events [original thread]
CCP Logibro wrote: InsidiousN wrote: Why are tournaments becoming smaller? I thought DUST was supposed to be all about Galactic Warfare on a massive scale, and now we have 6v6 pea-shooting fights? Very boring. Why not expand the numbers of ...
- by Kain Spero - at 2013.10.09 17:47:00
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1699. Sticky:DUST 514 Squad Cup: Rules - in Announcement and Events [original thread]
A big thanks to all of the folks that helped put this together. I'm really happy to see that the Asia/Pacific region will get a chance to participate.
- by Kain Spero - at 2013.10.09 17:43:00
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1700. Announcement:Dev Blog: A Message from the Executive Producer - in Announcement and Events [original thread]
Welcome to Dust 514, CCP Rouge! I hope with your help CCP will continue its progress in communication with both the CPM and player community. There is still much work to be done, but I'm hopeful for the future.
- by Kain Spero - at 2013.10.08 17:40:00
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