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Thread Statistics | Show CCP posts - 14 post(s) |
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CCP FoxFour
C C P C C P Alliance
133679
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Posted - 2013.10.18 17:26:00 -
[1] - Quote
Hello and welcome to what I am sure is going to be an interesting collection of threads. Over the last few months we have been hinting at some changes we would like to make to factional contracts. What we are going to do now is share with you some of our designs we have drawn up for Factional Contracts and get your feedback on it all. But before we dive into what the changes and additions are, I want to go over some basic information first:
- While we are not ready to give a release date for this we will say work has begun.
- Not all of this stuff will hit at the same time. While we hope to get it all out as soon as possible it will be introduced over multiple releases.
- The information here is not final and we are open to discussing and changing things; hence why we are posting this here.
The Goals Factional contracts are an area of the game that everyone can participate in that offers something different to what can be found in public contracts. Our goal with factional contracts is to offer something that is unique in DUST and that you guys, the players, will look at and say "I could play public contracts, or I could play factional contracts." The idea is not to create something that you progress from public contracts into and never go back to public contracts.
Additionally, we wanted to increase the visibility of DUST's impact in EVE factional warfare from within DUST. We want to show players what effect each battle they fight has on the warzone and what overall effect they are making. The current link between DUST and EVE for factional contracts is already very strong; we just need to shine a light in both DUST and EVE on how. Recently, you could actually see this effect in practice. EVE pilots in the Gallente militia were making a big push to take Old Man Star, but the recent push from Caldari on the ground made that very difficult for them and the Gallente militia struggled to take the system.
So as noted earlier, we want to make factional contracts unique within DUST and we want to emphasize the link that already exists. Faction contracts are a great choice for this as it also allows us to create a different variation on play in a public contract that isn't as restrictive as some other modes such as planetary conquest.
General Overview So now that you know why we are looking at factional contracts and our general goals, you next question would likely be "What are we looking to change?"
- Friendly fire will be enabled.
- You will gain standings to corporations for winning matches.
- You will lose standings for team killing players.
- The higher your standings the higher your reward.
- Losing too many standings will remove you from factional contracts.
- Replace ISK payouts with loyalty point payouts.
- Add a loyalty point store with unique items that cost both ISK and LP.
- Orbital strikes from EVE only, no warbarge strike.
- Add salvage based on what players used in the match.
- New tab for the end of match screen focusing on factional contracts.
Thats some crazy stuff right? I have broken the topics up and gone into more detail in several posts so that the feedback can be more organized and better responded to. So I would ask that if you are going to respond you try and respond in the appropriate thread. This thread is for general feedback as well as some of the smaller changes.
Threads and their topics:
- This thread - General discussion and little things
- Standings - Discussion on how standings for Factional Contracts will work, what they effect, and how boosters affect them.
- Loyalty Points and Loyalty Store - How do you get loyalty points, what will be for sale in the loyalty store, how boosters affect loyalty points.
- Match Changes - Changes coming to the matches themselves
With that out of the way, lets get this ball rolling.
Faction Corporation Changes Right now districts in Factional Warfare are owned by the following four corporations:
- Federal Defense Union
- 24th Imperial Crusade
- State Protectorate
- Tribal Liberation Force
This is fine and all but those are the militia corporations that EVE players join and fly around with. They generally speaking have nothing really to do with ground fighting. For slightly lore reasons, some gameplay reasons behind the scenes, and some future reasons we are changing this around a bit. When you join factional contracts you will now be hired by one of these four corporations:
- Imperial Guard: The personal guard of the ruler of the Amarr Empire are drawn from the finest troops the Imperial military can offer. While its core duties revolve around safeguarding the occupant of the Imperial Throne, the Imperial Guard is a large and very well-equipped body. The Guard can project impressive force across New Eden with fanatical devotion to its orders.
- State Peacekeepers: The Caldari State required little in the way of ground troops until the reconquest of Caldari Prime and the war over Black Rise. Previously, the megacorporations saw to the security and peace of their own ground territories. The emergency conditions of the occupation of Caldari Prime called for the formation of the State Peacekeepers, a force that is now established as an arm of the Caldari military.
- Federal Marines: The Federal Marines have a long, proud history of serving the Gallente Federation in space and on planetary bodies. They are among the elite troops of the Federal military and typically at the forefront when the Gallente Federation goes to the extreme of intervening militarily in planetary conflicts across New Eden.
- Republic Command: Republic Command is something of an oddity in a new order where the Minmatar tribes wield considerable power. In large part the Minmatar military has become fragmented among the tribes but a rump central command remains. The Republic Command has managed to retain control over those units that reported directly to its military council, and the elite nature of many of these forces has allowed the generals of the Command to retain significant influence.
The four above corporations will soon be the o... Game Designer // Team True Grit http://twitter.com/regnerba |
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CCP Logibro
C C P C C P Alliance
2905
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Posted - 2013.10.18 17:32:00 -
[2] - Quote
First in what should be an epic thread. Looking forward to the awesome FW changes in the pipeline CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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Green Living
0uter.Heaven
910
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Posted - 2013.10.18 17:43:00 -
[3] - Quote
Sounds absolutely wonderful! Good luck getting these features implemented, I look forward to the day! When can we get an Aurum faction change? :P I was not aware of the EVE universe upon starting the game. I want to fully immerse myself in the universe now, but I'm Amarr at heart with a Gallente avatar. Pretty please! |
J0LLY R0G3R
Unkn0wn Killers
146
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Posted - 2013.10.18 17:46:00 -
[4] - Quote
I likey XD |
Terram Nenokal
Namtar Elite Gallente Federation
213
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Posted - 2013.10.18 17:47:00 -
[5] - Quote
These changes make me very happy. |
Noc Tempre
Imperfects Negative-Feedback
2608
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Posted - 2013.10.18 17:47:00 -
[6] - Quote
Better late then never. Next time cite your sources too though. |
Vrain Matari
ZionTCD
1121
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Posted - 2013.10.18 17:47:00 -
[7] - Quote
At first glance all this merc can say is: F*** YEAH!!!! |
virgindestroyer7
Onslaught Inc RISE of LEGION
266
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Posted - 2013.10.18 17:47:00 -
[8] - Quote
can't wait!!!! |
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CCP Nullarbor
C C P C C P Alliance
2810
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Posted - 2013.10.18 17:48:00 -
[9] - Quote
So while we are already under way implementing the core of these changes, a lot of the specifics are still up for debate so we want to hear concise and reasoned feedback on everything. Please take the time to chew on this for a bit, ask questions if it's not clear then let us know where we might run into problems and why.
Looking forward to hearing all the comments. Cheers. |
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Cyrius Li-Moody
The New Age Outlaws
1373
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Posted - 2013.10.18 17:50:00 -
[10] - Quote
Yessssssssss! |
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J'Hiera
Chatelain Rapid Response Gallente Federation
23
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Posted - 2013.10.18 17:51:00 -
[11] - Quote
Love it! Hope LP items will have different skins for show off value. |
Telcontar Dunedain
Imperfects Negative-Feedback
552
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Posted - 2013.10.18 17:53:00 -
[12] - Quote
CCP Nullarbor wrote:So while we are already under way implementing the core of these changes, a lot of the specifics are still up for debate so we want to hear concise and reasoned feedback on everything. Please take the time to chew on this for a bit, ask questions if it's not clear then let us know where we might run into problems and why.
Looking forward to hearing all the comments. Cheers.
Too much repeated work, since I asked for this before PC shipped.
Thanks for letting the game empty out before doing it :P |
Lt Royal
Subdreddit Test Alliance Please Ignore
1984
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Posted - 2013.10.18 17:54:00 -
[13] - Quote
Cant wait! My favorite ones are:
- Friendly fire will be enabled.
- Orbital strikes from EVE only, no warbarge strike.
- Add a loyalty point store with unique items that cost both ISK and LP.
- Add salvage based on what players used in the match.
Infact I love it all! |
Kain Spero
MoIden Heath PoIice Department EoN.
2119
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Posted - 2013.10.18 17:55:00 -
[14] - Quote
Looking forward to hearing the community's thoughts and feedback on these upcoming changes. |
Shotty GoBang
Pro Hic Immortalis
1590
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Posted - 2013.10.18 17:55:00 -
[15] - Quote
Noc Tempre wrote:... cite your sources. Not sure if Ghost's recent post/idea is original or not, but it bears some similarity: https://forums.dust514.com/default.aspx?g=posts&m=1374939 |
Mathias Goldsberry
Star Frontiers Alpha Dawn
0
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Posted - 2013.10.18 17:56:00 -
[16] - Quote
Green Living wrote:Sounds absolutely wonderful! Good luck getting these features implemented, I look forward to the day! When can we get an Aurum faction change? :P I was not aware of the EVE universe upon starting the game. I want to fully immerse myself in the universe now, but I'm Amarr at heart with a Gallente avatar. Pretty please!
Well, I'd assume CCP will allow you to join a faction no matter what "race" you are kind of like eve is now (Hint Hint).
Also, I guess I just have to ask the question, why wasn't this a thing in the first place?
Anyways, it matters not, Good on you CCP, this will actually make me want to pick this game back up. |
Roofer Madness
A.N.O.N.Y.M.O.U.S.
368
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Posted - 2013.10.18 17:57:00 -
[17] - Quote
Great... Now I have to decide if it is worth losing standings just to kill the blueberry who won't get out of my dropship.... Decisions, decisions.... |
Noc Tempre
Imperfects Negative-Feedback
2608
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Posted - 2013.10.18 18:03:00 -
[18] - Quote
Not even close. |
Horus Forge
Subdreddit Test Alliance Please Ignore
338
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Posted - 2013.10.18 18:04:00 -
[19] - Quote
I didn't find the salvage rewards when playing PC that appealing, perhaps the quantity and randomization could be tweaked, especially if there will be no ISK for matches. I don't like the idea of having to switch to Public contracts "to make my wages". On the EVE side can't they convert LP to ISK? |
Gunner's Money Transfer
edimmu warfighters Gallente Federation
13
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Posted - 2013.10.18 18:04:00 -
[20] - Quote
Im loving all these ideas and changes,
Heck i loved them months ago when they were first suggested OVER A YEAR AGO
https://forums.dust514.com/default.aspx?g=posts&m=236809#post236809
Free Beers wrote: Isk + Loyalty Points or Aurum. Loyalty points (LP) are acquired currently in EVE when running missions for npc corporations. In Dust LP can be earned by PVP or PVE for specific Non Player Corps (NPC). A positive corp standing should earn the dust merc benefits such as lower LP cost or access to better items at the corp LP store. The items that exist in the LP store can also be purchased using Aurum. Again this follows Time vs Money principle since with enough effort anyone can acquire LP and purchase goods.
Now everyone take a deep breath. Items in the LP stores can be better than isk or Aurum only items. This gives CCP an opportunity to offers suits with alternative bonuses, better fitting modules, and larger bonus equipment.
So to deal with LP farming that would devalue Aurum I offer the following solution. Items purchased with LP+isk come with Restricted Blue Print Copy (RBPC). This means it is not transferable. Now the Items purchased with Aurum come with Open Blue Print Copy (OPBC). This gives those that purchase these items with Aurum the ability to sell it on the market for isk.
Now that the LP farmers hate me let me explain why. Aurum has to have a constant value and should not be devalued by in game grinding. ItGÇÖs that simple.
#IMPConsulting4Hire
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Spkr4theDead
Red Star. EoN.
1070
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Posted - 2013.10.18 18:04:00 -
[21] - Quote
CCP Nullarbor wrote:So while we are already under way implementing the core of these changes, a lot of the specifics are still up for debate so we want to hear concise and reasoned feedback on everything. Please take the time to chew on this for a bit, ask questions if it's not clear then let us know where we might run into problems and why.
Looking forward to hearing all the comments. Cheers. If all someone is doing is playing FW and not getting any ISK, all they're going to do is hemorrhage ISK, but they'll have loyalty points. What exactly could you get with LP? Would I be able to replace a full tank with LP? |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
460
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Posted - 2013.10.18 18:06:00 -
[22] - Quote
I want me some vanity items!!! |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
263
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Posted - 2013.10.18 18:07:00 -
[23] - Quote
These changes do sound awesome. I did post a request in the matchmaking thread, and have a larger question that doesn't seem to be addressed:
Will there be a way for Dust mercs to attack a specific district, creating the match contract themselves? For example, if a side knows that Old Man Star is being fought over heavily, will there be a way to constantly attack all the open districts? |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
502
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Posted - 2013.10.18 18:10:00 -
[24] - Quote
These changes look awesome!! It'll be nice to have some distinct variations with FW and regular Public contracts! I'm very much looking forward to seeing how this plays out.
That being said, and especially given that friendly fire will be enabled, PLEASE add in a way for Logis to see friendly health bars! |
Panoscape
BurgezzE.T.F Public Disorder.
139
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Posted - 2013.10.18 18:18:00 -
[25] - Quote
Once someone totally looses their standings and gets booted out of FW, is there a way for that person to get back in?
Could it be like a cool down period of say, a month? Then they get a few loyalty points so they can turn over a new leaf. But, if they don't then the small size of the gifted loyalty points will be used up and he'll be kicked out for another month. |
BIind Shot
Neanderthal Nation Public Disorder.
65
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Posted - 2013.10.18 18:18:00 -
[26] - Quote
Horus Forge wrote:I didn't find the salvage rewards when playing PC that appealing, perhaps the quantity and randomization could be tweaked, especially if there will be no ISK for matches. I don't like the idea of having to switch to Public contracts "to make my wages". On the EVE side can't they convert LP to ISK?
Not giving isk as a reward is necessary. Else public matches will just be fazed out. |
Brush Master
HavoK Core RISE of LEGION
914
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Posted - 2013.10.18 18:19:00 -
[27] - Quote
I nice iteration. I commented on specifics in the thread but overall the only things that stand out are
"Losing too many standings will remove you from factional contracts. " seems harsh and should be phased in from a higher to lower amount. Accidentally kills are rather high in PC, so I expect them to be even higher in FW
Vehicles cost lots of Isk so there seems to be a need to have greater rewards if you bring them to the match. |
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CCP Logibro
C C P C C P Alliance
2911
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Posted - 2013.10.18 18:19:00 -
[28] - Quote
Panoscape wrote:Once someone totally looses their standings and gets booted out of FW, is there a way for that person to get back in?
Could it be like a cool down period of say, a month? Then they get a few loyalty points so they can turn over a new leaf. But, if they don't then the small size of the gifted loyalty points will be used up and he'll be kicked out for another month.
See the Standings info thread. There's a 24h cooldown before they can start participating in faction contracts again. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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Aighun
Zumari Force Projection Caldari State
880
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Posted - 2013.10.18 18:22:00 -
[29] - Quote
Add a different style of war-barge lobby for each race/ faction.
This would be a positive change and a huge step forward for immersion/ lore that should be fairly simple to implement but would have a great payoff and help make a really good first impression on players both new and old. This would help bring the universe alive and reinforce the idea that you are fighting for a faction. Other than Caldari...
It would be great to see the same kind of thing happen with all the installations, have them change to reflect ownership and the history of a district, but that is obviously going to take a lot of work and time. The war-barge is usually the first thing a player sees when firing up a match and would be a great place to introduce more variety to the setting. |
Shotty GoBang
Pro Hic Immortalis
1590
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Posted - 2013.10.18 18:23:00 -
[30] - Quote
Makes sense. Looks like this change has been in the works for awhile. Regardless, this all sounds like alot of fun.
It'd be stinking awesome if we could "legitimately" participate with multiple squads rather than queue sync. The last FW challenge demonstrated -- quite abysmally -- the impact of bluedot sabotage and inactivity. |
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