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301. [Request on new EWAR System] PLEASE REPLY RATTATI - in Feedback/Requests [original thread]
I honestly think the cloak is fine as it is IF we can fix the bugs with it. Right now sprinting cancels the swap from cloak to weapon. This is REALLY frustrating for me. Also, originally it was thought that 0.3 delay would've been sufficient. Due...
- by Kaeru Nayiri - at 2014.12.10 19:20:00
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302. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
from barbershop: Kaeru Nayiri wrote: I played 1.10 yesterday and wanted to leave my thoughts from the Min Scout's POV. 1. My biggest gripe is back peddle speed. This seriously irritates me. 2. Auto-Activating Inertia Dampeners are really fru...
- by Kaeru Nayiri - at 2014.12.10 19:15:00
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303. AUTO ACTIVATED INERTIA DAMPENER. - in Feedback/Requests [original thread]
This is really bad.
- by Kaeru Nayiri - at 2014.12.10 19:12:00
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304. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
True Adamance wrote: Cat Merc wrote: You don't seem to understand me. I am all for vehicle weapons being primarily anti vehicle. The problem is that he wants his own enclosed little box within DUST 514, vehicles will essentially fight thei...
- by Kaeru Nayiri - at 2014.12.09 23:10:00
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305. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: [...] * Stacking Hit Point Modules * Tweaks on Rifles based on Efficiency Data [...] Armor Plates STD/ADV/PRO from 85/110/135 to 60/80/100 Strafe speed penalty of regular plates doubled on scouts [...] Add in your HP...
- by Kaeru Nayiri - at 2014.12.09 21:04:00
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306. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Fox Gaden wrote: I agree, but the activation time should not be so great that you can't drop a RE as you round a corner to take out someone chasing you. What was the delay time on RE before? 5 seconds seems quite high. The delay before an RE ...
- by Kaeru Nayiri - at 2014.12.09 20:48:00
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307. Cal Scout and Logi Scans are Too Similar - in Feedback/Requests [original thread]
I agree with what you are saying, but have you considered what a 20% range amp would do with the short scans of other suits and the scout meta?
- by Kaeru Nayiri - at 2014.12.09 19:46:00
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308. [Request on new EWAR System] PLEASE REPLY RATTATI - in Feedback/Requests [original thread]
CCP Rattati wrote: yes, with more scanning around, this may be a time to lessen the penalty. Scouts, feel free to propose stuff! I want to help come up with an idea for this, but the truth is the greatest problem with cloaks and scouts right...
- by Kaeru Nayiri - at 2014.12.09 19:41:00
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309. [Idea] Remove landing autopilot for derpships - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Perhaps a way to toggle it. Newer players may have some trouble landing easily at first, so in some ways it's good. I would add that the function should remain on Vipers and Gorgons, just as they auto align to the horiz...
- by Kaeru Nayiri - at 2014.12.08 22:07:00
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310. [Idea] Remove landing autopilot for derpships - in Feedback/Requests [original thread]
Sir Snugglz wrote: Some of us like to hover a few mm above a surface. I hate that the derpship initiates landing protocols when I dont want it to. Remove auto open/close doors as it is part of the auto landing protocol. I'll decide when I want ...
- by Kaeru Nayiri - at 2014.12.08 21:37:00
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311. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
+1
- by Kaeru Nayiri - at 2014.12.08 20:22:00
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312. Difficulty Options - in Feedback/Requests [original thread]
I understand what you want to achieve, but the there are two very important things to remember: Player base size: we cannot afford to segregate the playerbase any further with divisions or even Pub matches will have long queues. New Eden: it's a...
- by Kaeru Nayiri - at 2014.12.08 20:17:00
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313. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
I am generally against increasing payouts. All tiers of equipment need to have a place and be more than just a stepping stone to proto. Just my opinion.
- by Kaeru Nayiri - at 2014.12.08 20:01:00
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314. [Request] Weapon range info - in Feedback/Requests [original thread]
+1
- by Kaeru Nayiri - at 2014.12.05 22:40:00
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315. New Equipment: "Shield Tether." - in Feedback/Requests [original thread]
Spectral Clone wrote: I would love to see a shield booster rep tool, that actually instantly restores targets shield but with a cooldown. It follows the caldari shield doctrine well, stand and deliver. The mechanics are there to do this: - Clo...
- by Kaeru Nayiri - at 2014.12.05 22:39:00
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316. New Equipment: "Shield Tether." - in Feedback/Requests [original thread]
I think it would be more reasonable if the a shield transporter gave your shields to your target to refill them up to 125% of their max HP, which then slowly degrades back to 100% after you stop shield transporting them. Example: Logi with 300 S...
- by Kaeru Nayiri - at 2014.12.05 22:38:00
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317. Next step after APEX Dropsuits: Dropsuit Tiericide. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I believe the APEX Dropsuits have shown that removing STD and ADV tier suits - and having the skill effect only the bonus applied to a single suit that you unlock with level 1 of the appropriate skill - would go a long way ...
- by Kaeru Nayiri - at 2014.12.04 19:47:00
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318. New FoTM and broken suit - in Feedback/Requests [original thread]
Bottom line is anyone can break hit detection with extreme opposed vector spam. reduce strafing speed and back peddle speed to compensate, work on hit detection, if it's fixable, give some speed back. EDIT: I am also of the mind that inertia and...
- by Kaeru Nayiri - at 2014.12.04 19:24:00
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319. Dropship Queued Drop and Drop View - in Feedback/Requests [original thread]
Brush Master wrote: This is not a new idea but one that I am brining back around as a request to have a system for passengers in a dropship to be able to queue up for a drop by clicking a button like GǣXGǥ to ready up. When a pilot is over an...
- by Kaeru Nayiri - at 2014.12.04 19:03:00
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320. [IDEA] Factional Loot Crates? - in Feedback/Requests [original thread]
Ghost Kaisar wrote: Had this idea while driving home from classes. Okay, lets say that when the Strong Boxes, hereby referred to as LootCrates, are introduced, we create another batch as well. These are the "Factional" Loot Crates. Thes...
- by Kaeru Nayiri - at 2014.12.04 18:34:00
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