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141. [IDEA]------Two Grenade Slots Solution - in Feedback/Requests [original thread]
Instead of creating a menu for it, why not just TOGGLE the selected grenade if you press the "throw grenade button" (L2 in your case) while the weapon wheel is up? No new art asset required, less button holding and more fluid. Opinions?
- by Kaeru Nayiri - at 2015.04.10 18:23:00
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142. Sticky:[Feedback] One teammate left behind when squad queuing and Cance... - in Feedback/Requests [original thread]
Fox Gaden wrote: gustavo acosta wrote: Cancelling Deployment for the entire squad while waiting for deployment in addition to searching for battle, or squad leader given the ability to kick his squad from battle would be abuse-able and very ...
- by Kaeru Nayiri - at 2015.04.07 21:37:00
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143. [Dropship Feature Request] - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Would be a major boon to an HAV support squad as well I agree, I may be a dropship pilot, but this is very relevant for the HAV as well. Thank you for bringing it up. Is there something HAV specific that doesn't app...
- by Kaeru Nayiri - at 2015.04.07 20:33:00
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144. [Dropship Feature Request] - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Wondering if any blue tags want to comment/decide to knight Kaeru's, or something. This change would be great - I want... Also bump. I'm actually thinking of putting together a mockup of what I'd like the HUD to look...
- by Kaeru Nayiri - at 2015.04.03 21:45:00
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145. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
Derpty Derp wrote: Kaeru Nayiri wrote: Accessible through Public Contracts: Attrition SETUP: Both teams have 150 clones and an MCC each. There are a variable number of null cannon installations (1~5). All current maps for skirmish and d...
- by Kaeru Nayiri - at 2015.04.03 21:15:00
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146. Factional Warfare - Yet another FW improvement idea - in Feedback/Requests [original thread]
Godin Thekiller wrote: I'm not sure how this would work, as I don't really understand what you're getting at. Also, this doesn't fully solve the woes of FW, especially the fact that people don't want to play it because it's so unrewarding. EDI...
- by Kaeru Nayiri - at 2015.04.03 21:03:00
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147. Factional Warfare - Yet another FW improvement idea - in Feedback/Requests [original thread]
Blade Vulu wrote: It seems like a great idea overall. Currently I have only two concerns and a question of clarification. The first is due to the current matchmaking system which is trying to stop putting people near the end of the game. So i...
- by Kaeru Nayiri - at 2015.04.03 20:56:00
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148. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
I don't think the proposal that is being made is really about increasing the survivability of drop ships so much as it is about making the struggle between a dropship and a swarmer more interactive.
- by Kaeru Nayiri - at 2015.04.01 20:34:00
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149. Bring that weird other race to dust 514 as a PVE gamemode - in Feedback/Requests [original thread]
True Adamance wrote: Sigourney Reever wrote: Georgia Xavier wrote: Imagine that, a bitter alliance between the four empires to take out a huge potential threat. I want some more of this Literally *any* storyline that changed the batt...
- by Kaeru Nayiri - at 2015.04.01 20:26:00
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150. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
@Rattati, Hoping that this idea won't have too many obstacles to overcome !
- by Kaeru Nayiri - at 2015.04.01 20:01:00
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151. [Dropship Feature Request] - in Feedback/Requests [original thread]
Thanks Kallas, agreed !
- by Kaeru Nayiri - at 2015.04.01 19:48:00
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152. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
Henchmen21 wrote: The redline should be a concord sanctioned boundary, everything within is an active battlefield anything outside is protected by concord to prevent the deaths of lets say civilians. You kill anyone while within the redzone you...
- by Kaeru Nayiri - at 2015.04.01 18:56:00
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153. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
This idea is very well thought out and deserves some attention. Also Stefan, check my first post where I asked a specific question, I'd be very interested in hearing your answer.
- by Kaeru Nayiri - at 2015.03.31 19:57:00
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154. [FEEDBACK] Tank reload bug @CCP - in Feedback/Requests [original thread]
Wow, this is bad. Had no idea. +1
- by Kaeru Nayiri - at 2015.03.24 17:05:00
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155. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
Emergent gameplay in EVE that can be used in DUST- theft and treachery. Also, let EVE industrialists sell us our modules and suits. This is my #1 top wish for Dust514. High sec EVE industrialists actually need more to do than mine tritanite and...
- by Kaeru Nayiri - at 2015.03.20 18:23:00
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156. blaster turret too OP - in Feedback/Requests [original thread]
Breakin Stuff wrote: Ive already made a thread requesting that the nerfs to shield mod fitting be reverted, with reasons. From an AV balance perspective the gunnlogi would have been perfectly in parity offset from the maddy when using the prope...
- by Kaeru Nayiri - at 2015.03.19 17:08:00
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157. Ads vs ds - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: STD dropships are fine. They're far more tanky than ADSs. They have enough firepower to act as gunships if wanted. They're fast enough to make escapes and do most the maneuvers ADSs can do (though not as quick). The bigge...
- by Kaeru Nayiri - at 2015.03.18 05:59:00
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158. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
Stefan Stahl wrote: [...] It'd be difficult to ask a DS pilot to maintain angular momentum towards SL launchers he doesn't even know exist yet, so this isn't something that's easy to implement. It'd be awesome in conjunction with directional ...
- by Kaeru Nayiri - at 2015.03.18 05:50:00
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159. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
Absolutely great work Stefan. I commend you in your efforts on this topic. Just like many others, I have wanted the ability to scrub (that is the term) missiles since I took to the sky. In the last months though, after many threads on the topic, ...
- by Kaeru Nayiri - at 2015.03.18 05:42:00
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160. Immersion Through Music - in Feedback/Requests [original thread]
https://www.youtube.com/watch?v=HmMwA4ZvwHk Don't watch the whole thing, just the takeoff, I love the music that plays here. It slowly fades off. This player doesn't really do anything interesting after taking off though, so not any good exampl...
- by Kaeru Nayiri - at 2015.03.17 23:21:00
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