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Thread Statistics | Show CCP posts - 1 post(s) |
501st Headstrong
Capital Acquisitions LLC General Tso's Alliance
754
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Posted - 2014.12.10 02:09:00 -
[31] - Quote
I'm ok with how scouts are at the moment, but if a buff is due, let it come in Hotfix Fifa, not Echo. The suit is not dead by any means, and I've been seeing less scouts as the main 16, which is how it should be. Assaults, Logis mainly with Heavies and Commandos for the main force, and small amounts of Scouts for assassination.
If anything, I'd go with Ghost Kaiser's suggestion. He's ran Scout for a long while since I've known him, and his is a reasonable request.
Ace Boone's Son/ Danizzle's Friend/ OG GAM4LIfe
"Are you a boy or girl?" -Most asked question in Dust
Waiting for SWBF
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8725
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Posted - 2014.12.10 02:20:00 -
[32] - Quote
501st Headstrong wrote:I'm ok with how scouts are at the moment, but if a buff is due, let it come in Hotfix Fifa, not Echo. The suit is not dead by any means, and I've been seeing less scouts as the main 16, which is how it should be. Assaults, Logis mainly with Heavies and Commandos for the main force, and small amounts of Scouts for assassination.
If anything, I'd go with Ghost Kaiser's suggestion. He's ran Scout for a long while since I've known him, and his is a reasonable request.
It was literally the first suit I got to proto
Born Deteis Caldari. Rejected by my Kinsman.
Found a new family in the Vherokior Tribe.
Nobody messes with my family
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GLOBAL fils'de RAGE
Consolidated Dust
71
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Posted - 2014.12.10 04:41:00 -
[33] - Quote
CCP Rattati wrote:yes, with more scanning around, this may be a time to lessen the penalty. Scouts, feel free to propose stuff!
Increase the additional dampening that a cloak provides, and nothing else. it will help with point to point travel, and escape-while not being overly offensive. |
Omega Nox
Consolidated Dust
28
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Posted - 2014.12.10 04:42:00 -
[34] - Quote
CCP Rattati wrote:yes, with more scanning around, this may be a time to lessen the penalty. Scouts, feel free to propose stuff!
I would suggest that you increase the swap time between the cloak and primary weapons so scouts using the shotgun would play with it like a breach weapon or more carefully instead of trying to shoot players out in the open.
I may be shooting myself in the foot here because I am a Caldari scout who uses the cloak but with a CR.
Wearing prototype gear in any match and being shot by a militia shotgun wielding scout on a suicide run makes nobody want to use prototype gear.
(Main problem though LAG).
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Celus Ivara
DUST University Ivy League
249
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Posted - 2014.12.10 17:32:00 -
[35] - Quote
As a Cloaky Scout, I like having scan nerfs while cloaked. It causes the whole "interesting decisions" thing; "Is now a good time to poke my head out of the water and see what's going on, or should I stay sneaky and move somewhere else first?" There's a lot of fun tactical reasoning that goes into reaching a good answer to that question. :)
I will say though, that the present nerfs are so stark as to effectively remove scans entirely. Easing up on them slightly may be warranted. Also, the idea of the nerfs being less bad as you move up through the tiers would make the higher tiers more interesting. Right now, most use-cases for the Cloak are very easily met by the STD and ADV tiers. |
Kaeru Nayiri
OSG Planetary Operations Covert Intervention
286
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Posted - 2014.12.10 19:20:00 -
[36] - Quote
I honestly think the cloak is fine as it is IF we can fix the bugs with it.
Right now sprinting cancels the swap from cloak to weapon. This is REALLY frustrating for me. Also, originally it was thought that 0.3 delay would've been sufficient. Due to the timing of decloaking and changing of equipment, it made no difference so it was beefed up to 1 second. Now that decloaking and swapping is asynchronous as it was originally intended to be, I think the delay needs to be revisited. No further buff to the cloak is necessary, in my opinion.
EDIT: I would even gladly accept the 1 second delay remaining as is if the glitch causing the equipment swap to fail when sprinting was fixed. |
Sir Dukey
Murphys-Law General Tso's Alliance
1283
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Posted - 2014.12.10 20:41:00 -
[37] - Quote
Celus Ivara wrote:As a Cloaky Scout, I like having scan nerfs while cloaked. It causes the whole "interesting decisions" thing; "Is now a good time to poke my head out of the water and see what's going on, or should I stay sneaky and move somewhere else first?" There's a lot of fun tactical reasoning that goes into reaching a good answer to that question. :)
I will say though, that the present nerfs are so stark as to effectively remove scans entirely. Easing up on them slightly may be warranted. Also, the idea of the nerfs being less bad as you move up through the tiers would make the higher tiers more interesting. Right now, most use-cases for the Cloak are very easily met by the STD and ADV tiers.
You're suppose to be a scout, not a ninja. We'll even ninjas know where everything is.
Chocolate Juice
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Celus Ivara
DUST University Ivy League
249
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Posted - 2014.12.12 06:52:00 -
[38] - Quote
Sir Dukey wrote:Celus Ivara wrote:As a Cloaky Scout, I like having scan nerfs while cloaked. It causes the whole "interesting decisions" thing; "Is now a good time to poke my head out of the water and see what's going on, or should I stay sneaky and move somewhere else first?" There's a lot of fun tactical reasoning that goes into reaching a good answer to that question. :)
I will say though, that the present nerfs are so stark as to effectively remove scans entirely. Easing up on them slightly may be warranted. Also, the idea of the nerfs being less bad as you move up through the tiers would make the higher tiers more interesting. Right now, most use-cases for the Cloak are very easily met by the STD and ADV tiers. You're suppose to be a scout, not a ninja. We'll even ninjas know where everything is. I'm supposed to a passive scanning deployable that never has to make any interesting decisions or experience risk?
Just because a mechanic aids a player in fulfilling their role, doesn't mean the mechanic is either balanced or fun. Under the old sniper rifle stats a sniper who knew what they were doing was effectively invincible. It was a mechanic that aided them in fulfilling their role as snipers; it was also un-balanced and un-fun. |
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