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81. [Feedback] Warlords 1.1 and Echo - in Feedback/Requests [original thread]
Thank you very much for testing that Adipem, very humble thank you. Thank you Rattati for taking note of the minor bugs, and hopefully keep in mind the other issues as well about frame rate and skins.
- by Kaeru Nayiri - at 2015.05.26 05:40:00
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82. [Feedback] Warlords 1.1 and Echo - in Feedback/Requests [original thread]
Dear CCP, can any of this please go on a list to be checked at your leisure?
- by Kaeru Nayiri - at 2015.05.25 16:18:00
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83. cosmetic surgery - in Feedback/Requests [original thread]
Adan Montano Pietsch wrote: I'd buy a name change without a doubt, i feel like i should of picked a more EVEish name, instead of you know, my real one :( For what it's worth, I think your name is awesome.
- by Kaeru Nayiri - at 2015.05.25 01:12:00
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84. limit the number of hardeners to 1 - in Feedback/Requests [original thread]
This idea addresses the vehicle hardener issue in a much more elegant manner, please consider taking a read: https://forums.dust514.com/default.aspx?g=posts&m=2728100
- by Kaeru Nayiri - at 2015.05.24 16:58:00
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85. [Feedback] Warlords 1.1 and Echo - in Feedback/Requests [original thread]
KalOfTheRathi wrote: [...] Fire a round from a moving tank with a missile turret, it will go in a random direction. The first one will normally be quite dramatic. If you weren't counting on hitting anything with it then the results are also qu...
- by Kaeru Nayiri - at 2015.05.23 01:08:00
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86. [Feedback] Warlords 1.1 and Echo - in Feedback/Requests [original thread]
- Small Blaster Turret The small blaster turret is very effective from a dropship or other vehicle that is perfectly still. Any movement or drift, however slight, causes the shots to go way off target, even if the gunner's client is showing them t...
- by Kaeru Nayiri - at 2015.05.22 20:43:00
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87. We should get +150 WP if we destroy a dropship Allahu Akbar style - in Feedback/Requests [original thread]
Vipers could collide with one another over and over again for rapid warpoint generation. Highly abusable. Same for LAVs, which have free BPO versions.
- by Kaeru Nayiri - at 2015.05.22 20:31:00
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88. [Feedback] Warlords 1.1 and Echo - in Feedback/Requests [original thread]
They've been out for awhile, here is some feedback. - Warlords 1.1 Frame rate improvements Warlords 1.1 brought noticeable frame rate improvements, especially during intense close quarters combat. Since the proliferation of SKINs and the arrival ...
- by Kaeru Nayiri - at 2015.05.22 20:29:00
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89. strafing. - in Feedback/Requests [original thread]
I was under the impression that it was full blown inertia that was sent for evaluation. Am I mistaken?
- by Kaeru Nayiri - at 2015.05.20 17:33:00
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90. strafing. - in Feedback/Requests [original thread]
TheD1CK wrote: Kallas Hallytyr wrote: Maiden selena MORTIMOR wrote: Kallas Hallytyr wrote: What Adipem said. The strafing is utter stupidity. I can and have used it to win firefights, simply because if I don't I won't be able to kill ...
- by Kaeru Nayiri - at 2015.05.19 18:06:00
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91. Minmatar based ADS weapon ( 30mm Autocannon) - in Feedback/Requests [original thread]
Pipe dream aside, @ the OP, I think you are on the right track while trying to purpose guns for strafing runs. Currently all hitscan small turrets suck when you are moving. A weapon with high alpha and high splash, that is unusable while you are...
- by Kaeru Nayiri - at 2015.05.15 21:51:00
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92. Minmatar based ADS weapon ( 30mm Autocannon) - in Feedback/Requests [original thread]
Allowing myself to dream a little: What I've ALWAYS wanted out of a Minmatar autocannon in dust is a very large caliber, slow firing cannon with deep deep sound. The firing of it would reverse the thrust of the dropship firing it. In other words...
- by Kaeru Nayiri - at 2015.05.15 21:40:00
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93. Small Blasters and LAVs, close but no cigar. - in Feedback/Requests [original thread]
Dead Cavino wrote: shaman oga wrote: I've tried new little blaster, but i think that the reticule should become small faster and turn back large slower. Currently you can't sustain fire with small reticule without overheating. This is exac...
- by Kaeru Nayiri - at 2015.05.15 20:10:00
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94. Arriving to a match late and End Of Match Rewards - in Feedback/Requests [original thread]
I'd love to see some sort of salvage system (in the salvage what you kill model) in addition to what we currently have. Slayers won't directly get isk, but can maybe salvage 35% of everything they've destroyed (determined by RNG). Combine this wi...
- by Kaeru Nayiri - at 2015.05.14 18:32:00
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95. Sell salvage in after match battle report - in Feedback/Requests [original thread]
-really- like this idea. I mean... a lot. +1 x N !!
- by Kaeru Nayiri - at 2015.05.14 18:28:00
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96. Correcting Mistakes of Old CCP: Base HP versus Movement Speed - in Feedback/Requests [original thread]
I play Minmatar Scout. I would be OK with lowering base HP values to keep our current speed if Rattati feels that is what we need to do. I also want to point out that Rattati's old model of making speed and HP inversely proportionate seems perfec...
- by Kaeru Nayiri - at 2015.05.14 18:19:00
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97. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
Thanks for the vouch, Kallas! Break'n I think those 3 vids will interest you as well, take a look !
- by Kaeru Nayiri - at 2015.05.11 20:57:00
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98. Arriving to a match late and End Of Match Rewards - in Feedback/Requests [original thread]
Excellent point !! Agreed.
- by Kaeru Nayiri - at 2015.05.11 20:22:00
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99. Arriving to a match late and End Of Match Rewards - in Feedback/Requests [original thread]
CONTEXT after reading this, I decided to post an idea for the issue: Adipem Nothi wrote: CCP Rattati wrote: Yeah, i had to leave for a meeting. It turned into a stomp so I wasn't inspired to go all in. I studied that match though. Basic...
- by Kaeru Nayiri - at 2015.05.11 19:48:00
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100. Small Blasters and ADS Camera - in Feedback/Requests [original thread]
like this idea very much. +1 Still open to other ideas as well, I'm sure we can come up with moar. example: In third person view, punch a hole through the dropship sprite about 60 pixels in diameter, around the reticle, rather than make the ship...
- by Kaeru Nayiri - at 2015.05.10 07:16:00
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