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1001. [Request] Increase the range at which squad orders can be set - in Feedback/Requests [original thread]
+1. Of multiple reasons Squad orders being now pain to use, the range limitation is both stupid and cumbersome. IF there would be some marvellous reason to limit the range, even then it is awful way to find out target is out of range by trying - ...
- by KEROSIINI-TERO - at 2013.05.29 18:27:00
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1002. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
Cosgar's Alt wrote: Risk vs reward is askew with proximity mines. You go through the trouble of using an equipment slot for a pack, have to figure out where to lay them in hopes to destroy a vehicle and half the time you have to carry multiple ...
- by KEROSIINI-TERO - at 2013.05.29 17:41:00
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1003. [Request - Future Feature] Inclusion of a camera system on the backs of dropsuits - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I think a lot of people will be against this idea, but if its balanced correctly with the right fitting costs, then it would be a nice addition. I imagine it as an equipment that is activated by what looks sort of l...
- by KEROSIINI-TERO - at 2013.05.29 17:16:00
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1004. ?WTF? - in Feedback/Requests [original thread]
Yea headshots are murder. And because of fps games played over internet, latency can cause some delay and you don't necessarily see what's happening in 0,3 seconds time, you might see only the end result (death) and your client might not show the...
- by KEROSIINI-TERO - at 2013.05.29 17:13:00
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1005. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
(This has been suggested many times in last year, but all those threads seem to be locked. Feel free to link your old comments.) BACKGROUND: Corp battle team size just got up to 16. Larger player counts are on the roadmap. Currently there are o...
- by KEROSIINI-TERO - at 2013.05.28 17:35:00
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1006. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
+1 as getting this suggestion thru would end threads complaining 'Dust is bad because Assault Rifles having unrealistically short range'
- by KEROSIINI-TERO - at 2013.05.28 02:32:00
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1007. [REQUEST] Proxy mines: get rid of the beeping sound - in Feedback/Requests [original thread]
Jason Pearson wrote: -1. You remember Dark Clouds tank? He could hear them yet still got blown up by them when we fought him. My tank has been blown up by Proto mines because I could hear them but like you said "They're weak, lololproxymines"....
- by KEROSIINI-TERO - at 2013.05.28 00:59:00
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1008. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
Some of my earlier comments on Proxies: https://forums.dust514.com/default.aspx?g=posts&m=709425#post709425 https://forums.dust514.com/default.aspx?g=posts&m=460191#post460191
- by KEROSIINI-TERO - at 2013.05.28 00:59:00
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1009. keyboard = free jovian - in Feedback/Requests [original thread]
RINON114 wrote: With the busted aiming (as of three days ago) I still can't use the mouse and keyboard so I use DS3. I regularly play ambush OMS and come away with anywhere between 5-15 kills with only ever 1 or 2 deaths. People can still use t...
- by KEROSIINI-TERO - at 2013.05.25 02:13:00
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1010. [Request] - Notification Chime - in Feedback/Requests [original thread]
Doyle Reese wrote: but you can already see your notification button highlight when you get a notification, is the additional chime really necessary? Yes it is. If you have enough chats notification is hidden. It's flashing also quite mild. O...
- by KEROSIINI-TERO - at 2013.05.25 02:07:00
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1011. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
dalt ud wrote: OP POST How do you know who uses kbm? You surely haven't seen vids by them all nor asked them all - even if they would be telling the truth. Sorry, on that subject I will believe only CCPs stats on control method and perfo...
- by KEROSIINI-TERO - at 2013.05.25 02:05:00
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1012. [GAMEMODE] Chess - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: People would abuse the "waiting for respawn" and would just hide out in the hills. Would take an hour to kill the King 10 times. Also, the game mode basically means that the King is out of the game as they only find hide...
- by KEROSIINI-TERO - at 2013.05.25 01:56:00
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1013. [request] minimap compass - in Feedback/Requests [original thread]
+1 plz
- by KEROSIINI-TERO - at 2013.05.21 22:38:00
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1014. MULTI-TEAM GAME MODE(REQUEST) - in Feedback/Requests [original thread]
Nah no need for this. When arena mode gets implemented in some future update, then yeah. But as such this is minimal priority.
- by KEROSIINI-TERO - at 2013.05.21 22:19:00
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1015. [Request] Fix PG for Vehicles - in Feedback/Requests [original thread]
No, DON'T bring the old engineering back. It was such a no-brainer. The new philosophy of skills (that open up some modules) give more efficacy is great. Having such blanker "+X% PG aivailable for every imaginable situation" is such that vehicle...
- by KEROSIINI-TERO - at 2013.05.21 21:44:00
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1016. [Request] Kick passengers from vehicles - in Feedback/Requests [original thread]
Today I had a tank stuck on terrain. Real bad, could not shoot. Blue was inside. Happily hopping around those turrets all the time. I was waiting to see if he would leave the stuck tank as there was absolutely no targets. I did not dare to exit th...
- by KEROSIINI-TERO - at 2013.05.21 21:14:00
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1017. WHY OUR OWN TEAMMATES DESTROYING UNCONTESTED (YELLOW) TURRETS?!? - in Feedback/Requests [original thread]
I, when using a vehicle, am exercicing EXTREME installation hatred.
- by KEROSIINI-TERO - at 2013.05.21 14:34:00
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1018. [SUGGESTION:] UI: Battle finder volunteer list for corp's future fights - in Feedback/Requests [original thread]
An improvement to dust UI considering member management and going into battles. This will help a lot of larger corporations manage several matches within close timeframe, and also all corps manning fights at more difficult timezones. [SUGGES...
- by KEROSIINI-TERO - at 2013.05.17 19:08:00
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1019. [Request] Infantry Armor Plates - in Feedback/Requests [original thread]
Skilfer wrote: KEROSIINI-TERO wrote: SUGGESTION 1: Give up movement speed penalty. Just that. As Mr "ZDub 303" pointed out, having no native rep and getting rep with same slots balances nicely. Also, armor regen is painfully slow. CCP...
- by KEROSIINI-TERO - at 2013.05.16 04:20:00
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1020. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
As I'm against detailed info on fittings on future dust killmails, I would still like to let people stealing arch enemies vehicles and see their fittings. Military secrets revealed!
- by KEROSIINI-TERO - at 2013.05.15 17:55:00
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