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41. Equipment / Ammo quirk - in Feedback/Requests [original thread]
First, this should be on bug forums: --> https://forums.dust514.com/default.aspx?g=topics&f=729 Second, that bug does exist. It does not matter if you use the pad (controller) or keyboard and mouse - it still happens every once in a wh...
- by KEROSIINI-TERO - at 2015.11.05 19:26:00
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42. Creating new maps - in Feedback/Requests [original thread]
Yea. But we would need even dull rolling hills, if those hills would bring variety.
- by KEROSIINI-TERO - at 2015.11.05 04:39:00
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43. Proxy mines - in Feedback/Requests [original thread]
+ It's great gameplay that proxies have to be actively scanned to be seen. - It's weakish gameplay that vehicle active scans do the same as infantry scans (does not promote teamwork) - It's weakish gameplay that vehicles have that free beep warnin...
- by KEROSIINI-TERO - at 2015.11.05 04:37:00
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44. Plasma Cannon variants - in Feedback/Requests [original thread]
MrShooter01 wrote: KEROSIINI-TERO wrote: Suggestion for breach (and maybe other future too-powerful plasma cannon variants): Breach Plasma must be fired while feet on the ground ie. won't fire if user is in mid-jump. (idea is relat...
- by KEROSIINI-TERO - at 2015.10.28 02:16:00
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45. Plasma Cannon variants - in Feedback/Requests [original thread]
Good work with these ideas. Small tip, next time use Prototype tier as the baseline for your calculations and presentation to the public (that's where the measurement will be, the true test if something is OP is within the most powerful non-l...
- by KEROSIINI-TERO - at 2015.10.27 01:00:00
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46. [SUGGESTION] Experimental Dropsuits - in Feedback/Requests [original thread]
Zilco Miss wrote: Hi guys ! Knowing that officer gear is no more producible in the experimental lab I thought it could be great if it exists experimental dropsuits because everybody could have his experimental suit because all the variations do...
- by KEROSIINI-TERO - at 2015.10.26 23:37:00
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47. Smaller maps for 8v8s should que time go over x mins - in Feedback/Requests [original thread]
This suggestion could result in - Better working matchmaking - Faster matchmaking - Better in-battle performance (less framerate drops) Hence, +1.
- by KEROSIINI-TERO - at 2015.10.26 22:41:00
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48. End of ambush Idea! Perma scan at end of ambush once all are dead! - in Feedback/Requests [original thread]
I see what you are aiming at. The result you are going for is okay. But the method, this one's better: https://forums.dust514.com/default.aspx?g=posts&m=2401668#post2401668 just end the match without the Extra Humiliation Time.
- by KEROSIINI-TERO - at 2015.10.25 00:57:00
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49. [Idea] Team wide squad orders & gestures - in Feedback/Requests [original thread]
Good thinking that it helps tune down squads. Good post and ideas. +1.
- by KEROSIINI-TERO - at 2015.10.24 16:54:00
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50. CCP Myofibrils are destroying this game - in Feedback/Requests [original thread]
Remember how moon boots got into the game: by accident. But after that two weeks or so, a part (unknown percentage) didn't want to give it up. Hence, the classic story.
- by KEROSIINI-TERO - at 2015.10.23 20:12:00
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51. [Suggestion] Forum Improvements - in Feedback/Requests [original thread]
For all posts, display a small info showing during which build it has been written (eg "Warlords 1.2 Hotfix FoxFour") Especially important for bug fix forums. Because we are not supposed to post multiple threads on same issue about the same build.
- by KEROSIINI-TERO - at 2015.10.21 02:53:00
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52. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Echo 1991 wrote: Wow, how does being invisible and unscanable require any form of skill??? Being squishy and easy to kill is the trade-off for having the best ewar, and fastest suits as well as the ability to be invisible The worst is if ...
- by KEROSIINI-TERO - at 2015.10.21 01:58:00
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53. [Ideas] Things you'd be willing to sacrifice to get better perfo... - in Feedback/Requests [original thread]
Even though I'm willing to go at great lengths on sacrifices to improve performence, this is one thing I would NOT want to let go of: - socketed maps being converted to fixed maps that adds so much replay value to the maps, meaning the need ...
- by KEROSIINI-TERO - at 2015.10.20 15:17:00
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54. [Ideas] Things you'd be willing to sacrifice to get better perfo... - in Feedback/Requests [original thread]
Shaun Iwairo wrote: KEROSIINI-TERO wrote: - 1st person view's own weapon on screen! Cheers. Can you expand on this one, I'm not sure what you mean? On your screen, you see your weapon. =P Your own shotgun, rail rifle - whatever. I...
- by KEROSIINI-TERO - at 2015.10.20 15:05:00
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55. [Ideas] Things you'd be willing to sacrifice to get better perfo... - in Feedback/Requests [original thread]
Kero's list: - Large Sockets (large structure installations). The medium ones will do fine. - Nanohive sound effects. That has been speculated to be a cause of framerate loss. - In-battle fitting screen 3D Models. Unnecessary. - For vehicle sec...
- by KEROSIINI-TERO - at 2015.10.20 04:52:00
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56. Was it AR or gal assault? - in Feedback/Requests [original thread]
Georgia Xavier wrote: To encourage proper racial fittings most likely which is cancer
- by KEROSIINI-TERO - at 2015.10.17 02:46:00
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57. [Suggestion] Telefrag! - in Feedback/Requests [original thread]
Interesting. That would add an extra risk in meleeing an uplink. But then again, just shooting them is already enough. Unless.... The intention is to have 'friendly fire' in this telefraggin'?
- by KEROSIINI-TERO - at 2015.10.13 01:36:00
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58. battlefront 3 beta - in Feedback/Requests [original thread]
IMMORTAL WAR HERO wrote: available for like 40 more hores free on ps4 if you have it try it its really good the scenery looks goods it makes me happy the weapons sort of have a dusty feel aswell To the locker room! --> https://forums.du...
- by KEROSIINI-TERO - at 2015.10.11 18:43:00
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59. Leaver epidemic - in Feedback/Requests [original thread]
postapo wastelander wrote: KEROSIINI-TERO wrote: postapo wastelander wrote: Game is hard and punishing and that is reasson why. Newbies basicaly cannot stand what we embraced after whole that years of sweat, blood and dessolate nerves....
- by KEROSIINI-TERO - at 2015.10.11 16:56:00
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60. A Request To CCP - Please Reduce Map Sizes - in Feedback/Requests [original thread]
Stefan Stahl wrote: By the way, the currently existing maps can absolutely be used for this kind of map. All that has to be done is place some Acquisition command nodes and modify the redline. Like this . Voila, new content. That is some effo...
- by KEROSIINI-TERO - at 2015.10.11 16:43:00
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