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Doshneil Antaro
SVER True Blood Unclaimed.
52
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Posted - 2013.05.15 03:35:00 -
[31] - Quote
I like the fact armor has huge disavantages to keep people from just spam modding hp. Fights last long enough, could you imagine what it would be like if armor had no negatives? The solution is imo to nerf the shield extenders to make them have disavantages as well. I purpose that shield extenders require more pg, and share the same power as stamina, reducing stamina by the same percentages that the arnor speeds are per level. This would make it just as viable to use armor or shields, not this shield tank war we have now. |
Skilfer
Nova Corps Marines Ishuk-Raata Enforcement Directive
32
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Posted - 2013.05.15 04:14:00 -
[32] - Quote
KEROSIINI-TERO wrote: SUGGESTION 1: Give up movement speed penalty. Just that. As Mr "ZDub 303" pointed out, having no native rep and getting rep with same slots balances nicely. Also, armor regen is painfully slow.
CCP has already stated that they will be instituting new items called Ferroskin(might be spelled wrong) Plates that will give less of an armor buff, but have no speed penalty. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
356
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Posted - 2013.05.16 04:20:00 -
[33] - Quote
Skilfer wrote:KEROSIINI-TERO wrote: SUGGESTION 1: Give up movement speed penalty. Just that. As Mr "ZDub 303" pointed out, having no native rep and getting rep with same slots balances nicely. Also, armor regen is painfully slow.
CCP has already stated that they will be instituting new items called Ferroskin(might be spelled wrong) Plates that will give less of an armor buff, but have no speed penalty.
In my eyes that solves nothing: having new plates which just give bit less HP and slow you a bit less is just the same as fitting smaller plates. Redundant.
EDIT: I remember reading something on those, but think it was not without penalty, only less. I might be wrong tho. |
ZDub 303
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
139
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Posted - 2013.05.16 05:56:00 -
[34] - Quote
KEROSIINI-TERO wrote:Skilfer wrote:KEROSIINI-TERO wrote: SUGGESTION 1: Give up movement speed penalty. Just that. As Mr "ZDub 303" pointed out, having no native rep and getting rep with same slots balances nicely. Also, armor regen is painfully slow.
CCP has already stated that they will be instituting new items called Ferroskin(might be spelled wrong) Plates that will give less of an armor buff, but have no speed penalty. In my eyes that solves nothing: having new plates which just give bit less HP and slow you a bit less is just the same as fitting smaller plates. Redundant. EDIT: I remember reading something on those, but think it was not without penalty, only less. I might be wrong tho.
Not to mention, high level ferroscale plates are likely to have very high PG requirements, a very precious resource in this game.
Meaning basic armor plates will probably win out cause 3% move speed penalty is easier to accept than spending 12-15 PG on complex ferroscale plates.
Im calling it now, ferroscale plates are gonna be garbage.
Also, as others have pointed out, a penalty to stamina or sprint speed would make sense... but you can't limit move speed in this game.. its too important. |
Stephen Rao
Verboten XXI
12
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Posted - 2013.05.21 13:35:00 -
[35] - Quote
Edited OP to contain some good statements generated through conversation.
Has there been any word on the ferroscale plates other than the concept? Will we see them Soon^tm, or are they a ways away? |
Rei Shepard
Spectre II
274
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Posted - 2013.05.21 14:09:00 -
[36] - Quote
The penalty should really just be 1%, 3% and 5% for the relevant armor plates in question.
This way i could fit some Complex plates in my suit, right now there is zero incentive to stack 20% less speed in my already slower Amarr Assault suit.
Shields should increase the range at witch they can detect your suit at, i mean if you run around with a gigantic charged shield balloon, your suit sensors should be able to pick up the energy being pumped trough the regulators pretty easely. |
Baldy bonce
Seraphim Initiative. CRONOS.
1
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Posted - 2013.05.21 14:26:00 -
[37] - Quote
These new plates sound like they will have similar pg/cpu and hp bonus to shield extenders at present ,so complex xtype plate could be 66 armour 54 cpu and 11pg no speed penalty.if this is the idea then they seem reasonable as long as a shield module is introduced at some point that gives similar hp as armour plates but with a equally negative penalty as the current armour plate speed penalty |
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