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461. Sticky:[Feedback] Small Blaster Turret - in Feedback/Requests [original thread]
CCP Rattati wrote: All right, again as promised we want to follow up on this little guy. I am having fun soloing on a LAV, aside from how ridiculously easy it is to kill a gunner. I wish the LAV conferred some shield or armor bonus. Will explo...
- by KEROSIINI-TERO - at 2014.09.01 22:51:00
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462. Sticky:[Feedback] Ambush vs Ambush OMS - in Feedback/Requests [original thread]
A) is good enough as it allows enough variation and keeps the incentive still to skill up other things than just slay-slay. Actually, under the same ambush queue should be introduced NEW ambushy game variations!
- by KEROSIINI-TERO - at 2014.08.28 21:38:00
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463. Please add a notification sound for when we're invited to a squa... - in Feedback/Requests [original thread]
TheEnd762 wrote: +1 Also, add a join squad queue feature, so we automatically join as soon as the squad is out of their current battle. Ochh, Sir, that is frigin' ingenious. Why no one has not thought about that before?
- by KEROSIINI-TERO - at 2014.08.27 00:13:00
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464. changes to the supply depots - in Feedback/Requests [original thread]
2) gets a +1. 1) not needed. Killing supply depots even with XT launcher is not trivial. Well, at least not something you do while passing by.
- by KEROSIINI-TERO - at 2014.08.26 23:55:00
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465. Been ignored for 5 months - Small Missiles - in Feedback/Requests [original thread]
+1 Yea, that's an unnecassary hindrance for extra turret vehicle gameplay. While hitting targets and stayin' alive should take skill, just not by that .
- by KEROSIINI-TERO - at 2014.08.25 11:07:00
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466. return repair tool glow - in Feedback/Requests [original thread]
hfderrtgvcd wrote: previously when you were being repaired by a repair tool a golden glow would appear around the edges of your screen. a few months ago this disappeared for no apparent reason. please put it back or add some easy to se indicati...
- by KEROSIINI-TERO - at 2014.08.25 01:25:00
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467. Rattati: Small turrets on HAVs - in Feedback/Requests [original thread]
Alena Ventrallis wrote: CCP Rattati wrote: I have no idea about the actual backend mechanics. But will follow up. Thank you so much. Us pilots have wanted this for so long. To clarify, on the fitting screen you can indeed place only the t...
- by KEROSIINI-TERO - at 2014.08.24 21:10:00
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468. Repurpose the Flaylock - in Feedback/Requests [original thread]
An ok idea.
- by KEROSIINI-TERO - at 2014.08.17 00:05:00
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469. Wp reward for consecutive kills - in Feedback/Requests [original thread]
NoxMort3m wrote: With orbitals costing more t thought a additional way to earn wp would be nice make it small like 10 wp Example Kill one red 50 wp kill a second red within X time (say 2 seconds) 60 wp instead of 50 say you kill two reds wi...
- by KEROSIINI-TERO - at 2014.08.16 23:37:00
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470. Saved fittings - in Feedback/Requests [original thread]
Bro, you are not alone! Previously there's been plenty of threads and people asking for this! Kazeno Rannaa Posted: 2012.09.07 KEROSIINI-TERO Posted: 2012.09.24 Morph Kni Posted: 2013.02.14 Jack Boost Posted: 2012.10.18 stlcarlos98...
- by KEROSIINI-TERO - at 2014.08.08 20:41:00
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471. [REQUEST:] Squad mates' names visible on screen - in Feedback/Requests [original thread]
More comments?
- by KEROSIINI-TERO - at 2014.08.07 22:43:00
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472. Profo fit only in proto suit - in Feedback/Requests [original thread]
Aderek wrote: Hello. Is so stupid, when someone (i to) use proto weapon in militia suit.... So, nobody use proto suit, because everybody use proto skils in adv and standard suit. My idea is simply: proto fit/weapon only in proto suit, adv fi...
- by KEROSIINI-TERO - at 2014.08.05 00:39:00
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473. new game mode - in Feedback/Requests [original thread]
With only one stationary capture point - no thx. Current dom is already campy campy enough. [SUGGESTION:] Bulwark with changing cap point One cap point which CHANGES LOCATION over the time - Makes a rush for the new one - No one knows for ...
- by KEROSIINI-TERO - at 2014.08.04 17:10:00
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474. Respecs - in Feedback/Requests [original thread]
The daily new respec thread.
- by KEROSIINI-TERO - at 2014.08.03 20:08:00
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475. Tanks Numbers/Variations SpreadSheet Inside DEVS NEEDED - in Feedback/Requests [original thread]
SCATTORSHOT RINNEGATE wrote: https://docs.google.com/spreadsheet/pub?key=0AhPzfhT7Lg7edF9iS2pOSGtWZzEzYk9PVWZiV0R0Nmc&single=true&gid=0&output=html I worked on it giving 15% to ehp per variation, i hope it is good. There are the bon...
- by KEROSIINI-TERO - at 2014.08.03 15:55:00
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476. Supply depot - in Feedback/Requests [original thread]
Not really an exploit, but rather a very bad mechanic.
- by KEROSIINI-TERO - at 2014.08.03 15:26:00
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477. PLEASE: Fix instant road kill when spawning into a vehicle - in Feedback/Requests [original thread]
This belongs in the bug report forum section . But could you elaborate a bit? You spawn in in MRCU, then you die by roadkill. Die by what? I assume the very vehicle you spawned into? Were you supposed to spawn into a turret or was the vehicl...
- by KEROSIINI-TERO - at 2014.08.03 14:13:00
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478. Return of the Enforcers: A Suggestion for Tier 2 HAV - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: could divide the higher tank tiers into enforcers and marauders. Enfrocer class HAV's; maximise dps/range. while having normal hp at the expense of speed and maunverbilty. slightly increased fitting to allow for decen...
- by KEROSIINI-TERO - at 2014.08.03 13:21:00
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479. [SUGGESTION:] OMS improvement - new installation control - in Feedback/Requests [original thread]
Currently all Off-map support installations (notably the turrets) are neutral when they arrive. [SUGGESTION:] New OMS installations belong to the losing side of the match, instead of being neutral (The definition of losing side is left vague...
- by KEROSIINI-TERO - at 2014.08.03 13:16:00
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480. Return of the Enforcers: A Suggestion for Tier 2 HAV - in Feedback/Requests [original thread]
True Adamance wrote: With the more recent changes to the HAV Skill Tree's I have often found myself wistfully looking back at what we had in the past, and what that led me to realise is that much of the HAV's potential and sense of progression ...
- by KEROSIINI-TERO - at 2014.08.02 12:20:00
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