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61. Is there any reason why variant weapons still have higher isk costs? - in Feedback/Requests [original thread]
>.> <.< *Wonders why said variants don't have STD versions anymore.* *Misses STD Tactical Assault Rifle from Closed Beta*
- by Jathniel - at 2014.10.28 06:28:00
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62. Swarms are stupid - in Feedback/Requests [original thread]
lol
- by Jathniel - at 2014.10.28 05:33:00
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63. Thoughts on balance and oddities therein [Wall of Text Warning] - in Feedback/Requests [original thread]
Breakin Stuff wrote: @ jathniel To clarify it's not RR/ScR DOMINANCE. They are overperforming because alpha in close. With the RR if you hold the weapon on a target for an average of one second out of 5 you are applying your damage better bec...
- by Jathniel - at 2014.10.23 08:19:00
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64. Thoughts on balance and oddities therein [Wall of Text Warning] - in Feedback/Requests [original thread]
There are some points I disagree with (e.g. the Tac weapons [TacAR] could be considered an alpha weapon, not a precision weapon), but I must give you credit. You made your thesis, and drove your point home. From the get-go you made it clear wha...
- by Jathniel - at 2014.10.22 04:15:00
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65. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
Can you not do that multi-quote thing? It's obnoxious. I am quite capable of referencing your responses without need for a list. Talk about being technical to a fault... You know exactly what hyper-competitive game play is in Dust. It's not a te...
- by Jathniel - at 2014.10.21 20:58:00
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66. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
Blueprint For Murder wrote: Since the kick on the RR is progressive it is useless all you have to do is stop firing for and instant to subvert this mechanic and with the charge so short there is no loss. In CQC and even at range the kick can be...
- by Jathniel - at 2014.10.21 08:49:00
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67. Should CCP give out respecs soon? - in Feedback/Requests [original thread]
Yes. I want respecs. I'd love to see a respec right now, just to roflcopter at all the Scouts that would suddenly manifest themselves into existence.
- by Jathniel - at 2014.10.10 23:57:00
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68. What is the "Texture Detail" Option even for? - in Feedback/Requests [original thread]
If you ever actually see it CHANGE the texture detail let us know will you? lol
- by Jathniel - at 2014.10.10 23:54:00
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69. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
After reading the rest of the thread, I see what you're trying to accomplish but I still think the premise is wrong. I see what you're saying about the logi and assault suits detecting or not, but you're not allowing for a margin of difference. As...
- by Jathniel - at 2014.10.09 20:33:00
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70. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
This is a good effort, but I see some serious problems. 1. With your changes, Assault and Logi suits would need to only run 2 complex precision enhancers, and he will defeat nearly EVERY *practical* ewar solution employed by Scouts today, and if...
- by Jathniel - at 2014.10.09 07:29:00
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71. [Suggestion & Thanks for CCP Rattati] Damage Profiles vs. Ammo T... - in Feedback/Requests [original thread]
Been a while since I made a serious thread, providing positive input for this game. I have you to thank for that, Rattati. Good work, keep it up. Again, please take my token thanks. Despite all the, mostly successful, weapon rebalancing tha...
- by Jathniel - at 2014.10.06 10:13:00
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72. NPE Problem: Weapon Ranges Not Listed In-game - in Feedback/Requests [original thread]
LOL Not only do we need to see Maximum Optimal and Maximum Effective ranges for weapons. We also need to see damage profile types. It's laughable that there is a tooltip on the loading screen that says, "x type of weapon is more effective agai...
- by Jathniel - at 2014.10.06 09:38:00
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73. If you are going to keep scouts as the god class. - in Feedback/Requests [original thread]
The Master Race wrote: One suit to rule them all, one suit to find them, one suit bring them all, and in the darkness bind them. I don't think any other class can use one suit to do everything its like if you could make a suite out of Chuck No...
- by Jathniel - at 2014.10.03 06:23:00
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74. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
Lol the damn aim assist is the problem. You're fooling yourselves if you think the Bolt Pistol takes skill. Knock off it's aim assist, and then itll be a master weapon worth it's stats. Again you don't need to nerf damage, rof, or anything. Jus...
- by Jathniel - at 2014.09.26 13:07:00
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75. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
S-PANZA wrote: Some will like the reduction in range but Im sure it wont be snipers. I dont foresee snipers coming down from the hills .Youve only managed to reduced the amount of targets a sniper has and considerably weakened the ability to c...
- by Jathniel - at 2014.09.11 03:58:00
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76. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: George Moros wrote: Iron Wolf Saber wrote: Charge sniper is already the body shotter hence its attraction currently. Current charge sniper has a range of 600m. Reducing the range to 400m (or even 350) will make...
- by Jathniel - at 2014.09.11 03:50:00
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77. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: All right, this may get interesting. First let me thank the CPM, Barbershop, dedicated snipers and Iron Wolf Saber for a lot of feedback and information gathering. In the end, it's going to be CCP, that makes the most inform...
- by Jathniel - at 2014.09.11 03:47:00
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78. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
Still no way we can have a selection of crosshairs? Old dot, new dot, and plasma dot? It'd be a step in the right direction (custom sights).
- by Jathniel - at 2014.09.11 03:40:00
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79. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Nice work buffing the Gal rifles. The ACRs didn't need a buff, but whatever, I don't care either way. Can we get some Range performance data added to the Item info menu please? I'd like to hit triangle and see both Max Optimal and Max Effective...
- by Jathniel - at 2014.09.09 11:11:00
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80. [Feedback & Suggestion] Music player? - in Feedback/Requests [original thread]
yeah. I've been so irregular with my play time, i forgot it already supported that.
- by Jathniel - at 2014.09.01 19:38:00
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