Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
1061. [Feedback & Suggestion] Target data clutters view in sniper scope. - in Feedback/Requests [original thread]
The tags (chevrons) can stay, but the bars and paragraphs have to go...
- by Jathniel - at 2013.02.19 07:25:00
|
1062. [Feedback & Suggestion] Target data clutters view in sniper scope. - in Feedback/Requests [original thread]
For CCP consideration: When sniping at multiple targets at long range, the data that appears can often clutter around your sight dot. Performing head shots can get problematic because of this. Having the necessary precision is vital to protectin...
- by Jathniel - at 2013.02.19 06:51:00
|
1063. [Feedback & Request] Sniper rifle variety and better integration. - in Feedback/Requests [original thread]
Okay. I clearly put the wrong letters in bold. I apologize for this misarticulation. The point I was trying to make, is that excellent snipers have to go through unreasonably strenuous lengths to be competitive with their sniping. They have goo...
- by Jathniel - at 2013.02.06 22:31:00
|
1064. [Suggestion] Sniping balance suggestion - in Feedback/Requests [original thread]
Hojdar wrote: Considering the hate that sniping has gotten recently for being too easy. . . Too easy? Just because pros make it look easy, doesn't mean it is. Every sniper I see, on nearly every match I play, almost ALWAYS gets stomped on...
- by Jathniel - at 2013.02.06 20:53:00
|
1065. [Feedback & Request] Sniper rifle variety and better integration. - in Feedback/Requests [original thread]
Why is my request pushing it? ARs and Forges kill infantry and damage vehicles all in the same gun AND they can SNIPE (imho THAT'S pushing it). I'm just asking for variants within the sniper class. First, they take ladders away. That reduced the ...
- by Jathniel - at 2013.02.06 05:48:00
|
1066. [Feedback & Request] Sniper rifle variety and better integration. - in Feedback/Requests [original thread]
After playing this game for several months as a mostly dedicated sniper, I'd like to drop some feedback. All things considered, I believe I can sum up all complaints and ideas about sniping in Dust into one sentence: "Sniper rifles require more v...
- by Jathniel - at 2013.02.06 02:29:00
|
1067. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
CookieStein wrote: I like the core of the idea though details need more fleshing out with feedback. Something like this could give more dynamics to an over watch type of role. I'm more in favour of this acting as an AV weapon tbh, base damage a...
- by Jathniel - at 2013.01.10 22:31:00
|
1068. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
..
- by Jathniel - at 2013.01.10 22:17:00
|
1069. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
Talos Alomar wrote: Maybe a forge-gun variant with reduced damage and little to no splash damage but with a basic zoom function. That's an excellent idea as well. RECON BY FIRE presented that. I would prefer to see both weapon types introduc...
- by Jathniel - at 2013.01.08 17:56:00
|
1070. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
SickJ wrote: Chunky Munkey wrote: When I say I don't see the point, I refer to the fact that this suggestion would just be a heavy sniper rifle, rather than a weapon in its own right. I also don't see how a long range weapon with both AV and...
- by Jathniel - at 2013.01.08 06:29:00
|
1071. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
accidental dbl post EDITED
- by Jathniel - at 2013.01.08 06:29:00
|
1072. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
Chunky Munkey wrote: When I say I don't see the point, I refer to the fact that this suggestion would just be a heavy sniper rifle, rather than a weapon in its own right. I also don't see how a long range weapon with both AV and AP capabilities...
- by Jathniel - at 2013.01.08 04:19:00
|
1073. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
Sinboto Simmons wrote: so a sniper that only a heavy can use? not sure......... could you explain this to me a bit more? Only a heavy would be able to walk with it ready to fire, as we do with the current snipers. Every other suit can carry...
- by Jathniel - at 2013.01.08 02:08:00
|
1074. [Feedback & Suggestion] Explosion Physics - in Feedback/Requests [original thread]
Noticed explosions only send you flying when you die. Is this intentional? Not down for missile launchers or grenades turning people into Superman (the abuses from that would be unsavory), but if you are just outside the range of an orbital strik...
- by Jathniel - at 2013.01.07 07:28:00
|
1075. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
A long range, stationary, semi-automatic sniper rifle. Essentially, a Dust counterpart to the Barrett M107 .50 Cal sniper. Observe please, 1:02-1:08 in the following YouTube link. Just 6 seconds of your time: https://www.youtube.com/watch?v=wPgY...
- by Jathniel - at 2013.01.07 07:13:00
|
1076. [Suggestions] Rethinking Sniper Rifles - in Feedback/Requests [original thread]
Not trying to knock your idea... I think you're on the right track. A form of anti-material rifle for Dust would be nice. A good charged shot to light up a LAV up would be great, but just a bit redundant... We have Forge Guns, remember? :) A long...
- by Jathniel - at 2013.01.07 06:24:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |