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141. New Sniper AKA LR Revamp - in Feedback/Requests [original thread]
The OHK would make it all worth it. lol
- by Jathniel - at 2014.02.11 21:03:00
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142. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Haven't played in months, but signed in, specifically to answer this question with a resounding "YES".
- by Jathniel - at 2014.02.11 20:56:00
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143. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Mavado V Noriega wrote: cSRT4 wrote: I am so excited that team killing will be turned on! I can hardly stand the wait!!! I am gonna blow up so many [team] tanks, you don't even know. For you idiot tankers out there, just remember my name ("...
- by Jathniel - at 2013.10.19 04:31:00
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144. CRD-9 Assault Rifle - kickback - in Feedback/Requests [original thread]
Just stick with the scrambler rifle HD. You're a sniper. You'll use the assault scrambler as a crutch for a little while. A month tops, then you'll be dying for an Imperial. Oh trust me... you want to get comfortable with the scrambler. Put a ...
- by Jathniel - at 2013.10.15 16:47:00
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145. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
I see Kagehoshi and a bunch of you guys trying hard to protect the Scrambler. I knew it. It was only a matter of time before cries for a scrambler rifle nerf emerged. I've been on a VERY long hiatus, I am SO not playing this game again if the scr...
- by Jathniel - at 2013.10.15 16:45:00
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146. Your matchmaking algorithm is a joke - in Feedback/Requests [original thread]
matches are one-sided again, because ccp nerfed the aim assist that was helping the noobs and scrubs compete. a bunch of wanna-be aces complained that they were getting killed for being stupid, and it wasn't fair. so id bet your gf that AA was t...
- by Jathniel - at 2013.09.28 22:45:00
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147. Make People Flinch When They're Shot - in Feedback/Requests [original thread]
This is about immersion. Don't make the flinch any worse for scouts then you would for assaults, but yes, i do think it's okay to reduce the flinch for a heavy ONLY if he is using a heavy weapon.
- by Jathniel - at 2013.09.28 22:43:00
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148. [Request] Better immersion - in Feedback/Requests [original thread]
I want the immersion to be better as well. Weather and Atmosphere I would like actual weather effects. Not just retextures and fog. Give us rainfall, from a light drizzle to torrential downpours. Give us snow, from a slight frost to a heavy blizz...
- by Jathniel - at 2013.09.28 22:38:00
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149. [Request] Better immersion - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Had another thread on the subject but it got locked from inactivity, so I'm making this new one. I'll keep it shorter this time. I want this game to feel more immersive. HUD boot-up when we spawn . The various H...
- by Jathniel - at 2013.09.28 22:15:00
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150. [Feedback] I can see my left side now? =) - in Feedback/Requests [original thread]
http://dust514.com/news/blog/2013/09/corporation-roles-within-dust-514/ Noticed in the pictures, the angle that the camera had of the merc. Guess this means we can finally see our left side. OCD will no longer rage over this. +1 CCP.
- by Jathniel - at 2013.09.25 22:17:00
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151. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
low genius wrote: I guess if you're a ****** sniper you can't find a spot, but... just because the op can't watch a plantzone doesn't mean there aren't good sniper positions. Define "good sniper", then you'll figure out what the problem is.
- by Jathniel - at 2013.09.18 05:17:00
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152. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
CLONE117 wrote: ok how is sniping random players scattered through out the map in the redzone a support role?.. and how is it helpfull if they dont help infantry..or how annoying is it when they are so far away into the redzone its next to im...
- by Jathniel - at 2013.09.17 20:12:00
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153. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
Jack McReady wrote: Jathniel wrote: Jack McReady wrote: Jathniel wrote: No, you just insulted YOUR own intelligence. I used an Imperial Scrambler Rifle, and downed a proto caldari with 7-8 rounds at 90+m. I provided evidence. Nowhere...
- by Jathniel - at 2013.09.17 17:30:00
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154. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
ShinyJay wrote: when i made that sniper suggestion, i myself am a dedicated sniper, i was thinking that sway wouldn't be removed when moving, but toned down a bit. even if it was a strafe gun, the 3-5 bullets would still be it's drawback anyway...
- by Jathniel - at 2013.09.17 17:16:00
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155. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: You were the guy who was complaining that the removal of sniping from the MCC would be so terrible to snipers, and that they should be able to snipe everyone from total immunity without risk. No offense, but it mak...
- by Jathniel - at 2013.09.17 17:08:00
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156. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
Monkey MAC wrote: Jathniel wrote: Monkey MAC wrote: You can still do that, I have found .4 much more tactical, I have met many snipers who run a different style, they run as squad support, I can imagine overwatch is a bit harder! However...
- by Jathniel - at 2013.09.17 16:47:00
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157. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
ShinyJay wrote: another thing that may help snipers out, is to re work it completely. not many will like it, but something has to be done. make the sniper's new absolute range around 200-250m, change the damage a bit, keep the crouch sway as is...
- by Jathniel - at 2013.09.17 16:34:00
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158. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
Monkey MAC wrote: You can still do that, I have found .4 much more tactical, I have met many snipers who run a different style, they run as squad support, I can imagine overwatch is a bit harder! However that is prehaps something more attribut...
- by Jathniel - at 2013.09.17 16:30:00
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159. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
Jack McReady wrote: Jathniel wrote: Jack McReady wrote: Jathniel wrote: No, you just insulted YOUR own intelligence. I used an Imperial Scrambler Rifle, and downed a proto caldari with 7-8 rounds at 90+m. I provided evidence. Nowhere...
- by Jathniel - at 2013.09.17 16:29:00
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160. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
Jack McReady wrote: Jathniel wrote: No, you just insulted YOUR own intelligence. I used an Imperial Scrambler Rifle, and downed a proto caldari with 7-8 rounds at 90+m. I provided evidence. Nowhere was a AScr "(assault scrambler rifle) use...
- by Jathniel - at 2013.09.17 16:23:00
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