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541. Tanks are not a problem! - in General Discussions [original thread]
STB-LURCHASAURUS EV wrote: maybe so, but last build and the beginning of this build i rolled an av with a smg backup and did just fine. maybe speccing into an smg and good av grenades before hitting the av wep hard will help with your survivabi...
- by Goric Rumis - at 2012.09.04 21:53:00
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542. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
I'm sort of getting the picture from the last few pages that the Minmatar vs. Amarr battles were always skewed toward the Minmatar side. Appropriately, the Minmatar players didn't have any problems fighting off the Amarr tanks (which makes sense i...
- by Goric Rumis - at 2012.09.04 20:38:00
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543. Pick me up here! Drop me off there! Shoot that guy! - Team/Squad markers. - in Feedback/Requests [original thread]
I like the idea, but it seems like there's a lot of potential for abuse. There does need to be some incentive to run a soldier transport, I'll agree with you there. I just have no idea how you'd make it work without the ability to abuse it. For s...
- by Goric Rumis - at 2012.08.30 21:07:00
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544. So, is anyone actually ENJOYING the beta? - in General Discussions [original thread]
Yep, it's pretty fun if I can find people who are playing with me, and not just people who are running around shooting stuff. Finding a squad is a must, and then there are technical problems still, but once you're in the game and coordinated with ...
- by Goric Rumis - at 2012.08.30 20:29:00
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545. [Request] Skill multiplier modification(s): - in Feedback/Requests [original thread]
I don't think this game will seem "too easy" with respect to the skill tree once all the initial skills are rolled out. We're looking at a pretty simplistic subset of the full skill tree right now.
- by Goric Rumis - at 2012.08.30 06:42:00
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546. whining heavy - in Feedback/Requests [original thread]
Pashano wrote: Ya I have chosen to go the Heavy class path and have noticed the HMG is fun ass hell but pretty useless. Does it get much better or am i wasting my time and isk? In my opinion, almost all the Heavy weapons aren't strong enough ...
- by Goric Rumis - at 2012.08.30 06:37:00
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547. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
Okay, here goes. 1. It would only work with certain types of ships. Some ships would be too small, some would be too large. Which facilitates the second point: 2. The ship needs to be outfitted with defensive CRU's. The more you have on your ship...
- by Goric Rumis - at 2012.08.30 06:29:00
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548. So I just crunched some numbers on tanks... - in General Discussions [original thread]
Ruthra V25 wrote: I have blown up a few tanks. I have not used Proto AV this build, but last build I ended with 45-46 mil SP. was able to Proto heavy and logi suit, along with most weapon(not all). It would take me 5-6 Assault forge shots to dr...
- by Goric Rumis - at 2012.08.30 06:01:00
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549. So I just crunched some numbers on tanks... - in General Discussions [original thread]
This is a complex issue. I would wager, two proto heavies with proto SL's against a driver and gunner in a Gunnlogi, all other things being equal, that the tank would most often win. This is with an equivalent number of players on each side, the ...
- by Goric Rumis - at 2012.08.30 05:17:00
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550. Any Horizon in sight for any decent DLCs, CCP? - in Feedback/Requests [original thread]
The gear you get in the merc pack is pretty low-calibre. I don't see the BPOs ruining the economy, it's mostly just an alternative to militia gear as it stands.
- by Goric Rumis - at 2012.08.28 00:56:00
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551. [Suggestion] Dropsuit order - in Feedback/Requests [original thread]
Or they get ordered based on how often you use them.
- by Goric Rumis - at 2012.08.28 00:52:00
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552. CCP please fix OP Free-Fall Dampeners - in Feedback/Requests [original thread]
In other news, I can't believe I fell into the affect/effect trap. I don't think I've ever confused those words before. I do like the request from the immersion perspective and would love to see it implemented in the future, it's just way, way ba...
- by Goric Rumis - at 2012.08.28 00:12:00
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553. Baloch suggestion - in Feedback/Requests [original thread]
It's only a problem because people spam them. I regularly run out of ammo in my heavy outfit just from killing LAVs. It's kind of annoying, but it's easy points. The fact is, you're never going to be able to account for people who are new, slow l...
- by Goric Rumis - at 2012.08.28 00:01:00
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554. sniper! - in Feedback/Requests [original thread]
This is a really legitimate activity, especially as a squad leader, and particularly when you're in a vehicle. Having a spotter really helps when you're trying to gun or fly and are trying to focus on one thing rather than surveying the entire bat...
- by Goric Rumis - at 2012.08.27 23:46:00
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555. Swarm launcher changes - in Feedback/Requests [original thread]
Khun-Al wrote: These things I would change at the swarm launcher. 1. Locking on should be on L1. 2. Change the start. We should be able to steer them until a certain time is over or we release R1. Then they follow their target or fly straight a...
- by Goric Rumis - at 2012.08.27 23:43:00
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556. Feedback: Buying DropSuits With AUR - in Feedback/Requests [original thread]
Patches The Hyena wrote: You guys are all missing the point of my post. I'm simply trying to tell CCP they're discouraging me from buying AUR. That's really it What seems to be the problem, and I'll agree with you, is that you get killed muc...
- by Goric Rumis - at 2012.08.26 21:28:00
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557. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
Yeah, I just don't think ship boarding is the way to go. What do you do with it once you've flipped it? It just sits there in space? I like the idea of boarding and flipping stations, and personally I think it will happen at some future point. Bu...
- by Goric Rumis - at 2012.08.25 02:47:00
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558. bu bu but but but.... its a beta!! - in General Discussions [original thread]
Thick McRun Fast wrote: Forlorn Destrier wrote: Words. Twisted. Good job. Your boyfirend must love that. Rational explanations don't help some people get the "yes" "no" answer they want despite it not being a yes no question. Its a perp...
- by Goric Rumis - at 2012.08.25 02:23:00
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559. Current Militia gear that gives Zero incentive to getting better gear. - in Feedback/Requests [original thread]
Militia shotgun: I think the shotgun in general is overpowered compared to the HMG. But I think that's mostly a problem with the HMG being underpowered. I still prefer the SMG to the shotgun myself, but I haven't tested it since the update. Milit...
- by Goric Rumis - at 2012.08.24 21:02:00
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560. The sniper debate, from the perspective of a sniper. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I haven't tested the Charge Sniper myself for this build, but if it can one-shot Proto Assaults without a headshot, there MiGHT be some value in nerfing that particular sniper weapon just slightly. Okay, I could see s...
- by Goric Rumis - at 2012.08.24 20:55:00
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