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521. CCP (testing weapons.) request - in Feedback/Requests [original thread]
I will say that if we're going to have a militia heavy suit, there should be at least one militia heavy weapon. Having a militia heavy suit with a swarm launcher is terrible.
- by Goric Rumis - at 2012.09.10 20:13:00
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522. [Suggestion] Resupply individual items from fitting menus - in Feedback/Requests [original thread]
For any expendable items, there's already a "restock" option on the individual item menu (right next to "replace" and "remove"). If you're using a blueprint (i.e., no need to restock) then the option doesn't appear, and you only get "replace" and...
- by Goric Rumis - at 2012.09.10 20:07:00
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523. Sweeeeeeet Another Cool Mil - in General Discussions [original thread]
GM Unicorn wrote: Goric Rumis wrote: Did we already get the first mil? Because I didn't. Y U NO WRITE [email protected] ;) Heheh. Well I wasn't sure it had been given out yet, and I wanted to be patient. Now that I know it's been ...
- by Goric Rumis - at 2012.09.10 19:05:00
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524. Sweeeeeeet Another Cool Mil - in General Discussions [original thread]
Did we already get the first mil? Because I didn't.
- by Goric Rumis - at 2012.09.10 17:27:00
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525. Tactics, Teamwork, and Things Very Strong - in General Discussions [original thread]
I like the sentiment, but there are still some problems to be resolved. Styrnkaar Valkeris wrote: Tanks have somewhere between 900 - 3120 shields, not including bonuses. Even the most basic flux grenades do 1200 damage to electronics/shields, a...
- by Goric Rumis - at 2012.09.10 17:24:00
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526. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Do you really believe the average player would find tanks more enjoyable if all they could do was drive it and maybe shoot its small turret, as opposed to driving it and shooting the main gun? It's not my problem wha...
- by Goric Rumis - at 2012.09.10 07:40:00
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527. Skill Points - in General Discussions [original thread]
I did go an entire match and not get any SP at the end because I spent most of the match shooting swarms at dropships that continuously moved out of swarm range. I feel like I contributed to the match by keeping the dropships occupied, and I don't...
- by Goric Rumis - at 2012.09.10 07:16:00
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528. Mercenary Pack question - in General Discussions [original thread]
I expect you'd enter the code in the PlayStation Store. There's a "Redeem" button at the top of the screen.
- by Goric Rumis - at 2012.09.07 22:21:00
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529. HMG needs love - in Feedback/Requests [original thread]
That's encouraging. I don't want my HMG to dominate the battlefield, I just want it to have a purpose. Right now I'm proving more effective with an assault rifle, which a few other heavies on the forums have reported as well.
- by Goric Rumis - at 2012.09.07 19:52:00
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530. Tips to survive tanks or dropships in ambush - in General Discussions [original thread]
The dark cloud wrote: The heavys should use HMG and keep the entrances clear. Correction: The heavies should use assault rifles and keep the entrances clear. Because other than the intimidating whirring sound the HMG makes, the assault rifle ...
- by Goric Rumis - at 2012.09.07 16:57:00
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531. Talk/listen and listen-only voice channels - in Feedback/Requests [original thread]
Haha. I was just thinking about how you would know which channel a voice was using, and thinking maybe you could autotune all the chat on each channel to a certain pitch. And that made me chuckle. But also, it's kind of viable, sort of, in a way.
- by Goric Rumis - at 2012.09.06 21:26:00
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532. I feel the 3 capture skirmish map has an issue with snowballing. - in Feedback/Requests [original thread]
The funny thing is, it seemed like it had the opposite effect in the last build: As you gathered more points, your forces were more spread out and it was easier for the enemy to rush the most poorly-defended point. Maybe it's the way the map is la...
- by Goric Rumis - at 2012.09.06 21:00:00
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533. [Request] UI symbol when on the enemies radar. - in Feedback/Requests [original thread]
I don't think it's unilateral. You might be visible on one enemy's radar and not on another's. If that's not the way it is currently, I'm fairly sure it's the way it will be in the future. Even so, I'm not sure this feature is necessary and I wou...
- by Goric Rumis - at 2012.09.06 20:56:00
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534. How can I be a successful AV? - in General Discussions [original thread]
Paran Tadec wrote: My AV is a milita assault suit, damage mods, armor rep, advanced swarm launcher and a nanohive. This is interesting, I've been using heavy suits almost exclusively but I have been noticing it's hard to lock, launch, and cov...
- by Goric Rumis - at 2012.09.06 20:43:00
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535. Dropship pickup request. - in Feedback/Requests [original thread]
843 pano wrote: Already in game. Purchase a mic, attach it to your PS3, turn on team chat and then give verbal orders... done. Too many roll without a mic and then wonder why it's hard to communicate/coordinate in game. This doesn't provide ...
- by Goric Rumis - at 2012.09.06 20:10:00
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536. How can I be a successful AV? - in General Discussions [original thread]
I've noticed a distinct lack of players who have been successful with AV weighing in on the AV vs. vehicle conversation since the Precursor build. As someone who has specced into AV and not had much success against any but the weakest tanks (LAVs...
- by Goric Rumis - at 2012.09.06 20:03:00
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537. Not your typical tank thread... - in General Discussions [original thread]
Another thread in the Feedback forum about the same idea: https://forums.dust514.com/default.aspx?g=posts&t=34747
- by Goric Rumis - at 2012.09.04 23:56:00
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538. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Disturbingly Bored wrote: I don't see in any way how this would be a nerf or a buff to tanks. They would still be tough, powerful, lumbering behemoths, still have all the same stats, still have the same effectiveness. Instead it's a nerf to so...
- by Goric Rumis - at 2012.09.04 23:04:00
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539. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
SoTa PoP wrote: I'm Amarr, and those Corp vs Corp battles were pathetic. How I came out with a higher k/d ratio is makin' me feel like a genius. From the first 40 seconds of the game almost every flank was completely over-run, and that hill in-...
- by Goric Rumis - at 2012.09.04 22:36:00
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540. An HAV and a Heavy walk into a bar.... - in General Discussions [original thread]
I like the idea of using a mod. I wouldn't say it should be automatic on the heavy suit. This way if you're putting together an HMG suit... (I'll wait, get all the laughing out of your system.) If you're putting together an HMG suit, you'll be abl...
- by Goric Rumis - at 2012.09.04 22:07:00
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