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481. 2.6 Gig patch and still poor hit detection? - in General Discussions [original thread]
Fivetimes Infinity wrote: Villore Isu wrote: Are you sure you're just not a very good shot? I put an entire magazine of sniper shots into an enemy sniper, sitting in plain view, firing at the rest of my team. Dead centre aimed on him, no ...
- by Goric Rumis - at 2012.10.02 16:12:00
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482. Laser rifles + Can't play. - in Technical Support/Bugs [original thread]
You complain about "zero support" after an hour? If I were you, I'd send an email to [email protected] as well.
- by Goric Rumis - at 2012.10.01 23:56:00
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483. Laser Rifle is not OP - in General Discussions [original thread]
Fiasco Llana wrote: Are you morons this freaking illiterate? WHAT I SPEC INTO ONE ONE ACCOUNT, TRANSFERS TO ALL OF THEM. ALL THREE OF MY ACCOUNTS ARE SPECCED INTO LASER RIFLE, WHICH I TRIED AND HATED. SO I WANT TO SPEC INTO SOMETHING ELSE....
- by Goric Rumis - at 2012.10.01 23:04:00
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484. more pay to win then ever? - in General Discussions [original thread]
crazy space wrote: even then the Dropsuit only gives you 500 isk off. So why aren't they real sins like in a normal game? i want to put my skins on my better suits :/ Yeah, this is how I feel about it. I would like to have a visual mod slot t...
- by Goric Rumis - at 2012.10.01 22:34:00
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485. Laser Rifle is not OP - in General Discussions [original thread]
Fiasco Llana wrote: It would also help if the tards at CCP could have told us that all 3 accounts SHARE SP. That is the stupidest thing ever. If they share the same skills and every skill you level up, also gets leveled up on the other accoun...
- by Goric Rumis - at 2012.10.01 21:49:00
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486. OMFG PATCH NOTES!!! - in General Discussions [original thread]
Longshot Ravenwood wrote: Conraire wrote: Quote: Skill rewards * Skill points are now awarded from battles based on time spent as well as warpoints earned. * Diminishing returns for skill points earned from battles are now on a 7-day cycl...
- by Goric Rumis - at 2012.09.30 04:55:00
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487. OMFG PATCH NOTES!!! - in General Discussions [original thread]
HowDidThatTaste wrote: I can't believe they nerfed hmg again increased time to overheat so instead of firing 125 bullets it will be less? It takes almost a full clip of 300 to take down a scout. So let's hope they fixed hit detection. The way...
- by Goric Rumis - at 2012.09.30 04:48:00
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488. Opinion on scout suit. - in General Discussions [original thread]
Ydubbs81 RND wrote: I have seen some dudes strafe very fast with the scout but then you have those dudes with the annoying heavy armor that takes your entire arsenal to kill. So, I guess it's a matter of merc preference And by "your entire a...
- by Goric Rumis - at 2012.09.28 16:35:00
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489. New function to the marketplace - in Feedback/Requests [original thread]
This will come into play once the DUST marketplace is connected with the player-driven EVE marketplace. Everything will be bought and sold by players.
- by Goric Rumis - at 2012.09.27 22:40:00
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490. a lets be "invulerble" for 2 seconds when spawning in "default ... - in Feedback/Requests [original thread]
R2 DezNuts wrote: I would prefer to spawn 2,000 feet up with inertial dampers activated. Plenty of time for the console to catch up as you fall. I like this idea, but as I thought about it I realized you wouldn't be able to move, and it woul...
- by Goric Rumis - at 2012.09.27 22:30:00
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491. Minmatar improvised blowtorch: "Heat cutter" melee weapon. - in Feedback/Requests [original thread]
Typo Name wrote: I like your idea, so allow me to bounce another off of it- The appearance reminds me of repair tools (also minmatar). Perhaps there could be a type of repair tool that switches to the plasma cutter when you target an enemy? ...
- by Goric Rumis - at 2012.09.27 22:24:00
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492. NO win NO fee - in General Discussions [original thread]
ICECREAMK1NG WARRIORS wrote: Ok how about, you lose, you get no ISK no salvage but you can have the same SP. I really don't get why some of you think losers should recieve the same rewards as the victors ?. Because it's not a tournament. His...
- by Goric Rumis - at 2012.09.27 19:58:00
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493. [request]Bow or Xbow(crossbow) - in Feedback/Requests [original thread]
A railgun is basically a futuristic crossbow. You're just using magnetism to propel the bolt instead of spring-action, which means you can get it up to much higher speeds. If you tune down the power of the magnets enough, you would be able to make...
- by Goric Rumis - at 2012.09.27 19:48:00
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494. Installation deployables - in Feedback/Requests [original thread]
flegmat tropku wrote: Increasing the rate of fire, no. Such modification would require new power sources to be introduced which in turn would be size of a vehicle at least, given that the cannons are so massive and require a lot of energy. We...
- by Goric Rumis - at 2012.09.27 18:08:00
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495. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
I just had some new ideas about deployable equipment yesterday, and it inspired an idea: In order to hack deployables, you not only need a hacking module, you need the skill to deploy the equipment in the first place. This would increase special...
- by Goric Rumis - at 2012.09.27 17:41:00
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496. Installation deployables - in Feedback/Requests [original thread]
I really like the idea of being able to place deployables on installations. A piece of equipment could be set on an installation to slow down someone hacking it, improve or decrease the efficacy of an installation, etc. This would be extremely spe...
- by Goric Rumis - at 2012.09.27 07:34:00
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497. Operator equipment - in Feedback/Requests [original thread]
In the vein of pilot suits, although what really inspired this was the idea of getting an operator bonus to null cannon damage against an MCC (as opposed to upgraded null cannons, which in Skirmish 2.0 just start out as neutral anyway). There's e...
- by Goric Rumis - at 2012.09.27 06:43:00
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498. [Request] Intercept Enemy Communications - in Feedback/Requests [original thread]
SYST3M 0V3RL0AD wrote: Probably did, haven't seen any UVT posts. Not sure why you bring that up though. Our group of guys use UVT constantly. We'll all likely pay for it just because it's important to us(if the price is reasonable). Maybe you m...
- by Goric Rumis - at 2012.09.25 00:33:00
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499. [EXPLOIT] Defend order on motionless LAV - in Feedback/Requests [original thread]
I could get behind those changes. However, I'd still question whether it serves the purpose of making orders if this means it's always a better idea to set a defend order on a vehicle rather than setting an objective to capture or destroy. These s...
- by Goric Rumis - at 2012.09.25 00:17:00
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500. [Request] Intercept Enemy Communications - in Feedback/Requests [original thread]
SYST3M 0V3RL0AD wrote: Then again, UVT exists , costs real money and lot of people actually use it. It's cheap now, yes, but those same people intend to get it regardless of price. If people haven't bothered to use a work around to keep real $ ...
- by Goric Rumis - at 2012.09.24 22:46:00
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