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crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.09.27 06:06:00 -
[91] - Quote
no guys, come on. Check it out, only the winners get salvage. Because, just like in eve only the winners get to loot the field.
Bam! Done, give me a job CCP, what are you waiting for.
God dman it click like allready |
Jariel Manton
SVER True Blood Unclaimed.
210
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Posted - 2012.09.27 06:06:00 -
[92] - Quote
BLENDEDDAVE WARRIORS wrote:the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be more inclined to play the game as intended. losers should feel the pain of losing not get rewarded for it. this won't fix everything but will go a long way. get the game play going ccp
While i can see not getting paid is is logical for loosing or atleast getting one rate for loosing and a "bonus" for winning, not getting SP makes no sense. The idea is that your gaining skill, your practicing with your suit and your weapon and therefor are gaining experience which is used in the areas that you see fit. Dialing back isk won makes sense, changing how SP works on a win/lose basis does not.
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ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.27 19:45:00 -
[93] - Quote
Ok how about, you lose, you get no ISK no salvage but you can have the same SP.
I really don't get why some of you think losers should recieve the same rewards as the victors ?. |
Goric Rumis
Amarr Templars Amarr Empire
80
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Posted - 2012.09.27 19:58:00 -
[94] - Quote
ICECREAMK1NG WARRIORS wrote:Ok how about, you lose, you get no ISK no salvage but you can have the same SP.
I really don't get why some of you think losers should recieve the same rewards as the victors ?. Because it's not a tournament. Historically, mercenaries get paid to fight, not necessarily to win. You might get a bonus from a happy employer if you win, but are you really going to fight if getting paid is contingent on victory, when you can't assure victory?
Also, from a less RP perspective, it would inadvertently discourage people from playing. For much the same reasons as above, as a matter of fact.
In any case, cutting ISK/salvage wouldn't really discourage the "boosters" who are trying to farm SP, so it doesn't solve the problem. At least as far as I can tell. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.27 20:11:00 -
[95] - Quote
Well then we carry on as we are and boosting in what ever form will earn you the most, fighting becomes pointless and we can all leave in peace earning lots and lots. |
Corban Lahnder
ZionTCD Legacy Rising
158
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Posted - 2012.09.27 20:16:00 -
[96] - Quote
Standard Contract turns
Half now Half on completion
Makes sense to me.
Or
We will pay you x amount to attack this district. You will get a bonus should you succeed.
Plenty of reasons to make paper win or loose.
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Threvis Valan
Doomheim
40
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Posted - 2012.09.27 20:20:00 -
[97] - Quote
Tyler Hall wrote:LOL, could you imagine telling a real life merc that you didn't like the way he did his job so your not paying? i imagine the next thing you hear is the sound of a weapon being drawn.
you're kidding right? so you hire a merc to do a job. say protect a space station or manufacturing facility. so then it gets blown all to hell...remind me what you'd be paying him for again?
for trying? Yoda told me a loooont time ago "there is not try"...
DO OR DO NOT.
No win, no fee. 25% less SP and absolutely no salvage. this isnt Call of Dummy.... |
D3aTH D3alER54
The Southern Legion
130
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Posted - 2012.09.29 01:02:00 -
[98] - Quote
Threvis Valan wrote:Tyler Hall wrote:LOL, could you imagine telling a real life merc that you didn't like the way he did his job so your not paying? i imagine the next thing you hear is the sound of a weapon being drawn. you're kidding right? so you hire a merc to do a job. say protect a space station or manufacturing facility. so then it gets blown all to hell...remind me what you'd be paying him for again? for trying? Yoda told me a loooont time ago "there is not try"... DO OR DO NOT. No win, no fee. 25% less SP and absolutely no salvage. this isnt Call of Dummy....
+1
So true bro , |
Typo Name
78
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Posted - 2012.09.29 01:31:00 -
[99] - Quote
Suggestions like this are idiotic.
Once players can start paying eachother, good luck getting anyone you hire to use anything above free gear. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
311
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Posted - 2012.09.29 14:55:00 -
[100] - Quote
I think people are missing an important part of this. Probably because it isn't part of the game yet.
We are mercenaries hired out by large groups to take control of land and hold it. It is the loss and gain of these large groups that matters, we are just trying to profit off the conflict.
If I pay 12 mercs 100k a head to attack a district and they lose then I lose 1.2 million isk and I did not gain control of the district and I pissed off the other corp I attacked. That is where the real loss is. And sure those mercs got paid, but I'm less likely to hire them again next time. I might have to pay 300k a merc for better soldiers next time.
If you remove payment after a loss then things go very bad. What is to keep me from hiring noob corp mercs to attack uber corps in nul sec as a form of griefing? I could send waves of them everywhere and 9 out of 10 matches I would not have to pay them. |
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Alhanna Ridgeway
123
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Posted - 2012.09.29 19:00:00 -
[101] - Quote
People that have these you shouldn't be paid if you lose opinions apparently don't live in the same world the rest of us do. I really gotta talk to my travel agent about going to happy world land.
Let's look at this from a real world perspective for a minute. You hire someone to attack anywhere, you're gonna pay them money up front. They aren't gonna go be shot at without some money up front. Now if they lose, naturally you don't have to pay them again because they are dead, and you won't hire them again because they are dead. We don't respawn in real life last time I checked.
Now if they go and "win" whatever scenario you hired them for, you're gonna pay them the rest you agreed upon, or they are liable to kill you as well. So you'll pay, either the money or your life, a true merc doesn't care.
As far as the game goes, if I was running a corp, Id tell you the fee before I agreed to help you, and Id expect half up front. Now since we respawn in this game, sure I may not expect the other half if we lose, but yeah you're at least gonna pay half. I assume most corps will take this stance or a similar one. Because regardless of winning or losing, Im still spending money fighting for you. So you got to at least cover those initial losses. That just makes sense.
So no the losers should still gain isk even though they lost, but they shouldn't receive as much as the winning team. Simple as that, now as for salvage I don't really care who gets that, and SP should be on an individual basis.
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Typo Name
78
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Posted - 2012.09.29 19:26:00 -
[102] - Quote
Alhanna Ridgeway wrote:People that have these you shouldn't be paid if you lose opinions apparently don't live in the same world the rest of us do. I really gotta talk to my travel agent about going to happy world land.
Let's look at this from a real world perspective for a minute. You hire someone to attack anywhere, you're gonna pay them money up front. They aren't gonna go be shot at without some money up front. Now if they lose, naturally you don't have to pay them again because they are dead, and you won't hire them again because they are dead. We don't respawn in real life last time I checked.
Now if they go and "win" whatever scenario you hired them for, you're gonna pay them the rest you agreed upon, or they are liable to kill you as well. So you'll pay, either the money or your life, a true merc doesn't care.
As far as the game goes, if I was running a corp, Id tell you the fee before I agreed to help you, and Id expect half up front. Now since we respawn in this game, sure I may not expect the other half if we lose, but yeah you're at least gonna pay half. I assume most corps will take this stance or a similar one. Because regardless of winning or losing, Im still spending money fighting for you. So you got to at least cover those initial losses. That just makes sense.
So no the losers should still gain isk even though they lost, but they shouldn't receive as much as the winning team. Simple as that, now as for salvage I don't really care who gets that, and SP should be on an individual basis.
My payment method in DUST will probably be different- I'll want "X" amount after a win, and whatever you pay me up front is the only money I'll risk on the battle-
if you don't pay me up front, I'll only use free gear. If you pay me 1 million ISK up front, I'll use 1 million ISK worth of gear/vehicles- if I somehow lose that 1 million worth of gear, I'll start using free gear again- however, if I'm really good and lose little to none of that- well, that's just a bonus for being extremely efficient. And etc |
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