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701. [Feedback] SMGs need a buff tbqh - in Feedback/Requests [original thread]
Sentient Archon wrote: Garrett Blacknova wrote: In CQC, a slightly WIDER cone is actually more beneficial than the tight grouping with the AR though. Huh? Seen a lot of combat for your expert opinion? SMGs are supposed to be center mass....
- by Garrett Blacknova - at 2012.11.27 14:21:00
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702. [Feedback] SMGs need a buff tbqh - in Feedback/Requests [original thread]
Mavado V Noriega wrote: @ Garrett i can squeeze the AR at full auto and have better hip fire than an SMG at full auto pull out both weapons, go stand near a wall an squeeze and watch how big ur cone gets In CQC, a slightly WIDER cone is actua...
- by Garrett Blacknova - at 2012.11.27 13:18:00
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703. [Feedback] SMGs need a buff tbqh - in Feedback/Requests [original thread]
Mavado V Noriega wrote: lol i know how to shoot im sayin the hip fire on an AR is better than an SMG thats dumb SMGs in every game always have lower damage and better hip fire than ARs yet there is no reason to bother with an SMG for cqc if i ...
- by Garrett Blacknova - at 2012.11.27 12:40:00
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704. [Feedback] SMGs need a buff tbqh - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Garrett Blacknova wrote: I can outgun most ARs - including some Prototypes - with the Toxin SMG from the Merc Pack. It has Standard-level stats, and if you're using it in close, it rips targets to pieces faster than m...
- by Garrett Blacknova - at 2012.11.27 12:30:00
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705. [Feedback] SMGs need a buff tbqh - in Feedback/Requests [original thread]
I can outgun most ARs - including some Prototypes - with the Toxin SMG from the Merc Pack. It has Standard-level stats, and if you're using it in close, it rips targets to pieces faster than most ARs. They're a short-range weapon, and more import...
- by Garrett Blacknova - at 2012.11.27 12:02:00
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706. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Something like that could work. Yet i'm not sure a WP boost is needed for the soldiers inside the DS. Is there really a need to incentize people in getting in a dropship ? I'd rather focus on pilot love first. Working ...
- by Garrett Blacknova - at 2012.11.27 11:57:00
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707. A new idea for "Armor Love" - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: i agree with the buff to armor plates. Percentage idea, not so much honestly. I'm not entirely sure about it myself. They definitely need a buff, and that would be a way to buff them that can be logically explained a...
- by Garrett Blacknova - at 2012.11.27 11:33:00
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708. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Garrett Blacknova wrote: I like the "green light" idea. I don't like the "throw people out without a choice" idea. You know how a squad leader gets a "Squad Leader Commission" WP bonus for any bonus points earned b...
- by Garrett Blacknova - at 2012.11.27 11:28:00
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709. A new idea for "Armor Love" - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: and what's your take on my suggestion to enhance slightly armor reppers ? My take is "use Repair Tools" like it already was. Buffing Armour PLATES is a good idea - making them a % bonus instead of a fixed value could...
- by Garrett Blacknova - at 2012.11.27 11:05:00
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710. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
I like the "green light" idea. I don't like the "throw people out without a choice" idea. You know how a squad leader gets a "Squad Leader Commission" WP bonus for any bonus points earned by teammates following their instructions? Why not give s...
- by Garrett Blacknova - at 2012.11.27 10:42:00
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711. Yeah No, AV Grenades Need To Be Not Homing or Nerfed. - in Feedback/Requests [original thread]
I have a 200k ISK fitting for my Sica that can tank its way through enough AV grenades to fire a couple of failed shots from my main Missile Turret because Large Missile Turrets are horrifically over-nerfed, switch into a gunner's seat, then fire ...
- by Garrett Blacknova - at 2012.11.27 09:30:00
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712. A new idea for "Armor Love" - in Feedback/Requests [original thread]
Here's my response to the GD version of this thread: Garrett Blacknova wrote: That would either make armour reppers horrible underpowered for EVERYONE, or would make Heavies OP instead of balanced like they will be when Logis are rewarded fair...
- by Garrett Blacknova - at 2012.11.27 08:54:00
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713. Feedback:Snipers - in Feedback/Requests [original thread]
HECATONCHIRES GYGES wrote: This happens to me all the time(getting Sniped) I get sniped by some ***** while Im hacking A on ashland because no one else will. I put on my good fit to push the objective my whole team makes it up the hill we engag...
- by Garrett Blacknova - at 2012.11.27 08:46:00
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714. Can We Make the Hav's Stronger - in Feedback/Requests [original thread]
Ops Fox wrote: tanks need more HP and turret numbers can be tweaked a good deal, ive had my tank one shotted at full health (5600HP) so wow that was bad some breach forge found that weak spot on tanks and leveled me on other circumstance my tan...
- by Garrett Blacknova - at 2012.11.27 08:31:00
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715. [Request] More Militia Weapons and BPOs - in Feedback/Requests [original thread]
A few things. 1. More Militia weapons: Yes. There are a few weapons that it seems illogical to NOT have Militia variants of. 2. More BPOs: Yes, but should be sold for Aurum, or ISK on the player market when it goes live 3. You forgot to mention a...
- by Garrett Blacknova - at 2012.11.27 08:27:00
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716. Activate remote explosives from active scanner. - in Feedback/Requests [original thread]
If you have 2 slots with REs, and one with the Active Scanner (which some Logi suits can do), which set of REs will go off when you hit L1 with the scanner equipped? Not sure how well you thought this idea out - although if there's a logical way ...
- by Garrett Blacknova - at 2012.11.27 08:22:00
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717. User setting tweaks - in Feedback/Requests [original thread]
Check the stickies, known issue, being looked at. EVERYONE has minimal control over our sensitivity in the current build.
- by Garrett Blacknova - at 2012.11.27 08:13:00
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718. (Request) can we get text chat pop ups? - in Feedback/Requests [original thread]
As an OPTION, yes please. As default, please no don't put more annoying things in the way of what I'm doing.
- by Garrett Blacknova - at 2012.11.27 08:11:00
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719. Dropsuit Module - Mobile Depot - in Feedback/Requests [original thread]
Yeah. We'll be able to call down installations - Turrets obviously, but also Supply Depots, and possibly CRUs - at some point in the future. Either later beta builds, or post-release.
- by Garrett Blacknova - at 2012.11.27 08:07:00
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720. Can We Make the Hav's Stronger - in Feedback/Requests [original thread]
angelarch wrote: No. I've seen plenty of HAV's last a whole match since the last update, shrug off swarms like they were nothing, and still dominate the field and survive with minimal or no merc support, you just need to outfit them properly. ...
- by Garrett Blacknova - at 2012.11.26 12:41:00
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