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441. The stomping is unbearable - in General Discussions [original thread]
Remember, CCP absolutely hates any kind of new/casual players. They would much rather have a player count of 3k then do anything to help. What else explains poorly done gamemodes that only funnel every single player back into pubs? Why kick every...
- by Galvan Nized - at 2014.01.27 14:19:00
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442. 1.8 Gallente suits are too superior. - in General Discussions [original thread]
Ouin the Freak] Ghost Kaisar wrote: Orin the Freak wrote: I have played all the classes to some extent, but most fluent with logi. At any rate, I was looking into going into a new class after 1.8 hit. also, Ghost Kaisar, G logis will not ...
- by Galvan Nized - at 2014.01.25 00:52:00
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443. On Protostomping- not a QQ post - in General Discussions [original thread]
I agree that matchmaking is an issue but feel the problem really lies in gamemode design. All the gamemodes funnel the player back into pubs and that is a bad idea. PC is far too limited to pull any vets away, at least for long. It's extremely ha...
- by Galvan Nized - at 2014.01.24 15:42:00
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444. For the Love of God. Equipment isn't Getting Nerfed. - in General Discussions [original thread]
Let's call the equipment less effective not ineffective. We'll do fine with the new equipment. Scanners were broken. Uplinks were way too fast, essentially killing CRUs and MCRUs. Rep tools and nanohives seemed fine but apparently CCP thinks the...
- by Galvan Nized - at 2014.01.22 23:52:00
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445. (CCP!!) Question about scanners, and hiding from them, and cloak - in General Discussions [original thread]
Aikuchi Tomaru wrote: Marad''er wrote: Alright so I have a question about the scanner. Lets say I got my amarr scout and it has a cloak. Please note the cloak while in use grants a -25% profile signature. Scenario 1. I am randomly wa...
- by Galvan Nized - at 2014.01.22 17:49:00
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446. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Great job on the scanner changes, real thumbs up there! Finally, a reason to run passive scans! Uplink changes. Not bad, maybe a tad extreme but not bad. I like that CRU tactical value went up. There was almost no reason to capture and spawn at C...
- by Galvan Nized - at 2014.01.22 10:21:00
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447. The mass driver joins the laser. - in General Discussions [original thread]
The Mass Driver is slowly getting phased out. Kind of like the laser rifle. Give it time and the shotgun and PlC will follow suit. Best get ready to enjoy AR514. I wish a Dev would mention something about weapon balance before any kind of respe...
- by Galvan Nized - at 2014.01.22 09:35:00
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448. Hey new players! Want to try cloaking??? Tough luck. - in General Discussions [original thread]
Cyrius Li-Moody wrote: Personally I'm okay with people not being able to cloak up and run around by simply putting 1 point into scout and 1 point into cloaking. I think you all should be too. But how would you test it out? Got to remember th...
- by Galvan Nized - at 2014.01.22 09:25:00
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449. Why CCP are you taking my Logi reps Why - in Feedback/Requests [original thread]
You now get an advantage to equipment PG/CPU, meaning it will be easier to fit that repping hive or an actual repping mod. You may not need that CPU mod to fit all those gadgets/mods. You also get an advantage to a specific equipment, it doesn't ...
- by Galvan Nized - at 2014.01.22 03:19:00
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450. Tank and signature - in General Discussions [original thread]
They show up for me. They follow the same rules as dropsuits though and have to be in range of your passive before they show up. That's 10m for most suits, even a good scout is only scanning to 50m or so. It really makes little sense why vehicl...
- by Galvan Nized - at 2014.01.21 23:50:00
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451. New Blog: Keeping the Sniper Relevant - in General Discussions [original thread]
Asha Starwind wrote: Arkena Wyrnspire wrote: Himiko Kuronaga wrote: Rails do not have bullet drop. If they did, they would not be rails. The sniper rifle is a rail. Bullet drop on the PRECISION RIFLE would make sense. Eh? A railgun ...
- by Galvan Nized - at 2014.01.21 17:00:00
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452. Is something going to be done to active scanners in 1.8? - in General Discussions [original thread]
NextDark Knight wrote: You know having a enemy random do a 360 on the battlefield for 3 seconds isn't always a bad thing. It lights them up on the map if you looking at the map screen. If your around the corner you can see the flash and have en...
- by Galvan Nized - at 2014.01.21 15:24:00
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453. Someone counter this argument on Amarr Scout bonus - in General Discussions [original thread]
I've ran the math in another thread, where the Amarr bonus would really shine is in equipping a cardiac regulator. Assuming 100% bonus. You've got to figure in biotics skill because everyone should have it. Base stats for the Amarr with the 100%...
- by Galvan Nized - at 2014.01.21 09:30:00
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454. Scouts GATHER - Before 1.8 Share your BEST fits! - in General Discussions [original thread]
KING CHECKMATE wrote: Galvan Nized wrote: I too run a passive scanning scoutt, great fun. I prefer a shotgun but that's me. I love the Caldari scout, it totally fits my style. However, if Active Scanners are not changed the bonus will be la...
- by Galvan Nized - at 2014.01.21 08:51:00
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455. Scouts GATHER - Before 1.8 Share your BEST fits! - in General Discussions [original thread]
I too run a passive scanning scoutt, great fun. I prefer a shotgun but that's me. I love the Caldari scout, it totally fits my style. However, if Active Scanners are not changed the bonus will be lackluster. Scanners will be able to spin scan fur...
- by Galvan Nized - at 2014.01.21 00:47:00
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456. Just want to leave this here.... - in General Discussions [original thread]
Aero Yassavi wrote: Galvan Nized wrote: I never said it justified the weaker bonus. Original Post mentions how the Gal is faster and Aero mentions the inherent armor regen. I merely brought up the fact Amarr does indeed have some advantages...
- by Galvan Nized - at 2014.01.20 12:51:00
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457. Just want to leave this here.... - in General Discussions [original thread]
True Adamance wrote: Galvan Nized wrote: Aero Yassavi wrote: Also forgot to mention that in that fitting the Gal scout has 3 HP/s armor repair, so definitely better. To be fair you also have to mention how the Amarr gets 25 more stamin...
- by Galvan Nized - at 2014.01.20 11:54:00
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458. To The Pilots Fearing The Caldari Sentinels - in General Discussions [original thread]
Swarms hitting a weak spot is not common place, you're lucky if even 1 hits a weakspot so it's probably best to remove that from any calculations. I'd still fear the Caldari Heavy more, forge guns can reliably hit weak spots so you can add that t...
- by Galvan Nized - at 2014.01.20 11:37:00
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459. No proto week - Jan. 22-29 - in General Discussions [original thread]
Piraten Hovnoret wrote: I don't care about the new player base it's al about me and only me. Every one gets 50 000 a pop killing me in this ongoing event but I have to kill ppl with nova knifes to get anything in return. Yeah I will proto ...
- by Galvan Nized - at 2014.01.20 11:28:00
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460. No proto week - Jan. 22-29 - in General Discussions [original thread]
Jebus McKing wrote: richiesutie 2 wrote: No. Imma cap out as quick as possible. Since we get 5x the SP per match but the cap is only 3x as normal shouldn't we be able to vcap out faster anyway? No because it's only 5x multiplier on WPs...
- by Galvan Nized - at 2014.01.20 11:21:00
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