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1. Flux Grenades Should Disrupt Equipment - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Having scans cleared if you flux the scanner makes no sense. Scanners work by tagging a target, once the scanner hits you, the scanner's work is done. how about a flux hitting a friendly who is scanned clears the scan of...
- by Galvan Nized - at 2015.06.28 13:51:00
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2. Flux Grenades Should Disrupt Equipment - in Feedback/Requests [original thread]
Some good ideas, really adding to the depth of the flux. Stopping rep tools is the most interesting to me. Would really give a way to break through those rep walls. Preventing cloak is kind of overkill to an already weak piece of equipment, bu...
- by Galvan Nized - at 2015.06.28 01:30:00
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3. Emergency Shielding - in Feedback/Requests [original thread]
Z Vatican wrote: I honestly don't see the point of having emergency shield. I mean if you're talking about a shield booster on a Cal assault... I guess that could be great.... or you could seriously play with Cal fittings and get a good fit. I...
- by Galvan Nized - at 2015.06.10 18:48:00
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4. Emergency Shielding - in Feedback/Requests [original thread]
Coincidental Jones wrote: Emergency shields? My first thought would be far simpler, just have a piece of gear that would immediately kick your regen back into play. I'd rather see it as equipment with a cooldown cycle than a limited-charge opti...
- by Galvan Nized - at 2015.06.10 18:36:00
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5. Emergency Shielding - in Feedback/Requests [original thread]
My emergency shielding idea: -Goes in the grenade slot, activated via L2 -Upon activation grants 200,300,400 hp of emergency shield (STD/ADV/PRO.) -Lasts 15 secs or until depleted, takes 30 secs to recharge before it can be used again. -3 "charge...
- by Galvan Nized - at 2015.06.09 21:34:00
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6. Funny Idea; AV Gallente Heavy Weapon - in Feedback/Requests [original thread]
Mikel Arias wrote: Armor tanks. Yes, they could get completely destroyed once their shields are out. I really like the idea where they get slowed down and they loose their active modules for 2-3 seconds because it could limitate the chances of...
- by Galvan Nized - at 2015.06.06 19:03:00
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7. Funny Idea; AV Gallente Heavy Weapon - in Feedback/Requests [original thread]
Breakin Stuff wrote: Gallente do EWAR as well as the caldari. If you believeotherwise, you've never been damped by F*ckYouFleet Not an Eve-er so my knowledge is pretty lacking. I'll concede, sounds like it totally fits the Gal style. A stra...
- by Galvan Nized - at 2015.06.06 14:19:00
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8. Funny Idea; AV Gallente Heavy Weapon - in Feedback/Requests [original thread]
Mikel Arias wrote: I really like the thing with the shields taking damage and preventing the other effects, while if there is not enough shield then there are the effects. I dont see why it would stop being a gallente weapon. And yes, it co...
- by Galvan Nized - at 2015.06.06 01:56:00
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9. Funny Idea; AV Gallente Heavy Weapon - in Feedback/Requests [original thread]
Nice idea. Do wish if shields absorb the damage then they avoid the detrimental effects. So as a shield tank I take the damage but prevent the detriment (assuming I have enough shields), as an armor tank I avoid damage (for the most part) but can...
- by Galvan Nized - at 2015.06.06 00:36:00
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10. How to fix Sniping in Dust - in General Discussions [original thread]
I think you hit on some if the technical things, good job there. Sniping in Dust is just horribly done. It's super weak and is nothing to be feared, but on the flipside it's basically no risk/skill to be good. It's an odd dichotomy. First thing ...
- by Galvan Nized - at 2014.05.27 02:15:00
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11. Why Do Nerfs Hit SO HARD? A Theory. - in General Discussions [original thread]
What do you feel got over nerfed this time? This actually feels like a fairly conservative nerfing. The AR/CR changes are so limited we probably won't tell a difference. The PlC changes are small and don't actually change the weapon (it's real we...
- by Galvan Nized - at 2014.05.26 16:39:00
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12. Do passive scans work in vehicles? - in General Discussions [original thread]
No, that would be insanely OP. But you can run the suit and hop out of the tank occasionally in a safe spot to see if you can find anyone. You could do the same with a Gal Logi and scanner.
- by Galvan Nized - at 2014.05.26 16:16:00
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13. No Flaylock News?! - in General Discussions [original thread]
The Plasma Cannon is finally getting some love (it will still be terrible but we are going in the right direction.) Even have Rattatti talking with us about said cannon and how it could potentially be fixed. If the PlC is getting some attention ...
- by Galvan Nized - at 2014.05.26 16:13:00
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14. Scan Table for Hotfix Alpha - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Galvan Nized wrote: Just drop shared passive and I think we are solid in the Gal vs Cal argument. They are not that great to begin with and now you want to kill the ONLY REAL reason to use or ...
- by Galvan Nized - at 2014.05.25 17:34:00
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15. Scan Table for Hotfix Alpha - in General Discussions [original thread]
Cat Merc wrote: Congratulations. Now to avoid being scanned by the Caldari we need 3x complex profile dampeners. ON EVERY SINGLE GOD DAMNED UNIT. While they can just appoint a scanner Caldari and see everyone who doesn't gimp themselves with ...
- by Galvan Nized - at 2014.05.25 13:25:00
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16. You do know you're just replacing one FOTM with another, right? - in General Discussions [original thread]
The cloak nerf will hurt the Caldari scout much more so than the Gallente. The Gallente scout got a few more nerfs but plates remain little changed and reppers got a nice gain. The Gal scout will still be the best stealth and easiest to tank scout...
- by Galvan Nized - at 2014.05.25 13:03:00
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17. Should I use my omega boosters? - in General Discussions [original thread]
Well Rug I'd probably go ahead and get whatever use I could out of them. Who knows for sure if we will be able to use them in Legion, or even if we can how far into the future before that actually happens. But then you'd have to play the game, wh...
- by Galvan Nized - at 2014.05.24 03:50:00
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18. Oh the sweet, delicious brick tanked scout tears... - in General Discussions [original thread]
I think you'll still see plenty of Gal tank scouts, definitely less but they aren't going away. Why would scouts fear the AR? Sure it got a small buff but it's still no CR (even after the small Nerf.)
- by Galvan Nized - at 2014.05.24 03:39:00
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19. Lies. - in General Discussions [original thread]
Cat Merc wrote: Scheneighnay McBob wrote: Cat Merc wrote: I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle. Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, h...
- by Galvan Nized - at 2014.05.18 21:53:00
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20. Amarr scout thoughts - in General Discussions [original thread]
It really is a terrible bonus in short distances or very long distances. Short distances all other scouts (and Min Assault) easily outpace you. Long distances all the above get so far ahead that they can regen all the stamina by the time the Ama...
- by Galvan Nized - at 2014.05.17 18:49:00
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